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Offline Aridale

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Re: Calling all participants!
« Reply #30 on: April 23, 2014, 03:46:13 PM »
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It lets you see the items inside blocks you can break with holy water. Not a whole lot of use in the original game unless you just dont know where stuff is. Mainly its useful to find the books

Offline julianbelmontxx1

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Re: Calling all participants!
« Reply #31 on: April 23, 2014, 09:17:39 PM »
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it(Dracula´s eyeball) can be more useful if it lets you see the enemy HP and the fake walls and fake floors.

Offline KaZudra

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Re: Calling all participants!
« Reply #32 on: April 23, 2014, 10:30:24 PM »
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Still deciding if I want Relics to have a Passive or Active ability, perhaps both. I know that each Piece will be needed for certain sections.

Eye of Vlad
Reveals Illusions; Fake walls and floors, Think of it as an eye of truth

Heart of Vlad
Absorbs Immortal Blood, Makes Red Skeletons Killable

Might make this one unique, Kill red skeletons to fill it up, activating a second effect

Ring of Vlad
Allows Simon to Walk on Water, an effective alternative to spamming laurels crossing that bog section

Fang of Vlad
Can't think of anything in context, except for allowing 20% Lifesteal to basic attacks

Rib of Vlad
Will Grant the ability of using an Upgradable shield; Shield will block and eventually reflect Projectiles


If anyone wants to help out on making Drac's pieces more purposeful I'm welcome to any suggestions

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Offline X

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Re: Calling all participants!
« Reply #33 on: April 24, 2014, 02:03:32 AM »
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Actually I think you've got every body part squared away good. But don't forget that without Dracula's Heart the ferryman won't take you to where Dracula's Eye is.
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Offline uzo

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Re: Calling all participants!
« Reply #34 on: April 24, 2014, 11:59:06 AM »
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Poison immunity might work better than walk on water. See also ferryman being important for water traversal.

Offline KaZudra

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Re: Calling all participants!
« Reply #35 on: April 24, 2014, 10:39:12 PM »
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I'm thinking of giving the Ferryman his own Relic or item so I can make Drac's body parts have a power more... appropriate. That being said, would anybody be too against Simon having shields at the start of the game?

To elaborate, The Heart will be interesting if I can do it right,

Carmilla's Mansion will be filled with Blood Skeletons, also doors locked, only opens to "those with immortal blood". You will make your way through the open areas to find the heart, dead, and you must kill Red Skeletons to fill it with blood (Will come up with a way to make it work), opening the blood doors and a few obstacles eventually leading up to Carmilla. Killing Her will trigger the heart to come back to life.

How does that sound?

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Offline X

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Re: Calling all participants!
« Reply #36 on: April 25, 2014, 03:27:21 AM »
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That sounds pretty sweet! Carmilla definitely did not have a good showing in SQ as it was just her mask. So I think this'll give her much more true CV treatment like she had in Rondo. I'd still keep the Heart/Ferryman crossing thing intact though. The Heart maybe symbolic to the Ferryman (like a key of proof), as a means of seeing you as being ready to face the next challenge. Without the Heart he will not guide you to the Eye no-matter what. The Heart can still have more then one function (and I like the idea you brought for it) however I still see it as the necessary means of payment across the river. No greater symbol then the Heart that was strong enough to survive the grave on sheer will alone.
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Offline Dracula9

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Re: Calling all participants!
« Reply #37 on: April 25, 2014, 07:15:31 PM »
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SCVIV songs it is, then.

https://www.mediafire.com/?hm8cq3n0qf0rzpt,8zazkzq3g48n3oq,6g11f0iguygg49i,6r89t1a3zf3fl50

Was gonna just go for the normal Bloody Tears, but that ran the risk of it sounding too similar to SCVIV's version.


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Offline KaZudra

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Re: Calling all participants!
« Reply #38 on: April 28, 2014, 08:59:15 AM »
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it sounds good, but it's missing that groovy bass, but the Town theme sound amazing

I have a Creative Liberty question,
The Mystery woman whom tells Simon of his curse, I want to change her from being a random to someone with significance, I have a few Ideas...

Carmilla is the woman, working for dracula or her own accord, either way her goal involves Simon dead, this could work because Carmilla wears a mask

it could be Sara (from LoI) Communicating through the whip to finish Dracula, could work since Simon's VK gets stolen by a rival hunter

or give your own input, I'm just factoring who could have this knowledge and tell simon

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Offline X

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Re: Calling all participants!
« Reply #39 on: April 28, 2014, 03:07:44 PM »
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The woman in the graveyard is already significant since she's been part of the backstory of CV II since, well...CV II was first produced. That was a long time ago :o   I'd also personally leave Sara as within the whip and not manifesting physically since that's never happened to any other Belmont, not even to her beloved Leon. It would be better for your game to stand on it's own but have that 'part two' connection to SCV4 as you are intending.

The Carmilla idea does have some merit as her and Dracula probably don't see eye to eye. In Vampire D Bloodlust Dracula had killed Carmilla because he considered her a great threat to the nobility of vampires, and also to humanity. Carmilla is very much an 'out of control' b***h in heat. Always hunting for the next woman to sexually suck the life out of. Dracula is the only vampire powerful enough to keep tabs on her and when he's alive she has no choice but to obey. This would no-doubt rub her the wrong way on so many levels as she would rather do things she loves her way. Her appearance to Simon in the graveyard could be a ploy of hers to get Simon to permanently kill Dracula and thus leave her to carry on as she wants to. But yeah Sara is already within the whip so I doubt she would be able to manifest. But in the end it's all your decision bro  ;)
« Last Edit: April 28, 2014, 03:09:27 PM by X »
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Offline Dracula9

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Re: Calling all participants!
« Reply #40 on: April 29, 2014, 03:38:08 PM »
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Gotta be "that guy" for a minute, X. VHD Bloodlust was more-or-less based on Demon Deathchase of the novella, which didn't divulge terribly much on the Sacred Ancestor beyond his involvement with the village. But you're right, though. Carmilla's fucking crazy.


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Offline KaZudra

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Re: Calling all participants!
« Reply #41 on: April 29, 2014, 10:11:34 PM »
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....and with that, I want Carmilla to be a bigger character. It should have been obvious to me in the first place.

Carmilla will inform Simon about Dracula in hopes to overthrow him and take his place. Maybe I can have an alternate ending where you spare Carmilla and she claims the throne, taking Drac's powers too.

I'm also deciding to make sub-plots a bit episodic, The entire Carmilla plot will come to light and resolve in context. same with Death and the others.

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Offline uzo

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Re: Calling all participants!
« Reply #42 on: April 30, 2014, 05:55:32 AM »
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I had always supposed that the woman was Sara, from the whip, letting Simon know this. Probably the most fitting in a general context.

However, the idea of Carmilla pulling some crazy plot by letting Simon know whats going on actually sound really awesome. I can see it going something like this.

There are three factions at work here. Simon for the side of humanity and looking to break the curse. Death looking to continue the plan Dracula set into motion and wait out the curse while protecting the parts from Simon. And finally Carmilla looking to take this opportunity to replace Dracula as the Lord of Darkness.

Carmilla wants to take Dracula's throne. In order to do this, perhaps she needs his remains to absorb (or use) his power or something. Perhaps she needs them to be separated forever, preventing his resurrection? Death wouldn't allow Carmilla to collect them. Effectively there is no way that Carmilla would be able to collect them all before Death was on to her betrayal, especially since Death has one of the parts if I recall correctly from CVII.

Now thinking of this, she would WANT Simon to start causing problems to create a diversion so she can somehow snag all the parts. This may include a plan where Simon collects them for her and she swoops in to kill Simon or set him up in a way that she could take them. Perhaps Simon is the only one capable of 'killing' Death, the main obstacle in Carmilla's plan.

It's sort of a baseline to work with. It may cause a reorder of bosses to take place in order to work right but it may be worth it if the plot pays off well.

I've had a few ideas on ways to remake Simon's Quest with an actual narrative, as I've thought about doing it myself at one point.
« Last Edit: April 30, 2014, 05:57:46 AM by uzo »

Offline X

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Re: Calling all participants!
« Reply #43 on: April 30, 2014, 03:07:54 PM »
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Quote
It's sort of a baseline to work with. It may cause a reorder of bosses to take place in order to work right but it may be worth it if the plot pays off well.

Actually not much of a change is needed. Here's how it could work out; You only fight her mask in the mansion so that could be left as is, but Carmilla herself can be reserved for showing up later in the game, say, when Simon has all of Dracula's body parts. And you know that segment in CV II that seems to be a dead end nearby Castlevania's entrance? Though it looks as if there was supposed to be something there but the developers never bothered? You could have a new area there which would be great for Carmilla's tomb. She contacts you again in her sprite guise and directs you to the unmarked tomb saying something like "Dracula is here. End the curse at his tomb" which turns out to be an utter lie. Then you fight and slay her.
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Offline KaZudra

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Re: Calling all participants!
« Reply #44 on: May 02, 2014, 05:08:36 AM »
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Story wise, this is a bit of a breakthrough.

The Mysterious lady will be Carmilla, whom continues to help you (a little) until the point of revelation. Her plan is to over-throw Dracula and take his place as the Queen of Darkness.
Killing 'Carmilla' is just killing the mask, a perfect cover.

Death will be busy trying to resurrect Dracula. but we'll figure out his part.

Dracula will have some dialogue, I'm thinking of going with a ballsy move and try something not done before...

Since Simon is hunting down Dracula's remains, and destroying the malicious forces along the way, I want the final showdown to be... a bit emotional.

Dracula's wraith is defeated, but the Count is still resurrected. but sitting in the throne is what's left of him, a pitiful creature filled with regret. He'll Tell Simon that his act against god is now his eternal punishment, He'll never even know if he'll see 'her' again. a few more lines and finally asks Simon to kill him hoping this will end his own curse.

Originally I wanted Dracula to resurrect and you'll have to fight Drac in a composing Castle, but I really want to show a different side of dracula, the man filled with remorse and sorrow, never knowing when he'll rise again, never knowing if he would remember why he's here in the first place. Someone who wants to accept death trying to deny his immortality.

what do you guys think?



Also I would love to thank you guys directly for everything so far.
« Last Edit: May 02, 2014, 05:11:36 AM by KaZiZ »

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