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AOS enemy exp doesn't drops to 1. No matter what lv you are, it's always the same for every enemy.
I didn't know that. Getting +1 EXP is weird, but always gaining the same amount of EXP seems a little unbalanced to me. I've just found the the leveling chart for Soma here:http://www.castlevaniacrypt.com/games/aos/exp.htmThe same chart, but as an image: (click to show/hide)Thanks, guys.
It's not unbalanced, since for the last lvs you need huge amounts of exp, while the most exp you can get even with boosts is around 4000 for AoS. This means after lv 60 you need around 15-20 minutes per lv up, so it will be awhile before you reach max lv. You are gonna need around 13 hours of non stop playing after lv 60 to get to the max lv. Not the most enjoyable thing to do, so imagine if enemies they were dropping the amount of exp you can gain, it would take over a month of non stop playing to reach max lv.