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thanks. this guy:
I personally think the whip is a little too short. I could have more range as does it's NES counterpart. While stage 2 is still very early in development as indicated by the vid, I think it's a little too dark in some spots. I noticed in the vid that the one platform you almost can't see because it's too dark. Other then that it looks awesome! Don't give up on this.
i'm not giving up on it, it just takes a lot of time to work on it because it's 3d, and i'm only 1 person.a single enemy character can be 2-3 full days of work to get into the game, and since i'm mostly working weekends on it.. well.
I feel your pain and I'm not even modeling everything from the ground up like you are. What is your workflow for texturing?
I hear ya. No-doubt working on a limited schedule like yours would slow things down but good. Just do what you can and it'll be finished before you known it.
heh, current estimate, finished game will have an ETA of 3-4 years, if i rush things.
made a kickstarter:https://www.kickstarter.com/projects/103682474/castlevania-1-remake
It is precisely because it never cared, that people do care. It's something which it's lacking, because that which it has, it has lackluster of.
Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.