Call me crazy, but I believe LOD was the closest iteration there's been to an actual 3d representation of classicvania, particularly to do with platforming (it certainly got the Clocktower right) the cohesion/composition of the levels and the atmosphere. I'm not saying the game isn't flawed, however, in my mind the concepts of classicvania were retained.
LOI I felt had the story, COD had the varied interconnected environments, both had suitable OSTs... Maybe the next game (if it's 3D) can find some middle ground into the better aspects of all of these games.
Don't give it to another crew like MS, CV needs it's roots back, it beckons for platforming, spikes, medusa heads, oldschool themes and whipping candles hanging in mid air.