Story update. Let me know if this is good enough to stick with/pursue.
Your character (still nameless) is an archae-anthropologist specializing in lost/ancient cultures and ruins. Word has spread over primordially-ancient ruins spotted in the ice shelves near a large mountain range in the lower Antarctic. Naturally, being high in the field, the protag is called in for exploration and excavation, as only small projections are exposed, and the remaining visible structures are just barely seen through the ice, and at very high altitudes.
For those who know Lovecraft, this is essentially At the Mountains of Madness, only set in more modern times.
Your character (who I'm just gonna refer to as 'protag' from now on since I haven't named him yet) currently resides in Southern California, where he usually spends his non-excavation time in lecture halls. Since Protag has been appointed as head of the expedition, the crew leaves in two groups from California and sails south, past the western coastline of South America.
During the shift in position to reach the designated dropoff point in the Antarctic, the ship and crew (naturally) comes across another ruin at 47°9′S 126°43′W.
R'lyeh.
Wait a minute, what the hell is R'lyeh doing above the surface? Well, according to The Call of Cthulhu, Cthulhu and his hordes can only awaken when 'the time and stars are right.' That 'time' is specified to a time when mankind has become wild and free, with the old laws and restrictive morals cast aside in favor of individual freedoms and pleasures, with a sort of 'do what thou wilt' mentality encompassing the majority of the world's population.
While we're not quite 100% there just yet, we are in the process of casting off the old-old morality and ethics systems put in place and entrenched by the old religions, at least in the States and a decent portion of Europe. Obviously, places like the Middle East, which still adhere rigidly to the old ways, don't fit this bill, but the sublime acts of violence committed by its extremist radical factions happen to fall under Cthulhu's Bill of Rights all the same.
However, since we're not completely 'free' yet, the Great Old Ones have not yet awakened from their aeons-long slumber. R'lyeh has risen due to an onset of that 'time', but the time of the Old Ones is not yet nigh.
Naturally, being an archaeologist, you and the first wave of the crew go in to investigate, while the second stays outside as a precaution. Once your group finds a way inside (which is very difficult because fuck your human geometry), they discover massive monoliths and sculptures, sculpted out of unknown stone and by unknown methods (because again, fuck Euclid), as well as gigantic statues of strange creatures unbeknownst to any man in any age. Several of the crewman lose their shit and take off to the safe mental haven of the ship. Those brave enough to face the monstrosities press onward, with Protag taking point. Eventually, samples are collected and sent back for study by a few more crewmen, leaving only Protag and two others. At a staggering depth within the ruins (noted by water beginning to fill more and more of the structure), the remaining three come across a massive threshold. They find that the huge door can be lifted rather easily (because fuck physics this time), but falls shut again immediately. Steeling his resolve, Protag instructs the two others to hold the door up enough for him to pass, leaving him to whatever lies beyond. When they protest, he tells them to first fetch him a scuba suit (which they would have needed for the inevitable Antarctic plunges), and to bring more crewmen to reopen the door and come looking for him should he not return in an hour. They grudgingly comply.
Now the real gameplay begins. You navigate through the corpse-city of R'lyeh and its black waters, never once suspecting that the 'statues' are cosmic deities from aeons long before human existence. Protag, being human, has all the limitations of an ordinary man.
That means no double-jumps, no wall-jumping, and no unrealistic physics. You will take fall damage if you fall from too high, you will drown if you remain in water too long without scuba gear, and most injuries will kill you outright.
Basically, I decided that Oddworld-styled gameplay would be more fitting than trying to mold a 2D platformer after something like Silent Hill.
I should mention that there will hardly be any enemies in R'lyeh, if I put any in at all. But you never know what might happen if a 'statue' starts to move...
Eventually Protag comes upon the chamber of the Star-Spawn himself, Great Cthulhu. This muthafucka big. Real big. So big it takes three or four screens of vertical ascension to fully see all of him. There's no goal to this climb other than to see all of his horrid majesty, but once you return to the ground level of the chamber, something happens. He appears to open his eyes, yet they remain closed. He appears to move, yet stays still. His muscles appear to ripple, but stay still as stone. Suddenly, the screen begins to glitch out (think NES/arcade debug screens, and you're on the right track), and Cthulhu's color changes from that of a statue to his famous sickly green. Just as soon as this happens, he settles back to stone and all is normal again, but the ordeal on Protag's mind causes him to fall unconscious.
For the time being, that's all I'll tell, and I think once I get around to production, that would be a pretty decent beta demo IMO.
Lemme know what you think.
Also, minor gameplay update, you're not fighting Cthulhu anymore. That sprite of him will probably find a use somewhere, but consider all that shit kaput. It wouldn't make sense to be able to fight something the size of a skyscraper with nothing but plain ol' human powers, even if I went with a Shadow of the Colossus approach or had you run the ship through him like in the story (which still makes no sense, how could a regular ship cause him to fucking
explode if it's figuratively only about a fourth or fifth the size of his fucking stomach...but I digress).
And two more songs for R'lyeh. One for traversal, and one for entering the domain where the major GOOs are asleep.
http://www.mediafire.com/listen/0vd5mk1gc7o6or6/R'lyeh.mp3http://www.mediafire.com/listen/g77py82v83qf381/Den_of_the_Old_Ones.mp3 (yes, I know, lazy variation, sue me)
>inb4 they're not scary enough
Soooo...that's it for now, I guess. :U