Poll

The next Castlevania game (post-LoS2) should be set in...

IGA's continuity.
an old continuity, but not IGA's (CotM, CV64, etc.).
a completely new continuity.
Akumajyo Dracula Peke.

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Offline darkwzrd4

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Re: In which continuity should a future Castlevania game be set?
« Reply #75 on: November 07, 2013, 07:54:26 PM »
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I would LOVE to play a game where a Belmont fights his way through a castle to take down Santa Claus. I'm dead serious.
It's kinda funny and yet I love the idea. Let me add something to this premise:

With the world population approaching 7 billion people, Santa can't keep up with the demands every year. So, he begins dabbling in the occult to try and find a way to get everything done on time. However, in doing this, the rituals release a negative energy that slowly corrupts Santa. By the first Christmas after Santa started dabbling in the occult, he has become a demon intend on terrorizing children and creating chaos. With Dracula freshly defeated and sealed away for a time, the Belmont family now looks to a new hunting ground to stop Santa and make sure that children worldwide won't have to fear the name Santa Claus much longer. Even if it means killing an entity that was once so beloved by children everywhere.

Santa would not be in a castle. It would be in a possessed toy factories/workshops, a residential area where the elves live, underground ice caves, Santa's house, etc. Call it all Santa's Village of the Damned.
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Offline X

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Re: In which continuity should a future Castlevania game be set?
« Reply #76 on: November 08, 2013, 12:03:22 AM »
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Well, Lament of Innocence takes place in 1094, Vlad Tepes wasn't born until 1431. It's entirely possible within the original timeline (or at least the IGA interpretation of it) that Matthias died sometime in-between those two dates, only to be reincarnated as Vlad Tepes. Which would mean that the Count as we know him didn't start with Matthias but with the undeath of Tepes in 1476, ala Dracula's Curse. It would also give an explanation for why Tepes was such a legendary "bad seed" even before his undeath, and why Dracula Vlad Tepes is the identity he keeps "reverting" to and identifying with once evil consumes the original host personality of the reincarnation. As may have happened with Malus* and almost happened to Soma. Did I say he's like Batman? He's more of a Doctor Who!

*Who is disoriented and talks about how his village was destroyed while those trying to resurrect Dracula were looking for a certain child when you initially meet him.

This would make far more sense if it were that case. Unfortunately for us fans IGA wasn't a very deep thinker in terms of story plots.

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Offline Ratty

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Re: In which continuity should a future Castlevania game be set?
« Reply #77 on: November 08, 2013, 05:22:19 AM »
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This would make far more sense if it were that case. Unfortunately for us fans IGA wasn't a very deep thinker in terms of story plots.

It could be an oversight. But judging by IGA's obvious love of CV3 I'd say it's equally possible he was intentionally leaving open a space big enough in the timeline to fit in 2 or 3 more games. Perhaps a "Matthias era trilogy" or somesuch, which would culminate in a Belmont finally vanquishing Matthias (or some other incarnation of him) so that he could be reborn in his more purely evil, more powerful state as Vlad Tepes. This way IGA could a.) open up more spots for games in the timeline. b.) "bookend" (with Curse of Darkness) his favorite game in the series between creations of his own.

Offline Nagumo

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Re: In which continuity should a future Castlevania game be set?
« Reply #78 on: November 08, 2013, 02:51:20 PM »
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Does it really matter if Dracula is Vlad Tepes? Seems like a pretty boring mindset to me. It's a cool backstory, but I can totally understand them wanting to change things. This actually gave me an interesting idea for a new topic.... 

Offline chainsawmidget

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Re: In which continuity should a future Castlevania game be set?
« Reply #79 on: November 08, 2013, 03:08:41 PM »
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I can't understand why you'd want to use a popular villain and then say he's actually somebody else. 


Offline Nagumo

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Re: In which continuity should a future Castlevania game be set?
« Reply #80 on: November 08, 2013, 04:14:20 PM »
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I think you're too hung up on the interpretation that Dracula from the original novel was supposed to be Vlad Tepes. Van Helsing  calls him "that Viode who fought against the Turks", but later in the novel,  his past is described as "that other of his race" who lived "in a later age". Meaning, the Vlad Tepes backstory was just one of many possibilities, which is a common trope. "Some say he is X, but others claim he is actually Y", etc. This fits perfectly with Dracula not having a set in stone backstory in media that revolves around him. It's part of the character's mystique and what makes him interesting.

Offline X

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Re: In which continuity should a future Castlevania game be set?
« Reply #81 on: November 08, 2013, 04:19:28 PM »
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I think Castlevania should be about Dracula and his rivals, the Belmont clan. I think IGA's storyline got too convoluted with side stories and unimportant characters. I don't think the conflict between Dracula and the Belmonts was personal enough, and emphasized enough.

I think the problem with LOS is that it took that a step too far in making Dracula a Belmont. They have made Dracula an interesting hero, but they have also made him less of a villain, and far from the monster the character is supposed to be.

I see Dracula as man corrupted by a lifetime of war and imprisonment. A man with nothing but vengeance and self entitlement in his heart. He inflicted unimaginable pain and suffering on his enemies and even his own people. Dracula committed the worst massacres the world had ever seen. He demanded perfect obedience and slaughtered anyone who disobeyed even the most trivial rule. He had not one shred of mercy in him. This was the man he was during his natural life. Imagine a man like that given the powers of a vampire. He is a horrifying monster. This is the character Dracula is in our game.

The Belmont clan was also never given what I feel is the right relationship with Dracula. Dracula was in fact killed by an assassin. This is what is widely believed. It is most likely that this assassin was either a Turk, or a Boyar (the class of people Dracula showed the least amount of mercy to). I have let history be my guide in shaping who the Belmonts are and what their motivation is behind their campaign against Dracula in our reboot.

The name Dracula was more than a moniker, it was Vlad Tepes' patronymic name. He is the real Dracula, and even in Bram Stoker's book, he makes countless references to holding back the Turks. It obvious in Stoker's book who Dracula is.

It feels awkward to me when the character of Dracula is twisted into something else. Especially when he is such a fascinating character to begin with. He is perfect as he is for Castlevania, there was never a need to twist him into someone else. He is tragic and terrifying. A perfect antagonist.

I wish Konami would use what is right in front of them to get the story right.

No argument here. Dracula is Vlad Tepes and no one else. Even in Bram Stoker's novel they are inseparable. While his Count Wampyre was the original concept character, that is simply no longer the case with what Stoker chose in the end. If they plan to use someone else to be Dracula then don't call him Dracula. Simply because they aren't Dracula to begin with. It's no different them monopolizing on a name. You have all these candidates who call themselves the same thing, but who cannot and do not even live up to the real progenitor.

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This is the part where things get relative. There are no correct answers, only opinions. While the LoS story has its flaws, I like the interpretation of Dracula better and find it more interesting.

Gabriel is not Dracula. He is Dracul. He even states this in the LoS 2 trailer.
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Offline DarkPrinceAlucard

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Re: In which continuity should a future Castlevania game be set?
« Reply #82 on: November 08, 2013, 06:01:25 PM »
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Gabriel is not Dracula. He is Dracul. He even states this in the LoS 2 trailer.

Correction, he is whatever Cox,MS, and Konami call him and they all call him Dracula.

They have done this every time when referring to gabriel since his reveal as Dracula.

They even had it in a official guide book I believe.


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Offline Belmontoya

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Re: In which continuity should a future Castlevania game be set?
« Reply #83 on: November 08, 2013, 06:14:28 PM »
+1
I don't think Stoker left any shred of doubt about who Dracula is in the novel. If he waned the reader to guess whether or not he was Vlad Tepes then he would have called him by a name other than Dracula (which is obviously a name vlad was known by).

Also, i don't think there is anything boring about the vlad tepes backstory for castlevania. He is one of the most brutal, violent, and merciless rulers to ever walk the earth. His life history is more fantastic and horrifying than anything konami has contrived. So i don't understand how Nagumo can call that mindset boring.
« Last Edit: November 08, 2013, 11:28:53 PM by Jeffrey Montoya »
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Offline Munchy

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Re: In which continuity should a future Castlevania game be set?
« Reply #84 on: November 08, 2013, 10:43:26 PM »
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You know what? I want a black Belmont. Continuity be damned.

Offline X

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Re: In which continuity should a future Castlevania game be set?
« Reply #85 on: November 08, 2013, 11:57:17 PM »
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Correction, he is whatever Cox,MS, and Konami call him and they all call him Dracula.

Ha ha, tell that to the voice actor who read the script and said 'Dracul'. But I guess they can't make up their minds worth a damn.
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Re: In which continuity should a future Castlevania game be set?
« Reply #86 on: November 09, 2013, 12:48:21 AM »
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Ha ha, tell that to the voice actor who read the script and said 'Dracul'. But I guess they can't make up their minds worth a damn.

Incompetence on their part I suppose, but I'm going to go by what the creators call him for the time being since its obvious he was intended to be this series version of Dracula.



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Offline Ratty

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Re: In which continuity should a future Castlevania game be set?
« Reply #87 on: November 09, 2013, 01:58:24 AM »
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Incompetence on their part I suppose, but I'm going to go by what the creators call him for the time being since its obvious he was intended to be this series version of Dracula.

Unless they're planning to do another "twist" like "Aha! He was never really Dracula! That'll be his son! And this isn't really the end of the series. It is only the beginning!~~~"

Offline Shiroi Koumori

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Re: In which continuity should a future Castlevania game be set?
« Reply #88 on: November 09, 2013, 07:14:46 AM »
+2
Unless they're planning to do another "twist" like "Aha! He was never really Dracula! That'll be his son! And this isn't really the end of the series. It is only the beginning!~~~"

No no no.... I hope MS/Konami does not read this.  :'(

Offline Nagumo

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Re: In which continuity should a future Castlevania game be set?
« Reply #89 on: November 09, 2013, 07:18:31 AM »
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@Jeffrey Montoya
You misunderstand me. I didn't say the backstory itself itself is boring, I said only accepting one possible backstory as definite is. It's a good backstory, but that doesn't mean one of equal quality or one that surpasses it can't be created. And like I said before, at best it's dubious whether or not Dracula in the novel was really Vlad Tepes.

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