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Offline ProjectDread

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Re: Castlevania: Shadow of Ecclesia (Fangame, Update 2/19/17)
« Reply #105 on: April 18, 2017, 11:52:06 AM »
+1
I've been hard at work and have some new features I'd like to show off for Castlevania: Shadow of Ecclesia.
Since the last update much has been added, including a full utilization of OoE Tilesets and a new lighting engine!




Offline theplottwist

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Re: Castlevania: Shadow of Ecclesia (Fangame, Update 2/19/17)
« Reply #106 on: April 18, 2017, 05:57:15 PM »
0
I've been hard at work and have some new features I'd like to show off for Castlevania: Shadow of Ecclesia.
Since the last update much has been added, including a full utilization of OoE Tilesets and a new lighting engine!





Lovely effect. Also, a question: Are you still using Fusion?

On another note, what is the plot of your project?
The mastermind behind the "Umbra of Sorrow" project. But not the only one.


Offline XombieMike

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Re: Castlevania: Shadow of Ecclesia (Fan Project)
« Reply #107 on: April 30, 2017, 06:14:45 PM »
0
I love that lighting effect. In a dimly lit area you would only be able to see a bit ahead of you. This adds a good bit of horror to the environment. Lighting should be used in most places, but this effect is great when you want to use it.
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Offline PyramidHead

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Re: Castlevania: Shadow of Ecclesia (Fan Project)
« Reply #108 on: September 29, 2017, 11:25:07 AM »
0
The game looks awesome. Any news? :)

Offline ProjectDread

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Re: Castlevania: Shadow of Ecclesia (Fan Project)
« Reply #109 on: October 03, 2017, 07:21:37 PM »
+1
The game looks awesome. Any news? :)

We have been working on the game continuously behind the scenes and will have some new features to show off soon!

Offline AISTODIAOLO

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Re: Castlevania: Shadow of Ecclesia (Fan Project)
« Reply #110 on: July 17, 2018, 03:53:02 PM »
0
um...since it's been a long time. is this dead? i have it in my bookmarks.

Offline ProjectDread

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Re: Castlevania: Shadow of Ecclesia (Fan Project)
« Reply #111 on: July 17, 2018, 05:42:27 PM »
0
um...since it's been a long time. is this dead? i have it in my bookmarks.

The game is very much alive! We've actually been making some great additions to the project (such as new enemies, a new addition to the map, gameplay and optimization improvements, etc.). Most of our updates are posted on our Shadow of Ecclesia Facebook Page first, so if you'd like to keep up with everything going on with project please consider checking it out.

Offline zangetsu468

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Re: Castlevania: Shadow of Ecclesia (Fan Project)
« Reply #112 on: July 17, 2018, 09:21:30 PM »
+1
I wager it's released before KH3
<<<<<<<<<<<<<<<<[Judgement]>>>>>>>>>>>>>>>>>

                              
                **<<<<<SuperCVIV>COTM<<<<<<<<+
                                 ^      l   v  ^    v                 ^
                                 ^      l   v  ^    +<<<<<<<BE
                                 ^      l   v  ^    v                 ^  
                                 ^      l   v  ^    v     BE>>> VK<**   
                                 ^      l   v  ^    v     ^          ^   
            +<<<<<Legends>HC>OOS>LOD>64       ^
            v                           l              ^                ^
            v                           l     BE>> * <<<BE    RE
            v                           l      ^               ^       ^
LOI>CVIII>COD>AR>BR>CVC>CVII>HOD>ROB>SOTN>OOE>BL>POR>AOS>DOS>>>KD
                                                                          v
                                                                         BE>*  
BE=Bad Ending
RE=Richter Ending

Offline Shiroi Koumori

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Re: Castlevania: Shadow of Ecclesia (Fan Project)
« Reply #113 on: July 17, 2018, 11:37:45 PM »
+1
I wager it's released before KH3

Thanks for the laugh! :)

Offline zangetsu468

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Re: Castlevania: Shadow of Ecclesia (Fan Project)
« Reply #114 on: July 18, 2018, 04:53:13 AM »
0
Thanks for the laugh! :)

We share an interest in XV, boobs and now sense of humour, you're officially my CVD kindred [Tetra] Spirit!  :)
<<<<<<<<<<<<<<<<[Judgement]>>>>>>>>>>>>>>>>>

                              
                **<<<<<SuperCVIV>COTM<<<<<<<<+
                                 ^      l   v  ^    v                 ^
                                 ^      l   v  ^    +<<<<<<<BE
                                 ^      l   v  ^    v                 ^  
                                 ^      l   v  ^    v     BE>>> VK<**   
                                 ^      l   v  ^    v     ^          ^   
            +<<<<<Legends>HC>OOS>LOD>64       ^
            v                           l              ^                ^
            v                           l     BE>> * <<<BE    RE
            v                           l      ^               ^       ^
LOI>CVIII>COD>AR>BR>CVC>CVII>HOD>ROB>SOTN>OOE>BL>POR>AOS>DOS>>>KD
                                                                          v
                                                                         BE>*  
BE=Bad Ending
RE=Richter Ending

Offline darkmanx_429

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Re: Castlevania: Shadow of Ecclesia (Fan Project)
« Reply #115 on: July 18, 2018, 07:47:00 AM »
0
The game is very much alive! We've actually been making some great additions to the project (such as new enemies, a new addition to the map, gameplay and optimization improvements, etc.). Most of our updates are posted on our Shadow of Ecclesia Facebook Page first, so if you'd like to keep up with everything going on with project please consider checking it out.

Didn't know there was a FB Dredd. I just followed the page. Nice to hear from you!

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Offline ProjectDread

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Re: Castlevania: Shadow of Ecclesia (Fan Project)
« Reply #116 on: October 27, 2019, 10:29:55 AM »
+1
I was debating just creating another thread since this is a pretty severe Necro-Post, but this is a substantial Necro-Post indeed. The project is alive and well, and we've made many great strides since the last update posted here. Over the last year we've released a public alpha demo, changed numerous game mechanics, added several new features, and have since announced a modernized, upcoming demo build.

Castlevania: Shadow of Ecclesia (Alpha Demo)



Quote
Test Shanoa’s resolve as you explore the “Decrepit Mansion”, a map created specifically for our Alpha Demo. Take advantage of a small arsenal of weapon glyphs and utilize powerful new combat abilities (such as the dodge roll and flying knee kick) to eviscerate your opponents. In addition, the Alpha Demo includes gear in your inventory that can alter Shanoa’s stats and appearance.

Download Link:
Castlevania Shadow of Ecclesia (Alpha Demo)

Gameplay Gifs:
 
 

Features in Alpha Demo:
  • Includes 4 Weapon Glyphs that can be found while exploring
  • 3 special equipment pieces that alter Shanoa's appearance
  • "Art of Jaa" Flying Knee Kick melee ability
  • "Heavy Attack" System, replaces OoE's "Glyph Unions".
    As a note: Not all weapons have programmed Heavy Attacks in this demo (will be in the next demo)
  • Enemy Types: Bat, Skeleton, Bloody Zombie, Zombie, and Axe Armor
  • Custom Controls support (works best with Xbox 360 / Xbox One controller)
  • Lighting System

Useful Tips:
  • Absorbing Glyphs - Hold [UP] to absorb Glyphs. Glyphs can grant Shanoa new weapons and abilities.
  • Heavy Attacks - Press [UP] + [X] / [Y]. Releases a devastating attack for equipped Weapon Glyph.
  • Slide Kick - Press [A] while crouching. Slide kicks grant immunity frames and can be used to evade enemy attacks.
  • Back Dash - Press {B}. Moves Shanoa backwards. Grants immunity frames, use to quickly avoid enemy attacks.
  • Attack Canceling - Press {B} while Attacking. Immediately cancels an active attack and executes a Back Dash maneuver.
  • Dash Canceling - Press [X] / [Y] while Back Dashing. Cancels the Back Dash and executes an attack ability. Can be used with Heavy Attacks.
  • Directional Dash - Press [BACKWARD] / [FORWARD] + {B} while attacking. Cancels an active attack into a Back Dash in any given direction.
  • "Art of Jaa" (Flying Knee Kick) - Press [DOWN] -> [FORWARD] -> [X].[/b] Initiates a power Flying Knee Kick attack. Activates a brief cooldown when used.

Although this is the latest Pubic Release demo it is pretty outdated relative to the current closed build. We've added a significant amount of progress, and issues you'll run into in this demo may have been corrected. However, the general feel of the gameplay is still a fairly accurate representation of what the project currently plays like.  We're always looking for criticism and ways we can improve the project. If you have time, I'd love to hear your thoughts on the demo!
« Last Edit: October 27, 2019, 12:40:14 PM by ProjectDread »

Offline Aceearly1993

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Re: Castlevania: Shadow of Ecclesia (Fan Project)
« Reply #117 on: October 27, 2019, 06:35:09 PM »
0
 I thought the control scheme is pretty faithful to what it was in the DS Castlevanias except for one tiny little detail:
In Original OoE if press backdash + crouch button at the same time during attack motion, the attack motion will be canceled and character will backdash for a minimum length which is the shortest backdash length the system is allowed to do. But here it's not applied.

I noticed the presence of Map system in your demo (though it's dummied out in the demo for some reason I can't get it), I thought the map checking could be mapped to one button during action (things like the standalone map button in GBA Castlevanias) to check map for current dungeon while pause menu can check overall world map.

Also I encountered serious frame rate drops during action, I don't know if it's because my laptop is not powerful or sort but It would be good to add system requirements to your posts and add general graphics config in-game.

Anyway I'm glad you came all the way to the playable demos, and keep up your good work!!!
« Last Edit: October 28, 2019, 03:45:31 AM by Aceearly1993 »
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Offline aensland

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Re: Castlevania: Shadow of Ecclesia (Fan Project)
« Reply #118 on: October 29, 2019, 11:52:22 AM »
0
Yes, it has small frame drops when many enemies are on screen, but nothing game breaking.
It's a pretty good demo overall, it's great you managed to replicate a lot of stuff from the original game.

Offline Scarlet starlet

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Re: Castlevania: Shadow of Ecclesia (Fan Project)
« Reply #119 on: October 29, 2019, 03:50:26 PM »
0
Beautiful work!

 

anything