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Offline KaZudra

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Calling all participants!
« on: March 28, 2014, 08:54:09 PM »
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I joined the Dungeon with a Castlevania 2 remake, which all assets were lost when my last computer fried.
I'm starting the project again very soon, I'm calling all willing participants!

unlike last time, I'm starting off rather small, but will gain ambition in time.

This topic will be a creature of Chaos.


The First draft of the Story is being written now.

Berkeley Mansion will be a mini-castlevania, and will share something in common with the Wayne family

Simon's Sprites will be based off of Kamoe's rendition (expansion will be done since there seems to only be 3 animations)

« Last Edit: March 29, 2014, 09:10:50 PM by KaZiZ »

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Offline Gunlord

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Re: Calling all participants!
« Reply #1 on: March 28, 2014, 10:32:14 PM »
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Ouch, sorry to hear about your computer, brother! Good luck starting again :D

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Offline KaZudra

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Re: Calling all participants!
« Reply #2 on: March 28, 2014, 10:43:13 PM »
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even though it sucks, but I'm glad it happened, while yes, it was a huge letdown I did get enough time and inspiration to make a better game than before.

I'm gonna shed more light but as for now, I'm compiling spreadsheets for neat databases for when the project really gets started

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Offline Nickodemus

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Re: Calling all participants!
« Reply #3 on: March 30, 2014, 08:03:48 PM »
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Good luck with a new project. It is a shame that we will not see your remake of Castltvania 2. Your works (both sprites and levels) at the Deviannt art are amazing.

Offline BMC_War Machine

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Re: Calling all participants!
« Reply #4 on: March 30, 2014, 08:24:09 PM »
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Hey man if you need someone to do the music and youre interested count me in! I do the SOTN metal/classical sound.check my cv3 draculas curse remake thread if you need to hear some of them.
But enough talk, HAVE AT YOU!!!!!!!!

Offline Dracula9

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Re: Calling all participants!
« Reply #5 on: March 30, 2014, 08:42:04 PM »
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I'm also going to throw my musical services on the table. I'd normally offer more help, but since I'm already coding for another group (starting to regret this decision immensely :X), music and maybe the odd spriting job is about all I can offer you.


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Offline BMC_War Machine

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Re: Calling all participants!
« Reply #6 on: March 30, 2014, 08:44:44 PM »
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That actually sounds pretty cool man, you have 2 music volunteers lol. Maybe we could work on the same tracks together as well if thats what everyone wants   ;D Im busy with my project but I can crank out a game ready tune in one day so thats no prob 8)
But enough talk, HAVE AT YOU!!!!!!!!

Offline darkmanx_429

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Re: Calling all participants!
« Reply #7 on: March 30, 2014, 08:46:15 PM »
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I joined the Dungeon with a Castlevania 2 remake, which all assets were lost when my last computer fried.
I'm starting the project again very soon, I'm calling all willing participants!

unlike last time, I'm starting off rather small, but will gain ambition in time.

This topic will be a creature of Chaos.


The First draft of the Story is being written now.

Berkeley Mansion will be a mini-castlevania, and will share something in common with the Wayne family

Simon's Sprites will be based off of Kamoe's rendition (expansion will be done since there seems to only be 3 animations)


That's a nice Simon sprite you got going there!

Try using DiskDigger on your computer to recover your lost items, if your hdd is still intact...

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Offline Dracula9

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Re: Calling all participants!
« Reply #8 on: March 30, 2014, 08:52:14 PM »
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The hard drive doesn't necessarily have to be in working order to recover lost data. Even if the drive itself crashes, there are ways to recover data...they're just more complicated.


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Offline Jorge D. Fuentes

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Re: Calling all participants!
« Reply #9 on: March 31, 2014, 01:51:27 AM »
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Feel free to use any of my existing Simon's Quest MP3s in any way you see fit.
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Offline KaZudra

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Re: Calling all participants!
« Reply #10 on: March 31, 2014, 10:00:36 PM »
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Thx Guys, now I ask a few things...


would anyone mind Simon doing a few Monologues Like Samus did in Fusion?

Let's say why Simon can't use the VK because it was stolen by a rival hunter, would that be a good subplot?

I'm thinking of Cutting some Towns and Woods, and replacing with other changes of scenery (to make the game less repetitive), good idea?

I also want the whip weapon to have upgradable Tips, Chains, and Hilts.

How would anyone feel about having Interactive parts in stages?

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Offline X

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Re: Calling all participants!
« Reply #11 on: March 31, 2014, 10:31:33 PM »
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Quote
I'm thinking of Cutting some Towns and Woods, and replacing with other changes of scenery (to make the game less repetitive), good idea?

I would not recommend you cut anything out of the game, but instead 'diversify' them. It's true the towns all look alike but if you change each one up a bit it will help in the long-run. In terms of forests it's pretty difficult to make them not so repetitive so you'll just have to add so unique visuals to them to help (again) make them less repetitive. Differet music could help with that a lot.

Quote
would anyone mind Simon doing a few Monologues Like Samus did in Fusion?

If you plan to have Simon monologue then I would suggest you keep it simple and short. Try not to harp as we see in many Japanese works. also you could implement a journal entry for Simon so the player will know what to do next.

Quote
Let's say why Simon can't use the VK because it was stolen by a rival hunter, would that be a good subplot?

This sounds like a reasonable explanation as to why Simon doesn't have the Vampirekiller right from the get-go. I'd think on it for a few and see what pans out.

Quote
I also want the whip weapon to have upgradable Tips, Chains, and Hilts.

If your going this far you should also include different armors for Simon to wear as well. I think I'd be neat.

Quote
How would anyone feel about having Interactive parts in stages?

This could also help diversify the different areas of the game that seem repetitive.

You've got some good ideas here KaZiZ and I would love to see them in action  :D
« Last Edit: March 31, 2014, 10:33:46 PM by X »
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Offline KaZudra

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Re: Calling all participants!
« Reply #12 on: April 01, 2014, 08:55:48 PM »
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How about playable IGA?

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Offline Omegasigma

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Re: Calling all participants!
« Reply #13 on: April 01, 2014, 09:15:20 PM »
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may I suggest you make yourself a dropbox to keep a project in? you get 2gb I think it is, and it'll work like cloud when you have it installed
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Offline KaZudra

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Re: Calling all participants!
« Reply #14 on: April 01, 2014, 09:30:05 PM »
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I'm a;ready backing it up on my skydrive, super extra precautions this time, so I'll probably do dropbox too

EDIT: Simon's spriting has officially started.





A little work in progress.
« Last Edit: April 03, 2014, 01:00:24 AM by KaZiZ »

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