you guys harbor way too much ill will towards Cox.
And you're way too lenient with PR and Game Designing incompetence.
weird as he was, he was at least a fan of the series and genuinely did want to make something good with LoS. And I stand by LoS1 being a very good game and CV game. what happened post LoS1 is really hardly his fault. Consider his original pitch was Super Castlevania 4 3D remake.
He was a fan, but this doesn't make him competent to create a good CV game. Being a fan means crap, to be honest, and in his case it even aggravated his position.
"So you're a fan and made this shit? Imagine what would be of the game if you
weren't a fan".
And also, I never read that it should be a Super Castlevania 4 remake anywhere. I
did see the pitch trailer, and it was a supposed Simon killing a monster. Nothing new there. If he really wanted to make the game be awesome, he would. Instead he let Alvarez do whatever the hell he wanted.
I do agree that LoS1 was cool. But it wasn't a Castlevania. And I was not refusing it either: I was hyped like a christian on rapture day. The game was a humongous let down as a Castlevania, but an awesome game as something else.
My ill will against Cox is that he was weak on his guidance of the series, and conducted PR like a freaking imbecile.