ROFL Genya. Castlevania has always BEEN on the map. IGA has been re-using the same Metroid formula for the past 10 years. It was cool back in 1997 and made us go wow. Circle of the Moon came out, again made us go wow because re-used Castlevania hard difficulty which it has always been about. HoD came out, again pretty good. Then AoS came out and it captured the mood. But as soon as DoS came out I was hyped for it. I was told it was excellent so I got it. Well wow, first area was cool, but then wow after that it goes down hill.
Portrait of Ruin was pretty cool when I first saw it in the early stages, after getting my castlevania high I went out preordered, got it the day it came out. I dived into it... It was cool at first with the sub levels, I couldn't wait to see the other ones... Well after 4 levels, you then are shown a small us castle main Castle Map which could have used bosses...etc. Then more 4 levels of the same design, different music, darker atmosphere and did I also mention the plot? It was cool at first....
...But the whole Death/Dracula thing wtf? That's like Transformer shit. I knew that was going to happen. Which was completely retarded, not to mention over powered to make it more "difficult" yeah yeah, just spam your poitions blah blah blah boom dead...
Wow a kiddy ending. Portrait of Ruin was suppose to take place during WW2 Wtf. where's the nazi skeletons and references to Hilter, what about Bartley...etc. Oh no LeCrade DIED! I mean come on, it's over used.
IGA failed to bring CoD and LOI into threedom the CV64's where the only CV's that actually kept it true to Castlevania. So please explain to me why the hell IGA is great for the series? He even stated he's starting to run out of ideas.
Castlevania is on the market but it isn't ON the actual most famous gaming market. If it's not as famous as Final Fantasy or Metal Gear Solid, it wont be getting the 2D ot 3D treatment it needs. Why? MONEY.
Maybe if IGA pulled an actual Metroid and released a Castleraoid every 2-3-4 years, that would be a different story because he would ahve time to get his facts straight. So you're quite wrong. If you're saying IGA brought it to the Market they're obiviously a n00b to the series.
The only good recent release he has done was Dracula X remake. But he failed to bring us new content to SoTN on the DXC title. I was looking at it's map the other night and he could have easily put more areas around the map, added in more monsters, bosses, could have redid the boss config to make it more challanging. The voice acting was horrible. It was fresh and new I admit, but very horrible. It was chessier than SoTN. Alucard was suppose to sound like a dark and tormented soul. Not this kid, the guy is 400 years old, he should sound older, not some Cloud wanna be sounding boy. And Maria? She sounded like a 12 year old on speed. They need to find a better voice actor to best suit her "older" character because women's voices do get slightly deeper like men as they "mature", Richter was fine, but too much. Dracula was perfect but overly done.
So please explain to me how and why IGA has put Castlevania on the map? You may think but yeah the reviwers say this. No screw them. They just say its good because its easy. Every game released nowadays is easy. They fail to recapture the hard difficulty we had as a kids because there was no internet, no gamefaqs. We had to relay on 1900 tip lines and Nintendo Power and Nintendo Strategy guides and passwords.
So please EXPLAIN to me why?