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Offline KaZudra

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Fact: The VK got much MUCH longer
« on: November 25, 2015, 11:19:58 PM »
0
In the NES days, the VK was the standard length.


In the 16-bit era, to make up for having a much larger screen size, the whip was extended to make up for larger screen space


In the 32-bit Era, the whip was extended slightly ONLY because SoTN used Richter's Technique (>>+Whip) as default (notice the white flashing)


BUT, in the Chronicles Remake, the VK was restored to scale with the original 8-bit Length, though it felt short, it was truly the originally intended size of the whip.


Then we get the Advanced Era, Nathan Holds the Third longest whip while Juste retains the 32-bit SotN ruleset


Then we have the DS era, where length gets exaggerated a bit, Jon holds the Second longest whip, Though not shown, DS Richter holds a whip damn near twice the length of original intention, holding the longest whip.


Then We have the 3D games....
While Leon and Trevor's whips are long, but that compensates for depth and 3D whipping useually is at arcs.
LoS throws the length out of the window and usually has 3x the length of PoR nebula, and MoF has it rediculously long at clinging segments.


Why is the VK getting so long?

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Offline zangetsu468

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Re: Fact: The VK got much MUCH longer
« Reply #1 on: November 25, 2015, 11:35:17 PM »
0
Because the VK rages on.

I just noticed the Morris clan are left-handed.
<<<<<<<<<<<<<<<<[Judgement]>>>>>>>>>>>>>>>>>

                              
                **<<<<<SuperCVIV>COTM<<<<<<<<+
                                 ^      l   v  ^    v                 ^
                                 ^      l   v  ^    +<<<<<<<BE
                                 ^      l   v  ^    v                 ^  
                                 ^      l   v  ^    v     BE>>> VK<**   
                                 ^      l   v  ^    v     ^          ^   
            +<<<<<Legends>HC>OOS>LOD>64       ^
            v                           l              ^                ^
            v                           l     BE>> * <<<BE    RE
            v                           l      ^               ^       ^
LOI>CVIII>COD>AR>BR>CVC>CVII>HOD>ROB>SOTN>OOE>BL>POR>AOS>DOS>>>KD
                                                                          v
                                                                         BE>*  
BE=Bad Ending
RE=Richter Ending

Offline Inccubus

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Re: Fact: The VK got much MUCH longer
« Reply #2 on: November 26, 2015, 09:28:42 AM »
0
Well, maybe not the whole clan.
But, yeah, I noticed it too.
"Stuff and things."

Offline X

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Re: Fact: The VK got much MUCH longer
« Reply #3 on: November 26, 2015, 10:01:39 AM »
0
The NES images don't even show the VK it's just the leather whip. Even more-so with CV II's Simon. The VK would be twice as long as the Leather whip. Also Chronicles' Simon's VK isn't even full powered up either. And it is one of the longest VKs in CV history.

But let's not forget Trevor's VK which I think is the longest I see it in any game. Richter also uses it in PoR. Artistic liberties implied I gave it a morning star tip like the one from SotN
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Offline Lumi Kløvstad

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Re: Fact: The VK got much MUCH longer
« Reply #4 on: November 28, 2015, 11:55:47 PM »
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Because Gabriel Belmont and his descendants are compensating for something in a horridly obvious way.
How not to be a dark lord: the answer to that is a terribly interesting answer that involves an almost Jedi-like adherence to keeping oneself under control and finding ways to be true to yourself in a way that doesn't encourage the worst parts of you to become dangerously exaggerated and instead feeds your better nature. Also, protip: don't fuck with Alchemy or strike up any deals with ancient Japanese Shinigami gods no matter how tempting the deal or how suavely dressed the Shinigami is.

Offline zangetsu468

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Re: Fact: The VK got much MUCH longer
« Reply #5 on: November 29, 2015, 01:16:32 AM »
0
The NES images don't even show the VK it's just the leather whip.
Agreed the actual NES VK was much longer.
<<<<<<<<<<<<<<<<[Judgement]>>>>>>>>>>>>>>>>>

                              
                **<<<<<SuperCVIV>COTM<<<<<<<<+
                                 ^      l   v  ^    v                 ^
                                 ^      l   v  ^    +<<<<<<<BE
                                 ^      l   v  ^    v                 ^  
                                 ^      l   v  ^    v     BE>>> VK<**   
                                 ^      l   v  ^    v     ^          ^   
            +<<<<<Legends>HC>OOS>LOD>64       ^
            v                           l              ^                ^
            v                           l     BE>> * <<<BE    RE
            v                           l      ^               ^       ^
LOI>CVIII>COD>AR>BR>CVC>CVII>HOD>ROB>SOTN>OOE>BL>POR>AOS>DOS>>>KD
                                                                          v
                                                                         BE>*  
BE=Bad Ending
RE=Richter Ending

Offline Jago

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Re: Fact: The VK got much MUCH longer
« Reply #6 on: December 06, 2015, 02:57:43 PM »
0
I think the whip in chronicles/x68000 is really nice

dunno if its the longest but its pretty long and fast.  if you notice, the hitboxes on it are actually a bit longer than the sprite for the whip itself, so you can still hit things a couple inches away from it.  I like to think of it as energy or force given off from the whip.   :P

Offline X

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Re: Fact: The VK got much MUCH longer
« Reply #7 on: December 06, 2015, 04:41:08 PM »
+1
Quote
if you notice, the hitboxes on it are actually a bit longer than the sprite for the whip itself, so you can still hit things a couple inches away from it.

I seriously take advantage of this as much as possible whenever I play Chronicles  ;)
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Offline zangetsu468

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Re: Fact: The VK got much MUCH longer
« Reply #8 on: December 06, 2015, 05:50:46 PM »
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Playing HoD Juste's whip is so broken, you can backdash into certain enemies and still whip them.

Richter had a hint of this "over the head" whip coverage in ROB and X/ VK but not covering his back.
<<<<<<<<<<<<<<<<[Judgement]>>>>>>>>>>>>>>>>>

                              
                **<<<<<SuperCVIV>COTM<<<<<<<<+
                                 ^      l   v  ^    v                 ^
                                 ^      l   v  ^    +<<<<<<<BE
                                 ^      l   v  ^    v                 ^  
                                 ^      l   v  ^    v     BE>>> VK<**   
                                 ^      l   v  ^    v     ^          ^   
            +<<<<<Legends>HC>OOS>LOD>64       ^
            v                           l              ^                ^
            v                           l     BE>> * <<<BE    RE
            v                           l      ^               ^       ^
LOI>CVIII>COD>AR>BR>CVC>CVII>HOD>ROB>SOTN>OOE>BL>POR>AOS>DOS>>>KD
                                                                          v
                                                                         BE>*  
BE=Bad Ending
RE=Richter Ending

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Re: Fact: The VK got much MUCH longer
« Reply #9 on: December 08, 2015, 12:23:55 AM »
0
Just noticed the 16-bit ones say the size compensates for the screen size, but actually those games all use the same screen resolution.
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Offline Lumi Kløvstad

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Re: Fact: The VK got much MUCH longer
« Reply #10 on: December 11, 2015, 05:20:26 PM »
0
Playing HoD Juste's whip is so broken, you can backdash into certain enemies and still whip them.

Richter had a hint of this "over the head" whip coverage in ROB and X/ VK but not covering his back.

This helps make Juste the most badass of the Belmonts, given that you can easily imagine this manifesting in-story as him being so deft with the whip that he can just strike anything out of the air in range.

Other characters catch arrows. Juste WHIPS THEM OUT OF THE AIR WITH PRECISE STRIKES.
How not to be a dark lord: the answer to that is a terribly interesting answer that involves an almost Jedi-like adherence to keeping oneself under control and finding ways to be true to yourself in a way that doesn't encourage the worst parts of you to become dangerously exaggerated and instead feeds your better nature. Also, protip: don't fuck with Alchemy or strike up any deals with ancient Japanese Shinigami gods no matter how tempting the deal or how suavely dressed the Shinigami is.

Offline zangetsu468

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Re: Fact: The VK got much MUCH longer
« Reply #11 on: December 11, 2015, 05:51:44 PM »
0
This helps make Juste the most badass of the Belmonts, given that you can easily imagine this manifesting in-story as him being so deft with the whip that he can just strike anything out of the air in range.

Other characters catch arrows. Juste WHIPS THEM OUT OF THE AIR WITH PRECISE STRIKES.

Don't know if visually he is the most badass, but the man can superjump, kick through fucking solid bricks and mortar with no repercussion, fly kick and dash forward faster than you can say "Vampire Killer". After a week or so of playing HoD (and making it very hard on myself) I feel in complete control of Juste running-a-fucking-muck in that Castle :)
<<<<<<<<<<<<<<<<[Judgement]>>>>>>>>>>>>>>>>>

                              
                **<<<<<SuperCVIV>COTM<<<<<<<<+
                                 ^      l   v  ^    v                 ^
                                 ^      l   v  ^    +<<<<<<<BE
                                 ^      l   v  ^    v                 ^  
                                 ^      l   v  ^    v     BE>>> VK<**   
                                 ^      l   v  ^    v     ^          ^   
            +<<<<<Legends>HC>OOS>LOD>64       ^
            v                           l              ^                ^
            v                           l     BE>> * <<<BE    RE
            v                           l      ^               ^       ^
LOI>CVIII>COD>AR>BR>CVC>CVII>HOD>ROB>SOTN>OOE>BL>POR>AOS>DOS>>>KD
                                                                          v
                                                                         BE>*  
BE=Bad Ending
RE=Richter Ending

Offline Neobelmont

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Re: Fact: The VK got much MUCH longer
« Reply #12 on: December 14, 2015, 09:44:30 PM »
0
I have a question about christophers whip in comparison with johns whip. Maybe I'm crazy but I think Christophers whip is longer compared to Johns or maybe the feeling of the whip is better with Christopher. The reason is due to John and for the first time made me think about whip length and I find it to be the shortest whip next to Juste and Aos Julius also, John is perhaps the worst whip user in the series now that I think about it.
« Last Edit: December 14, 2015, 09:46:54 PM by Neobelmont »
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Re: Fact: The VK got much MUCH longer
« Reply #13 on: December 14, 2015, 10:58:39 PM »
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Quote
I have a question about christophers whip in comparison with johns whip. Maybe I'm crazy but I think Christophers whip is longer compared to Johns or maybe the feeling of the whip is better with Christopher.

If you are referring to Christopher from Adventure rebirth then yes. His whip is longer then John Morris' whip. By three pixels to be exact. I checked it out before replying.
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Offline zangetsu468

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Re: Fact: The VK got much MUCH longer
« Reply #14 on: December 14, 2015, 11:46:01 PM »
0
If you are referring to Christopher from Adventure rebirth then yes. His whip is longer then John Morris' whip. By three pixels to be exact. I checked it out before replying.

Pixelwhip sounds like pistolwhip
<<<<<<<<<<<<<<<<[Judgement]>>>>>>>>>>>>>>>>>

                              
                **<<<<<SuperCVIV>COTM<<<<<<<<+
                                 ^      l   v  ^    v                 ^
                                 ^      l   v  ^    +<<<<<<<BE
                                 ^      l   v  ^    v                 ^  
                                 ^      l   v  ^    v     BE>>> VK<**   
                                 ^      l   v  ^    v     ^          ^   
            +<<<<<Legends>HC>OOS>LOD>64       ^
            v                           l              ^                ^
            v                           l     BE>> * <<<BE    RE
            v                           l      ^               ^       ^
LOI>CVIII>COD>AR>BR>CVC>CVII>HOD>ROB>SOTN>OOE>BL>POR>AOS>DOS>>>KD
                                                                          v
                                                                         BE>*  
BE=Bad Ending
RE=Richter Ending

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