Okay to keep things short, when CV for the Dreamcast was released, people were kind scratching their heads about the idea of being created by a western studio. However in all honestly, I do not know if that was the case. The whole Sonya Belmont is the source of all the Belmonts and Alcard is the source of the Belmont powers, leading to the so called "Curse of Simon". When LOtI came along, looking at the game, makes you think "is this going to be like the N64 games or another SOTN clone", and now with Cox ( doing what we all dreamed of doing, turning us into Jelly players ), he pretty much decided to bring the game to the level of DOOM and Colossus, which is just silly. You have over the top boss fights, alongside lame but creative boss fights, and decent enemy design. It is hard to say, what is good and what is bad.
Once you start dwelling on the time-line, and looking how current trends ( cell phones, a room full crappy flat screens, and junk like that, one day we are going to see that robot from Rocky IV, make an appearance), are impacting the story, it stops being Casltevania. Sooner or later, and becomes another Blade.....Wouldn't it be nice to see, Dracula run into Blade one day.
All Castlevania's are great to play, with the same idea in mind. Kill the devil, stop the devil, crucify ( ha ) the devil, Make Akuma pay, with vengeance. That is what makes it unique, where people can ignore all the religious fractions, or RPGish ( DAD ) atmosphere and play something that is fun.
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