Castlevania Dungeon Forums

The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: outofthegamer on January 17, 2008, 11:37:03 AM

Title: New Castlevania!!!???!!! (DS)
Post by: outofthegamer on January 17, 2008, 11:37:03 AM
Check out these pics:

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi28.photobucket.com%2Falbums%2Fc233%2Foutofthegamer%2FnewCV.jpg&hash=a35e9b7d1ecafb177b4c69151bd45a4d)

I'm pretty sure they're not fake...and if someone can translate the words in the bottom left pic, then we will know the name of the game!!!

btw, the bottom right pic has that "Blackula" caption because the localization is not finished yet and the Japanese name for that boss is Burakyuura.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Rodriguezjr on January 17, 2008, 11:54:41 AM
What site did these pictures came from? It does look official, the artwork of the female protangonist. It also seems to use the Nintendo Wi-Fi Connection as well in that main screen picture. Also, it uses the Wii too in some form?
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 17, 2008, 12:00:04 PM
In Reply To #2

Gamefaqs.

If it is official I already see two of pork's faults back. Awfully bright neony palette and outlined sprites. :P
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Profbeanburrito on January 17, 2008, 01:10:55 PM
Well, if it isn't fake I noticed something pretty interesting. It looks like it might have the date below the life and MP bars, which could make for some interesting game mechanics. DOn't know what really...maybe you have a certain number of days to beat it, or certain things happen on centain days of the week/year.
 That looks like it takes place in 1425, 1525, 1625..etc...

Also, I kind of think the sprite there looks like an edited version of Charlotte from PoR....but maybe thats me be skeptical
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Kale on January 17, 2008, 01:24:04 PM
looks, fake, and it looks like Vampiria >.>
Title: Re: New Castlevania!!!???!!! (DS)
Post by: CVfan13 on January 17, 2008, 01:26:44 PM
In Reply To #1

Wow. I hope those are official. They look to be official, but you really can't be sure. It seems as though there is a female protagonist. Well, that would automatically make it false, since Iga seems to be sexist, so... it doens't add up to be official. And it's in anime, which Iga said it would not be.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Dark Nemesis on January 17, 2008, 01:36:27 PM
From what i can see in these pictures is that the graphics of the game are gruesomely! Ilike the female protagonist and the status bar!

Title: Re: New Castlevania!!!???!!! (DS)
Post by: uzo on January 17, 2008, 02:00:59 PM
How can anyone be fooled by something like that? OBVIOUS FAKE.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Munchy on January 17, 2008, 02:03:18 PM
OMG U GYZ IS FAK  >:(

Seriously, though, do want.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Dark Nemesis on January 17, 2008, 02:11:13 PM
After taking an even better look at the pictures i point that the character isn't anime style but what is the point in all this when 80% this pictures are fake?

  But it would be nice if the new game was going to be like this with a female character as the main protagonist! ;)
Title: Re: New Castlevania!!!???!!! (DS)
Post by: DarkLavos on January 17, 2008, 02:25:34 PM
Her portrait and sprite hair do not even have the same color.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Thomas Belmont on January 17, 2008, 02:26:06 PM
In Reply To #10
Eh, I have to disagree. I don't want to play as a woman. I want to save the woman. This is the reason I'm not excited about Final Fantasy 13.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Azmodan on January 17, 2008, 02:33:48 PM
In Reply To #1

Why does the Castle have a searchlight in the first screenshot?

I'm calling fake on this one.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Mathias Hyperion on January 17, 2008, 02:47:19 PM
In Reply To #13

Perhaps it's the moon.

Anyway, there is bound to be someone on here who can read Japanese. It would be nice if there was some program for drawing kanji which would then show you the closest matches to what you have drawn, you get the ones you want, and you put them into Google Translate to get their less than comprehensible, but at least legible, translation.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Azmodan on January 17, 2008, 02:58:10 PM
In Reply To #14

Quote
Perhaps it's the moon.

Wow. Then it looks rather bad.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Sonic_Reaper on January 17, 2008, 03:19:58 PM
Well, if it isn't fake I noticed something pretty interesting. It looks like it might have the date below the life and MP bars, which could make for some interesting game mechanics. DOn't know what really...maybe you have a certain number of days to beat it, or certain things happen on centain days of the week/year.
 That looks like it takes place in 1425, 1525, 1625..etc...

Also, I kind of think the sprite there looks like an edited version of Charlotte from PoR....but maybe thats me be skeptical

These are giving me a tremendous "fake" vibe.  However, if this is real, it could be that that IS Charlotte (albeit older) since the sprite looks like an edit of Charlotte's and it uses pretty much the same brown and blue color palette.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Persona on January 17, 2008, 03:22:24 PM
Not really backing up the original guy who posted those but there's some things I would like to point out.

071225 is obviously 12/25/07. Reason why most people haven't caught onto it and may think it's just something related to the game system is because going by japanese dates, year is first then month then day. It's basically what it is, giving the date on how far the progress of the game is. If this is indeed fake and some kind of hack, it's either made by someone who seriously knows his asian stuff to fool people or is made by some japanese person.

Next is the art direction. IGA has said he wasn't going with pure kiddy anime like DoS, PoR, etc but with darker anime feel. Again, if this is fake, the person making the screens is doing his homework.

Next is the artwork/sprite comparison. People on various sites seem to be nitpicking they're not the same such as the hair color, lack of design on the sprite's clothes compared to the artwork, etc but coming from CV character sprite standards, I see nothing wrong with the comparison. It isn't tack on 100% the same, but it's close enough? Brown vs black hair? I'm sure anyone can edit the hair color to be the exact same if they wanted to fool people. It's almost the same as saying Soma sprite is fake because he has no face while the artwork ingame shows he has a face. Yes the female's clothing could have more detail instead of just plain black, but that's still good enough. The clothing on the arms match. Not like she is wearing long sleeves. Now that may be totally fake.

Since the guy is offering to give out more screens, I asked for ones with more conversations so I can try to pinpoint what the story is about. And no I do not know this guy. He has a thread at gamefaqs PoR board. As for graphical errors, I'm sure Serio can pinpoint them better than any of us.

This may in the end be fake but since there's nothing new about CV these days, I might as well let the guy lead me on. :P
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Verboten on January 17, 2008, 03:26:48 PM
This better be fake because it looks awful.

Considering the graphics in Contra 4, the shit that is in those pics is just unacceptable.

I'm going to be real disappointed if this game just ends up being another cookie cutter Castletroid.

Come on, Iga! At least give us a game more in the vain of Simon's Quest. You know, something that plays more like an old-school Castlevania yet still has RPG elements and an open map.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: uzo on January 17, 2008, 03:56:24 PM
In Reply To #17

You speak as though its somehow difficult to do a hoax so accurately.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Persona on January 17, 2008, 04:06:39 PM
In Reply To #19

If this is indeed fake and some kind of hack, it's either made by someone who seriously knows his asian stuff to fool people or is made by some japanese person.

Again, if this is fake, the person making the screens is doing his homework.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: ringo on January 17, 2008, 04:11:49 PM
I sure hope this is another elaborate Think Tank prank.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Kale on January 17, 2008, 04:19:24 PM
In Reply To #20

Actually, doesn't the european have their dates taht way too >.>
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Gunlord on January 17, 2008, 04:21:20 PM
In Reply To #12

Er...you played as a woman in DS and PoR...so you didn't like playing as Charlotte or Yoko? ^^;;
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Marcus Hardle on January 17, 2008, 04:35:31 PM
The girl's name is Shanoa apparently.

And the first line says... "This is dominasu..." (it's probably a location because there's a "ni" after it, it's an foreign word, I just dunno what word could it be). And there's something about killing in the end if I'm not mistaken.

And that's as far as my Japanese skill goes... sorry... :P
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Thomas Belmont on January 17, 2008, 04:42:16 PM
In Reply To #18
Oh, man! I would love to have a game similar to Simon's Quest. I've been waiting for a game like this for years.


In Reply To #23
Yeah, but Yoko and Charlotte were secondary characters.
 
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Gunlord on January 17, 2008, 04:45:48 PM
In Reply To #25

True, I s'pose. Although they certainly weren't damsels in distress ;)

Well, who knows? Perhaps Shanoa isn't a primary character and this is just showing off an extra mode or something...we may have a male protagonist yet. :D;;;
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Thomas Belmont on January 17, 2008, 05:31:34 PM
In Reply To #26

Well, I'm hoping there is a male protagonist. There appears to be a male talking to the girl in that one picture, so there is some hope. Though these pics may end up just being fakes, I really feel that they are legit.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Oralox on January 17, 2008, 06:04:35 PM
The return of Dual Moons?
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Verboten on January 17, 2008, 06:08:38 PM
Considering most of the character designs, in Iga's games, does it really matter if we have a male or female protagonist?

Iga is just a terrible game designer that got lucky with SotN. Even that game isn't free of flaws though.

There's simply no reason why he can't make a nonlinear game with the actual gameplay being more reminiscent of the old-school games. As flawed as it was, Simon's Quest is proof that it can be done.

It's not like I'm even asking for the difficulty of the old games. I just want a more action oriented game, is all.

For instance, get rid of crap like the infinite jumps and you could easily bring back the whip swinging of SCIV.

Title: Re: New Castlevania!!!???!!! (DS)
Post by: Gunlord on January 17, 2008, 06:33:42 PM
In Reply To #27

They are legit. The guy who posted them has been confirmed as a VIP--Ben Norman, translator extraodrinaire.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Verboten on January 17, 2008, 06:37:31 PM
Where is the thread for this at Gamefaqs?

I looked through all five pages of the PoR board and didn't see anything relating to a new game.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: DarkLavos on January 17, 2008, 06:44:47 PM
In Reply To #31

It's this one http://boards.gamefaqs.com/gfaqs/genmessage.php?board=930294&topic=40715638
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Verboten on January 17, 2008, 06:45:49 PM
Ah, thank you.

It's nice to know that their translators are seeking help on gamefaqs.

Great game in the making!

Seriously though, wouldn't Konami have resources and shit to help their translators?
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Persona on January 17, 2008, 07:01:21 PM
Akumajo Dracula yadda yadda: Ubawareta Kokuin

Castlevania: The Stolen Seal

Woman name: Shanoa or if you want a more reasonable name, Chanoix (french)

Dialogue: "I was just going to go through the ritual to make my body adapt to "dominus"."
Title: Re: New Castlevania!!!???!!! (DS)
Post by: CVfan13 on January 17, 2008, 07:10:21 PM
In Reply To #26

Well, I'm hoping there is a male protagonist. There appears to be a male talking to the girl in that one picture, so there is some hope. Though these pics may end up just being fakes, I really feel that they are legit.

Has anyone else noticed that the dude she is talking to looks suspiciously like Graham Jones? And if you want more evidence towards either side, whether this is true or not, I would suggest seeking out A LOT
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Verboten on January 17, 2008, 07:14:27 PM
Anyone save the image?
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Sindra on January 17, 2008, 07:15:21 PM
Her portrait and sprite hair do not even have the same color.

Ever tried spriting dark/black hair onto a dark/black background? It ends up getting lost.

And I don't see why a female protagonist couldn't be a main playable character, even if it is IGA. He's let Maria slide by many times. (including her as playable in DCX's Symphony rendition even...when he just as well could have left her out)
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Profbeanburrito on January 17, 2008, 07:17:16 PM
Well, I've read all the posts on GameFAQS and I still have my doubts, obviously, but this guy does seem to have some pretty good knowledge, plus, on GameFAQs he's a VIP of Industy, and it has been confirmed by the site, which means these have a bit more potential at being real in my book.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: CVfan13 on January 17, 2008, 07:18:08 PM
In Reply To #37

Well yeah, but Maria is awesome. And she's also not the main playable character, you have to unlock her. The only time a female was the main, the one, the only playable character was in Legends, and Iga hated it.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: CVfan13 on January 17, 2008, 07:19:53 PM
WEll guys, this very well may be official, but that doesn't mean this will be the game. I think the first images ofDoS, PoR, and SotN as well were totally screwy so you never know.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Azmodan on January 17, 2008, 07:21:45 PM
In Reply To #36

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi228.photobucket.com%2Falbums%2Fee35%2Fbeingthehero%2Fnewdscvmaybe.jpg%3Ft%3D1200626377&hash=756b0a0160ae6229ebcbb88c9c6da632)

Quote
The only time a female was the main, the one, the only playable character was in Legends, and Iga hated it.


And it also retconned CVIII's story and made the stupid plot point of making Alucard the father of the Belmonts, dooming them to confront their irked father-in-law for eternity.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: CVfan13 on January 17, 2008, 07:26:22 PM
In Reply To #41

Excactly. Females don't get enough respect from Iga, and, I can't believe I am saying this, but, we need a new producer. A girl protagonist would be cool for a change. I'd like Maria to have her own game.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Kale on January 17, 2008, 07:27:19 PM
In Reply To #38

Indeed I just checked his vip status too... But that picture looked so fake..... >.> It seriously looks like Vampiria art. Didn't you guys think so? It didn't look "Castlevania" atleast the recent looks that is so engrained into people's mind, such as mine.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Sindra on January 17, 2008, 07:31:03 PM
That thread's been deleted on GameFAQs, it seems.


Getting too close to the truth, maybe?
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Azmodan on January 17, 2008, 07:32:17 PM
In Reply To #42

...how'd that prove your point? Legends was a terrible game both in terms of plot and gameplay, and it pointlessly retconned CVIII, which is most likely what irked IGA.

And it looks like we're getting a girl protagonist.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Verboten on January 17, 2008, 07:43:39 PM
In Reply To #38

Eh, Vampiria looks better to me than this copy and paste dreck.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Azmodan on January 17, 2008, 07:59:59 PM
Speaking of which, the thread that featured that screenshot was deleted and that guy's profile has been suspended.

http://boards.gamefaqs.com/gfaqs/user.php?board=935188&topic=39046147&user=827860


I'm starting to feel that this was an elaborate hoax or something...
Title: Re: New Castlevania!!!???!!! (DS)
Post by: crisis on January 17, 2008, 08:02:17 PM
The art looks better than DoS & PoR but I still prefer Kojima over anything else. unfortunately the graphics look exactly the same (was hoping for an improvement..)but it's still too early to tell.

Please, PLEASE no more reused areas/enemies (but seeing as the same exact team from PoR is behind this then that seems unlikely).

That guy the girl is talking to looks nothing like Graham. This dude is wearing a more elaborate outfit.

I'm betting that this is a copy of Dracula's castle or a completely new castle with it's own master.


I'm getting tired of seeing that winged cross in every game, it looks too generic, they need to style it up!
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Sindra on January 17, 2008, 08:07:12 PM
In Reply To #48

Shush you. I have that inverted cross tattooed on my ankle. The more people who know it, the better.


And yeah, now that the guy has been suspended, I'm reluctant to post any news about this at the geek news blog I write for.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Azmodan on January 17, 2008, 08:08:37 PM
It's odd that both his thread and his account has been suspended. If I recall, there was a poster at Gamefaqs called PortraitOfRuin who'd dish out info on that game all the time with no reprecussions...
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 17, 2008, 08:36:26 PM
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fserio.piiym-net.com%2Fimage%2Fcvds1.jpg&hash=918c1de85bf798c876d8fc305b6e2e49)

Title: Re: New Castlevania!!!???!!! (DS)
Post by: Persona on January 17, 2008, 08:42:10 PM
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fserio.piiym-net.com%2Fimage%2Fcvds1.jpg&hash=918c1de85bf798c876d8fc305b6e2e49)



YES, I totally agree with that. xD

I'm pretty sure the reason why he got suspended wasn't because of it being either real or fake, but because of his 'VIP' status. Who knows what he did. Guess in the end he was a fake or gamefaqs just didn't know what to decide and pressed the suspend button. :P
Title: Re: New Castlevania!!!???!!! (DS)
Post by: outofthegamer on January 17, 2008, 10:39:30 PM
He got suspended because he was not authorized to give out screen-shots of the game. It's waaaay too early for this info to be released! Thank god, I got the pix distributed to the public before they disappeared--the link in my 1st post is now broken:(

He only posted the pics because people on g-faqs were doubting his "translator for konami" status, so he posted the pix to shut them up. I don't think he realized it was such a "faux pas" to let the public see screen-shots 4-8 months before release.

And for all you doubters out there:
1. It's probably a multi-character game (duh!), and the chick is just one of 2-3 people in the game.

2. It's in it's beta phase, so nothing is going to look exactly how the real game will--I'm sure as hell the dates won't be under your life bar in the final version.

3. Lets see some of you 1337 mutha-truckas make some fake shots as good as these...come on Serio, I know you think you can...
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi28.photobucket.com%2Falbums%2Fc233%2Foutofthegamer%2FnewCV.jpg&hash=a35e9b7d1ecafb177b4c69151bd45a4d)
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 17, 2008, 10:58:38 PM
...Good? Sure, the amount of stuff to fake those is huge but by no means does this look good. It's almost on par with pork's shittiness visuals wise.

Those look poor. A random photo lowered to 256 colors for backdrop, some of dos+por tiles, an anime face and what looks like a Julius and Charlotte edits. Everything in almost hod like oversaturated bright palettes.

Also why the fuck me? I'm a character spriter, not a background artist or designer. There are people much better at designing levels. ::)

I never said "THOSE ARE FAKE LOL". Others did. I just commented on the shitty palettes that are plagueing all handheld 2d titles and outlined sprites being back, then made an awesome edit of the title screen.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: outofthegamer on January 17, 2008, 11:12:19 PM
It's in it's beta phase, so nothing is going to look exactly how the real game will--I'm sure as hell the dates won't be under your life bar in the final version.
Sorry, I guess uzo said it's not that hard to make fake pix.
So I assumed it would be no problem for you.

And just because you think it looks crappy, dosn't mean it's not real, you bitch about PoR all the time and it's real.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 17, 2008, 11:23:26 PM
In Reply To #55

Assume makes an "ass" out of "u" and "me". ;)

And sure, it doesn't mean it's not real. Did I say that? Did I say it's not real? All I said is that the looks of this thing so far are pretty bland, almost pork bad. Not that those games are fake. :o
Title: Re: New Castlevania!!!???!!! (DS)
Post by: The Last Belmont on January 18, 2008, 12:10:00 AM
In Reply To #10
Eh, I have to disagree. I don't want to play as a woman. I want to save the woman. This is the reason I'm not excited about Final Fantasy 13.

Why that's been done to death, I want a woman who can show me a good time, not break at the slightest touch. I like tough women more, (as long as they aren't super muscular, that's just gross)

In Reply To #55


 All I said is that the looks of this thing so far are pretty bland, almost pork bad.

What!?
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Dark Nemesis on January 18, 2008, 12:48:16 AM
All right guy's, first about the hair color, they look brown at the game, because ahead from the characters is the dialog box that's why they might look this way.

Title: Re: New Castlevania!!!???!!! (DS)
Post by: shelverton. on January 18, 2008, 02:07:10 AM
Judging by many of the posters in this thread, one might get the impression that this is the Castlevania Sucks Dungeon Forums. It's kinda funny.

This game will probably be good. I'm glad they're recycling sprites and graphix cause that means they'll technically be able to spend more time to make the gameplay and level design less boring.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 18, 2008, 02:16:59 AM
Quote
This game will probably be good. I'm glad they're recycling sprites and graphix cause that means they'll technically be able to spend more time to make the gameplay and level design less boring.
That was the case with dos > por too, yet they both took a dive. :P
The level design was almost cod quality, and the gameplay ridden with game breaking and freezing bugs.

All I want this to be is darker and more gloomy. The way too saturated color palettes make it look like some disney or other kids cartoon with overly colorful stuff to draw the kid's attention in. Especially the second screenshot, the third wouldn't be that bad if the walls didn't look so bland and repetitive. Almost like cotm at its worst.

I wonder if that crab battle is something like gergoth. It seems you fight it in that vertical shaft, and there's a ceiling above you yet the map shows that there's more up there. Maybe at one point of the battle the crab breaks it.

Quote
Why don't you compare this pictures with those from symphony?
Comparing that sotn article with its printed then scanned blurry images to direct in game screenshots for the new game isn't really helping. Minus the blur I can see that the areas in sotn look like they do in th final game, and only the enemy placement is different. Even the enemy attacks are the same.

Btw:
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fserio.piiym-net.com%2Fimage%2Fskull.jpg&hash=2d60917b33444300d786b39b3eea746c)

Does she really have that huge skull? :o
Dammit first too long giraffe necks, now too long head. Do the konami artists have some sort of complexes? :P
Title: Re: New Castlevania!!!???!!! (DS)
Post by: shelverton. on January 18, 2008, 02:37:57 AM
In Reply To #60

I want dark and gloomy and gritty too, but I understand why Konami would want the art direction of the third DS game to fit with the other two games, to make it more visually cohesive, and "trilogy"-esque or something.

I doubt we're gonna see a darker Castlevania on the DS ever, but if there's ever a fourth DS CV, I think it would make more sense to competely change the graphical style in that one.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Persona on January 18, 2008, 03:29:23 AM
In Reply To #61

I think a lot of us want it dark and gloomy. And if those screenshots are actually real, I'm sure that's a safe way to say that IGA isn't going to be upgrading his CV games anytime soon (I'm pretty sure alot of people have seen it by now from PoR). Looks like they took DoS (and maybe PoR) apart and rearranged the stuff to make yet again another CV game. Wonder how many more years IGA is going to keep up with the same old stuff. I guess IGA learned alot from legos. Take apart a castle and rebuild it using the same pieces. :(

Not saying what IGA is doing is BAD, but it's seriously getting old. It's like he's milking CV for whatever it's worth now. I'll still like Castlevania for what it is but for the recent games I'll admit that I've been playing it 'mainly' because it's a Castlevania. Not exactly having buttloads of fun anymore.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Dark Nemesis on January 18, 2008, 05:59:57 AM
i'll agree with serio at some things and that i want a castlevania that it will surprise me the way Symphony and aria did. Not just another copy paste situation!

  The female leading character is a good change that i like very much. I just hope for a major change at the others sectors and everything will be fine(i hope)!
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Marty Belmont on January 18, 2008, 07:46:36 AM
In Reply To #48

I like the Winged Cross. it's a nice representation of What Castlevania's core theme is: A Holy Bloodline Vs. the forces of Hell, and it's all blended right there in a simple image.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Marty Belmont on January 18, 2008, 07:50:18 AM
In Reply To #60

she does have hair, you know.
and it's still better than Annette's rediculously long neck
(which she didn't have in her full body shot art, how could Kojima make a mistake like that??)
Title: Re: New Castlevania!!!???!!! (DS)
Post by: PFG9000 on January 18, 2008, 09:07:03 AM
It's about time for the new CV to be officially announced, as it seems the last few have been revealed early in the year and released in the fall.  So we should know if these are real soon enough.

I don't care how ugly the initial screens look.  I'm hoping they pull a AoS and release a third CV for the DS that trounces the first two.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Sindra on January 18, 2008, 09:40:03 AM
Which means, they'd have to drastically change up the fighting/magic/weapons system.

They'd best change something up. I will agree some parts are getting a bit stale. (reusing of sprites being one of them)
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Xain on January 18, 2008, 09:49:58 AM
Hmm...interesting...hopefully that crab battle looks better in motion. you know, to to avoid staring at the plain tower. (with an odd Darius like background)

hopefully this means the game will have more dynamic features.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 18, 2008, 10:02:01 AM
Quote
she does have hair, you know.
And unnaturally huge forehead under it. The image looks better when I resize it to 100x90%.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Soma Cruz on January 18, 2008, 10:02:52 AM
Assuming those are legit screens,

art style looks good! If Kojima is busy on something else, I think this style is a perfectly good substitute. 

Mostly, I am praying for 2 things:

MORE difficult game!
Longer game!

If they meet those 2 demands, I will be happy as a clown.

BTW, can anyone translate Japanese? Mostly interested to know the title of the game.

Soma
Title: Re: New Castlevania!!!???!!! (DS)
Post by: thernz on January 18, 2008, 11:03:11 AM
In Reply To #43

If only this game did look like Vampiria. Vampiria's art owns both DoS and PoRk.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: crisis on January 18, 2008, 11:10:43 AM
In Reply To #70
I think the title was translated to The Stolen Seal or something like that.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Mathias Hyperion on January 18, 2008, 12:40:03 PM
Following up on some people's longing for a more Simon's Quest-esque game, then I agree. I'm probably just in that sort of a mood at the moment, but I would like to see more of the Transylvanian, or Wallachian, or wherever it's supposed to be set, countryside and towns.

CV2 meets COD would be awesome. But 2D or 3D...?
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Dark Nemesis on January 18, 2008, 12:46:04 PM
Did you guys noticed that the game has a life bar, a magic bar a heart counter and some kind of sub weapon? Does this mean new game play elements?

 
Title: Re: New Castlevania!!!???!!! (DS)
Post by: fiendman666 on January 18, 2008, 01:55:43 PM
well fuck me
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Thomas Belmont on January 18, 2008, 03:45:47 PM
He got suspended because he was not authorized to give out screen-shots of the game. It's waaaay too early for this info to be released! Thank god, I got the pix distributed to the public before they disappeared--the link in my 1st post is now broken:(

He only posted the pics because people on g-faqs were doubting his "translator for konami" status, so he posted the pix to shut them up. I don't think he realized it was tsuch a "faux pas" to let the public see screen-shots 4-8 months before release.

And for all you doubters out there:
1. It's probably a multi-character game (duh!), and the chick is just one of 2-3 people in the game.

2. It's in it's beta phase, so nothing is going to look exactly how the real game will--I'm sure as hell the dates won't be under your life bar in the final version.

3. Lets see some of you 1337 mutha-truckas make some fake shots as good as these...come on Serio, I know you think you can...
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi28.photobucket.com%2Falbums%2Fc233%2Foutofthegamer%2FnewCV.jpg&hash=a35e9b7d1ecafb177b4c69151bd45a4d)



Judging by the start screen pic and the translation of the subtitle, I wouldn't be surprised if this is the game that takes place during the 1999 events. Maybe the guy in the picture that the girl is talking to is Julius and the girl is part of the Hakuba.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Mathias Hyperion on January 18, 2008, 03:59:27 PM
In Reply To #76

That's what I was thinking. She could be Mina's mother or grandmother or aunt.

Still, if this is the 1999 game, then it needs a lot of work, as that simply doesn't look grand enough to be what should be the biggest CV game EVER.

I think their efforts with the 1999 game should be focused on making an awesome 3D game, with maybe a standard DS Metrovania version to fall back on just in case the big 3D one isn't successful.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: sonicabid on January 18, 2008, 06:15:36 PM
In Reply To #77

That person who looks like Julius looks more like a chick to me. But I suppose that could a young, long-haired Julius Belmont :D.

Though yeah, the re-use of sprites and textures is ridiculous. In the 5th picture, every texture used there was something I saw in POR. Goddamn.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Profbeanburrito on January 18, 2008, 07:18:30 PM
I'm surprised by how much everyone whines about reusing sprites. It's been done for 10 years now, and I know it;s old and all, but I'm surprised that no one seems used to it yet. I don't care how the graphics are, the games are still fun and I'm sure if this is the new one, or whatever the new DS game is, it'll be fun. Quit the crying.

On a lighter note the website www.kotaku.com now has the screens up and a small article about them and the rumors surrounding them if anyone's interested in reading there thoughts and speculations.

Here's the direct link
http://kotaku.com/346759/rumored-new-castlevania-ds-screens-indicate-wii-connectivity
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Sonic_Reaper on January 18, 2008, 09:01:13 PM
I'm surprised by how much everyone whines about reusing sprites. It's been done for 10 years now, and I know it;s old and all, but I'm surprised that no one seems used to it yet. I don't care how the graphics are, the games are still fun and I'm sure if this is the new one, or whatever the new DS game is, it'll be fun. Quit the crying.

On a lighter note the website www.kotaku.com now has the screens up and a small article about them and the rumors surrounding them if anyone's interested in reading there thoughts and speculations.

Here's the direct link
http://kotaku.com/346759/rumored-new-castlevania-ds-screens-indicate-wii-connectivity

There is an art to sprite recycling.  Many companies have not mastered it.  I don't mind recurring sprites when some new frames of animation are added, or they are integrated into such a way that it seems fresh or new (as in, makes the player go, "Oh hey, it's that monster again, but I never noticed that attack before, cool").  Good example, SotN.  Enemies were relevant to the area, and many recurring ones were touched up with new frames or attacks.  The team also took it a step further and used many edits, creating new enemies; fresh and new.  Bad example is PoR.  Irrelevant enemies and near zero new frames.  There was an edited zombie that was used as Trevor's zombie in SotN, but I can't think of many more (the old axe lord armors threw the axes in different directions, but used no new frames--lazy!).
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Profbeanburrito on January 18, 2008, 09:11:28 PM
In Reply To #80

You're right, there are ways to make it look good and fresh and new, but it seems like I'm the on;y one not bothered by it. It also seems like everyone is saying the reused sprites is why these games suck (which I don't think they do) and thats what pisses me off I guess. And yeah, I'd say it's lazy but does everyone here think they're not getting a good game worth they're money because of that?


In the end I'd rather have an enjoyable game than one that looks nice.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 18, 2008, 09:40:47 PM
Quote
Judging by the start screen pic and the translation of the subtitle, I wouldn't be surprised if this is the game that takes place during the 1999 events. Maybe the guy in the picture that the girl is talking to is Julius and the girl is part of the Hakuba.
Her name's Shanoa (engrish way of saying a french name Chanoix I hear) and the Hakubas were japanese. :P
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 18, 2008, 10:13:29 PM
I don't think this is 1999, mabey it isn't even real, I hop it is. If it was 1999 expect Julius, a Hakuba family member, Yoko and Alucard (maybe) and also St. Gemain.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Soma Cruz on January 18, 2008, 10:18:20 PM
I don't believe this has been discussed in this topic yet, but what do you guys think of the "Wii" word in the menu of that first screen? This was discussed somewhat in the Kotaku article.  Wii Castlevania confirmed?

Soma
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 18, 2008, 10:21:17 PM
On wii confermation yet.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 18, 2008, 10:21:24 PM
In Reply To #83

Yoko wasn't even born during the 1999 conflict. She's like 25 in dos in year 2036, so she was born in 2011. And Alucard, I don't think he'd miss the ultimate demise of his father. :P
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 18, 2008, 10:27:14 PM
Oh, yes good piont. I forgot her age.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Persona on January 18, 2008, 11:47:16 PM
Like Serio said, there's pretty much two names for the lady, Shanoa (if you read it raw) or something like Shanoix/Chaoix/etc (if you want the name to make some sense). Even though I have posted the latter as the translation, from what I read the name as, it's more like the first since the last letter of her name is basically an a/ah sound. The first name sounds more japanese while the second sounds more french. Japanese names like Yoko and european names like Charlotte. I guess it's either those two areas unless she's some chinese girl from Hong Kong or something.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: The Spoony Hou on January 18, 2008, 11:50:23 PM
I don't believe this has been discussed in this topic yet, but what do you guys think of the "Wii" word in the menu of that first screen? This was discussed somewhat in the Kotaku article.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: The Clark on January 18, 2008, 11:58:46 PM
I think it reads WI-FI Channel.

It does say, 'Wi-Fi Connection' below Game Start. Above, it says, 'Wii'.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: The Spoony Hou on January 19, 2008, 12:19:07 AM
In Reply To #90

Uuuuu... It does seem like it.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Dark Nemesis on January 19, 2008, 01:07:51 AM
So we are going to take a Castlevania at Wii? Oh no.....that means more money to spend for me, because i don't have a Wii and if a castlevania game is going to come out on Wii, then i will have to buy one!OMG!!!!
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Mathias Hyperion on January 19, 2008, 02:33:42 AM
Her name's Shanoa (engrish way of saying a french name Chanoix I hear) and the Hakubas were japanese. :P

Mina is short for Wilhelmina which I read here on Wikipedia is a German name. Even if you don't trust Wikipedia, it would be hard for them to get Germany and Japan mixed up. Besides, Mina Hakuba is just Mina Harker put through a few transliterations.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 19, 2008, 03:30:14 AM
Mina is used as a name in japan too though.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Steve on January 19, 2008, 03:31:27 AM
Mina is also a Japanese name.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 19, 2008, 03:36:30 AM
Not to mention it'd be hard for her and Soma to be childhood friends if they were from different countries. Soma was originally japanese.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Mathias Hyperion on January 19, 2008, 04:47:08 AM
Well it's still not unthinkable that a French name would make its way over to Japan, especially if the Hakuba have are of at least some European descent, what with them fighting Dracula.

But isn't Soma supposed to be on an exchange to Japan?
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Gunlord on January 19, 2008, 06:20:42 AM
In Reply To #69

Serio, you said elsewhere that, in reference to the main girl, Kojima's art is animu too. So you don't like Kojima's artwork? I thought you like Symphony and AoS and stuff ;_;
Title: Re: New Castlevania!!!???!!! (DS)
Post by: impulse on January 19, 2008, 06:28:54 AM
My two cents:

I agree that she looks like an adult Charlotte, but I also think that the person she's talking to might be Jonathan Morris, all grown up to.

I.e. this might be a direct sequal to PoR? Which is kind of ironic seeing as they are reusing all the sprites and backgrounds.

But that's kind of at odds with Iga saying that he'd be doing a game somewhere between LoI and Cv1, atleast I thought that was kinda confirmed.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 19, 2008, 06:47:08 AM
Her name is Shanoa/Chanoix, so no it's not Charlotte.

Quote
Serio, you said elsewhere that, in reference to the main girl, Kojima's art is animu too. So you don't like Kojima's artwork? I thought you like Symphony and AoS and stuff ;_;
I don' like *bad* animu. Kojima's is mostly good save for her giraffe neck females syndrome.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 19, 2008, 07:05:10 AM
The woman could be Mina's mother or even grandmother, it could also be Julius' girlfreind. If thats the case expect her to die at the end of the game.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Profbeanburrito on January 19, 2008, 07:58:48 AM
I don't believe this has been discussed in this topic yet, but what do you guys think of the "Wii" word in the menu of that first screen? This was discussed somewhat in the Kotaku article.  Wii Castlevania confirmed?

Soma

I doubt it's going to be a Wii game, but probably some downloadable stuff through the WiiWare menu, or even just another game through that if it's real.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Profbeanburrito on January 19, 2008, 08:05:06 AM
Not to mention it'd be hard for her and Soma to be childhood friends if they were from different countries. Soma was originally japanese.

Well, thats not necessarily true. maybe he grew up on a military base.
And with a name like "Cruz", doesn't sound quite so Japanese
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 19, 2008, 08:11:28 AM
True, Cruz is the Spanish word for Cross for all those who didn't kbow.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Sindra on January 19, 2008, 09:21:50 AM
I thought Soma was a Spanish exchange student who had been living and studying in Japan - probably living with the Hakuba's or nearby. Hence the non-Japanese name.

And both Soma and Mina were about 17-18 during Aria of Sorrow, and Dawn happened a full year later, so that would put Mina at about 18-19 at it's time.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 19, 2008, 09:23:05 AM
His real name was Kurusu Souma. Yeah, it's engrish but the japanese story says he's an average, completely japanese guy who discovers his dracula-ness once he enters the castle. The american division of konami invented the whole exchange student stuff, it shouldn't be treated any more seriously than poltergeist king.

Also I really hope other than the required Belmont there won't be any returning characters or families. Gimme more of aos soma or hammer, hod maxim and such. Totally new families, not another belnades or morris.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Clara E. Leet on January 19, 2008, 09:28:42 AM
In Reply To #101

Nice.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 19, 2008, 09:36:50 AM
Kurusu is just the Japanese pronunciation of Cruz. So his name realy is Cruz. I hate the english translations and twists on things. Trevor Belmont's name is ralph over in Japan. Don't ask how we mistranslated it.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: The Spoony Hou on January 19, 2008, 09:52:53 AM
Kurusu is just the Japanese pronunciation of Cruz. So his name realy is Cruz. I hate the english translations and twists on things. Trevor Belmont's name is ralph over in Japan. Don't ask how we mistranslated it.

I believe Kurusu is a Japanese name made to sound exactly like how a Japanese would pronounce Cruz, but I'm too lazy to check that at the moment. And, Trevor Belmont's name wasn't mistranslated, it was changed.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 19, 2008, 09:54:47 AM
In Reply To #109

Yes, I said that in slight humor. As for Soma's name, I alredy checked before I posted.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Steve on January 19, 2008, 10:57:12 AM
"Kurusu Souma" is also written in kanji; it's meant to be a Japanese name.  The fact that its pronunciation comes out to "Soma Cruz" is a double-meaning.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Mr Cappucino on January 19, 2008, 11:01:39 AM
Sorry if this sounds stupid, but (if they are real) why would all the dialogue and the title and subtitle be written in Japanese and then "Game Start", "Wi-fi Connectivity", etc, written in English? I know a lot of English is used in Japan, but still, unless you can tell me why its completely ordinary, it seems a little unusual to me. Just a thought.

If they are real though, I don't mind the art style (much better than PoR and DoS anime styles), and a little reusing of textures and whatnot in these shots doesn't really indicate that the game is going to be completely loaded with reused enemies and backgrounds. Though to be honest I expect it will be...
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Sindra on January 19, 2008, 11:10:38 AM
I'm a bit pissed I wasn't able to get an article up about this before Kotaku, but at least I offered up the fan reactions seen here in this topic.

I'm hoping this nudges Konami into releasing an official statement/news about the game soon....especially if it is legit.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Steve on January 19, 2008, 11:21:16 AM
Sorry if this sounds stupid, but (if they are real) why would all the dialogue and the title and subtitle be written in Japanese and then "Game Start", "Wi-fi Connectivity", etc, written in English? I know a lot of English is used in Japan, but still, unless you can tell me why its completely ordinary, it seems a little unusual to me. Just a thought.

It's completely ordinary because...that's just how Japanese people like it.  Seriously, there's nothing suspect about that aspect of the shots.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 19, 2008, 11:29:13 AM
Quote
Sorry if this sounds stupid, but (if they are real) why would all the dialogue and the title and subtitle be written in Japanese and then "Game Start", "Wi-fi Connectivity", etc, written in English?

Well all of the previous castlevanias did it. Jp Hod did it. Jp Aos did it. Dos and pork did so too. Hell, entire jp bloodlines was in english. :o
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 19, 2008, 11:32:18 AM
Hmm..
Well I'm just happy that there is rumors of a new game. In the past the real news has been released right after the rumors.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Mr Cappucino on January 19, 2008, 11:37:51 AM
Well all of the previous castlevanias did it. Jp Hod did it. Jp Aos did it. Dos and pork did so too. Hell, entire jp bloodlines was in english. :o

Ah, I didn't realise that :p Never played a Japanese version, though I'm surprised I couldn't remember this from the early PoR screens. Thanks for clearing that up.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: outofthegamer on January 19, 2008, 11:47:00 AM
All of the pre-1999 games take place somewhere in Europe and all the "sorrow" games take place in Japan--but an actual 1999 game could take place in either locale (I'm betting on Europe); so it wouldn't be illogical for Mina's mother or Grandmother to be from Europe.

It's not like Japan is the only country with people named Hakuba. And it just doesn't make any sense for the "sorrow" games to take place in Japan and have Japanese characters...sure Yoko sounds Japanese, but Yoko Belnades? That's a mixed up name if I ever heard one.

My point is: the chick in the pic could be a Hakuba with any first name; Shanoa, Chanoix, or whatever...things don't really have to make complete sense in Iga's world.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Sindra on January 19, 2008, 11:52:34 AM
sure Yoko sounds Japanese, but Yoko Belnades? That's a mixed up name if I ever heard one.

Father could be a European Belnades, and mother could be Japanese. (at least, that's how I'm explaining it)
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 19, 2008, 12:17:55 PM
In Reply To #118


It has to be in Europe. In the first game of Sorrow it said that Dracula's castle was sealed when the eclips ritual was performed for the first time in Europe. See Aria of Sorrow or the castlevania wiki for more info.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: le052383 on January 19, 2008, 12:53:49 PM
In Reply To #119

It is also possible that her parents are of European descent, but lives in Japan, gave her a japanese name much like how minorities(not counting ppl from HK] gave their children american names when they are born in America.

It is probably rare to happen in Japan, but I am sure it does happen. 
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 19, 2008, 02:04:42 PM
I think we can rule out the pics of being that of a 1999 game. What else could they be?
Title: Re: New Castlevania!!!???!!! (DS)
Post by: DarkLavos on January 19, 2008, 02:33:33 PM
In Reply To #122

They could be fake.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 19, 2008, 02:37:10 PM
In Reply To #122

They could be fake.

Most likely.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: DragonSlayr81 on January 19, 2008, 03:30:12 PM
They can be fake. But right now we know next to NOTHING abou the next CV game. Any rumors, fake or legit, still have our mouths watering. I don't mind that.

Even so, I don't really care for the art style. Reminds me of something you'd see in a Korean MMORPG.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Sonic_Reaper on January 19, 2008, 03:42:33 PM
Let's be honest here.  Real or not, the screens look like crap.

The artstyle is neither new or interesting.  Sure, nothing's original today, but the design just downright is uninteresting and unlike SotN and perhaps LoI, it no longer invokes any sort of time period, but is a melange of incoherence.

The sprites, again, are outlined FOR NO GOOD REASON.  We're no longer on the GBA.  We can see the sprites fine.  If they're going to reuse sprites again, we're going to have a clash of heaving outline with more refined older stuff.

The backgrounds, like in HoD, AoS, DoS and PoR contain no semblence of atmosphere or understanding of neutral of muted color palettes.  This was used once in DoS, in the beginning area.  Some really nice light blues and deep browns.  Here's it's an oversatured nightmare that adds nothing to the overall mood--whatever it was trying to achieve (in this case, it's a background made for the sake of a background).  It isn't even coherent.  We can't tell WTF it's supposed to be.

Tying into this--the acid tripped out background in the third screen.  I won't even get started on that.

These screens are atrocious.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Cypress on January 19, 2008, 03:52:18 PM
Her name is Shanoa/Chanoix, so no it's not Charlotte.
I don' like *bad* animu. Kojima's is mostly good save for her giraffe neck females syndrome.

The only reason that I didn't really care about the anime style. Yoko in Aria was fuckin scary looking.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 19, 2008, 03:53:07 PM
Let's be honest here.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Azmodan on January 19, 2008, 04:06:05 PM
In Reply To #128

The sprite doesn't even match the artwork. And backgrounds are meant to immerse the player into the game's atmosphere, not serve as wallpaper.

Quote
Even the repaticious stages of Curse of Darkness were good.


...
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 19, 2008, 04:16:14 PM
I thought the sprites were fine. As for the background, ok so true they may suck but its only two backgrounds. So the whole thing may not be like that.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Sonic_Reaper on January 19, 2008, 04:56:17 PM

Are you an idiot?


No, but thank you for your inquiry.

Also, just because I don't like these screens I hate Castlevania?  I have many faves in the Castlevania series, and none of them look as bad as these screens, fake or not.  And for all the flak that PoR gets (and even some I toss its way), I actually enjoyed that installment for what it was.  But I certainly wouldn't want another helping.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 19, 2008, 05:01:15 PM
No, but thank you for your inquiry.

Also, just because I don't like these screens I hate Castlevania?
Title: Re: New Castlevania!!!???!!! (DS)
Post by: ChibiMaddiChan on January 19, 2008, 07:03:12 PM
Hmm.  I don't know what to say about the pics honestly.  If they're real then I agree: the game needs some work. (That background looks like something taken straight out of PoR's City of Haze chapel.)

The only thing that makes me believe it might be real is the title screen (agreed, that moon looks badly done) and the picture of the actual character when she's talking.  Otherwise, it they seem pretty fake to me. (Though the big creature chasing her up the tower? looks pretty nice.)

If it is, it must be early develop. pics because the sprite really reminds me of Charlotte's with maybe a few tweaks and the hair definately doesn't match the girls picture.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Kale on January 19, 2008, 07:14:09 PM
I can't see how it could be in early development... unless this is just an early screen, since the game is japanese and usually, from waht I can tell anyway, it doesn't localize til the game's actually done.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Sindra on January 19, 2008, 07:45:04 PM
In Reply To #128

The sprite doesn't even match the artwork......

Did you not read my reply a few pages back? Spriting black hair onto a dark/black background is gonna turn out horrible. Ask any sprite artist.

And don't mind Sonic Reaper.....he's a douche about most things.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 19, 2008, 07:51:28 PM
Of course let's ignore the fact that sonic reaper is working as a sprite artist so he knows his stuff (at least from what I heard). He's a hater in your eyes because he can recognise amateurish work from professional. :o ::)
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Azmodan on January 19, 2008, 08:04:08 PM
Did you not read my reply a few pages back? Spriting black hair onto a dark/black background is gonna turn out horrible. Ask any sprite artist.

Did I say I was talking about the hair color? I was referring to the difference in clothing and the character's mega-bust compared to her artwork's chest.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 19, 2008, 08:06:33 PM
Quote
Did you not read my reply a few pages back? Spriting black hair onto a dark/black background is gonna turn out horrible. Ask any sprite artist.
But does it matter here? The backgrounds are so bright and neony you could even see batman on it like he was right out in the daylight by a wall painted white. :o
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 19, 2008, 08:19:14 PM
In Reply To #137

Azmodan is a sprite artist? Wow, can I see your work?
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Azmodan on January 19, 2008, 08:40:54 PM
In Reply To #137

Azmodan is a sprite artist? Wow, can I see your work?

Why, are you one? Look at her artwork. Look at her sprite. You need only eyes to see the difference.

The sprite has a DD sized bust compared to the portrait. And the front of her outfit is completely different on the sprite.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Dark Nemesis on January 20, 2008, 03:02:27 AM
O.K. guys, here is what i think after i saw these pictures with one friend, i think that the guy who has post this pictures might was someone from Konami and threw those pictures on purpose to test what the people will say, so they could plan their next move and how to develop the rest of the game, based at our opinions.

Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 20, 2008, 04:31:56 AM
I heard the guy who leaked those got fired from konami few hours after the leak, so i doubt it was intentional. :o
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Dark Nemesis on January 20, 2008, 04:41:31 AM
In Reply To #142

Where did you heard this? So that means they are official?

Then this game has a lot of work to be done to succeed or it will suck worst than what Harmony did. :P
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Rugal on January 20, 2008, 07:02:23 AM
You people never cease to amaze me.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Dark Nemesis on January 20, 2008, 11:59:38 AM
Nintendo power magazine of january will have an interview with IGA according to go nintendo and from what i read from the preview of the magazine, IGA states that he's not into making a wii version of castlevania and that he's focused at the new Castlevania on DS!

  So, when the magazine comes out, then maybe will learn something about the new game and how accurate are these pictures!
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 20, 2008, 12:22:26 PM
Why, are you one? Look at her artwork. Look at her sprite. You need only eyes to see the difference.

The sprite has a DD sized bust compared to the portrait. And the front of her outfit is completely different on the sprite.

I'm not a sprite artist, but I would like to be.

Also, when does the january Nintendo power come out?
Title: Re: New Castlevania!!!???!!! (DS)
Post by: outofthegamer on January 20, 2008, 02:10:44 PM
I can't believe I have to repeat myself, I must be surrounded by morons.

They can (and will) re-use whatever they want in the testing versions of the game. They will obviously NOT put effort into graphics, sprites, and backgrounds of a game that was never intended to be seen by non-Konami employees.

The final version of the game will obviously NOT look as bad as the screen-shots that got leaked; but it's moronic people who think it will, that has caused Konami to be such wusses and not let any pics out to the public until the game is absolutely finished. That's why the guy who leaked the pics got fired from Konami, suspended from gamefaqs, and why Konami is taking legal action in trying to remove the pic from websites.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Steve on January 20, 2008, 02:17:21 PM
They can (and will) re-use whatever they want in the testing versions of the game. They will obviously NOT put effort into graphics, sprites, and backgrounds of a game that was never intended to be seen by non-Konami employees.

The game is and always was intended to be shown to the public sooner or later.  And until that point, they should be working towards making it presentable.  And what we see here is far, far, far from decent.  It's safe to the say the game won't suddenly become beautiful when it's time for the official unveiling.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Azmodan on January 20, 2008, 03:08:52 PM
Whoever said that guy was fired? His account at Gamefaqs was suspended, but it's been restored, albiet with limited posting abilities.

EDIT: Nevermind, turns out he was fired. Or so they say.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: James Belmont on January 20, 2008, 03:37:41 PM
I think it looks alright. Not the best, but this is surely at an early stage. Anyway, I think the Wi-Fi connection thing could mean that the next Castlevania will be on the Wii. I'll bet that there's some bonus content available if you have both, kind of like the link between Metroid Prime and Metroid Fusion. This could mean that both the new DS title as well as the new Console CV may be announced around the same time.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: impulse on January 20, 2008, 04:12:43 PM
In Reply To #150

I'm really hesitant to belive they're gonna make a CV for the Wii. However, as some of you might have read, nintendo is going to be offering downloadedable content for the DS via the Wii shopping channel, so I'm guessing maybe some bonus bossrush levels or something.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: ringo on January 20, 2008, 04:27:21 PM

Are you an idiot? First the art is amazing, fake or not. Second, the sprites are fine. The backgrounds are most likely copys of PoR, due to the fact that this is a fake, imo. And even if the backgrounds are real, backgrounds are not ment to be distracting. Even the repaticious stages of Curse of Darkness were good. If you hate these pics than you must not like Castlevania.

And the anime style wasn't bad, it just wasn't Castlevania.

I don't usually agree with Sonic Reaper, but I guess there's a first time for everything right?

You are a complete dolt. All his criticisms about the supposed leak screenshots are valid, who the hell are you to tell him he must not like Castlevania because he is criticizing some pathetic looking images from the game?

It may be too early to make judgements on the game at the moment, but given that Portrait of Ruin and Curse of Darkness are widely reviled by the general cv community, and how down right amateurish the sprite work looks in this game, I don't blame him for coming to such a conclusion.

Oh, and learn to spell.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Ralph on January 20, 2008, 05:49:25 PM
These screenshots are utter fail.

That is all.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Sonic_Reaper on January 20, 2008, 07:05:28 PM
I didn't mean to cause such a commotion.  I was speaking my mind about the aforementioned screenshots.  This has no bearing on what the game may actually be, once finished, assuming it is real.  Just simply visual comments based on what we've been shown.  It's possible they're very early screens with place-holder graphics.  Regardless, the comments very much stand.  I wasn't in anyway criticizing the series as a whole, or saying the finished product will be a disappointment.  Just that these "beta" screens honestly aren't very good.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 20, 2008, 07:13:35 PM
I can't spell worth beans, so get used to it.

Also, I think this is all a fake. I might even be made by Konami to rasie exitement for the real game that is about to be announced.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: redrum on January 20, 2008, 10:38:16 PM
rolf rsu peoples... ::)
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Bloodreign on January 20, 2008, 11:36:39 PM
Bitching about a game that is still a long ways off and no one's played yet, classic.

When you get a hands on play with the game, then you can bitch.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: DragonSlayr81 on January 21, 2008, 12:20:46 AM
Hehe, but, isn't this Castlevania Dungeon's "Never-Ending Story"? Every game announced goes through the same stages of anticipation. At first, early info is released which can either be legit or fakes. It gets the blood pumping. Then, the OFFICIAL screens and info is released. You have some people saying that it doesn't look THAT good and some saying that it does and will look BETTER when it's released. Much scans and screens released between then and the release date. Oh, and what gets me is how a lot of people get so into the games as they are released. I remember how many freakin people were claiming DoS and PoR, at their time, were the "BEST EVER". That sure worn off, no? The glitter fades and people are stuck saying, "meh.". That's the cursed cycle of this forum.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: jestercolony on January 21, 2008, 04:01:56 AM
Yes... But wow, why get so hyped for...another castleroid...wow...amazing?
Title: Re: New Castlevania!!!???!!! (DS)
Post by: le052383 on January 21, 2008, 05:31:26 AM
Hehe, but, isn't this Castlevania Dungeon's "Never-Ending Story"? Every game announced goes through the same stages of anticipation. At first, early info is released which can either be legit or fakes. It gets the blood pumping. Then, the OFFICIAL screens and info is released. You have some people saying that it doesn't look THAT good and some saying that it does and will look BETTER when it's released. Much scans and screens released between then and the release date. Oh, and what gets me is how a lot of people get so into the games as they are released. I remember how many freakin people were claiming DoS and PoR, at their time, were the "BEST EVER". That sure worn off, no? The glitter fades and people are stuck saying, "meh.". That's the cursed cycle of this forum.

I agree.  There seems to be a pattern on this board with that sort of cycle.  Furthermore, I bet that once this game is finished and hits the US, there wll be a handful of people saying that this is the worst CV game in both gameplay and storyline; I suspect there will be some that will scream out blasphemy.

I mean, already people are complaining about recycled sprites despite this was done back in CV 3 if I recall.  I mean, I am sure some sub items and enemies were reused for that game from CV1.  True, new sprites are better than recycled ones, but pumping out a game every year isn't easy as it may appear.

Even if the sprites are new, some people will blame them for not being as good as SOTN or CV4 or whatever.  Case in point, Maria in the psp SOTN game.  Before the UMD even came out, some people were claiming how the sprite of her looks like the same style as POR.  Some people even complained about her frame rate not being in par with the likes of SOTN Ricther based on an IGN preview video.

However, in reality, the sprite seems to have the same color pallete and style as the old one, except it has more detail/pixels.  She also seems to have the same amount of frames as any other SOTN character.

Just sayin that people will complain the game no matter what just because it is produced by IGA or that it is a new CV game.  Even if it had Guity Gear X2 or Street Fighter HD graphics, people will complain about the sprites being cartoony or whatever.   
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 21, 2008, 05:43:15 AM
I agree.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: shelverton. on January 21, 2008, 06:59:20 AM

Haha, this thread... oh my god. You don't even deserve a new CV. The screens don't even look that bad, they look like a new CV in the making! You're seeing things that aren't even there, already judging a game that hasn't even been officially announced by the developers. Castlevania is what it is, and it shouldn't come as a surprise anymore. I mean, what did you expect the third DS game to look like? Bah.

I don't understand why anyone would linger on a CV forum when the series obviously isn't for you and hasn't been for the past 6 years or so.

After reading through all this garbage I'm actually more excited about this game than ever.

:)
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Dark Nemesis on January 21, 2008, 08:16:56 AM
Haha, this thread... oh my god. You don't even deserve a new CV. The screens don't even look that bad, they look like a new CV in the making! You're seeing things that aren't even there, already judging a game that hasn't even been officially announced by the developers. Castlevania is what it is, and it shouldn't come as a surprise anymore. I mean, what did you expect the third DS game to look like? Bah.

I don't understand why anyone would linger on a CV forum when the series obviously isn't for you and hasn't been for the past 6 years or so.

After reading through all this garbage I'm actually more excited about this game than ever.

:)

I'm totally agree with shelverton and DragonSlayr81!! ;)
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Sindra on January 21, 2008, 08:28:43 AM
The ever-so-timely presence or Red and Blood.


I loves it so.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 21, 2008, 09:43:05 AM
Quote
Even if the sprites are new, some people will blame them for not being as good as SOTN or CV4 or whatever.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Gunlord on January 21, 2008, 10:56:10 AM
In Reply To #165

Pardon my ignorance, Serio, but if Maria has *more* frames than she did originally, isn't that good and means the team worked hard on her? :o
Title: Re: New Castlevania!!!???!!! (DS)
Post by: jestercolony on January 21, 2008, 11:04:28 AM
I'm just mad because its another castleroid. It's getting overly used and boring. Its why I don't play castlevania much anymore. There needs to be something new and fresh to the series and that exploration element just really isn't cutting it anymore.

Just because they recreate animations for one character doesn't mean they worked really all that hard. Wow? One character? Amazing... Why not just do it to the rest of the game instead of copy + paste, copy + paste...etc.

Only thing I enjoyed about Portrait of Ruin is when you would use the time freeze spell and Jonathan's knives which give it like a 2D bullet time effect. That was some nice detail.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 21, 2008, 11:22:09 AM
If people are just going to complian then, go do it elsewere. Your getting anoying.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Clara E. Leet on January 21, 2008, 11:57:30 AM
In Reply To #168

They have every right to complain. This is the same formula that's been used by IGA for 2D sidescrollers ever since Symphony. You have no right to tell people to not complain about a stale visual and gameplay style. Everyone's entitled to their opinions here, and it just so happens that many of them share the same.

And your spelling really does need some improvement. Grammar, too. You should use Mozilla Firefox. It has a spellcheck.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 21, 2008, 12:10:04 PM
In Reply To #168

They have every right to complain. You have no right to tell people to not complain about a stale visual and gameplay style.

The game isn't even out yet, and your complaining? And I have every right to do whatever I whant.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 21, 2008, 12:12:33 PM
Quote
Pardon my ignorance, Serio, but if Maria has *more* frames than she did originally, isn't that good and means the team worked hard on her?
What, did I say it's bad? I just said how they did those additional frames, and no, that's not "working hard". The tile shifting can be done in 5 minutes. There was more work put into her idle stance than any other animations. The backdash is straight out of saturn and only 1 frame, the forward dash is 4 frames, attacks are 3 frames, death is 1 frame from the item crash, only rotated.

Quote
The game isn't even out yet, and your complaining? And I have every right to do whatever I whant.
And Clara has every right to warn you for bothering other members because she's a moderator. :o
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 21, 2008, 12:14:02 PM
I could care less.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: DragonSlayr81 on January 21, 2008, 12:25:37 PM
I can understand how so many people are getting bored of Castletroids, but I do think IGA sticks by them simply because the non-fanboy, casual players prefer that more than the old-school style. Ever read the forums that revolve around Dracula X Chronicles? I've never seen so much bitching regarding a game's difficulty, even though that game was EASY as hell! There was more whiners saying, "It's toooo freakin HARD!!" than old schoolers who were saying it was easy. I think the "average game players" of modern age are more "softer" than the average game players of the 80s and early 90s. IGA knows that. He knows that Castletroids sell, despite being a bored formula. The average modern CV players have gotten so used to them that they are afraid of anything else BUT Castletroids.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 21, 2008, 12:27:53 PM
I hope Iga leaps into next gen soon.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Clara E. Leet on January 21, 2008, 12:34:59 PM
In Reply To #174

He's already confirmed that the next Console title is gonna be on Xbox360, with possible port to PS3 if sales go up.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 21, 2008, 12:49:04 PM
In Reply To #174

He's already confirmed that the next Console title is gonna be on Xbox360, with possible port to PS3 if sales go up.

Yes, I read that, I just hope it's soon.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: crisis on January 21, 2008, 01:10:12 PM
I wonder if this game will come with any preorder bonus goodies?? All the community needs is some cv plushies damnit!
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Clara E. Leet on January 21, 2008, 01:15:49 PM
In Reply To #177

I don't see why it wouldn't. There always seems to be some kind of preorder goody. The big poster/soundtrack/stylus bundle with PoR, the coffin case with DoS, the mini soundtrack with CoD, the 8-bit Simon figurine with DXC, etc.

Doubt they'd release anything in the way of plushies, though. Plushies tend to be a little kiddish. Although if the horrible art style of PoR and DoS continue to pull through...
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 21, 2008, 01:23:15 PM
Three people need to stay with castlevanaia, Koji Igarashi, Ayami Kojima, and Michiru Yamane. These three are what make Castlevania, Castlevania.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Rugal on January 21, 2008, 01:31:47 PM
Umm.. Can someone please tell me why everyone is going pyscho over a few beta screenshots? And why a mod is complaining about a few spelling and grammar errors?
Title: Re: New Castlevania!!!???!!! (DS)
Post by: crisis on January 21, 2008, 01:39:57 PM
Quote
Three people need to stay with castlevanaia, Koji Igarashi, Ayami Kojima, and Michiru Yamane. These three are what make Castlevania, Castlevania.
At the moment, yes. But cv existed before them, and it will exist after them.

Everyone's going crazy over beta shots b/c this is the first news we received since DXC's release.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: ringo on January 21, 2008, 03:33:37 PM
I don't understand why anyone would linger on a CV forum when the series obviously isn't for you and hasn't been for the past 6 years or so.
6 years? But the really crap games only came out in the past year or two.

I think you are a little confused. People aren't annoyed that it's another Castleroid. People are annoyed that Konami aren't learning their lessons from previous mistakes and designing box like levels and reusing material like a recycling plant.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Profbeanburrito on January 21, 2008, 05:12:24 PM
Umm.. Can someone please tell me why everyone is going pyscho over a few beta screenshots? And why a mod is complaining about a few spelling and grammar errors?

Yeah, this is ridiculous.....it's flipping chaos in here
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Gunlord on January 21, 2008, 06:02:02 PM
Grrr....maybe I'd better buy a 360, despite the fact I don't want to pay money for another system. ;_;
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Rath on January 21, 2008, 07:22:42 PM
Umm.. Can someone please tell me why everyone is going pyscho over a few beta screenshots? And why a mod is complaining about a few spelling and grammar errors?

This is the #1 Castlevania forum. Everyone will visit it no matter what.

Which means...

Mods say what they want, when they want. Live with it or go somewhere else.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Rugal on January 21, 2008, 08:18:53 PM
This is the #1 Castlevania forum. Everyone will visit it no matter what.

Which means...

Mods say what they want, when they want. Live with it or go somewhere else.

Like I said, you people NEVER cease to amaze me, which is why I come here! I'm not going anywhere, buddy beans. Now, where did I put that popcorn?
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Esnel Pla on January 21, 2008, 08:21:59 PM
Gamers are picky, whiny little bastards.

I still love you, little CV beta shots.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 21, 2008, 09:24:20 PM
I bet those won't change at all for the final release. :o

Maybe the giant enemy crab will be moved somewhere else, but the locales will remain like they already are. None of the beta screens for dos or porkchop changed anything other than enemy placement.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: DragonSlayr81 on January 21, 2008, 09:31:08 PM
In Reply To #188

THat's likely true. Remember all the early screens of DoS, LoI, CoD and PoR? There was that group of people who said, "These are just early screens. The final product will be more polished!". That wasn't the case. The early shots were basically VERY close to how the final product looked. I remember those pics from the Nintendo Power unveiling of PoR, which backgrounds were never polished anything more than that. I remember people kept on ragging on CoD's graphics, which were too clunky looking in the screens. And by it's release, the graphics were just as clunky looking.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: superDioplus on January 21, 2008, 09:57:14 PM
Hey guys, instead of complaining, can we at least have a discussion about the timeline this new game will be setting in?
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 21, 2008, 10:05:45 PM
Not until more is revealed. So far all there would be would be wild guesses. Until they actually go saying "THIS GAME IS SET AFTER SOMAS GAME" or "THIS GAME HAPPENS BEFORE CV3 AND OVERRIDES SONIA" it won't be anymore than what it already is. Guesses.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: superDioplus on January 21, 2008, 10:11:49 PM
So, I suppose the best thing we do is to keep quiet until the storm comes in eh....
Title: Re: New Castlevania!!!???!!! (DS)
Post by: crisis on January 21, 2008, 10:16:17 PM
I'm betting sometime in the 18th century.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Dark Nemesis on January 22, 2008, 12:34:16 AM
O.K.!! This game might not have the best graphics, but i believe it will have best story, scenario from the previous and even better game play!!
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Bloodreign on January 22, 2008, 01:39:35 AM
Cut the bitching and discuss the game like civilized folks, we aren't animals in here are we?
Title: Re: New Castlevania!!!???!!! (DS)
Post by: shelverton. on January 22, 2008, 03:45:41 AM
6 years? But the really crap games only came out in the past year or two.

I think you are a little confused. People aren't annoyed that it's another Castleroid. People are annoyed that Konami aren't learning their lessons from previous mistakes and designing box like levels and reusing material like a recycling plant.

Yeah, except PoR wasn't crap. It's an excellent action adventure compared to just about everything on the DS in the genre, EVEN with its flaws. And surely everyone can see that except the members of the CV community. Because they always whine. They whine if a game is too similar to its predecessors and they whine if it's too different. (And now I whine because they whine. See what I mean? CV fans whine. Period.)

Anyway, as far as I can see nothing is revealed about the level design in this new game, so already saying that Konami hasn't learnt their lesson doesn't seem right.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Gunlord on January 22, 2008, 05:08:12 AM
At the very least, the doofy animu art style is gone, right? :D;;; The girl looks very Kojimaish :D :D :D
Title: Re: New Castlevania!!!???!!! (DS)
Post by: jestercolony on January 22, 2008, 05:21:54 AM
We are :P We're CV Fanns! COME ON! :D
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 22, 2008, 06:25:45 AM
This castlevania will be good. I like the pics. Think, if this is fake then the real thing will be so much better.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: VEP on January 22, 2008, 06:34:54 AM
at least these images got some discussion going...probaly why they were leaked or faked...
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 22, 2008, 06:58:48 AM
at least these images got some discussion going...probaly why they were leaked or faked...

I think these are fake. They are just being used to pump the castlvania community up.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Evil_Kitty on January 22, 2008, 07:43:21 AM
I see no reason why these aren't real.
1. We know there is a new Castlevania coming out.

2. Its in the same style, just look at the boss--that is precisely how some of the previous bosses looked.

3. These are leaks so of course they don't look super awesome. Think about it, if you just took any random picture of a game and released it wouldn't draw the same attention. The pictures we see from game are selected because they look the best.

Anyway it looks like CV is gearing back to a darker moodier phase, which is how it should be. DXC was very refreshing b/c it took CV back to its roots in spirit I'd love to see that on the DS.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Dark Nemesis on January 22, 2008, 12:41:21 PM
In Reply To #195

I can't really say if we are animals or not, but i can say that we will never be satisfied, not matter how the new Castlevania games are going to look.

We will always find something to bitching, even if it is the smallest defect of the game.

I've said it before and i will tell it again: The graphics might not look the best, but you can't expect something better since they are from the most earlyiest beta of the game and from what you can see, it will have new game play, a female main character, darker  style and maybe it will be bigger than DoS and PoR.

So, let's stop and wait for the first official statement!!
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 22, 2008, 12:48:17 PM
I see no reason why these aren't real.
1. We know there is a new Castlevania coming out.

2. Its in the same style, just look at the boss--that is precisely how some of the previous bosses looked.

3. These are leaks so of course they don't look super awesome. Think about it, if you just took any random picture of a game and released it wouldn't draw the same attention. The pictures we see from game are selected because they look the best.

Anyway it looks like CV is gearing back to a darker moodier phase, which is how it should be. DXC was very refreshing b/c it took CV back to its roots in spirit I'd love to see that on the DS.

Ok,
1) They always do this before a game is relased.
2) Just because its in the same style doesn't mean its the next game. Pokemon and GoldenSun games have similar  styles, but are unrelated.
3)I agree.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 22, 2008, 01:13:15 PM
Quote
The graphics might not look the best, but you can't expect something better since they are from the most earlyiest beta of the game

But the fact that they started localizing it means it's already pretty advanced if not almost finished design wise. The chance that anything will change is very small.

My guess is, the remaining months they'll be betatesting, adding finishing touches (perhaps the final areas since those might not be finished yet and Dracula, everyone knows he'll be in and will reuse rondo sprites with some edits like pork did), and possibly working out some addons like the coop mode for pork. I seem to remember it took them way more time than they wanted to spend to get it working correctly.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Dark Nemesis on January 22, 2008, 01:33:59 PM
In Reply To #205

You might be right or you might be wrong and i'm telling you this, because from what i remember from PoRk as you call it, at the final version of the game the graphics they have been changed and they even have put more details at backgrounds graphics.

As i said before i might be right or wrong, but i want to believe that they will do some improvements!
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 22, 2008, 01:42:23 PM
In Reply To #205

You might be right or you might be wrong and i'm telling you this, because from what i remember from PoRk as you call it, at the final version of the game the graphics they have been changed and they even have put more details at backgrounds graphics.

As i said before i might be right or wrong, but i want to believe that they will do some improvements!

amen
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Cold Windy Night on January 22, 2008, 01:59:24 PM
...the DS screen is so fucking small.  Konami better reveal a console Castlevania.  Atleast the next DS CV has a darker tone.

Please excuse the F bomb, I just had to get it out.



Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 22, 2008, 02:02:37 PM
At least the next DS CV has a darker tone.

I like the Ayami Kojima art, it makes the game much better. I argee 100%.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Dark Nemesis on January 22, 2008, 02:12:33 PM
I like the Ayami Kojima art, it makes the game much better. I argee 100%.

Me too!!
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 22, 2008, 02:18:07 PM
Quote
Atleast the next DS CV has a darker tone.

Not as dark as it could have.

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fserio.piiym-net.com%2Fimage%2Flolcvnew.png&hash=b4cf9a026e4deba5f028cf81b0f647a4)

I would have preferred if its colors were more dim and not so bright. Especially in a night themed game series such as cv. This is not gba anymore. Even on the ds fat with its poorly lit screen you could see sotn quality palettes with no trouble. :o
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 22, 2008, 02:21:03 PM
Tone as in mood. All you did is add gray.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 22, 2008, 02:23:28 PM
I readjusted more than just color saturation. Yes, i desaturated it a bit, since it was way too colorful and cheerful looking. But I also darkened it, slightly changed the orange hue to a less eye damaging values and releveled few things.

It's a 5 minute fix to a blurry jpg, so obviously I can't do much.

And its mood feels almost identical to pork's. Miles below sotn or even hod, were it given proper palettes.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Dark Nemesis on January 22, 2008, 02:24:33 PM
Not as dark as it could have.

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fserio.piiym-net.com%2Fimage%2Flolcvnew.png&hash=b4cf9a026e4deba5f028cf81b0f647a4)

I would have preferred if its colors were more dim and not so bright. Especially in a night themed game series such as cv. This is not gba anymore. Even on the ds fat with its poorly lit screen you could see sotn quality palettes with no trouble. :o

I'm with you and i agree that you could see the graphics quality from Symphony at DS.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 22, 2008, 02:26:33 PM
I readjusted more than just color saturation. Yes, i desaturated it a bit, since it was way too colorful and cheerful looking. But I also darkened it, slightly changed the orange hue to a less eye damaging values and releveled few things.

It's a 5 minute fix to a blurry jpg, so obviously I can't do much.

And its mood feels almost identical to pork's. Miles below sotn or even hod, were it given proper palettes.

Oh, I forgot. You've played this game and must know evrything about it. Your ideas suck.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: CVfan13 on January 22, 2008, 02:27:42 PM
In Reply To #215


Oh Yeah! Join the club of Serio hater's!  ;)
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 22, 2008, 02:28:51 PM
In Reply To #215

I know more about it than you or majority of the people here at least. ;) :o


Btw. I didn't know defending this game's honor was your holy duty you must protect with your very life, o knight in shining armor. ::)

Go back to your legos, young grasshoper. Oh and sorry, but "your mom."
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 22, 2008, 02:33:55 PM
In Reply To #215

I know more about it than you or majority of the people here at least. ;) :o

And sorry, but "your mom."
Go back to your legos, young grasshoper.

Sorry, but arrogance does not constitute intelligence.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 22, 2008, 02:34:45 PM
Sure, you hypocrite, mr "you suck for having opinions that differ from mine, so i will hunt you down and pester on every post you make."
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Sonic_Reaper on January 22, 2008, 02:36:25 PM
Your edit reminds me of Vampiria oddly enough.  Definitely more moody than the original, which doesn't really speak to me in any which way.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: ChibiMaddiChan on January 22, 2008, 02:39:18 PM
Aw, I've missed the CDF so much--the child like bickering.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 22, 2008, 02:40:31 PM
I'm just saying, you call me dumb when you own IQ wouldn't make a decent earthquake.
As for your little exaggeration,
Quote from: Serio
"you suck for having opinions that differ from mine, so i will hunt you down and pester on every post you make."
grow up, I said nothing like that.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: crisis on January 22, 2008, 02:45:55 PM
It would be interesting if this female character is actually a Bathory/Bartley and is trying to ressurect Dracula..
Title: Re: New Castlevania!!!???!!! (DS)
Post by: DragonSlayr81 on January 22, 2008, 03:11:39 PM
Nintendo power magazine of january will have an interview with IGA according to go nintendo and from what i read from the preview of the magazine, IGA states that he's not into making a wii version of castlevania and that he's focused at the new Castlevania on DS!

Title: Re: New Castlevania!!!???!!! (DS)
Post by: ChibiMaddiChan on January 22, 2008, 03:35:18 PM
In Reply To #224

I was wondering about that because I went and checked the Feb. issue (got it for Sonic DS news) and didn't see a thing on it. 
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Gunlord on January 22, 2008, 06:10:21 PM
In all fairness, Serio, even if the colors are brighter, unless Chanoix says stuff like "I'M NOT A CHILD >:[" and the male guy says "I DON'T NEED THE WHIPS POWER TO KICK YOUR ASS" this new gaem will be darker in tone than por, at least. :D
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Clara E. Leet on January 22, 2008, 06:29:33 PM
Seriously, Genya, this is your last warning. You are E-stalking everyone who is calling you out on your behavior and claiming to not be the ass here. One more strike and you're out for a couple days.

Serio, too, calm down.

Seriously though, Serio does have a shitload more experience in the field of spriting, color, and mood than most people here and his say is much more valid and has a higher standing. At least, I think so.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: DragonSlayr81 on January 22, 2008, 07:13:31 PM
In Reply To #224

I was wondering about that because I went and checked the Feb. issue (got it for Sonic DS news) and didn't see a thing on it.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 22, 2008, 07:21:10 PM
Seriously, Genya, this is your last warning. You are E-stalking everyone who is calling you out on your behavior and claiming to not be the ass here.
I'm not stalking, I just post in only two areas, sorry for the misunderstanding.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: awack on January 22, 2008, 08:55:33 PM
Quote
Seriously though, Serio does have a shitload more experience in the field of spriting, color, and mood than most people here and his say is much more valid and has a higher standing. At least, I think so.

Does Serio have more experience than the people making castlevania games
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Sindra on January 22, 2008, 09:17:08 PM
Quote
Three people need to stay with castlevanaia, Koji Igarashi, Ayami Kojima, and Michiru Yamane. These three are what make Castlevania, Castlevania.

Oh man...that made me laugh.

IGA's time has come and gone. He's been in the series the past decade, and it's time for a change. He did his due the past 10 years and made a significant mark on the series, but now things are getting stale. It's time for someone else with new vision to come in and take the reigns of the series so that new blood can be infused and things from keep being re-hashed.

Otherwise, we'll just continue to get SotN clones.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Clara E. Leet on January 22, 2008, 09:18:16 PM
In Reply To #231

And really shitty SotN clones, at that.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 22, 2008, 09:22:06 PM
I dissagree. Igarashi has made the Castlvania games much better. He put them on the map.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: jestercolony on January 22, 2008, 10:10:54 PM
ROFL Genya. Castlevania has always BEEN on the map. IGA has been re-using the same Metroid formula for the past 10 years. It was cool back in 1997 and made us go wow. Circle of the Moon came out, again made us go wow because re-used Castlevania hard difficulty which it has always been about. HoD came out, again pretty good. Then AoS came out and it captured the mood. But as soon as DoS came out I was hyped for it. I was told it was excellent so I got it. Well wow, first area was cool, but then wow after that it goes down hill.

Portrait of Ruin was pretty cool when I first saw it in the early stages, after getting my castlevania high I went out preordered, got it the day it came out. I dived into it... It was cool at first with the sub levels, I couldn't wait to see the other ones... Well after 4 levels, you then are shown a small us castle  main Castle Map which could have used bosses...etc. Then more 4 levels of the same design, different music, darker atmosphere and did I also mention the plot? It was cool at first....

...But the whole Death/Dracula thing wtf? That's like Transformer shit. I knew that was going to happen. Which was completely retarded, not to mention over powered to make it more "difficult" yeah yeah, just spam your poitions blah blah blah boom dead...

Wow a kiddy ending. Portrait of Ruin was suppose to take place during WW2 Wtf. where's the nazi skeletons and references to Hilter, what about Bartley...etc. Oh no LeCrade DIED! I mean come on, it's over used.

IGA failed to bring CoD and LOI into threedom the CV64's where the only CV's that actually kept it true to Castlevania. So please explain to me why the hell IGA is great for the series? He even stated he's starting to run out of ideas.

Castlevania is on the market but it isn't ON the actual most famous gaming market. If it's not as famous as Final Fantasy or Metal Gear Solid, it wont be getting the 2D ot 3D treatment it needs. Why? MONEY.

Maybe if IGA pulled an actual Metroid and released a Castleraoid every 2-3-4 years, that would be a different story because he would ahve time to get his facts straight.  So you're quite wrong. If you're saying IGA brought it to the Market they're obiviously a n00b to the series.

The only good recent release he has done was Dracula X remake. But he failed to bring us new content to SoTN on the DXC title. I was looking at it's map the other night and he could have easily put more areas around the map, added in more monsters, bosses, could have redid the boss config to make it more challanging. The voice acting was horrible. It was fresh and new I admit, but very horrible. It was chessier than SoTN. Alucard was suppose to sound like a dark and tormented soul. Not this kid, the guy is 400 years old, he should sound older, not some Cloud wanna be sounding boy. And Maria? She sounded like a 12 year old on speed. They need to find a better voice actor to best suit her "older" character because women's voices do get slightly deeper like men as they "mature", Richter was fine, but too much. Dracula was perfect but overly done.

So please explain to me how and why IGA has put Castlevania on the map? You may think but yeah the reviwers say this. No screw them. They just say its good because its easy. Every game released nowadays is easy. They fail to recapture the hard difficulty we had as a kids because there was no internet, no gamefaqs. We had to relay on 1900 tip lines and Nintendo Power and Nintendo Strategy guides and passwords.

So please EXPLAIN to me why?
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Kamui0101 on January 22, 2008, 11:09:14 PM
This is the worst thread ever. Seriously. Some of the arguments being thrown around are hardly worth reading. So many of you are complaining about the lack of originality in the metroidvanias being released, then say they should go back to the old school formula, which is absurd. The older formula is just as played out, if not more so, since so many other games have used it. You can argue the series needs to go a totally new direction, but don't complain about the existing formula then ask to go back to a previously over used one.

Additionally, why the fuck are people complaining about the storylines in IGA's games when NONE of the Castlevania games have had a good storyline? Let's be reasonable, they're all awful. Any redeeming value you could find in any of them is a stretch. IGA didn't start that trend, Castlevania has always been this way.

To those complaining about the way these shots look, you're being completely unreasonable. Regardless of what past beta shots have revealed, these are still early shots, and more than that, they're shots that were never supposed to see the light of day in the first place. Your expectations for shots this early are unreasonably high in the worst way possible. Don't try to argue otherwise, you know this is the case. Feel free to complain when official shots are revealed, but until then, tone it down.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Bloodreign on January 22, 2008, 11:19:10 PM
Well how about an infusion of the old school, and the new school, sure this can be done, and who knows it could breed something entirely new to the series.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Ralph on January 22, 2008, 11:21:52 PM
I dissagree. Igarashi has made the Castlvania games much better. He put them on the map.

Castlevania's been "on the map" since the very first one on the NES... which sold fairly well. Not to mention pretty popular too.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 22, 2008, 11:32:11 PM
Quote
Well how about an infusion of the old school, and the new school, sure this can be done, and who knows it could breed something entirely new to the series.
Already done. It's called Legacy of Darkness. :P
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Dark Nemesis on January 23, 2008, 12:29:04 AM
In Reply To #228

I'm sorry guys!! I have post it, because i have read it at nintendo go, but it turn out to be wrong! ???
Title: Re: New Castlevania!!!???!!! (DS)
Post by: G-Han on January 23, 2008, 05:29:40 AM
Even if the same formula has been used over and over again, it still makes the average Igavania better than B-games like Super Mario and The Legend of Zelda. Also, Metroid has been using this Metroidvania for even more than a decade, so stop whining please.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Clara E. Leet on January 23, 2008, 06:10:38 AM
In Reply To #240

Yeah but the thing is, that Works for Metroid, and Metroid isn't an RPG.

And B-games? Zelda and Mario are B-games? At least every game they put out is fantastic, and not hit-or-miss like IGAvanias.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 23, 2008, 06:16:39 AM
The only miss of an "Igavania" is HoD, the rest were very well done. (Some people will say CoD was a miss, but that depends on whom you talk to, I liked it.)
Title: Re: New Castlevania!!!???!!! (DS)
Post by: PFG9000 on January 23, 2008, 07:36:36 AM
In Reply To #242

That's all your own opinion, of course.  If you ask me, HoD is an alright game, but PoR, LoI, and CoD are all pretty lousy.  Apparently you weren't around in the early days to see that CV was on the map since the very first game.  Probably moreso than now, as CV1, CV3, and Super CV4 were some of the most well known and best selling games for their consoles.  How many of Iga's CVs can you say that about? 
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Abster on January 23, 2008, 08:00:51 AM
Each CV to me has its highs and lows, but overall, this is really the only game series that retains my action/rpg intended style feel.  I'm just getting tired of everyone who wants to go to the old stage clear format CV was born in because of their very high challenge level.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Gunlord on January 23, 2008, 09:24:52 AM
I loved DoS. The boss fites, at least, were really fun and the music was surprisingly catchy, especially "condemned tower." ^^
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 23, 2008, 09:43:05 AM
In Reply To #242

That's all your own opinion, of course.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 23, 2008, 09:46:01 AM
Or maybe because they didn't print enough copies since they thought they won't sell well, being 2d and the market being anti 2d for the most part? :o

I agree on sotn though. It was definitely the highest point of the metroidvania style games, still unmatched in music quality, atmosphere, level design, amount of details and overall presentation.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: ChibiMaddiChan on January 23, 2008, 10:15:45 AM
Even if the same formula has been used over and over again, it still makes the average Igavania better than B-games like Super Mario and The Legend of Zelda. Also, Metroid has been using this Metroidvania for even more than a decade, so stop whining please.

XD XD XD That'll be the day...
Title: Re: New Castlevania!!!???!!! (DS)
Post by: The Silverlord on January 23, 2008, 10:26:09 AM
Agree with PFG on the older games being just as, if not more, popular.

I think many of us have become desensitised to the Castleroid games and their structure: the insufferable item collecting; the collect-this-to-advance-there rigmarole; the level-up until you
Title: Re: New Castlevania!!!???!!! (DS)
Post by: ChibiMaddiChan on January 23, 2008, 10:37:13 AM
Agree with PFG on the older games being just as, if not more, popular.

I think many of us have become desensitised to the Castleroid games and their structure: the insufferable item collecting; the collect-this-to-advance-there rigmarole; the level-up until you
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Dark Nemesis on January 23, 2008, 11:48:50 AM
With that said, and in IGA
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 23, 2008, 11:56:41 AM
That's how i feel too!! :)

 Also something inside me, tells me that the new game is going to be surprising the way Aria did!! ;)

I hope your right.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Profbeanburrito on January 23, 2008, 02:35:42 PM
With this topic of a new game and since someone else posted a topic about Elizabeth Bartley I remembered something that I don't think was mentioned here before.

In the 20th Anniversary Preorder pack on the time line it says after Bloodlines:

"Note from the Developer: A secret to explain the reason why a 16th Century Vampire somehow shows up in the 20th Century is now being planned."

SO, my guess is Bartley will be the new bad guy. Which would be pretty awesome. Maybe "The Sacred Seal" or whatever it was means this is how she gets sealed away until the 1900's??
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Evil_Kitty on January 23, 2008, 03:25:16 PM
I think that Castlevania just needs a change of director. IGA has been great and his games are fun but I'd imagine anyone could get burnt out after 10yrs on the same series. That way some fresh ideas will be brought into the series, but who knows the new one could always surprise us!
Title: Re: New Castlevania!!!???!!! (DS)
Post by: VampireHunterM on January 23, 2008, 04:42:07 PM
In Reply To #6

here we go with the Iga sexist crap again. grow up child.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Steve on January 23, 2008, 05:25:57 PM
SO, my guess is Bartley will be the new bad guy. Which would be pretty awesome. Maybe "The Sacred Seal" or whatever it was means this is how she gets sealed away until the 1900's??

The kanji in the "seal" part of the title carry the connotation of "emblem" or "herald"; it's not "seal" in the sense of sealing something away.  So, "The Stolen Crest" or something would be a more accurate translation.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Oralox on January 23, 2008, 08:21:43 PM
Every single post here sums up to blah blah except the ones that actually talk about the game's images.

Why has no one looked into these images any further?

I would like some translation.

Oh and doesn't the 07.12.25 look like a date to you?
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Aridale on January 23, 2008, 08:54:06 PM
In Reply To #257

I think the date might be a build date.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Thomas Belmont on January 23, 2008, 09:09:51 PM
Every single post here sums up to blah blah except the ones that actually talk about the game's images.

Why has no one looked into these images any further?

I would like some translation.

Oh and doesn't the 07.12.25 look like a date to you?





Well, maybe if you had actually read some of the posts you would have noticed that people have already assumed the 7.12.25 is a date.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Steve on January 24, 2008, 07:52:25 AM
The dialogue has been translated, too, although it'll remain pretty cryptic until we know more about the overall plot.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 24, 2008, 09:35:50 AM
Has some one posted the translatios of these pics? If so, were?
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Steve on January 24, 2008, 10:35:55 AM
Persona posted in on the third page of this thread.  That's what you get for skimming it.

Dialogue: "I was just going to go through the ritual to make my body adapt to "dominus"."
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 24, 2008, 10:49:24 AM
Thanks, please excuse my lazyness.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: outofthegamer on January 24, 2008, 11:51:24 AM
TRANSLATIONS

Akumajo Dracula yadda yadda: Ubawareta Kokuin

Castlevania: The Stolen Seal

Woman name: Shanoa or if you want a more reasonable name, Chanoix (french)

Dialogue: "I was just going to go through the ritual to make my body adapt to "dominus"."

07.12.25 is assumed to be December 25th 2007, probably when that "build" of the game was completed.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Dark Nemesis on January 24, 2008, 12:47:36 PM
PORTRAITofRUIN is back at gamefaqs and she told that she will try to get some previews for the new Castlevania on DS if she can!! :D
Title: Re: New Castlevania!!!???!!! (DS)
Post by: DragonSlayr81 on January 24, 2008, 03:46:18 PM
Did she comment on the screens?
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 24, 2008, 05:05:44 PM
PORTRAITofRUIN is back at gamefaqs and she told that she will try to get some previews for the new Castlevania on DS if she can!! :D

YOU THE MAN!
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 24, 2008, 05:24:08 PM
It's actually a he btw. Heard it straight from the source when he once stepped into the irc channel. :o
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Dark Nemesis on January 25, 2008, 12:29:01 AM
I also thought that is male and not female, but someone at gamefaqs said that is a woman!! :o

Anyway, it doesn't matter's if it is he or she and no he/she doesn't have made a comment about the pictures!
Title: Re: New Castlevania!!!???!!! (DS)
Post by: SymboliC on January 25, 2008, 06:01:59 AM
I remember a woman named Dash Jr in Gamefaqs, that's all I know.

Anyway, was there any explanation why the guy who was spreading the pics got banned (or sued?) ?
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Gunlord on January 25, 2008, 09:47:31 AM
In Reply To #270

Konami fired him. :(

Also, Seriums, according to PoR herself, she actually is a girl. D:

"Hi, I remember you!

I saw his post on CV Dungeon, I still check there from time to time... I'm a girl, sorry if there is any confusion..."
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 25, 2008, 11:16:47 AM
Yeah well, I'm not gonna give out the name of the guy who said it (don't want to get him in trouble), but he was on irc from time to time and said that yeah, he's also PoR on gamefaqs. :o

He's the one who got us the first pork music rips.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: DragonSlayr81 on January 25, 2008, 11:20:27 AM
Couldn't it in general just be confusion on PORTRAIT's part so no one could be the wiser to the true identity. I mean, if the VG magazine knows they have a leak who's releasing info and videos of a game before it's officially released, I'm sure they'd suspect whether it's one of their male staffers or female staffers, which it would narrow the suspects down considerably.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Gunlord on January 25, 2008, 11:29:57 AM
In Reply To #273

Ah, that is true. Maybe it's best we're kept in the dark in reference to PoR's true gender, so he/she won't get fired like kage555 was :(
Title: Re: New Castlevania!!!???!!! (DS)
Post by: goddamnbathead on January 25, 2008, 11:30:12 AM
PoR is male, both Serio and I know him, as well as others from the #cv chat on mandog (and some message boards). I've gotten some nice Castlevania Collectibles from the man too.

Oh, and this thread is a disaster.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: CVfan13 on January 25, 2008, 02:31:56 PM
Oh, and this thread is a disaster.

Yeah, it is...
Title: Re: New Castlevania!!!???!!! (DS)
Post by: James Belmont on January 25, 2008, 02:51:53 PM
Wow. This thread went from (FINALLY!) some news about a new Castlevania to a gender guessing game. ::)
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 25, 2008, 04:28:27 PM
In Reply To #277

Why yes it did. Got a problem? :o

The thread is dead and doomed to be full of guessing only until we get official confirmation and trailer from konami anyway.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Gunlord on January 25, 2008, 08:21:05 PM
In Reply To #275

You know him IRL? :O
Title: Re: New Castlevania!!!???!!! (DS)
Post by: PFG9000 on January 26, 2008, 03:07:02 AM
PoR is male, both Serio and I know him
Heh, I "know" a lot of people online too.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Profbeanburrito on January 26, 2008, 07:10:31 AM
Seriously, does it really f*@king matter what gender this person is? Every time something interesting comes on the board, like discussion on the new CV game for the DS it turns into some thing so totally unrelatable, like, "whats this persons gender?" who cares! If its so important to warrant a topic than do just that....make a new topic.

And when I look and see that there's something new on the board I say, "Oh cool, maybe some new info on whatever this topic is about" and then I get here and it's this pointless crap. Retarded...
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Bloodreign on January 26, 2008, 10:35:57 AM
No, no topics on gender, besides does it matter if a person who gives you info is male or female? I'd think not.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: outofthegamer on January 26, 2008, 11:01:13 AM
No, no topics on gender, besides does it matter if a person who gives you info is male or female? I'd think not.
ZOMG! Bloodreign is teh WomaN!!!

I know her, she told me taht she is a girl-woman! So it doesn't matter if 100 other people heard that she is a man-man!
I am alwaeeyS teh rite:P:P:P:P:P:P
Title: Re: New Castlevania!!!???!!! (DS)
Post by: playa1991 on January 26, 2008, 12:44:32 PM
i find this on another forum so i wanted to give yall a shoutout

i like how it looks like cv por and dos :D

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimg146.imageshack.us%2Fimg146%2F6680%2Fnitroscreen002yg8.jpg&hash=8d896e0dfa73aa843a3663e154b1d397)

:)
Title: Re: New Castlevania!!!???!!! (DS)
Post by: crisis on January 26, 2008, 01:07:01 PM
Oh boy.

I'm sure those screens were doctored/created
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Oralox on January 26, 2008, 02:03:21 PM
Oh boy.

I'm so hungry I could eat an octorok.

Hmm......

That seems to be the complete possiblity.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: redrum on January 26, 2008, 03:11:10 PM
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Finverteddungeon.com%2Fredrum%2FImages%2Fspork.gif&hash=715584c19c9f67c3d264aff666f1d64d)
Title: Re: New Castlevania!!!???!!! (DS)
Post by: king metroid on January 26, 2008, 03:32:22 PM
Oh boy.

I'm sure those screens were doctored/created
this.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Steve on January 26, 2008, 04:25:20 PM
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi39.photobucket.com%2Falbums%2Fe200%2Fgrokyou%2Fubawaretakokuinssrealfakereal.jpg&hash=b583d60e97f8d2d77153250616540449)

Here's another new one.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 26, 2008, 04:34:18 PM
Ahaha lol, my sotn in ds cv style recolor.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Gunlord on January 26, 2008, 04:41:45 PM
maybe this is IGA's way of sending a love letter to all the previous Metroidvanias :(
Title: Re: New Castlevania!!!???!!! (DS)
Post by: bobby digital on January 26, 2008, 04:59:09 PM
i find this on another forum so i wanted to give yall a shoutout

i like how it looks like cv por and dos :D



:)

More like, a picture you made and posted here, amirite?
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 26, 2008, 05:17:46 PM
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi39.photobucket.com%2Falbums%2Fe200%2Fgrokyou%2Fubawaretakokuinssrealfakereal.jpg&hash=b583d60e97f8d2d77153250616540449)

Here's another new one.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Profbeanburrito on January 26, 2008, 05:23:11 PM
yeah, I'm not really buying into those ones.....it's a shame really.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on January 26, 2008, 05:57:33 PM
Sorry for the dobble post, but I have seen these.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimg146.imageshack.us%2Fimg146%2F6680%2Fnitroscreen002yg8.jpg&hash=8d896e0dfa73aa843a3663e154b1d397)

Title: Re: New Castlevania!!!???!!! (DS)
Post by: CVfan13 on January 26, 2008, 06:26:38 PM
Those "new screens" look like what you'd get if you improved dos and por, smashed them toger with sotn and them superly updated the graphics. Not that bad, actually.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: PFG9000 on January 26, 2008, 09:11:31 PM
What site did you get these from and were can I get updates on this?
It was a joke, and you just bought it.  :)
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Beowulf on January 26, 2008, 10:31:32 PM
even though this game is fake, the character sprite would be nice for a fan game of castlevania as a character class as a witch or somethin' .....i would love to make a rpg game of castlevania like that anyway, just to chose a hunter, witch, warroir, theif, you know. and yeah i already know there is a fan game out like that already but one that is a 2D RPG/ACTION game i would want
Title: Re: New Castlevania!!!???!!! (DS)
Post by: bobby digital on January 27, 2008, 12:35:50 AM
Sorry for the dobble post, but I have seen these.




CONGRATULATIONS, YOU LOSE.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: thernz on January 27, 2008, 02:27:39 AM
In Reply To #296

Updated or recolored?
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Dark Nemesis on January 27, 2008, 03:14:15 AM
WTF is all this crap? This pictures are fake and i'm pissed off with whoever made them!


Also for anyone who's intresting click here:http://boards.gamefaqs.com/gfaqs/genmessage.php?board=930294&topic=40921654&page=1
Title: Re: New Castlevania!!!???!!! (DS)
Post by: CVfan13 on January 27, 2008, 07:13:17 AM
In Reply To #300

Both! Yipee!
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Algernon on January 27, 2008, 10:49:30 AM
I'm agreeing that the backgrounds and tilesets all look rather crappy and faked, but the fact that the spider boss thing is so Castlevania style makes me wonder.

I loved PoR and DoS, I'm really looking forward to a new Castlevania game. But remember that the third game was only just announced- if these are real, half of the things in the screenshots will be changed by the time it comes out, which might not even be this year.

The spider boss does look awesome though.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Dark Nemesis on January 27, 2008, 11:32:46 AM
In Reply To #303

Actually this boss isn't a giant spider, but a giant crab!! ;)
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Faxanadu on January 27, 2008, 11:34:15 AM
In Reply To #1

Is there another link this?  Because the current one is dead now unfortunately.

edit:  nevermind...I'm not used to this type of setup in a forum.  I'll learn and not make the same mistake.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: SomaCruz on January 27, 2008, 12:14:09 PM
My First post on this forum, ok so here is what i can say about the new Castlevania on DS


it is said that it has a wii connectivity, Pretty Interesting Huh? i also Show you all some images wich i hope will be Usefull and helpfull to you all,Some said that the main character might be Charlotte Aulin From Castlevania Portrait of ruin since the main character this time is a woman, its only rumored for now, but Sure thing is that the main character is a woman.


Chronologically, it should appear Years Afther Portrait Of Ruin, this title is set For November 2008 as i heard, I hope i helped you all out a bit.

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi171.photobucket.com%2Falbums%2Fu303%2FZXVent%2Fnewcastlevania.jpg&hash=6f2f05cd46ed706260f6c0c710a72589)


(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi171.photobucket.com%2Falbums%2Fu303%2FZXVent%2Fncv.jpg&hash=8576fd13302d314d55b55789bd3f81a7)

Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 27, 2008, 01:15:44 PM
It's already known her name is Shanoa/Chanoix. She's not Charlotte.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Beowulf on January 27, 2008, 03:53:22 PM
im afraid this game is going to suck... :'( and i am a big Castlevania fan but lately im not liking IGA's ideas. Im glad he remade Rondo but seeing the remake of SOTN was sorta disappointing. Alucard had the same voice as Sasuke in Naruto and i did not like that and especially Dracula in SOTN for PSP. He talked as if he had anger issues. Then there's POR it was good but it could have come out better but i did like the idea of 2 main character switch offs. So IGA better make this new game better... he should remake a Simon Belmont SOTN thing lol or make a Castlevania Collection thing with Castlevania 1-4, Dracula X SNES, GB and GBA Castlevania's with updated sprites and all...
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Munchy on January 27, 2008, 05:27:58 PM
I gotta say, I'm pretty pleased with newer handheld Castlevanias. I remember back when something like Legends would have been par for the course. Handheld gaming's come a long way since then, and it's awesome to get a good sized Metroid-style game every year or so.

That isn't to say that laziness present in PoR doesn't irritate me. Okay, reusing Rondo sprites is one thing, but would it have killed them to, you know, make a few more new sprites instead of ripping them from DoS? Especially considering they took some of the shitty ones, like Mimic. LAZY.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: The Last Belmont on January 27, 2008, 05:52:56 PM
im afraid this game is going to suck... :'( and i am a big Castlevania fan but lately im not liking IGA's ideas.

We don't know anything about it yet, how come you say it's gonna be bad? Is it because the man characters a woman? Just curious.

Quote
seeing the remake of SOTN was sorta disappointing. Alucard had the same voice as Sasuke in Naruto and i did not like that and especially Dracula in SOTN for PSP. He talked as if he had anger issues.

Iga has no control over the crap english dub, that's Konami of America's dept. just play it in it's original dub with subs, the acting is way better.  :)

Quote
he should make a Castlevania Collection thing with Castlevania 1-4, Dracula X SNES, GB and GBA Castlevania's with updated sprites and all...

now that would be cool.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: le052383 on January 27, 2008, 08:01:35 PM
I am a bit confused, now.  Are all the pics fake or just the "newer joke ones?"  I know the newer ones are, but how about the older ones since they seem real, seein how the crab boss looks in par with other polygon monsters in the DS castlevania game.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Algernon on January 27, 2008, 10:08:19 PM
DS Castlevania is awesome, although I'm agreeing that the enemy ripping in POR was lame. Still was a great game though, and I liked it better than DoS overall.

Really excited about this one.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Munchy on January 27, 2008, 10:42:50 PM
In Reply To #311

I think your intuition is correct. I'd have to axe someone if they reused maps like that.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: A vicar in a tutu on January 28, 2008, 12:08:14 AM
Jeez....this has gotten out of control..I'm pretty sure its a hoax. But whatever..you'll see. Just like 2006's whip-wielding Alucard rumor and the fake GamePro magazine cover. Lolz ::)
Title: Re: New Castlevania!!!???!!! (DS)
Post by: le052383 on January 28, 2008, 02:22:27 AM
For those who can't tell that the newer pics (the one with the chick outside of Drac's room and the one where posted by the same guy) are fake (I assume that the guy who posted it here, made those joke pics,) look at the screenshots and compare them to the leaked images. You can tell the new ones are fake simply because the outside of Dracula's room is ripped straight from the HOD and the main character chick is pixeled in such a way as if someone saved the sprite (after being cleaned up from the leaked screenshot, which I assume they got the sprite) as a jpg or a gif on ms paint and pasted it on the background(which is crisp and clear.)  The resulting image is a clear background, but with a lower quality sprite character. When you compare it to the older pics, you can see how the sprite of the character doesn't have that weird lower quality pixels going on and that the entire screen captures are consistent with the sprite.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Algernon on January 28, 2008, 07:32:15 AM
For the record, games that are early in development often re-use old sprites and backgrounds for testing purposes until the new ones are completed.

But you're right about the sprite thing.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 28, 2008, 08:27:51 AM
Quote
You can tell the new ones are fake simply because the outside of Dracula's room is ripped straight from the HOD and the main character chick is pixeled in such a way as if someone saved the sprite (after being cleaned up from the leaked screenshot, which I assume they got the sprite) as a jpg or a gif on ms paint and pasted it on the background(which is crisp and clear.)
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Dark Nemesis on January 28, 2008, 08:28:21 AM
I've just noticed guys that the link i have made to the thread of PORTRAITofRUIN at gamefaqs has been deleted!!

Isn't this mysterious?


Hey Serio, the colors at your screen shot are a little faded for SOTN.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: CVfan13 on January 28, 2008, 12:11:58 PM
In Reply To #318

 :o Wonder why that happened, perhaps there is something super secret and mysterious causing... trouble.......!!!
Title: Re: New Castlevania!!!???!!! (DS)
Post by: crisis on January 28, 2008, 12:48:46 PM
Posts get deleted all the time. OMG CONSPIRACY
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 28, 2008, 01:02:55 PM
Quote
Hey Serio, the colors at your screen shot are a little faded for SOTN.
Faded? They're oversaturated. If you ever saw sotn and that scene you'd know, the original was much darker and less neony.

This was my attempt to "por"-ize a sotn screenshot. So basically this is almost how sotn would look like if the por team made it. They wouldn't do all those cool loose bricks under the stairway, but rather have it cleanly cut and evenly tiled there. :P
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Beowulf on January 28, 2008, 01:30:27 PM
In Reply To #310

Its not really that its a girl its just that im not getting as much fun as i once did for Castlevania but i still play them anyway lol but the SOTN thing, i did not really like the new revamp cause they took out "Die Monster! You do not belong in this world!" and the other quotes. I mean thats cool they made it more understandable with what the situation is and all but at least add the old SOTN as like a bonus to Dracula X chronicles or somethin'
Title: Re: New Castlevania!!!???!!! (DS)
Post by: goddamnbathead on January 28, 2008, 03:16:26 PM
This was my attempt to "por"-ize a sotn screenshot. So basically this is almost how sotn would look like if the por team made it. They wouldn't do all those cool loose bricks under the stairway, but rather have it cleanly cut and evenly tiled there. :P

Two can play at this.

Behold, PoR by the Commodore 64 CV1 team:

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi115.photobucket.com%2Falbums%2Fn310%2FProtogem%2F4bitsofruin.png&hash=463a80f8d1ba4646b110c6c941b50f3e)
Title: Re: New Castlevania!!!???!!! (DS)
Post by: James Belmont on January 28, 2008, 05:45:38 PM
Two can play at this.

Behold, PoR by the Commodore 64 CV1 team:

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi115.photobucket.com%2Falbums%2Fn310%2FProtogem%2F4bitsofruin.png&hash=463a80f8d1ba4646b110c6c941b50f3e)
Now there's funny, and then there's fricken hilarious. This falls under the second category.  ;D
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Sonic_Reaper on January 28, 2008, 06:58:58 PM
Faded? They're oversaturated. If you ever saw sotn and that scene you'd know, the original was much darker and less neony.

This was my attempt to "por"-ize a sotn screenshot. So basically this is almost how sotn would look like if the por team made it. They wouldn't do all those cool loose bricks under the stairway, but rather have it cleanly cut and evenly tiled there. :P

That style doesn't mimic PoR's style at all.  It's actually quite close to what a HoD style SotN would look like though.  PoR had subdued background colors.  You're right about everyhing being much "cleaner" and "straight" than SotN.  Otherwise, the quality of background design between PoR and SotN wasn't that great.  The artists had talent.  But for a lack of time or imagination, all the areas were much too structured.  Jonathan and Charlotte had the neon colors going on.  As did most of the enemies in DoS for that matter.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 28, 2008, 09:40:13 PM
Everything was outlined to all hell though. in pork, that includes the backgrounds.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Sonic_Reaper on January 28, 2008, 10:11:35 PM
True.  The same applies to pretty much all Iga 2D Castlevanias after SotN.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: PFG9000 on January 29, 2008, 12:29:34 AM
Indeed.  What the hell happened after SotN?  Why did it become necessary to outline everything and make everything bright?  I can understand compensating for the original GBA not having a backlight, but DoS and PoR have no excuse whatsoever.  SotN has visuals that, although 2D, look somewhat realistic and convincing.  DoS and PoR both look animated through and through, for reasons I'll never understand.  The PSP DXC shows that it's not necessary to have bright visuals on a handheld CV.  And the DS can easily handle SotN-style visuals, even if they aren't the same resolution.

Platforming and level design also took a huge nosedive after SotN.  It seems like the people who were actually responsible for the Wonder that is SotN are no longer with the CV team, and Iga ended up with all the credit for some unknown reason.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 29, 2008, 06:00:27 AM
Hod's outlines were only the Alucard style outlines, except without transparency and cool resizing effects. Aos had some on soma, dos outlined every character and many enemies, and pork not only did the same dos did it also started outlining backgrounds.

So yeah it seems the outlining is like a cancer, slowly progressing, infecting the body of cv and killing it. :P
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Algernon on January 29, 2008, 07:40:57 AM
Dude, who the hell cares about outlines? Both DS Castlevanias had awesome 2D spritework and were incredibly fun to play. I don't really care how different the style is from classic CV, it's a blast to play all the same.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 29, 2008, 10:27:08 AM
Quote
Both DS Castlevanias had awesome 2D spritework

Ahahaha.

Sorry dude, you're killing me. Good joke.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Kamui0101 on January 29, 2008, 10:43:16 AM
In Reply To #331

I must have missed the thread that listed your qualifications, but, what exactly do you do Serio that makes you an authority on this subject? Can I see an example of your work? Note that a lack of a reply to this assumes you're hiding from something.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: king metroid on January 29, 2008, 11:09:51 AM
In Reply To #331

I must have missed the thread that listed your qualifications, but, what exactly do you do Serio that makes you an authority on this subject? Can I see an example of your work? Note that a lack of a reply to this assumes you're hiding from something.
maybe you should show us your work?
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 29, 2008, 11:17:38 AM
Quote
but, what exactly do you do Serio that makes you an authority on this subject?
I am your lord and god, kneel before me. ::)

This is the internet. Everyone has the right to express their own take on things, their opinions. I have about as much qualifications to say "this looks like pure shit" as you have to say "this game is my new god." And if you don't like it, discuss! that' what the forum is for. :o

Quote
Can I see an example of your work?
No you cannot see my work, it's still private. You're nobody I know, and I don't show off my work to random strangers who just happened to register and butt in into a conversation trying to sound all important. Once my other game's done, then sure you'll see it in it.

Quote
Note that a lack of a reply to this assumes you're hiding from something.
I'm hiding from the evil forces of Skeletor.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Rugal on January 29, 2008, 11:20:00 AM
Do not disgrace Serio.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: The Spoony Hou on January 29, 2008, 11:38:32 AM
Platforming and level design also took a huge nosedive after SotN.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: PFG9000 on January 29, 2008, 11:43:56 AM
Dude, who the hell cares about outlines? Both DS Castlevanias had awesome 2D spritework and were incredibly fun to play. I don't really care how different the style is from classic CV, it's a blast to play all the same.

I do.  A lot of CV fans do.  When the newer games could look as gorgeous as SotN, but they don't because somebody at Konami wants them to look more cartoony, there's a problem.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Steve on January 29, 2008, 12:53:35 PM
Iga is an idiot, it's just that. He was only assistant director of SotN.

He actually became director after Hagihara left the project mid-development.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Evil_Kitty on January 29, 2008, 01:24:46 PM
Hey, this is slightly off topic but how do you downgrade the color like that I've been wondering how to do that for awhile? I'd assume Photoshop can do that...

Those pictures are hilarious btw. lol.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Kamui0101 on January 29, 2008, 01:52:04 PM
In Reply To #334

Pfft, it's not unreasonable to ask for credentials from someone trying to act like they're better and more capable than anyone else in this discussion. You're asking for the attention, you're the loudest one in this thread. If you want to express an opinion, please do, but your attitude and means of doing it is awful. It's difficult to respect a poster's opinion when their means of expressing it is posts like:

"Ahahaha. Sorry dude, you're killing me. Good joke."

Additionally, the sprite work in DoS and PoR is by no means awful, and any attempt to say otherwise is nitpicking. The outlines on the sprites are annoying, as are the bright colors, but keep in mind that a large portion of the DS owning community still owns the first model (which has a faded screen). Those color decisions still make sense even now. I didn't even notice how bright the colors in PoR were until I bought a DS light, then all of the sudden they looked awful.

There are a lot of good reasons to trash IGA's DS games, I can't say graphics is one of them.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 29, 2008, 02:20:39 PM
Dude. I own a ds fat with faded screen. Cotm looks perfectly visible on it. Hod is awfully bright. So no it's not an excuse.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Algernon on January 29, 2008, 03:12:16 PM
I really don't see why there's so much disapproval of DS Castlevania's art style. Castlevania is one of the few series recognized for excellent 2D artwork, especially in the DS market, which is known for crappy 3D games. PoR had 3D backgrounds, interactive environments (I love knocking things off of shelves in the City of Haze), huge and well animated bosses, and so on. Outlines or not, DS Castlevania has some great graphics. You're comparing it to a pretty high standard anyway.

I don't like it when people bash great games on a basis on something as irrelevant as outlined sprites.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: outofthegamer on January 29, 2008, 07:10:34 PM
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi171.photobucket.com%2Falbums%2Fu303%2FZXVent%2Fncv.jpg&hash=8576fd13302d314d55b55789bd3f81a7)
This picture is real, the others are fake.

The reason the fake ones were made, was to prove that someone 'could' fake this if they had the time and expertise, but most people "in the know", know that the original picture got leaked by someone that actually worked for Konami, and got fired right afterwards.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: The Spoony Hou on January 29, 2008, 11:46:08 PM
He actually became director after Hagihara left the project mid-development.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Dark Nemesis on January 30, 2008, 12:26:35 AM
In Reply To #344

To be honest, KONAMI is an idiot and not IGA!

IGA is just making his job that he has been charge by KONAMI and that job is to make a Castlevania every year!

What i want to say is that IGA doesn't have the time to think and make something new and better because of KONAMI.

If he don't listen to KONAMI, he will get fired up and because he don't want this to happen he's rushing things up and we get what we get and not what we want!

If you are working on a job, then you should understand what i'm talking about! ;)
Title: Re: New Castlevania!!!???!!! (DS)
Post by: The Silverlord on January 30, 2008, 02:26:32 AM
DarkNemesis, that
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Dark Nemesis on January 30, 2008, 10:01:27 AM
DarkNemesis, that
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 30, 2008, 10:35:36 AM
I hope it will. Cv's original creator already left, and Iga's like the new directors who rehash everything and bring in crappy plots and heroes while downplaying the original heroes. :o
Title: Re: New Castlevania!!!???!!! (DS)
Post by: James Belmont on January 30, 2008, 01:24:52 PM
Anne Rice/Flamboyant (SotN) > Cartoony/Anime (DoS and PoR).

Hammer/Gothic (1-SCV4) > Both of the above.

For God's sake, give me more of THIS style!
http://www.youtube.com/watch?v=h9n0HbicZto&feature=related
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Alexc2808 on January 30, 2008, 02:06:24 PM
In Reply To #349
The original games were not hammer/gothic.  They were Conan the barbarian vs. the Universal Studios monsters.  Which I LOVED, and vastly prefer over the new types.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: James Belmont on January 30, 2008, 02:20:07 PM
The only ting "Conan The Barbarian" about it was Simon Belmont. And the Universal Monsters and Hammer are not far apart. Many people lump them together infact. They had a true gothic atmosphere going on that was present in the original games. But still, no matter what you call it, the style of the old games is a style I also loved, and prefer.

As for it not being similar to the Hammer films, just compare a number of aspects, and it's not hard to see. Dracula looked a lot like Christopher Lee did when he played the role, for example. One thing I was happy to see in PoR was that Dracula had returned to that look. DxC presents a sort of hybrid, which I'm satisfied with.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Azmodan on January 30, 2008, 03:13:13 PM
...bring in crappy plots and heroes while downplaying the original heroes. :o

Like 'Simon Belmont Forever' in HoD, turning Richter into the next bastardized Belmont, and Alucard's repeated appearances.

Still, why he let Trevor take such a fall like that in CoD I'll never understand, or letting John Morris die in PoR. 
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 30, 2008, 05:07:43 PM
Quote
turning Richter into the next bastardized Belmont
Turning Richter from the badass he was in rondo into a weak minded guy who got possessed by the remains of a guy he murdered twice just few years earlier. :P

Quote
or letting John Morris die in PoR.
Don't forget Eric. He was cheap killed by a guy who just became a vampire recently. Eric, who along with John destroyed Dracula, Bathory, Death and several others earlier on.

It was more less the exact same situation as with Trevor, except in this case there wasn't a second castlevania rising out of the sea close by.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Thomas Belmont on January 30, 2008, 05:13:18 PM
I hope it will. Cv's original creator already left, and Iga's like the new directors who rehash everything and bring in crappy plots and heroes while downplaying the original heroes. :o



This is why I can not stand IGA. It's apparent that he's not up to the job. He's downplayed the Belmonts and destroyed the story line. How many chances does he get?
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Azmodan on January 30, 2008, 05:31:56 PM
Don't forget Eric. He was cheap killed by a guy who just became a vampire recently. Eric, who along with John destroyed Dracula, Bathory, Death and several others earlier on.

Eh, fair enough. Though, at least Eric sort of stayed on in some form.

Though, I wouldn't say that the concept of a Belmont being susceptible isn't a failing, really, or we'd also need to blame the director of CVII for letting Simon get cursed (we never even saw it in CV1!) or having Soleiyu become possessed by a severly weakened form of Dracula. It's not like Richter being possessed or a Belmont having a shortcoming is new and unheard of.
 :o
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Thomas Belmont on January 30, 2008, 08:03:03 PM
Eh, fair enough. Though, at least Eric sort of stayed on in some form.

Though, I wouldn't say that the concept of a Belmont being susceptible isn't a failing, really, or we'd also need to blame the director of CVII for letting Simon get cursed (we never even saw it in CV1!) or having Soleiyu become possessed by a severly weakened form of Dracula. It's not like Richter being possessed or a Belmont having a shortcoming is new and unheard of.
 :o




Yeah, but the curse placed on Simon was by Dracula himself, Soleiyu was a child, and Iga has pissed on Richter on more than one occasion. There was definitely no reason for Trevor to get stabbed. And he wasn't even mentioned in the ending. Iga sucks.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: crisis on January 30, 2008, 09:37:39 PM
*sigh* must every thread that gets created on this forum be turned into an IGA-bashing thread? Cut this shit out already.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: The Last Belmont on January 30, 2008, 09:49:12 PM
wow, how could 5 pictures generate 230 replies? :o
Title: Re: New Castlevania!!!???!!! (DS)
Post by: The Spoony Hou on January 31, 2008, 12:19:51 AM
In Reply To #344

To be honest, KONAMI is an idiot and not IGA!

IGA is just making his job that he has been charge by KONAMI and that job is to make a Castlevania every year!

What i want to say is that IGA doesn't have the time to think and make something new and better because of KONAMI.

If he don't listen to KONAMI, he will get fired up and because he don't want this to happen he's rushing things up and we get what we get and not what we want!

If you are working on a job, then you should understand what i'm talking about! ;)

I doubt Konami actually makes Iga do a Castlevania every year. If they wanted to, we would be seeing Castlevanias by other teams, all of them probably doing a better job then Iga and his monkeys. Iga has every right to say "I will need a coupe of years to make a decent game". Hideo Kojima does that, doesn't he?
Title: Re: New Castlevania!!!???!!! (DS)
Post by: KXP on January 31, 2008, 04:51:21 AM
Reasons why all these new cv games are failing:

1. The enemies.  How is it every hero now has a gazillion attacks, yet the enemies are still the same old crap?  OMG a skeleton throwing bones, oooooooooooooooh!  DOS and POR were the worst offenders, where you'd come across badass looking enemies whose sole purpose is to die in a few hits.  Andras and the Death masks are great examples.  Awesome looking enemies, and they don't do jack.  For god sakes, Andras is a freaking new sprite pasted onto the sotn wargs, and he doesn't even move, he just sits there and occasionally tries to hit you.  WOW.  Hey Iga, here's an idea, how about updating all the enemies so they actually do stuff?  You know, like have the bats and skeletons and such actually TRY to dodge my attacks?  Maybe you know, give enemies more attacks and better ai?  It gets rather old seeing enemies do the old march/hop back and forth while I beat the hell out of them(by beat the hell out of I usually mean hit two times and watch them die).  How about giving them more hp and defense too while you're at it, so that way I'll actually feel like these creatures are powerful demonic beings from hell, and not weakass failed lab experiments created in Jimmy Neutron's funtime lab?  There's something seriously wrong when I see crap 5 times the size of a normal human getting one and two shotted.

Oh can you also fix the enemy placement?  You know, so it actually makes sense?  I mean, I'm not a demon expert or anything, but the enemy placement in some of these games is getting outright stupid.  Why the hell am I in a sewer looking area in POR and seeing a goddamned golem cut and pasted from rondo?  Are you kidding me here?  This giant thing with bright reddish brown colors is waiting inside some cramped room?  The poor thing looked so out of place it made no sense.  Could it have killed you to at least put it in a bigger copy pasted sewer room and recolored it so it didn't look so out of place?  Oh and yeah zombie dragons in sewers, wtf?  I know castlevania is some crazy magic demon castle from hell, but come on man.  What next, we'll fight karasuman underwater?  And I wanna know wtf you were smoking to have friggin jellyfish floating in midair at the town area.  It prolly wouldn't have seemed as dumb if not for the description claiming the damn thing was a demonic sea creature that lives in oceans.  Good god...  hey maybe in this new game you can place Drac at the castle entrance, so we can skip the rest of the stupid crap.

2. The Sprites/BGs.  Stop adding outlines to everything.  For god sakes.  It's not cute, and it doesn't enhance the games.  It looks stupid.  It's actually MORE work to add these stupid outlines to every damn thing.  Also if you're going to make areas large, how about making the diff rooms and such interesting, not square boxes with no enemies and the same bgs copy pasted over and over.  Seriously, you have gotta be real stupid to think people want to run thru the exact same rooms over and over.  I actually got lost in these games, and not for a good reason. 

Also, how about adding more interesting levels?  I want to go to HELL dammit.  Like some scary demonic world with all sorts of freaky stuff.  I want that reflected in the castle.  WTF was that bs garden in DOS?  The only "scary" thing in that place was omg, one of the plants in the bg has an eye!  How about a whole room of plants with eyes that move and watch you?  How about real freaky looking enemies, not harpies with a bird body renamed "Rycuda" floating around the garden like a turd in a toilet?  I want SCARY areas to travel through, not this crap.  The nice polished clean look is fine in some parts of the castle, but damn near most of the castle feels way too nice and clean.  I want to see pools of blood, and dead bodies, and demons eating bodies in the bgs, and enemies doing stuff.  Like demons torturing people as you enter the room and walk up on them.  WTF kind of demon soldier is gonna be hopping around like a goofball in a perfectly clean room waiting for someone to kill them?

3. Get rid of the leveling.  Or at least change it.  Instead of your base stats rising and such, how about you simply get new abilities as you level instead, with a set level cap that isn't 99?  How about making the gear and such balanced?  Not crap like "lol there's a sword that does absurd damage to all enemies and bosses and makes every other weapon useless!"  Having powerful characters is cool, but not when you can kill everything in a few hits.  That's stupid and lame. 

4. Make the game more interesting.  If there's gonna be items like fire swords and crap just laying out in the open for you to grab, how about traps and monster guarding them fiercely, so you have to think and work to get that item?  Makes a lot more sense than Dracula hiding uber weapons on little stone pedestals in unguarded rooms hoping some hero will grab it and kill him later.

5. Stop with these kiddie characters.  No I don't want to be a generic anime girl that's a ripoff of hermione from harry Potter and magically knows everything about the castle.  No I don't want to be an annoying emo whose approach to dealing with stuff is "OMG it must be a monster let me kill it waaaaaaaaaaaaah don't talk about my daaaaaaaaaaaaaaad!!!"  here's an idea, how about a character that isn't entirely good?  And by that I don't mean some copout character like Soma.  "OMG I am Dracula and have dark powers, I don't want them though despite the fact they save my ass all the time, oh god Alucard I don't wanna be baaaaaaaaaaaaaaaad!"  How about a main character that is somewhat bad, or even "evil"?  In fact here's one now, the main character of the game can be a demon that wants to claim Dracula's powers for himself or get revenge on some hero or something.  There's a lot that can be done with that, and would be far more interesting than yet another bad anime cliche hero who has awesome powers but hates having powers and cries about how horrible it is to have such powers.

tl;dr Thanks Iga for being too stupid to figure out how to make cv a good, challenging, and interesting action game.  Here's hoping you get fired after this next copy paste fest we know you're gonna churn out.  OMG, maybe Death can be a normal enemy, and you fight them in a sewer!
Title: Re: New Castlevania!!!???!!! (DS)
Post by: ChibiMaddiChan on January 31, 2008, 05:40:12 AM
*sigh* must every thread that gets created on this forum be turned into an IGA-bashing thread? Cut this shit out already.

Agreed.  Besides, killing off a few Belmonts (and/or families related to or that help said family) or showing that they're not friggin 'Gods' and that while they are yes, badass, are still quite human and have human failings, isn't a BAD thing.  Geez.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 31, 2008, 07:27:08 AM
In Reply To #360

I agree with most of your points. Iga might have reinvented the franchise with sotn, but now he's just beating it to the ground, afraid to change things for the better (and hell, actually doing the opposite and changing stuff for the wose) and stealing plot twists from games he retconned before.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Steve on January 31, 2008, 08:19:29 AM
I doubt Konami actually makes Iga do a Castlevania every year. If they wanted to, we would be seeing Castlevanias by other teams, all of them probably doing a better job then Iga and his monkeys. Iga has every right to say "I will need a coupe of years to make a decent game". Hideo Kojima does that, doesn't he?

Igarashi doesn't have nearly the sway that Kojima does within Konami.  His games are just barely keeping the series alive, so he certainly isn't a position to tell his bosses to wait another year before they can make some more money.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Algernon on January 31, 2008, 08:33:26 AM
My lord, lay off DS Castlevania already. They were great games.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 31, 2008, 08:42:29 AM
In Reply To #364
Quote
They were great games.
For me to poop on! ;)

j/k

Go read other posts and stop looking at everything through the fanboy glasses. You'll notice KXP has a lot of valid points, and few of those things were plaguing castlevania ever since sotn actually (with the exception of outlines, cotm started that then aos and onwards continued while outlining more and more with each game, and room copypasta (loi started that on a big scale)).
Title: Re: New Castlevania!!!???!!! (DS)
Post by: superDioplus on January 31, 2008, 09:10:43 AM
I'll back u up Serio, I really think CV should roll back to that classic darker and gothic feel. Though SOTN did great but its still a bit bright. In fact I'd like to see another CV4 style-like new CV game. With backgrounds and music that can give you creeps.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: le052383 on January 31, 2008, 09:27:25 AM
I am not suprised this thread morphed into an IGA bashing thread.

I predict that once this game comes out, ppl will bash IGA again for how crappy the new one is.
*sigh*

Maybe some ppl like bashing IGA and the games because it is fun in their eyes.  Also, I think some of you are living in nostalga, expecting that every castlevania game should play like the non Metrovania games with SNES graphics.

The thing is that Iga or Konami(the suits may have told Iga to try to market the game to japanese kids) probably wanted to get new blood(no pun intended) interested in CV with the use of anime and brighter colors. 

As for the brighter colors, I recall that was done because of Circle of the Moon and how hard it was to see on the original GBA.  So I guess that is why IGA is using bright colors for the portable games.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: ChibiMaddiChan on January 31, 2008, 09:46:36 AM
I am not suprised this thread morphed into an IGA bashing thread.

I predict that once this game comes out, ppl will bash IGA again for how crappy the new one is.
*sigh*

Yeah, it's like tradition now. XD
Title: Re: New Castlevania!!!???!!! (DS)
Post by: PFG9000 on January 31, 2008, 11:12:31 AM
In Reply To #360

I agree with just about all that.  But I think the simple enemy attacks and leveling system are part of the same problem:  your character never takes enough damage.  Play through Portrait of Ruin on the level-1 cap from scratch, no hanging onto your old equipment.  It completely changes the gameplay, because for the first half hour or so, one hit will kill you.  Eventually it just gets too ridiculously hard to be enjoyable IMO, but that's not my point.

Once the enemies actually present a real threat, their patterns become far more important...just like in CV1 and CV3.  Andras is actually kinda an annoying bitch, not a pushover like in the default game.  I'm not suggesting that this level of difficulty should be the default, but the default needs to have the main character far less powerful throughout the game.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 31, 2008, 11:23:45 AM
Quote
I am not suprised this thread morphed into an IGA bashing thread.

I predict that once this game comes out, ppl will bash IGA again for how crappy the new one is.
*sigh*
Get used to it. That's how this (and almost every online) community was, is and will be. Internet gave people the way to express themselves to a broader public so they do, voicing their displeasure at what that man does to the series.

Some are maybe hoping that the words will actually reach him and get him to get his stuff back together before he kills the series off completely.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Sonic_Reaper on January 31, 2008, 11:23:54 AM
I thought the very beginning of the Inverted Castle in SotN was a good difficulty.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Mr Cappucino on January 31, 2008, 12:16:31 PM
Quote
Obviously, Iga knows how to balance difficulty in a Castlevania with level gaining (as is evidenced by SotN in specific areas), he just doesn't seem to care.

He likes a game that everyone can complete and see the ending of to get their money's worth, according to his interview on Chronicles. Though in my opinion he takes this too far and a difficult game would be nice.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Dark Nemesis on January 31, 2008, 12:27:06 PM
Why for a change don't we stop bashing IGA and wait to see what he has for us next? Also i agree that a more hard,difficult or challenging game is what we need! ;)
Title: Re: New Castlevania!!!???!!! (DS)
Post by: impulse on January 31, 2008, 02:17:14 PM
Ok, guess I'l be the fish that swims against the current...
IMO, the games don't need to be hard to be enjoyable.
My favourite CV games are Bloodlines and SuperCastlevania IV. Neither is particuarly hard. It's the look and feel that makes and brakes the game on my part. But I agree that they (the collective force behind the games, not Iga in particular) should go back to the darker setting. I think CotM is probably my favourite Metroidvania, yes even above SotN, and I'd enjoy seeing something more reminiscant of that (it had a suitable difficualty too imo).

Title: Re: New Castlevania!!!???!!! (DS)
Post by: Sonic_Reaper on January 31, 2008, 02:32:39 PM
When we start talking about difficult in-depth I think we should give a description of what we mean by difficulty.  In theory, no Castlevania game is difficult because there isn't ever a situation where you absolutely must take damage.  It's all a matter of memorizing patterns and dodging accordingly.  It's not like your typical RPG where it's trade and receive.  A good player is guaranteed to never get hit.

Now, the chances of someone dodging every attack are slim.  It's possible, and the chances increase with play (as you learn enemy patterns), but on average you'll be taking hits here and there.  If you ramped the difficulty by having enemies deal more damage, this doesn't benefit new players.

Experienced players are more likely to play more carefully, but otherwise, the "difficulty" doesn't necessarily increase, you're simply taking more damage, and playing the game more cautiously to compensate.

On the other hand, if you change enemy AI patterns to be more aggressive or otherwise, the same idea applies.  This simply takes a different level of memorization and perhaps more nimble fingers.  But again, it's possible to dodge every attack.

When we talk about increasing difficulty in Castlevania, I think in actuality we're saying, "increase the chances and situations wherein a player will by statistics take damage".  I don't really know what to think of that.  Do modern Castlevania games really need this?  I guess that's what we're discussing.

I should also note there was another aspect to this in the pre-RPG Castlevanias; character control and stiffness.  This added another potential variable to the equation where the player may find themselves in a position where they'll take damage in some way.

My proposal is a combination of all of these to even out the difficulty;

*Change enemy AI patterns.  Make them more aggressive and possibly have enemies attack in random patterns that can't be memorized.

*If the player is taking too little damage, increase the damage dealt by enemies.  In some ways, the RPG elements are pointless and serve only to create imbalance in the difficulty formula.

*Either restrict player movement or increase enemy nimbleness (depending on the enemy).

*My own idea, depending on how much or how little damage the player is taking, the enemies may become more/less aggressive accordingly.  That would require some competent programmers.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Jorge D. Fuentes on January 31, 2008, 03:40:40 PM
*My own idea, depending on how much or how little damage the player is taking, the enemies may become more/less aggressive accordingly.  That would require some competent programmers.

That's the "Ranking" Principle.  It's similar to a system place in shmups like Gradius, where the more things you collect (thus, the more powerful you are/less likely to take a hit), the more enemies bombard you with bullets.

I think it could benefit CV to take a few lessons from Gradius with this principle... that way if a character is too armored up or whatever, they get pelted with more attacks.

I also liked how CotM placed new, more fearsome monsters (relatively speaking) as you progressed, in previously-visited areas, so that they were ramped up a bit in difficulty.

To be honest, though... I'd just like another DXC.  That game was just Win-Win for me.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: outofthegamer on January 31, 2008, 04:55:44 PM
...the more things you collect (thus, the more powerful you are/less likely to take a hit), the more enemies bombard you with bullets.

I think it could benefit CV to take a few lessons from Gradius with this principle... that way if a character is too armored up or whatever, they get pelted with more attacks.
Then what's the point of getting the power-ups?

I think all post-SotN CV games had dificulty settings; what are you guys complaining about? And PoR had level-max hard modes...what more could you possibly want? Dying from just being in the same room as an enemy?

*waiting for Serio to predictably bash PoR*
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on January 31, 2008, 05:22:45 PM
In Reply To #377
Quote
*waiting for Serio to predictably bash PoR*
How about I bash your head with mah club instead? :o ;) :P

j/k

Quote
what more could you possibly want? Dying from just being in the same room as an enemy?
Maybe a smarter ai? Dunno just a thought.

But then again, you're content with 200% - 500% more damage from enemies and 50% - 90% less damage from you being called as "hard" mode, while in reality it's easy mode with a cheap twist. :P
Title: Re: New Castlevania!!!???!!! (DS)
Post by: jaybee on January 31, 2008, 06:50:41 PM
In Reply To #2and whose timeline would this be?? if this was official?? another belmont???

Title: Re: New Castlevania!!!???!!! (DS)
Post by: Profbeanburrito on January 31, 2008, 07:13:55 PM
I would like more regular enemies to be like boss hard. Take awhile to kill them. Sort of like those golden knights out side the inverted clock room in SotN....those guys are hard.. we need more of that
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Thomas Belmont on January 31, 2008, 08:33:11 PM
*sigh* must every thread that gets created on this forum be turned into an IGA-bashing thread? Cut this shit out already.



Ummm, who else are we supposed to bitch about? He's the one who's in charge. The one who finalizes everything. He's the reason for the lack luster games and ridiculous story telling so, yeah, I'm going to bitch about him. ;)
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Azmodan on January 31, 2008, 08:43:37 PM
Compared to KCEN and KCEK's awesome storytelling. Like how LoD contradicts CV64 and SotN(The prologue says it has been 100 years...but it was only a few prior that Death revived Drac using Cornell's powers...), CotM kind of just hanging around while completely ignoring SotN and the Belmonts in general, and oh-so-awesome Legends taking a dump on CVIII. Half-Vampire Belmonts and Alucard randomly showing up, hoo boy. Not to mention Bloodlines sort of throwing Bram Stoker's Dracula into the mix. Not that PoR didn't do any better.

Yeah, those were the good ol' days of good storytelling. Not to mention the timeless gems like Haunted Castle and Castlevania Adventure.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: PFG9000 on January 31, 2008, 09:22:07 PM
To be honest, though... I'd just like another DXC.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Gunlord on January 31, 2008, 09:41:38 PM
CV Adventure wasn't too bad. Not so different from any other old-skool CV game in terms of plot.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Azmodan on January 31, 2008, 09:48:41 PM
Well Gunlord, I was thinking more of the poor gameplay, such as Christopher's terrible pace, the bizzare idea of having your whip downgraded with every hit, and the fact it's over before you know it. Four levels? In terms of plot, yeah, it's no more different than CV1, true. :3

In fact, I imagine it was unique in being the first to have you go through the countryside before reaching Dracula's Castle, excluding Simon's Quest.

Heh, I think CV: Adventure even left it a little ambiguous at first as to just who are playing. I remember seeing that advert saying it was Simon yet again trudging up to Dracula's Castle.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Dark Nemesis on February 01, 2008, 12:27:42 AM
In Reply To #385

Also at Castlevania adventure if you were able to finish it 5 or 6 times, i don't remember well, you were 1 hit from every enemy and you were dead! Even with one hit to die, i was able to finish it and i think that was agood idea for a new Castlevania. If you are able to finish it at this difficulty, you will get something special for extra! ;)
Title: Re: New Castlevania!!!???!!! (DS)
Post by: The Silverlord on February 01, 2008, 05:00:56 AM
I think it can also be said that having a castle so large can detract from the impact enemies have.  Not only are they are so frequently encountered that their attacks soon become redundant, but IGA and his team have designed/re-used the enemies largely for a cut-and-paste exercise.  As such, they fit into any segment or area of the castle design as an adequate means of
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Algernon on February 01, 2008, 07:18:12 AM
I'm going to go off on a short rant here. I haven't actually played Symphony of the Night as I lack a PSOne, so it's not my fanboyism sustained from playing other games that's leading me to defend DS Castlevania, but it's DS Castlevania that's leading me to assume that the others are so great, because I enjoyed them so much.

It seems, anyway, that DS Castlevania is getting bashed only by the core fanbase not because it sucked as a game, but because it strayed from the traditional style and not in a way the fanbase is prepared to applaud. I'm gonna go ahead and admit that the storyline in both games was horrible, particularly in Portrait of Ruin. But storyline, generally, has never been the driving factor of Castlevania games in the first place. And there are so many great games out there without a story to speak of. Mario and Metroid come to mind. I'm willing to forgive the game for a lackluster story as long as the rest of the game is a ton of fun.

In my opinion, Portrait of Ruin has the best areas of any Castlevania game I've born witness too (admittedly a limited amount, but I've played some of the older ones on emulators). Each area was remarkably different from one another- the Sandy Grave looked nothing like the Nation of Fools. As opposed to DoS, in which pretty much all of the areas looked basically the same, excepting maybe the Subterranean Hell. If DoS can serve as an example for other Castlevania games, then PoR had some of the best area variety of any Castlevania game. If it can't, it's still up there.

Enemy design was fine, I don't see why people are complaining. The boss fights especially were awesome. The Beheaded Knight was one of the coolest boss fights I've ever seen.

My point is, here, that Dos and PoR are both great games in their own right, the only complaints that can be made about them is that they've strayed from the style everybody here is so used to. That doesn't make them bad, it just makes them different.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: PFG9000 on February 01, 2008, 09:11:17 AM
In Reply To #388

If you think PoR is a great game with great level variety, you'll be pleasantly surprised by, um, just about every other game in the series.  Seriously, there are two nearly identical Egypt levels, two forest levels, two Circus levels, and two Town levels.  How is that variety?

And I realize you weren't talking about level design, but PoR was just a jumble of random hallways with no rhyme or reason for anything being where it was, except maybe the windmill tower in the Clocktower area. 
Title: Re: New Castlevania!!!???!!! (DS)
Post by: The Silverlord on February 01, 2008, 09:21:49 AM
It seems, anyway, that DS Castlevania is getting bashed ... because it strayed from the traditional style and not in a way the fanbase is prepared to applaud.

Here's another reason: Castlevania: Symphony of the Night was released in 1997, and now at least 10 years later, we're still playing Castleroids which, depending on your feelings, haven't progressed significantly.

There's an element of complacency involved, whereby the game code appears to be largely intact and IGA and the team simply add a few new enemies, Michiru compose some new tunes, and the graphics are retiled. I do respect there may be budget constraits and pressure from Konami, however . . .


... the only complaints that can be made about them is that they've strayed from the style everybody here is so used to.

They haven't really strayed for a good few years now mate, and although IGA is aware change is needed, it didn't really show in PoR.  Hopefully, this time . . .
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on February 01, 2008, 09:37:06 AM
Quote
I haven't actually played Symphony of the Night as I lack a PSOne
I don't have a ps1 either. But I played sotn to death. Emulate it dammit. Epsxe, psxeven, pSX. Choose your emulator. :P
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Algernon on February 01, 2008, 09:52:32 AM
Quote
If you think PoR is a great game with great level variety, you'll be pleasantly surprised by, um, just about every other game in the series.  Seriously, there are two nearly identical Egypt levels, two forest levels, two Circus levels, and two Town levels.  How is that variety?

And I realize you weren't talking about level design, but PoR was just a jumble of random hallways with no rhyme or reason for anything being where it was, except maybe the windmill tower in the Clocktower area.

Eh, I don't really count the extra levels at the end, since they're basically just excuses to lengthen the game- but good point, they're pretty much identical. But my point was, with the addition of paintings in general, it gave them much more room for creativity- The City of Haze looked and behaved significantly different from the Forest of Doom. More variety from level to level, unless you count the clones at the end of the game, which is a legitimate complaint.

Quote
Here's another reason: Castlevania: Symphony of the Night was released in 1997, and now at least 10 years later, we're still playing Castleroids which, depending on your feelings, haven't progressed significantly.
Maybe not, at least on the DS, but the DS isn't exactly leaps and bounds beyond an SNES either; I'm not sure what you were expecting.

Quote
They haven't really strayed for a good few years now mate, and although IGA is aware change is needed, it didn't really show in PoR.  Hopefully, this time . . .
I'm referring to pixel art style, in particular.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Steve on February 01, 2008, 01:33:12 PM
The DS's visual capabilities are comparable to the PlayStation's.  It's certainly well beyond the SNES's limitations.  The problem is that its abilities aren't being properly utilized.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Dark Nemesis on February 01, 2008, 01:47:25 PM
The DS's visual capabilities are comparable to the PlayStation's.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: crisis on February 01, 2008, 01:50:51 PM
Quote from: Steve
The problem is that its abilities aren't being properly utilized.
That seems to be the case with a lot of Nintendo's products..  ::)
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Marty Belmont on February 01, 2008, 03:25:21 PM
In Reply To #389


the genres they used for the paintings were good enough that I didn't mind seeing them twice, and 13th Street is one of my most favorite video game stages of all time.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Alexc2808 on February 02, 2008, 08:22:33 AM
One of my favorite parts of PoR is that the bosses you fight before Dracula are the Mummy, Frankenstein, and The Wolfman.  FINALLY getting a little back to it's Uni. Monster roots.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Profbeanburrito on February 02, 2008, 09:06:00 AM
One of my favorite parts of PoR is that the bosses you fight before Dracula are the Mummy, Frankenstein, and The Wolfman.  FINALLY getting a little back to it's Uni. Monster roots.

Yeah I agree and I personally think that Medusa in that is probably the coolest version, in looks and in the fight itself, in any game
Title: Re: New Castlevania!!!???!!! (DS)
Post by: SomaCruz on February 02, 2008, 10:06:06 PM
In Reply To #308

Wait wait wait! Soma Cruz Isn't even in it, but i give this game a chance :P we must remember this is CASTLEVANIA, the creators must have some plan behind all this! and it might even be one of the greatest castlevania ever! all i wanna tell you is : give the game a chance! it might reveal to be awsome! great soundtracks and story and even gameplay! we Never know !  :o
Title: Re: New Castlevania!!!???!!! (DS)
Post by: James Belmont on February 03, 2008, 06:57:06 AM
One of my favorite parts of PoR is that the bosses you fight before Dracula are the Mummy, Frankenstein, and The Wolfman.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on February 03, 2008, 07:35:32 AM
Wolf man wasn't a part of classic castlevania bosses. It wasn't until Rondo that he really became a returning boss, up to the point of sprite reuse (not even a boss actually, he was downgraded to a normal enemy in aos). :o

Now giant bat, that's a different story. Sotn had all 4 classic monsters + Death in inverted castle, and all of them held Drac's relics needed to confront the man himself.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Munchy on February 04, 2008, 04:48:44 PM
To be honest, though... I'd just like another DXC.  That game was just Win-Win for me.

So agreed. Dracula Densetsu Chronicles plz.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Alexc2808 on February 04, 2008, 06:58:47 PM
In Reply To #401
I said Universal Monsters...  Castlevania was made with them in mind.  Konami has always cashed in on movies...
Cv 1 cover = Conan The Barbarian
Metal Gear cover = Mad max, then terminator
Contra = Alien
Title: Re: New Castlevania!!!???!!! (DS)
Post by: DragonSlayr81 on February 04, 2008, 07:19:04 PM
I always wondered why there was that sorta filmstrip look in the Start Screen. I always thought it was because of the whole "movie monster" thing.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Thaddeus on February 05, 2008, 01:02:26 AM
I always thought the Contra box art took some inspiration from Predator and Rambo, as well as Aliens.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Alexc2808 on February 05, 2008, 09:35:05 AM
In Reply To #405
I'm sure it did.  All there early big konami games had cover art made to look like popular characters from action movies.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Thaddeus on February 05, 2008, 09:53:41 AM
Yep:
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.socrucial.com%2Fimg%2Fcontra.jpg&hash=69c3f8ddfab70faed8a9b6b27d329d32)
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Thaddeus on February 05, 2008, 09:59:08 AM
Found this, too:
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fvampiria.meeka.net%2Fimages%2Fsly.jpg&hash=ab9c205bc4e269a759366caedba203d7)
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Kale on February 05, 2008, 10:05:21 AM
MY GOD! Sylvester Stalone and Arnod Shwartzinegar (spelling?) is CONTRA!
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Alexc2808 on February 05, 2008, 11:22:36 AM
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fthor.mirtna.org%2Foddities%2Flookalikes%2Fpics%2Fsolid_snake_metal_gear_-_kyle_reese_terminator.jpg&hash=e79dfa24a3bda59317be551e54c4b3e0)

Title: Re: New Castlevania!!!???!!! (DS)
Post by: Thaddeus on February 05, 2008, 12:19:10 PM
In Reply To #410

Haha, nice!
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Thaddeus on February 05, 2008, 12:22:36 PM
Here's another:

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.sundowning.info%2Fimages%2Fdundee_vs_crocodile_dundee.jpg&hash=e4532e8f5b37cdbdff7321601193dcd3)
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Alexc2808 on February 05, 2008, 03:20:19 PM
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv181%2FJerkofwonder%2Flal.jpg&hash=62e70c7c8bb256e4535423d271ed9908)
Title: Re: New Castlevania!!!???!!! (DS)
Post by: outofthegamer on February 05, 2008, 05:06:32 PM
In Reply To #413

Why is Conan going off to kill the Joker???

Title: Re: New Castlevania!!!???!!! (DS)
Post by: Azmodan on February 05, 2008, 08:32:43 PM
Arnold sure got around a lot back in the day.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Another Lone-wolf on February 06, 2008, 07:23:08 AM
I know a little Japanese "奪" means SEIZE,and "おれた" means BROKEN,"刻印" means COUNTERMARK,put them together...
I really don't know what the hell is that...
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Steve on February 06, 2008, 07:32:25 AM
I know a little Japanese

Apparently not!
Title: Re: New Castlevania!!!???!!! (DS)
Post by: crisis on February 06, 2008, 02:46:59 PM
Wow, you guys really killed this thread.

Here's my contribution:

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv119%2Fc0mbat%2Fb.jpg&hash=a24be933abfac2eaa368a82d52139105)
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on February 06, 2008, 03:09:48 PM
THIS THREAD HAS BEEN DOOMED EVER SINCE IT LOST THE ABILITY TO LO-

Also
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fserio.piiym-net.com%2Fimage%2Fdracjok.jpg&hash=be5f04bc1363dd58d3ae0356ee29c920)

Couldn't find a pose that would fit this, but the design's almost the same. Just joker with false fangs. :o
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Another Lone-wolf on February 06, 2008, 05:33:53 PM
Apparently not!
Sorry,my Japanese is rather poor~
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Another Lone-wolf on February 06, 2008, 06:04:48 PM
From the bottom mid pic I could learn the heroine's name is Shynoa(approximately),and a ceremonial would be given.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on February 06, 2008, 06:14:09 PM
Yeah, it's been said several times already. Her name is Chanoix, or how it's pronounced in french "Shanoa".
Title: Re: New Castlevania!!!???!!! (DS)
Post by: outofthegamer on February 08, 2008, 03:41:33 PM

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi171.photobucket.com%2Falbums%2Fu303%2FZXVent%2Fncv.jpg&hash=8576fd13302d314d55b55789bd3f81a7)

TRANSLATIONS

Akumajo Dracula: Ubawareta Kokuin

Castlevania: The Stolen Seal

Woman name: Shanoa or if you want a more reasonable name, Chanoix (french)

Dialogue: I was just going to go through the ritual to make my body adapt to "dominus".
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Another Lone-wolf on February 08, 2008, 05:26:54 PM
In Reply To #423

凄い...
Title: Re: New Castlevania!!!???!!! (DS)
Post by: PFG9000 on February 08, 2008, 09:17:45 PM
In Reply To #423

That would indicate that this happens around the time of DoS, probably afterward, and involves the villain stealing one of the magic seals to make him/herself somehow capable of Soma's power of dominance.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Steve on February 08, 2008, 10:06:07 PM
"Kokuin" doesn't mean seal in the sense of sealing something away.  It just means a crest or insignia.

And Magic Seals were just conceived as a gameplay gimmick for Dawn.  I doubt they would ever be made the focus of any game's plot.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Gunlord on February 09, 2008, 04:07:50 AM
In Reply To #425

Maybe it happens before DoS? Chanoix is Soma's ancestor/previous reincarnation...u_u
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on February 09, 2008, 07:02:29 AM
She would have to be born on 1999 and die on 2018 then. Otherwise it'd retcon Soma's existence and the 1999 event.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: outofthegamer on February 09, 2008, 12:13:10 PM
What is
凄い...
?
Title: Re: New Castlevania!!!???!!! (DS)
Post by: angevil on February 09, 2008, 01:27:11 PM
欲しい詳細情報

This could get pretty fun, huh? ;)
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Another Lone-wolf on February 09, 2008, 07:04:04 PM
In Reply To #429

It means your Japanese is outstanding,but now I'm taking back these words...
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Another Lone-wolf on February 09, 2008, 07:07:49 PM
In Reply To #430

What detail information can you offer?
Title: Re: New Castlevania!!!???!!! (DS)
Post by: PFG9000 on February 09, 2008, 09:10:37 PM
She would have to be born on 1999 and die on 2018 then. Otherwise it'd retcon Soma's existence and the 1999 event.
Dario and Dmitri were born in 1999 at the moment of Drac's destruction, and apparently that's enough to be a candidate.  Well, that along with the magic abilities they received, but who's to say there weren't others who were born then and got magic powers too?

But yes, DoS did introduce a big plot whole in that Soma was the one to truly inherit Drac's spirit, yet he wasn't born until long after Drac's destruction...so where was Drac's spirit that whole time in between?  Bill Gates?
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Steve on February 10, 2008, 12:17:41 AM
It's not a plot hole.  No one ever said reincarnations have to occur immediately after the previous incarnation dies.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on February 10, 2008, 02:59:50 AM
In Reply To #433
Quote
Dario and Dmitri were born in 1999 at the moment of Drac's destruction, and apparently that's enough to be a candidate.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: PFG9000 on February 10, 2008, 09:16:50 AM
It's not a plot hole.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on February 10, 2008, 09:46:08 AM
I thought it was more of 'when dracula died for good, along with the castle most of his dark powers were sealed inside the eclipse in a form of chaos.'

The remaining powers spread across the world in the moment Drac died and the newborns got some of those. And once the castle resurfaced in 2035 their powers activated fully, like Graham's.

I seem to remember Dario's powers weren't anywhere close to what he had in dos before he actually met with Celia and Dmitri after the 2035 event. Dunno where did I read that though, perhaps some character bio.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Danial on February 10, 2008, 10:11:38 AM
The Dark Lord is a position.  Anyone with enough power or ability can become the Dark Lord.  When Dracula died, I'm assuming all the power he had collected over the years as Dark Lord was dispersed and people like Graham, Dario, and Dmitri inherited it at birth or their souls just had those natural abilities, similar to how Hector and Isaac had the natural ability to Devil Forge.

Soma on the other hand is just the reincarnation of Dracula's soul, which seems to have the natural power of Dominance.  He is probably the best candidate to retake the Dark Lord mantle, which Celia seemed to know, but she had to have a back up just in case Soma didn't assume the mantle.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on February 10, 2008, 10:53:11 AM
Quote
similar to how Hector and Isaac had the natural ability to Devil Forge.
Was that ever said somewhere? In the official cod comic it's shown that Drac teaches them how to use that power.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Danial on February 10, 2008, 11:49:28 AM
I'll look to be sure, but I think they were born with the ability and Dracula just helped them refine it.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Azmodan on February 10, 2008, 11:50:16 AM
I dunno Serio, it looked like in the beginning Hector was being tormented by the devils he'd summon, and then he met Issac who took him to Dracula's Castle.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: piscesdreams on February 14, 2008, 11:12:50 AM
i hope it isn't real
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on February 14, 2008, 11:22:28 AM
Hector and Isaac learned the Devil Forge power. That's why in the beginning of Curse of darkness Hector wasn't strong enough to kill Isaac. He had to relearn his powers, which explains why he gets new Devils after becoming more powerful and is  finally able to beat Isaac .
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Danial on February 15, 2008, 10:16:01 AM
Hector had to regain his power because he relinquished it, like Alucard.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on February 15, 2008, 12:48:10 PM
Hector had to regain his power because he relinquished it, like Alucard.

Correct.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Stalker on February 16, 2008, 08:07:02 AM
Those "newCV DS" pics looks fake. atleast some of them.
Were does they come from?
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Azmodan on February 16, 2008, 02:29:15 PM
In Reply To #446

Some guy from Gamefaqs.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Stalker on February 16, 2008, 02:36:43 PM
In reply to #447

I found them here not so long ago:
http://kotaku.com/346759/rumored-new-castlevania-ds-screens-indicate-wii-connectivity
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Abster on February 16, 2008, 10:57:31 PM
These are in fact, real screenshots.  Hopefully something will boil up regarding this in the GDC next week.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Azmodan on February 16, 2008, 11:23:23 PM
In Reply To #449

Where'd you hear that?
Title: Re: New Castlevania!!!???!!! (DS)
Post by: erimocard on February 17, 2008, 05:50:14 AM
I still think it's a fake. Kinda everything about it seems... wrong. As said before, Chanoix looks like some Charlotte-edits (btw they could be related to each other, because they both have french names and look similar), the overall quality is very bad and... I mean, just look at this... giant enemy crab there. Wtf? And... why should they make a Charlotte-relative the main char of the next game?
This better be a joke.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Dark Nemesis on February 17, 2008, 07:54:25 AM
What is wrong with a giant crub as a boss? I personally find it very cool and the same goes for Chanoix being the main character, because i think it's really nice for a change to have a female leading character!
Title: Re: New Castlevania!!!???!!! (DS)
Post by: erimocard on February 17, 2008, 08:50:59 AM
In Reply To #452

I just had to think of sony's E3 press conference.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Profbeanburrito on February 17, 2008, 09:26:29 AM
Ya know, these screens don't bother me that much, whether they're fake or not, but I'm actually hoping they're real, just to see how many people bitch and complain once again about graphics in a game, and not about how fun the game actually is

Title: Re: New Castlevania!!!???!!! (DS)
Post by: erimocard on February 17, 2008, 10:07:37 AM
In Reply To #454

Those people actually really annoy me. I had, and have lots of fun with the DS Castlevanias. Also I really enjoy the graphics. The sprites are better than ever. Especially the way they are animated. For example just look at how Charlottes hair tangles in the air. I love that.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: shelverton. on February 17, 2008, 10:09:01 AM
why should they make a Charlotte-relative the main char of the next game?

No one says she's a relative except you.

I think the screens are real, albeit early/unfinished ones. I may be wrong, but hopefully we'll know in a few weeks. Konami will release screens as soon as they're ready to do so. I doubt it was their intention for anyone to see these, cause like someone already said in this thread; It's not uncommon for game developers to recycle sprites and backgrounds while they're working on a game, and then add the real deal for the final build.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Killerwhip on February 17, 2008, 11:33:34 AM
Ya know, these screens don't bother me that much, whether they're fake or not, but I'm actually hoping they're real, just to see how many people bitch and complain once again about graphics in a game, and not about how fun the game actually is



I agree.  Information and screens have hardly been released, and it's already getting negative responses.

And what in the hell does a giant crab have to do with a game's value?
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on February 17, 2008, 11:34:30 AM
I like the screen shots.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: le052383 on February 17, 2008, 04:09:52 PM
In Reply To #458

Ppl bitch because it is new and it isn't in the same vein as the games 10-20 years ago.  I see the same shit going on in toy collecting where ppl will bash a toy, regardless of how more detailed the sculpt is simply because it isn't carbon copy of a toy they owned decades ago.

Regardless of gameplay, I think some ppl will be happy if the graphics went back to the nes/snes days
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Azmodan on February 17, 2008, 06:12:00 PM
It's the fact that those screenshots consist almost entirely of PoR backgrounds what irks people.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: kobesteak on February 17, 2008, 07:27:01 PM
i may be late (i only read up to page 10) but Mina's last name Hakabura i think, is a Japanese version of the european last name harker, so they are european.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: kobesteak on February 17, 2008, 07:32:26 PM
mina was based off of Jonathon harkers finance, jonathon is the main character of dracula

http://en.wikipedia.org/wiki/Mina_Harker
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Profbeanburrito on February 17, 2008, 07:43:04 PM
In Reply To #460

I see where you're coming from, but does that seriously take away from the joy of the game?? I could understand if it were exactly the same level, and yeah I think it is kind of lazy and I'm an avid believer in art and beauty in video games, so yes I do see what you're saying.

I'm also surprised with how much bitching goes into reusing sprites and backgrounds, and specifically the bitching of the second set of paintings in PoR, I've never once seen anyone complain about the reverse castle in Symphony. Now, I'm not saying I don't like it, but I'm also not one to complain about my favorite video game series, especially the   second portraits in PoR, so really, can somebody here explain to me how the portraits are lazy work, and the reverse castle isn't?

And remember, I'm just asking for opinions here, I'm just curious. I don't want to start a blood bath, so lets stay calm on this. Thank you
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on February 17, 2008, 07:46:22 PM
mina was based off of Jonathon harkers finance, jonathon is the main character of dracula

http://en.wikipedia.org/wiki/Mina_Harker

we know this, but thanks for posting it.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: kobesteak on February 17, 2008, 07:50:21 PM
sorry but allot of people early were questioning the possibility of Mina's relatives being in Europe
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on February 17, 2008, 07:51:05 PM
sorry but allot of people early were questioning the possibility of Mina's relatives being in Europe

I like to think she does.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Killerwhip on February 17, 2008, 08:48:54 PM
In Reply To #460



I'm also surprised with how much bitching goes into reusing sprites and backgrounds, and specifically the bitching of the second set of paintings in PoR, I've never once seen anyone complain about the reverse castle in Symphony. Now, I'm not saying I don't like it, but I'm also not one to complain about my favorite video game series, especially the
Title: Re: New Castlevania!!!???!!! (DS)
Post by: DragonSlayr81 on February 17, 2008, 10:07:43 PM
I think the figure thing is because a lot of figure heads get nostalgic over their 1983 He-Man figures and their 70s SW figures. Though over the years, figure craft has gone up, only a few companies can actually do it well. For instance, the Toy Biz Marvel figures were pretty bad, as are most Marvel figures. I heard Kotobukiya struck a deal with Marvel and will be creating figures for them in the upcoming years. THEY can make good figures!!!

For CV, I think people are getting tired of the style. I, personally, don't mind the castletroid look, but from the screens(whether they are fake or not), I can say I don't like the artstyle. Also, the crab monster looks stupid. Maybe it's because it looks TOO pixelated. Literally, it looks like it's made up of a bunch of squares. I'd prefer something less pixelated, more tight in design.

Title: Re: New Castlevania!!!???!!! (DS)
Post by: crisis on February 17, 2008, 10:49:18 PM
In Reply to profbeanburrito,

The reverse portraits in por were "lazy" because they're basically the same as their counterparts, only with minor tweaks. They could've designed them to have more unique rooms, hallways, obstacles, enemies we've never seen before, etc. To do this isn't impossible.. it's just the designers didn't think it through enough.

sotn's reverse castle wasn't considered lazy at the time because it has never been done before. It's easier to say it's lazy design now that we're looking back. The developers seem to think that we the fans enjoy the reusing of the same concepts & ideas, and while that's not necessarily a bad thing, it's just being abused.

This new game is being handled by por's team, so there's a lot of worry that this game will suffer the same rehashing we've been experiencing for quite some time now.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: PFG9000 on February 17, 2008, 11:28:31 PM
I think a big difference between the reverse castle and the dark paintings is that there was a reason for the castle.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Killerwhip on February 17, 2008, 11:35:32 PM
In Reply To #470

So repeated backgrounds and duplicates are only okay if the storyline says so?
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on February 18, 2008, 12:15:03 AM
Quote
Mina's last name Hakabura
Hakuba.

Code: [Select]
mina was based off of Jonathon harkers finance, jonathon is the main character of dracula

http://en.wikipedia.org/wiki/Mina_Harker
Jonathan Harker. Not jonathon. There's no such name. :o

Quote
I'm also surprised with how much bitching goes into reusing sprites and backgrounds, and specifically the bitching of the second set of paintings in PoR, I've never once seen anyone complain about the reverse castle in Symphony. Now, I'm not saying I don't like it, but I'm also not one to complain about my favorite video game series, especially the   second portraits in PoR, so really, can somebody here explain to me how the portraits are lazy work, and the reverse castle isn't?
You missed that then. It had its own share of bitching too. But hey, the reverse castle still had something hod's second castle or pork's evil portraits didn't.

The mood. Sotn's reverse areas were all moody, and had the incredible "final toccata" playing in the background, emphasizing the "now you're all alone, on your own" feel. Hod's and pork's are more cheap. Both are too bright and happy, and don't invoke any mood at all.

Not to say sotn's was a good excuse, even Iga himself said the inverted castle was a last minute copout since they ran out of time and the game was still too short.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Steve on February 18, 2008, 01:19:04 AM
Also, turning a map layout upside-down often drastically changes how you traverse it, allowing for many new gameplay situations.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: The Silverlord on February 18, 2008, 03:42:49 AM
Crisis hit the nail on the head: the reverse castle had never really been done before.  Things taken for granted now in the DS instalments were new back in Symphony of the Night, and that's the rub: it's been almost 10 years, but not a lot has really changed.  Perhaps it
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Steve on February 18, 2008, 05:54:43 AM
Symphony was more than just new; it was legitimately excellent.  Even if you assume that Symphony and Portrait were released in the same year, Symphony would still be a wildly superior game.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Mikepjr on February 18, 2008, 09:03:40 AM
I think it's real.

And you can not expect much from the DS as far as graphics, it's not the PSP.

Personaly i think they need to make a CV game on the Wii, it would not have to be 3D at all just use the WiiMote in some special way.

I think it is real because of the title screen.
As for the girl face, that may not be the main characters face but someone she is talking to.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Steve on February 18, 2008, 10:26:20 AM
And you can not expect much from the DS as far as graphics, it's not the PSP.

The DS's technical capabilities are comparable to those of the PlayStation.  There's nothing keeping a beautiful 2D game from being made for it.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Mikepjr on February 18, 2008, 10:37:36 AM
Yes, but there is still a limit to the resolution in comparison, i mean look at SOTN on the PSPs CVDXC, they had to make a border for it like they did the Xbox version.
And the PSP has a little more under the hood then that of the PS1.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: erimocard on February 18, 2008, 10:41:13 AM
So a CV can only be good if it's hi-res?
Title: Re: New Castlevania!!!???!!! (DS)
Post by: jimmay17 on February 18, 2008, 10:49:52 AM
The DS's technical capabilities are comparable to those of the PlayStation.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on February 18, 2008, 11:01:39 AM
You don't need super powerful cpu for 2d graphics though. A sotn like game would be perfectly possible since it's mostly a 2d game.

It's just that the artists they chose for the ds titles that suck. It's like comparing Picasso to some bum off the streets who lives by drawing mediocre portraits of passerbys hoping he can get enough money to buy food.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: jimmay17 on February 18, 2008, 11:25:45 AM
You don't need super powerful cpu for 2d graphics though. A sotn like game would be perfectly possible since it's mostly a 2d game.

It's just that the artists they chose for the ds titles that suck. It's like comparing Picasso to some bum off the streets who lives by drawing mediocre portraits of passerbys hoping he can get enough money to buy food.

I agree conditionally. I think both DS games could have looked a lot better if they'd spent more time hand-drawing the backgrounds instead of what looks like it was a lot of copy/pasting, but I also insist the DS will never be able to deliver the same experience as Symphony. Even if they really hunker down on sprite and background design, I seriously doubt they'll ever be able to implement animations like we saw in SoTN. Compare, just for example, the enemy deaths: I loved them in Symphony, but the DS games are really unimpressive. CD technology just allowed for so much more to be going on, and for it all to look so much smoother.
Another huge defecit the DS simply can't overcome is sound. As much as I liked the score for PoR (which I liked a lot better than DoS) it's nowhere near as crisp, as evocative, and moody as Symphony's. Try as hard as they may, chip-based music always sounds way too synthetic. Of course, the tinny DS speakers don't do it any favors, but that's just one more reason I wish the series would move on to another platform for good.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Genya Arikado on February 18, 2008, 11:37:11 AM
The DS is better because of the game library, the touch screen and mic.  It just makes games more real.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: jimmay17 on February 18, 2008, 11:44:53 AM
The DS is better because of the game library, the touch screen and mic.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Profbeanburrito on February 18, 2008, 12:02:45 PM
I don't know, Maybe it's just me but it seems like all anyone cares about are graphics anymore.. Graphics don't make the game. Sure it's nice to look at and I do love good graphics, who doesn't? But all my favorite games are mostly 8 and 16 bit games, my number 1 game being Castlevania III: Dracula's Curse, and those graphics aren't amazing, good for it's time though.

It just seems to me that nobody will focus on a fun game if the graphics suck, It kind of bothers me I guess.

But, to each their own, right?
Title: Re: New Castlevania!!!???!!! (DS)
Post by: jimmay17 on February 18, 2008, 12:31:28 PM
In Reply To #485

True. Some people do focus on graphics too much, but we're not really asking for next-gen, photo-realistic graphics here. A lot of us just wish they could match the graphics of Symphony, which is what? Ten years old now.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on February 18, 2008, 12:35:08 PM
Quote
Compare, just for example, the enemy deaths: I loved them in Symphony, but the DS games are really unimpressive. CD technology just allowed for so much more to be going on, and for it all to look so much smoother.
Er, what? You don't know what are you talking about. CD has nothing to do with enemy animations, programming does. It's just that the DS titles' programmers weren't as skilled or imaginative. The ds could easily have equally impressive deaths as sotn did. I mean, look at dos's zombie death for example.

The only thing CD technology introduced was more space for cd quality music and videos and big loading times.

Sotn without music, videos and cutscene talk is only 46 mb. It's less than a standard DS cartridge (64 mb), so sotn itself would fit perfectly fine. As for the rest, the actimagine technology would fit the videos within 5 mb range and the music could be done with mp3 like format, so even if it didn't fit on a 64 mb cartridge, it would on a slightly more expensive 128 mb one.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: jimmay17 on February 18, 2008, 12:48:21 PM
In Reply To #487

I was referring to the fire effects in enemy explosions. Compare the ones in SoTN to PoR and DoS and tell me they purposely made them look that cheesy. The worst example I can think of is the manticore fire death in DoS. The fire--a bunch of opaque, unshaded, little identical orange flames--looks atrocious. CDs can do effects cartridges can't (or won't without a lot of extra effort).
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Steve on February 18, 2008, 01:03:47 PM
I hear this a lot, but I've yet to see a single game prove it.

Someone hasn't played Contra 4.


Quote
On the other hand, games that show how inferior the DS is to the PSone CD technology aren't hard to find. Compare Legend of Mana on the PSone to Children of Mana on the DS.

Children of Mana's budget was probably a small fraction of Legend of Mana's.  Like Dawn and Portrait, it was held back by a lack of ambition and artistry, not so much technology.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: bobby digital on February 18, 2008, 01:28:18 PM
In Reply To #488
I'm sorry, but you keep going on and on and on about all the great things CDs do..please shut up.

Do you know what hardware is?  CDs hold data.  That's it.  Hardware makes the special effects, not the CD.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on February 18, 2008, 01:29:20 PM
Quote
CDs can do effects cartridges can't (or won't without a lot of extra effort).
...

Dammit, no. Cds can't do that shit. Cd is a storage device, not a display one.

This is another coding item. Ps1 has hardware additive/substractive blending support, ds doesn't. It still uses it sparingly (with software implementation of it), but mostly doesn't. Why, who the hell knows.

Maybe iga's one of those "old-fags" who can't stand a bit more realistic looking flames and need it to look all cartoony, opaque and with no contrast.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: jimmay17 on February 18, 2008, 01:41:56 PM
Oh internet bitchery.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on February 18, 2008, 02:07:01 PM
The cartridges can now hold up to 4 gb of data or so btw. That's almost as much as a dvd.

Well at least my m3 device for ds can.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: jimmay17 on February 18, 2008, 02:19:04 PM
In Reply To #493

Really? Let's hope they use it to its maximum potential for the next game. I don't hate the DS on principle, I've just been really disappointed by it. Contra 4 does look really good, though. I might have to pick it up when I get some money. Speaking of Contra 4, I wonder if that kind of full use of both screens would work for the next Castlevania; just a thought.

Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on February 18, 2008, 03:27:56 PM
Contra 4 uses only 32 mb cart btw. To compare, both cv titles use a 64 mb one.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Steve on February 18, 2008, 03:43:05 PM
Contra 4 uses only 32 mb cart btw. To compare, both cv titles use a 64 mb one.

Yet Contra 4 looks twice as good.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Mikepjr on February 18, 2008, 03:48:30 PM
Well... lets look at those screens closly..
... to me it looks like a early build.. and if you look behind the message box you will see that the main character is talking with someone.. their are 2 people there.. i still think the portrait of the girl is not the main character.

AS for what i was saying about the graphics.. the DS can not even display as many colors as the PSP.. or.. thats how it seems.. and so far the DS has only had a few good games.. that stylus thing really alianates people like me who just want to use buttons.. which is why im tempted to ditch my DS for a PSP..

And graphics can be very importaint.. they go hand in hand with everything else thats needed for a good game.. if one thing falls flat of the rest of the things a games chances can suffer.. would you play super mario galaxy if it looked like an old atari game? yes i know bad example... would you have wanted to buy and or play SOTN if it had looked like an old atari game or worse? No.. you would not.. would you like to turn on PoR and hear crappy bleeps and blops like on the atari.. no.. my point simple put is that graphics music sounds gameplay and story all have to be equaly well done or a game fails, they all go hand in hand.
I cant ever go back to NES because it hurt my eyes back in the day.. the colors looked too twitchy and too bright.. the SNES is another story.. games on the SNES looked perfect... for the time.. unless the artists were lazy lol.

It would be great if a custom cartrige could be made to store more then 64 megs.. and the reason nintendos handhelds still use cartriges is because CDs spinning and a lazer reading the disk takes a lot of power.

As much as i want a PSP.. dealing with the short battery life worrys me.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Munchy on February 18, 2008, 08:48:43 PM
In Reply To #496

And Hell, in Contra 4, the guy doing the backgrounds did it for free! (I guess that means he would've had more time to work on it than, say, one of IGA's guys, but still.)
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on February 18, 2008, 09:29:20 PM
Quote
the DS can not even display as many colors as the PSP
The ds can display stuff in 15 bit RGB 555 (as in, each color has 32 levels, 0 being black, 32 being full color). Sotn was also made with this technology. Enough to get decent visuals, it's the developers that don't put it into any use and opt to use those fugly bright cartoony colors. Seriously, it's not gba with no backlight anymore, why do they keep doing that? :\

Quote
It would be great if a custom cartrige could be made to store more then 64 megs..
There are official games that use 128 mb already. Lunar Knights, Hotel Dusk, The Simpsons or FF4 DS for example.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: PFG9000 on February 18, 2008, 10:55:23 PM
So repeated backgrounds and duplicates are only okay if the storyline says so?

Thanks for twisting my words.  When there's no reason for the repeated content other than developer laziness, it becomes a problem.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Mikepjr on February 19, 2008, 11:47:04 AM
In Reply To #499

Then why do games in 3D, do the polygons textures get so mosaic looking when you get close?
You would think if it had that many colors their would be like a filter effect in there.
As for what SOTN had.. i did not know.. i thought it had more colors.

I still think those screens are real.. if not they need to get on it and make another one lol.

IGA stated in an interview once that he did not think the Wii would be good for a CV game.. he would not want to make a first person CV game lol... i do not see why he would have to lol.. it could be a basic side scroller like SOTN yet use the wiimotes functionality..
it is just sad that most game companys say that if its not 3D its low budget and thus do not want to publish it.. i still think 2D is good.. it is sad how the only thing 2D we get is on handhelds.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: outofthegamer on February 19, 2008, 04:49:26 PM
In Reply To #501
I think those screens are real, too. In fact Konami's silence is quite loud. Kotaku.com asked them to comment on the pics, and all they said was "no comment". Now if they were fake, wouldn't Konami say "That's not a Konami game!"

Also, every February for the last few years, Konami has had a "gamer day" event to announce up-coming projects; it is almost always in the first 2 weeks of February, and here we are with Feb. almost over....and no gamer day?

Are they maybe scrambling to come up with something, now that the pics they were planning to reveal, have already been revealed??? One must wonder.

Title: Re: New Castlevania!!!???!!! (DS)
Post by: CastleToastM on February 19, 2008, 05:53:56 PM
Shouldn't they have a DS game with full cutscreens? Like the ones in Lunar Knights. The cutscreens had full voice acting even.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: shelverton. on February 19, 2008, 06:20:37 PM
In Reply To #501
I think those screens are real, too. In fact Konami's silence is quite loud. Kotaku.com asked them to comment on the pics, and all they said was "no comment". Now if they were fake, wouldn't Konami say "That's not a Konami game!"

Also, every February for the last few years, Konami has had a "gamer day" event to announce up-coming projects; it is almost always in the first 2 weeks of February, and here we are with Feb. almost over....and no gamer day?

Are they maybe scrambling to come up with something, now that the pics they were planning to reveal, have already been revealed??? One must wonder.



Most companies don't comment on rumors, false or true doesn't matter. Also, I think the Gamer's Day will happen, but I'm guesing they're just not ready yet. It may not even have anything to do with this new Castlevania. Maybe it's Metal Gear Solid 4 or Silent Hill 5 or something that needs more polish or sumthang! Well, time will tell.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Profbeanburrito on February 20, 2008, 11:27:02 AM
MIt may not even have anything to do with this new Castlevania. Maybe it's Metal Gear Solid 4 or Silent Hill 5 or something that needs more polish or new grasumthang! Well, time will tell.

Or maybe a new Gradius, or a new Zone of the Enders, or Twinbee, or a new Parodius.......oh wait, it won't be any of these....=(
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Gunlord on February 20, 2008, 11:41:56 PM
In Reply To #505

I heard Kojima (the male one, not the Castlevania one) wanted to go back to the ZOE series after he finished up on MGS4. ^^
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Xadion on February 23, 2008, 01:04:50 PM
Or maybe a new Gradius, or a new Zone of the Enders, or Twinbee, or a new Parodius.......oh wait, it won't be any of these....=(

new zone of the enders....I need to change my pants now...thanks...

if you watch the anime ova then the series, skip ZoE1 and play 2- its goodness :-)


as for the mosaicness of close up pixalated textures on polygons on the DS- that is the most upsetting thing- the PS1 was the same way - its something in the technology where is just does not adapt the textures - i call it - giant pixle syndrome
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Long John Silver on February 23, 2008, 05:00:21 PM
Or maybe the textures were just really small and stretched. The ps1 had very little vram compared to the more recent consoles.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: shelverton. on February 23, 2008, 08:46:25 PM
i call it - giant pixle syndrome

That's exactly what I looked like when I woke this morning, hungover like hell.

Anyway, thanks for reminding me of ZoE. I'm gonna play 2nd Runner right away cause it's such a friggin awesome game that gets no love.
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Xadion on February 24, 2008, 04:16:43 AM
LOL...yes ZoE is awsome- there are few anime I like because usualy anime (and anime based games) get very convaluted fast- and I do not care to try and 'entertain' myself by haveing to write a disertation thesis on a silly show to know whats going on.


As for the giant pixles- it is a mix of bad/lazy textures and graphical hardware-

There is nothing wrong with streaching a texture- it is just the hardware on the ps1 and apparently DS do nothing to the texture on the hard side, so if your looking at the texture at the range/size it was meant to be seen at it looks fine- any closer and it pixleates- as there is no hardware bluring, blending etc the texture...some of it is software also...I was sad the DS does not do this- or been made to do this, the N64 could- infact that was one of the biggest gpx diff betwen n64 and ps1 imo

companies can however get around it, FF7 is a good example- play it and noice how the characters dont have giant pixle syndrome but the backgrounds (in combat) do...you can figure out why- its a simple and effective trick
Title: Re: New Castlevania!!!???!!! (DS)
Post by: outofthegamer on March 13, 2008, 03:56:54 PM
In Reply To #1
Almost 2 months later and still no official information!??!
What the heck is goin' on!!?

Does anybody know if Konami is even doing a gamer's day?

Title: Re: New Castlevania!!!???!!! (DS)
Post by: angevil on March 13, 2008, 09:52:08 PM
Any chance to see it here?
http://www.play.com/campaign.aspx?campaign=4861&cid=6279223

Title: Re: New Castlevania!!!???!!! (DS)
Post by: Dark Nemesis on March 14, 2008, 01:30:19 AM
In Reply To #512

I don't think, because i don't see any reference at castlevania. Only PES 2008 is there!
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Profbeanburrito on March 14, 2008, 07:51:05 AM
It probably won't be shown til E3 or TGS
Title: Re: New Castlevania!!!???!!! (DS)
Post by: Dark Nemesis on March 14, 2008, 02:02:50 PM
It probably won't be shown til E3 or TGS

That's very much time! I don't think i can wait that much without any new on Castlevania!
Title: Re: New Castlevania!!!???!!! (DS)
Post by: ChibiMaddiChan on March 24, 2008, 03:07:14 PM
I'm very interested in learning some information for the new game(s).  I've played through every Castlevania I own and I just have this *need* to play Castlevania...or rather a new one.