I always wished for an idea in my mind to happen being a Castlevania Fan. A Metroidvania-Style multiplayer and go screw around around Dracula's lawn like the old man he is. Then my dreams came true when E3 2010 came along announcing Castlevania Harmony of Despair. It felt strange at first that I wouldn't be destroying all of Dracula's Gnomes as a whole lawn but a square metre each of six metres squared but I liked the Idea. When the full game came out... I haven't seen such a poorly done mash up of all the post SotN game in one. I mean, Kirby for NDS is the same by recycling NotD sprites for the future installments and that really was not my main concern but why is a game doing so poor in quality systems when handhelds and the first playstation demonstrated the best performance? You know how you hit an enemy with elemental weapons and you can see the fire, ice, light, dark sparks in the previous games? It used a boring "smash damage" hit-spark from DoS. Was that suppose to take RAM if they implemented that on the game? And the sounds when hitting the enemies? So unsatisfying and weak that you knew you needed a friend to beat that game. If they wanted to reuse older content to make something new, at least live up to its greatness but personally, it killed the atmospheric vibe of the game. Simon, Trevor and Richter shouldn't even feel bad for their knee arthritis for god how a Vampire like Alucard moved so slow like the rest of the roster in the game and if you wanted to move fast, sacrifice all your ATK, DEF, INT and CON for Luck because you're gonna need that for Sonic Boots... AIN'T NOBODY GOT TIME FO' THAT!... Time... Time... TIME! Why was TIME a gameplay factor in the game? What was going to happen in those 30 minutes? Was I suppose to save somebody? Did Peach get kidnapped by Horny Dracula for being in the wrong game and time attack the level? Did Naked Snake planted C3 explosives to 30:00 in the Castle? Alot of the music in my opinion was a "not-to-shabby" remake except for After Confessions in Level 2. Overall, HoD killed my dreams for a Multiplayer Castlevania. I hope there is a new HoD in the future where they do it legit with a nice budget.
To be honest, most Castlevania games look better in trailers than they do in gameplay. Seriously, that needs to stop. Get your shit together, Konami. Love You~