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Offline Ahasverus

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the most impressive figures were in the NES days. CV3 took a hit and the series changed after that but only SOTN and LOI made a dent in the figures. These numbers are off of VGChartz.com and some of the data is missing too.
Stop it right there, they make up numbers and aren't a credible source. You can only trust Konami's own figures.

I remember the game selling 1million copies in 3 weeks and Konami's CEO giving thans to fans for the outstading support. The game had good word of mouth so I believe Cox words.
Also, salaries in Spain compared to those in Japan are laughably bad. LoS was probably cheaper than Lamment of Innnocence and Curse of Darkness.

MoF on the other hand surely was a bomb.
« Last Edit: May 19, 2013, 10:01:59 PM by Ahasverus »

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Offline beingthehero

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They never said how many copies were actually sold, only that they shipped 1 million copies to stores. It's like a kid arguing that he deserves dessert because he totally loaded up his plate with three helpings of lima beans, but never said how much he actually ate.

Offline Ahasverus

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They never said how many copies were actually sold, only that they shipped 1 million copies to stores. It's like a kid arguing that he deserves dessert because he totally loaded up his plate with three helpings of lima beans, but never said how much he actually ate.
Konami (and any other company) doesn't care at all about sold copies. They recieve the money from shipments. Actually, unit sales are almost impossible to track, as stores aren't obligued to report them.

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Offline Trevor Belmondo

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Going back to the comment of origin, "Taking risks with CV prevented it from becoming another Megaman", down playing the Mega man series, do these people even remember what Mega Man became?

The height of the series was to be Legends 3, which was looking great until Capcom killed it.

CAPCOM killed Mega Man.
Not "change", or "bad sales" or even disinterest.
If anyone remembers, there were even fan developers on board with the production of Mega Man Legends 3 at the time it was euthanized.

This game was on track to become arguably, THE greatest game in it's recent history.
The Legends series embraced what was the essence of Mega Man, added to it, made a new 3D spin on it to "stay with the times" and succeeded.

The only thing that makes this Lords of Shadows stuff Castlevania is the logo on the cover of the box and a couple of names referencing characters from the series.

That is NOT "keeping a series alive", that is tearing it all down and putting up a Starbucks or a Mini-Mart, just to try and please as many people as possible.
As many people EXCEPT the original fans that made the series a success from the beginning, maintained it and have the broader view of what Castlevania is and was all about.

I've got nothing against Konami trying to "do something new" with Castlevania, but why couldn't they do that without ripping off 2 or 3 other games along the way?

Sucks ass when your favorite video game series gets compared to other games, especially games that are rip-offs of rip-offs.
Cough-cough! God of War, which was so-so in itself in my opinion. Never even bothered to try it it looked so boring and overdone...
It Ripped off Devil May Cry (good trilogy), which ripped off...which ripped off...)

F$#% rip-offs.
Do something actually NEW Konami.
THAT'S what made Castlevania so fresh and interesting.
It was an action platformer yes, but at the time of it's initial release, there was nothing out there quite like it.
To this very day...
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Offline Maedhros

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Stop it right there, they make up numbers and aren't a credible source. You can only trust Konami's own figures.

I remember the game selling 1million copies in 3 weeks and Konami's CEO giving thans to fans for the outstading support. The game had good word of mouth so I believe Cox words.
Also, salaries in Spain compared to those in Japan are laughably bad. LoS was probably cheaper than Lamment of Innnocence and Curse of Darkness.

MoF on the other hand surely was a bomb.
The game SHIPPED 1 million copies in 3 weeks. We don't know the real numbers, only Konami.

Offline Flame

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Going back to the comment of origin, "Taking risks with CV prevented it from becoming another Megaman", down playing the Mega man series, do these people even remember what Mega Man became?
they see all too well what has become of Mega Man lately.
Quote
The height of the series was to be Legends 3, which was looking great until Capcom killed it.

CAPCOM killed Mega Man.
Not "change", or "bad sales" or even disinterest.
If anyone remembers, there were even fan developers on board with the production of Mega Man Legends 3 at the time it was euthanized.

This game was on track to become arguably, THE greatest game in it's recent history.
The Legends series embraced what was the essence of Mega Man, added to it, made a new 3D spin on it to "stay with the times" and succeeded.
Not at all. The Legends series was NEVER a hit. At all. It was a niche series. It was radically different for the time, 3D, dungeoncrawler, and did not seem to take place in any sort of world related to Classic or X, having a completely different story and characters based on classic ones. of course, japan eventually got the memo that it was "in the future" the US never did though.

Inafune himself remembers the legends series as having put Capcom in the red. legends 1/2/TB never sold too well at all. that's one of the reasons, most likely, that L3 was shut down. Without Inafune to push for the project and pull strings, Capcom decided it not worth the risk to make a sequel to a failed series.

Also, Mega man has been in trouble ever since a while. X7 was a bomb, XCm and X8 apparently didn't sell enough to warrant sequels, The Zero Series ended, and the ZX series was not a success (thus suffering from legends 2 cliffhanger syndrome)

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The only thing that makes this Lords of Shadows stuff Castlevania is the logo on the cover of the box and a couple of names referencing characters from the series.
That's your opinion. Don't state it as fact.


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I've got nothing against Konami trying to "do something new" with Castlevania, but why couldn't they do that without ripping off 2 or 3 other games along the way?
just something that's bound to happen. take an idea that works, and incorporate it. game industry is no stranger to it. Neither is Castlevania. (SoTN)

Quote
Sucks ass when your favorite video game series gets compared to other games, especially games that are rip-offs of rip-offs.
Cough-cough! God of War, which was so-so in itself in my opinion. Never even bothered to try it it looked so boring and overdone...
It Ripped off Devil May Cry (good trilogy), which ripped off...which ripped off...)
And so the circle of life continues... I personally saw very little "blatant" rip off aside from the titans. Just because it has hacknslash gameplay doesnt mean it ripped off GoW. GoW did not invent it.

Quote
Do something actually NEW Konami.
THAT'S what made Castlevania so fresh and interesting.
I suppose you'd prefer metroidsameia # 586 with reused rondo assets and cheesy anime stories with schoolgirls and japanese draculas?


« Last Edit: May 20, 2013, 12:12:19 PM by Flame »
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.

Offline DragonSlayr81

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I think a good tweaking with the controls(Legends always seemed to have wonky controls) and the series could've been far better than it was. I still think a 3rd person shooter Mega Man game could be great, especially if it uses the cartoony/anime art style the series is known for(because, quite frankly, as brought up in NeoGAF, there isn't much visual variety in FPS and TPS, and going an anime/cartoon route could be an interesting venture instead of the "realistic"). I always envision this Mega Man....



.... running around, hiding behind giant block crates, jumping up to scafolding platforms and weaving through enemy fire in a giant 3D city where the locations look like these...


... fighting classic enemies like these....




... but with new attack patterns set for this new 3D landscape. They could make it cel-shaded(would be awesome) or even go the "living action figure" route that you seen with Blue Dragon...



..., but look at this picture and imagine it as a GAME!:



That's a 3D Mega Man game I'd want!!

EDIT: Though, cel-shaded using some really advanced techniques could be good. Anybody see the trailer to the new Guilty Gear game? It basically looks crisp 2D, until you find out, well, they are actually 3D(the sprites aren't sprites, the world is fully rendered in 3D). This is using Unreal Engine, I believe. A 3D Mega Man game like this would ROCK!:

Guilty Gear Xrd -SIGN- Trailer #1
« Last Edit: May 21, 2013, 03:05:26 AM by DragonSlayr81 »

Offline crisis

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Indeed, I feel the Legends series was ahead of its time. Had it came out several years ago, it prolly would've faired way better and possibly "saved" the MM franchise. Granted I have no idea how well the [Japan-only] PSP re-releases did sales-wise, so who knows..

Also, I wonder why Capcom doesn't release a "Battle Network Collection" for 3DS since BN was a popular enough series. They could make a MMZ Collection which only consists of 4 games, but won't release all the BN games on 1 cartridge? wtf? (i never was a big fan of BN other than a few character designs, but I still feel it deserves a collection)

Offline Trevor Belmondo

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they see all too well what has become of Mega Man lately.Not at all. The Legends series was NEVER a hit. At all. It was a niche series. It was radically different for the time, 3D, dungeoncrawler, and did not seem to take place in any sort of world related to Classic or X, having a completely different story and characters based on classic ones. of course, japan eventually got the memo that it was "in the future" the US never did though.

Inafune himself remembers the legends series as having put Capcom in the red. legends 1/2/TB never sold too well at all. that's one of the reasons, most likely, that L3 was shut down. Without Inafune to push for the project and pull strings, Capcom decided it not worth the risk to make a sequel to a failed series.

Also, Mega man has been in trouble ever since a while. X7 was a bomb, XCm and X8 apparently didn't sell enough to warrant sequels, The Zero Series ended, and the ZX series was not a success (thus suffering from legends 2 cliffhanger syndrome)
That's your opinion. Don't state it as fact.

just something that's bound to happen. take an idea that works, and incorporate it. game industry is no stranger to it. Neither is Castlevania. (SoTN)
And so the circle of life continues... I personally saw very little "blatant" rip off aside from the titans. Just because it has hacknslash gameplay doesnt mean it ripped off GoW. GoW did not invent it.
I suppose you'd prefer metroidsameia # 586 with reused rondo assets and cheesy anime stories with schoolgirls and japanese draculas?

So Mega Man wasn't a big money maker, so what.
It was still a GOOD SERIES, which is much more important than it conforming to the mainstream.
F$#% the mainstream.

I would prefer anything BUT this horrid, despicable rendition of this once amazing series.
It's a travesty.
« Last Edit: May 20, 2013, 06:09:54 PM by Trevor Belmondo »
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Offline Flame

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So Mega Man wasn't a big money maker, so what.
It was still a GOOD SERIES, which is much more important than it conforming to the mainstream.
F$#% the mainstream.
let me put it in perspective since you can't seem to understand over your frothing rage.

if it does not sell, it can not survive. back in the day, nes games were cheaper ti make. so despite mm1 not selling well, inafune and co. were allowed to work on 2 on the side in their free time. from there, it was a hit. its not about mainstream. cv was once mainstream. devs are influenced by current gaming trends. if they like it, they will incorporate similar.

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I would prefer anything BUT this horrid, despicable rendition of this once amazing series.
It's a travesty.
I would not. I was tired of IGA. I was tired of his practices and bad habits. I was kind of tired of metroidvania. the recent outings seemed uninspired to me, and I saw LoS as a breath of fresh air. I loced it. It was like a classicvania pulled into the modern day to me.

also you need to calm yourself. you are ridiculously  overreacting, and its hard to take seriously.

and stop claiming opinion as fact. it is not dspicable or a travesty. why? because that's just your opinion.
« Last Edit: May 20, 2013, 08:41:47 PM by Flame »
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.

Offline Pfil

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I suppose you'd prefer metroidsameia # 586 with reused rondo assets and cheesy anime stories with schoolgirls and japanese draculas?
Maybe I'm the only one, but that's exactly what I'd like to get.
That, and music that sounds like Michiru Yamane.
I'm not trying to start a discussion here, you are cool Flame.
I just love MetroidVanias, and you mentioned some things I like about them.

Also, you've been proving to have a HUGE knowledge about Megaman these past months, with several posts I read.
I'm really impressed.
Now I'm tired, eternally walking... forever dying, and never stopping. I feel in sorrow, all I see is white. I’m following a blind way beneath a sad sky.


Offline Flame

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Maybe I'm the only one, but that's exactly what I'd like to get.
Really? Variety is the spice of life. To me, the DS games were getting incredibly samey, the PoR gimmick was forced hard and unnecessary, and the stories for PoR and DoS were pretty bad. the visual design was ok, but not that great. they felt lacking on some fronts. I can't explain...

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That, and music that sounds like Michiru Yamane.
I can agree with that sentiment, but I was disappointed by DSvania music. I don't like it at all. the DS sound just doesn't do CV music justice at all. Even the GBA sounded better IMO. Dawn of Sorrow's music just grated on me. Certain tunes more than others to be sure, but in general, i was not fond of the sound in the DS games. Withy the exception of maybe OoE, which just like all other fronts, came too late to save IGAVania.
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.

Offline crisis

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Flame I love you, but i can't resist

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Withy the exception of maybe OoE, which just like all other fronts, came too late to save IGAVania.

Yeah, well, that's just, like, your opinion, man.

Offline Sindra

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Huh. I can't believe I missed this for so many days.


....



Excuse me. I have some Super Castlevania 4 to play.

Offline Belmontoya

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Excuse me. I have some Super Castlevania 4 to play.
  I was thinking the same thing Sindra.
The worst monsters are human.

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