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Offline Munchy

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Re: New Castlevania!!!???!!! (DS)
« Reply #495 on: February 19, 2008, 02:48:43 AM »
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In Reply To #496

And Hell, in Contra 4, the guy doing the backgrounds did it for free! (I guess that means he would've had more time to work on it than, say, one of IGA's guys, but still.)

Offline Long John Silver

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Re: New Castlevania!!!???!!! (DS)
« Reply #496 on: February 19, 2008, 03:29:20 AM »
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Quote
the DS can not even display as many colors as the PSP
The ds can display stuff in 15 bit RGB 555 (as in, each color has 32 levels, 0 being black, 32 being full color). Sotn was also made with this technology. Enough to get decent visuals, it's the developers that don't put it into any use and opt to use those fugly bright cartoony colors. Seriously, it's not gba with no backlight anymore, why do they keep doing that? :\

Quote
It would be great if a custom cartrige could be made to store more then 64 megs..
There are official games that use 128 mb already. Lunar Knights, Hotel Dusk, The Simpsons or FF4 DS for example.
« Last Edit: February 19, 2008, 03:39:19 AM by Serio »

Offline PFG9000

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Re: New Castlevania!!!???!!! (DS)
« Reply #497 on: February 19, 2008, 04:55:23 AM »
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So repeated backgrounds and duplicates are only okay if the storyline says so?

Thanks for twisting my words.  When there's no reason for the repeated content other than developer laziness, it becomes a problem.

Offline Mikepjr

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Re: New Castlevania!!!???!!! (DS)
« Reply #498 on: February 19, 2008, 05:47:04 PM »
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In Reply To #499

Then why do games in 3D, do the polygons textures get so mosaic looking when you get close?
You would think if it had that many colors their would be like a filter effect in there.
As for what SOTN had.. i did not know.. i thought it had more colors.

I still think those screens are real.. if not they need to get on it and make another one lol.

IGA stated in an interview once that he did not think the Wii would be good for a CV game.. he would not want to make a first person CV game lol... i do not see why he would have to lol.. it could be a basic side scroller like SOTN yet use the wiimotes functionality..
it is just sad that most game companys say that if its not 3D its low budget and thus do not want to publish it.. i still think 2D is good.. it is sad how the only thing 2D we get is on handhelds.

Offline outofthegamer

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Re: New Castlevania!!!???!!! (DS)
« Reply #499 on: February 19, 2008, 10:49:26 PM »
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In Reply To #501
I think those screens are real, too. In fact Konami's silence is quite loud. Kotaku.com asked them to comment on the pics, and all they said was "no comment". Now if they were fake, wouldn't Konami say "That's not a Konami game!"

Also, every February for the last few years, Konami has had a "gamer day" event to announce up-coming projects; it is almost always in the first 2 weeks of February, and here we are with Feb. almost over....and no gamer day?

Are they maybe scrambling to come up with something, now that the pics they were planning to reveal, have already been revealed??? One must wonder.


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Offline CastleToastM

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Re: New Castlevania!!!???!!! (DS)
« Reply #500 on: February 19, 2008, 11:53:56 PM »
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Shouldn't they have a DS game with full cutscreens? Like the ones in Lunar Knights. The cutscreens had full voice acting even.

Offline shelverton.

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Re: New Castlevania!!!???!!! (DS)
« Reply #501 on: February 20, 2008, 12:20:37 AM »
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In Reply To #501
I think those screens are real, too. In fact Konami's silence is quite loud. Kotaku.com asked them to comment on the pics, and all they said was "no comment". Now if they were fake, wouldn't Konami say "That's not a Konami game!"

Also, every February for the last few years, Konami has had a "gamer day" event to announce up-coming projects; it is almost always in the first 2 weeks of February, and here we are with Feb. almost over....and no gamer day?

Are they maybe scrambling to come up with something, now that the pics they were planning to reveal, have already been revealed??? One must wonder.



Most companies don't comment on rumors, false or true doesn't matter. Also, I think the Gamer's Day will happen, but I'm guesing they're just not ready yet. It may not even have anything to do with this new Castlevania. Maybe it's Metal Gear Solid 4 or Silent Hill 5 or something that needs more polish or sumthang! Well, time will tell.

Offline Profbeanburrito

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Re: New Castlevania!!!???!!! (DS)
« Reply #502 on: February 20, 2008, 05:27:02 PM »
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MIt may not even have anything to do with this new Castlevania. Maybe it's Metal Gear Solid 4 or Silent Hill 5 or something that needs more polish or new grasumthang! Well, time will tell.

Or maybe a new Gradius, or a new Zone of the Enders, or Twinbee, or a new Parodius.......oh wait, it won't be any of these....=(
What a horrible night to have a curse!

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Re: New Castlevania!!!???!!! (DS)
« Reply #503 on: February 21, 2008, 05:41:56 AM »
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In Reply To #505

I heard Kojima (the male one, not the Castlevania one) wanted to go back to the ZOE series after he finished up on MGS4. ^^

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Offline Xadion

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Re: New Castlevania!!!???!!! (DS)
« Reply #504 on: February 23, 2008, 07:04:50 PM »
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Or maybe a new Gradius, or a new Zone of the Enders, or Twinbee, or a new Parodius.......oh wait, it won't be any of these....=(

new zone of the enders....I need to change my pants now...thanks...

if you watch the anime ova then the series, skip ZoE1 and play 2- its goodness :-)


as for the mosaicness of close up pixalated textures on polygons on the DS- that is the most upsetting thing- the PS1 was the same way - its something in the technology where is just does not adapt the textures - i call it - giant pixle syndrome

Offline Long John Silver

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Re: New Castlevania!!!???!!! (DS)
« Reply #505 on: February 23, 2008, 11:00:21 PM »
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Or maybe the textures were just really small and stretched. The ps1 had very little vram compared to the more recent consoles.

Offline shelverton.

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Re: New Castlevania!!!???!!! (DS)
« Reply #506 on: February 24, 2008, 02:46:25 AM »
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i call it - giant pixle syndrome

That's exactly what I looked like when I woke this morning, hungover like hell.

Anyway, thanks for reminding me of ZoE. I'm gonna play 2nd Runner right away cause it's such a friggin awesome game that gets no love.

Offline Xadion

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Re: New Castlevania!!!???!!! (DS)
« Reply #507 on: February 24, 2008, 10:16:43 AM »
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LOL...yes ZoE is awsome- there are few anime I like because usualy anime (and anime based games) get very convaluted fast- and I do not care to try and 'entertain' myself by haveing to write a disertation thesis on a silly show to know whats going on.


As for the giant pixles- it is a mix of bad/lazy textures and graphical hardware-

There is nothing wrong with streaching a texture- it is just the hardware on the ps1 and apparently DS do nothing to the texture on the hard side, so if your looking at the texture at the range/size it was meant to be seen at it looks fine- any closer and it pixleates- as there is no hardware bluring, blending etc the texture...some of it is software also...I was sad the DS does not do this- or been made to do this, the N64 could- infact that was one of the biggest gpx diff betwen n64 and ps1 imo

companies can however get around it, FF7 is a good example- play it and noice how the characters dont have giant pixle syndrome but the backgrounds (in combat) do...you can figure out why- its a simple and effective trick

Offline outofthegamer

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Re: New Castlevania!!!???!!! (DS)
« Reply #508 on: March 13, 2008, 08:56:54 PM »
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In Reply To #1
Almost 2 months later and still no official information!??!
What the heck is goin' on!!?

Does anybody know if Konami is even doing a gamer's day?


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Offline angevil

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Re: New Castlevania!!!???!!! (DS)
« Reply #509 on: March 14, 2008, 02:52:08 AM »
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