Aria of sorrow was just the happy-post 1990's Jappy version of modernized Horror-movie themed, like "Demon City" or "Dangerous Jack".
RIght now in Japan, that feeling of grim is no longer their and most of everybody even if not successful walks around with long hair compared to their "Golgo 13" great, grand parents. Sadly yes it has been that long since Golgo 13, and that is how watered down, Japan has become. Look at "River City Ransom" and compare the three versions of the same game. The latest version, recreates the 1990's but it is clearly feeling like 2004.
About modernizing the series. It has been done more then once. In SOTN, their were tons of machine laden critters. In the N64 game there is an entire level dedicated to science. Motorcycle and car driving skeletons ( I do not know how that works ), and "Circle of the MOON" also featured many modernized enemies.
I don't know about best plot I have to replay the game. It felt kinda watered down, and the final enemy looked like something out "Akira".
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About inheriting powers. Dracula is an extremly advance being, and does not have powers, he is the devil in the flesh, and does nothing but creates hell on earth, at least from the players view. On the flip-note people also consider this a Halloween game, so hell is kinda boring. Otherwise the game was fun and all. I would think that Dracula is the relationship that Demtri has to the underworld, however in this series he is the ultimate evil.
If Dracula is an evil essence, how would that make sense, he is the devil in flesh, that has been summoned, by humans. there is nothing good about him.
Konami could say whatever they want to say, all the present day stuff has been done, and is so 1989, so they say the "future" because that is how the waning, Konomites are all feeling. Konomi are no different then our parents, or even us of that generation.
Well I do see it, they have done so in the past. About Kid Dracula, they just made that year up. Alcuard is him, and if not they are just playing around with us. I see what you are saying. Time reaper was kinda silly when you think about it. They had to make up some kind of enemy.
About Victoran, maybe, but I do not like the idea. I prefer a future disaster with Victoran parts, like "Heavy Metal Fakk" or "Fall of NY:2010". If "Jason X" can have robots, Lara Croft, cryo-chambers, and even an artificial earth, I guess Dracula also do the same.
The original games is the series. What they make now is complete farce, playing on the idea of new, and attacking the consumers. They are targeting teens, five year olds, and people trying to find a loophole to finish the series. It is obvious the entire LOTS is Alucard and Dracula, and nothing more. You never see a moment where the Vampire Killer does his job.
Well I think right now, Konami does not care, if they could do another ROB, they would do it right now. The fact that they allowed a western developer to touch the game, and the current development trends the likes of "Maximo" AKA "Ghouls and Ghosts". Like the "Resident Evil" series, it has reached the roof with Castlevania. Chances are the original fans are all approaching retirement are depressed by current trends. Right now it is like a dark age, especially for the west.
Right now I think, they do not care what they do with the series, a team that has nothing to do with the official game, made the SOTN game, on an over powered system, and LOTS is no different. I mean how lame is a casket, with Alucard name embossed on it.