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Offline theplottwist

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I bet you hadn't noticed this before.
« on: June 13, 2015, 05:16:01 AM »
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Found a connection. Now I might be able to explain who's behind the Grimoire. Umbra will greatly benefit from this :P

Edit: Re-adding the imgur link THREE YEARS later now that I need this as reference.
« Last Edit: May 14, 2018, 11:39:08 PM by theplottwist »
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Offline Shiroi Koumori

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Re: I bet you hadn't noticed this before.
« Reply #1 on: June 13, 2015, 05:49:17 AM »
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Good eye plottwist.  ;)

Offline Intersection

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Re: I bet you hadn't noticed this before.
« Reply #2 on: June 13, 2015, 07:59:37 AM »
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Good catch indeed!
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Offline Jorge D. Fuentes

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Re: I bet you hadn't noticed this before.
« Reply #3 on: June 13, 2015, 10:51:53 AM »
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I don't get it.
What am I looking at, here?
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Offline theplottwist

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Re: I bet you hadn't noticed this before.
« Reply #4 on: June 13, 2015, 10:54:23 AM »
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I don't get it.
What am I looking at, here?

One screen is from Harmony of Despair. The other is from Order of Ecclesia. The main design in the HoDespair screen is the same as the one in the stained glass from OoE. Simplified with outlines, of course, but it is the same one.
« Last Edit: June 13, 2015, 10:56:17 AM by theplottwist »
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Offline Charlotte-nyo:3

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Re: I bet you hadn't noticed this before.
« Reply #5 on: June 14, 2015, 06:11:11 AM »
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One screen is from Harmony of Despair. The other is from Order of Ecclesia. The main design in the HoDespair screen is the same as the one in the stained glass from OoE. Simplified with outlines, of course, but it is the same one.

Now we know the true horrors of the level of Harmony of Despair's asset reuse.

Offline Chernabogue

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Re: I bet you hadn't noticed this before.
« Reply #6 on: June 14, 2015, 06:21:08 AM »
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Nice find.

Offline theplottwist

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Re: I bet you hadn't noticed this before.
« Reply #7 on: June 14, 2015, 10:26:01 AM »
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Now we know the true horrors of the level of Harmony of Despair's asset reuse.

That's one thing I don't get.

IGA could have simply placed the game's logo there. He could've placed a billion other irrelevant things there. He could've filled it with meaningless arabesques.

But he put in this specific stained-glass that appears in a single game, and in a single moment of said game. These games are riddled with hundreds of meaningless high-res artwork, downscalled and color-reduced to fit the tiny resolutions, but he chose this one.

Of course this most likely is my wishful thinking, but I find it funny that the same art used as background for a "Research Introduction" narration done by Albus, is on a book where Castlevania's events are recorded and appears in the introduction of said book.

Well. It's a funny thing to look at, nonetheless  :P
« Last Edit: June 14, 2015, 10:44:08 AM by theplottwist »
Director of that one 1999 fangame that is not out yet.

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