Nick Fury delights at the sound of rustled jimmies
"A narrator should not supply interpretations of his work; otherwise he would not have written a novel, which is a machine for generating interpretations."
— Umberto Eco, postscript to The Name of the Rose
This was going to be a response to my very awesome and passionate debate with D9 in the Barlowe thread, but I judged that topic has been derailed enough already and so I shall move the debate (which has also shifted in focus significantly) here to a new home and invite people of all literary persuasions to weigh in.
But, before we get started here, let's get a disclaimer out of the way.
THIS IS NOT A DISCUSSION OF WHAT IS CANON OR WHAT IS NOT, THIS IS A DISCUSSION ON NARRATIVE THEORY, ART, AND ART APPRECIATIONGiven the argument I'm about to make, I fully expect jokes to be aimed at me once people have read this. Go ahead, I've pretty clearly got it coming but I felt this was important enough to risk some barbed humor.
I'm a big believer in
Death of the Author.Here's the deal: Iga, while knowledgeable and passionate about the subject matter of Castlevania, is not god. He can offer very enlightening details on his intent, and fascinating tidbits and interpretations, but in the end, a story is owned by the reader, not its author.
Iga just happened to collect royalties on the damn thing.
So he can "clarify" as much as he wants, but his views are no more authoritative than mine.
A canon only holds for those who agree to it, and I, for one, have not agreed to the entirety of what Castlevania's canon brings to the table. This doesn't break the franchise for me. I disagree with a lot of stories. That's okay though. That's good. It keeps debates interesting. The spirit of Iga's canon is in the right place, surely, but in light of finding better explanations, I will lean on the side of what I have found explains things best. Sometimes that's whatever the current "official" explanation is, other times it's what I have come to see as true.
Alternative facts are not a nice thing to have in one's White House, Kremlin, or Downing Street, but in fandom, they're the lifeblood of a debate. It's part of why Castlevania persists.
Once the story hits public eyes, an author's intentions and biographical facts (the author's politics, religion, etc) should hold no weight in regards to an interpretation of their writing. In other words, a writer's interpretation of his own work is no more or less valid than the interpretations of any given reader.
I'm gonna quote TVTropes here because, as usual, it's phrased brilliantly there.
"Although popular amongst postmodern critics, this has some concrete modernist thinking behind it as well, on the basis that the work is all that outlives the author (hence the concept's name) and we can only judge the work by the work itself. The author's later opinions about their work are themselves a form of criticism and analysis, and therefore are not necessarily consistent with what's written unless the author or publisher actively goes back and changes it—and it can still be argued that, since the original work still exists, the author has merely created a different version of it."So, Iga's notes and interviews are fascinating. They lend a lot of helpful information about his intent and the development process. But they are by no means authoritative just because Iga said them/wrote them. That being said, if Iga is the creator of the particular game in question, I do tend to weigh his input more heavily than I would if he were talking about, say,
Simon's Quest for example. I generally like to believe an author at least has a more concise view of works they personally handled, but this is no guarantee that one should accept it just because the author said it.
We also have our own fanons regarding Castlevania, and sometimes it keeps with official continuity, other times we lambast or outright ignore elements we don't like.
I tend to do this to people who insist Torchwood: Miracle Day was in any way good.
Comic Book Guy: That was an imaginary story dreamed up by Jimmy Olsen after Supergirl's horse Comet kicked him in the head. It never really happened.
Bart Simpson: Hey, none of this stuff ever really happened.
Comic Book Guy: ...Get out of my store.
— The Simpsons, "Husbands and Knives"
Now, fanon discontinuity can make debate very difficult (again,
guilty as freaking charged here), but it still ties into the above principle: that the author, and said author's intent, is not the only valid viewpoint or interpretation. Or, in simpler language, "the beholder has rights too."
Foooor instance... I personally don't even really acknowledge Dawn as canon at all. In my opinion it's a badly and sloppily written installment that raises more questions than it answers. Fun game though. So I regard Dawn like Iga regards Legends: fun game, but it just doesn't
properly fit.
This is obviously a minority view, and I'm okay with that. But I have found that when one removes Dawn from a list of "things which have happened in the Castlevania universe", a host of things make much more sense. Ignoring it isn't something I did lightly though, as I used to be quite a canon purist. After playing through it a dozen times and trying six dozen different ways of understanding it and how it changes things simply because the developers needed some sort of plot justification for why things happened, I finally realized that it was just never going to make logical or narrative sense to me. In my eyes, it's the problem child of Castlevania's plot. Fortunately, it's at the extreme end of the timeline, doesn't really deal with any major events (mostly just serving as a rehash of the previous game), and is relatively easily and harmlessly chopped off without affecting anything else in the series. Sort of barely like a tumor, but I don't go back and revisit those because they were a fun romp through Dracula's Castle That Isn't Actually Dracula's Castle.
Okay the tumor comparison was mean. Dawn isn't quite that bad. Like I said, it is a fun game. I just skip the cutscenes.
Because, as Sterling Archer once said (on a show that is a work of fiction)
"the mind, can, in fact, vomit."Canonically, it does happen. It explains things. Or at least it tries to. And there are definitely guys in the fandom who swear by the
Dawn of Sorrow New Testament. Doubtless, I'm sure that Iga meant for these events to be canon (or Konami just forced him to rush a story so they could get another game out, which would explain a lot). That's cool. I try to be chill about these sorts of disagreements when they come up because I'm clearly one guy who has personalized my headcanon and most people would rather go with the official explanation. You keep doing that, guys.
But I'm in danger of rambling forever on this topic, so I will finish this as concisely as possible.
- Iga is not the be-all-end-all word of Castlevania
- If you find some alternate explanation that makes better sense to you, go with it as long as it doesn't entirely contradict what's been told in the work itself
- This isn't history class and there is no test at the end. None of this stuff ever actually happened, so feel free to ignore stuff you dislike
- If you ignore stuff as mentioned above, be prepared to defend your reasoning (it doesn't have to be a thesis statement though)
- "I just plain (don't) like it" is a perfectly valid rationale for invoking number 3.
- Video games are meant to be enjoyed. Enforce your own fanon with yourself in whatever way heightens your enjoyment of the game, because if you're not enjoying the game, you're doing it wrong.
- A canon is not a contractual obligation to you as a fan. It's a stern suggestion and set of guidelines, but a suggestion and set of guidelines it remains. You don't have to agree with it
- Even if you don't agree with canon, you still have to live with everybody who does, so always be excellent to your fellow fans no matter how heated the arguments.
- Nothing in fiction is ever fully permanent (except maybe Uncle Ben's death) and so things are ALWAYS open to debate.
And that's really all I have to say for now on this topic.
Have fun debating, my little nerdlings!