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Hi all,I'm the author of Castlevania Tears of Pain who is currently developped. If you've any questions about the game, i'm here (seems that my sign in took a lot of time to be approved by the system).
☆ミヾ(∇≦((ヾ(≧∇≦)〃))≧∇)ノ彡☆
Thank you all for your welcome.Tears of Pain is referred to Dracula. He'll disappear in this episode and he'll not be seen as a simple villain who wants the end of the world for bad reasons. His life will be an essential part of the story. The lost of his beloved, his link with the Belmont family, etc...
About the game: 20 stages planned with the city for the first stage. A part of the game is outside the castle, the other part is inside. Multiple ways to reach Dracula (you'll have to restart the game to find secret passage for alternatives path/levels). Possibility to start the game at a level reached. Checkpoints during levels but start at the beginning of the level if the player lose all of his lives. Secondary weapons with hearts and magics with crystals. One of the three magics can be used only when the player reach 100% of magic. Treasure chest hidden in stage and can be displayed by crouching. Missions (or achievements) available "reach score", finish levels without be damaged, etc...The difference between Alucard and Julius:Here some new screens (click to show/hide) You can listen here the music composed by me for the menu. It's a remix of Midnight Sonatahttps://soundcloud.com/fawzi-allouache/moonlight-sonata-menu
Or you could put Alucard in an entirely new outfit. I have to wonder how well he would look wearing Kevlar. Since it's 1999 modern body armor would be the way to go.