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Offline Rugal

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Just downloaded it from the PSN, and I'm getting a whole bunch of flashbacks! If anyone wants to fight me that has this game, add me!

My PSN name is Rugalitarian

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Castlevania: Lords of Shadow sucks
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"badly designed fat left on Lords of Shadow 2's bones."

Offline le052383

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Bought it and imo, l wished they inserted more frames since it looks like a flash vers of sf2.

Just seems bizarre that the company said they will not add more frames so as to keep it like the old super sf2 tubro title; they do not want to mess with the combos yet they later made this version different than the old ver with new moves and such.  So it doesnt seem logical

Offline RichterX

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I tired out the demo and man, it felt completely unfinished. Your exactly right le052, the characters look like they are missing pieces of animation when they do their moves, and the soundtrack isn't that great. Capcom...why...
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Offline Kale

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In Reply To #2

Its obviously that its just them lying so they don't have to do more work.

Offline le052383

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AFter playin the game for a day, l have to say that the udon art is okay, though not as good as everyone makes it out as.

I mean, there are some inconsistenitices in scale (cammy is az tall as Bision) some of the art is too distractin with the pen lines (akuma is a good example.)

the scale of the characters may probably be the old games fault because I heard that backbone didn't want to alter the actual hitboxez.

Even so, the background character are not scaled right.  The guy sittin in Brazil seems to be depicted in a larger proportion than the sprie characters like Guile.

I think if the game was drawn more like Guilty Gear, it would not be an eye sore.  It hurt my eyes since the more monster lookin characters have a lot of sharp lines that do not blend with the other colours on the sprite. It seems that there is a point in why companies colour their fightin game sprites different than anime or comics.

I honestly don't believe the game is worth what capcom is askin for, but it is a good game to get if you are a fan of the sf2 franchise.

AS for the new music, it is bad since it is not done by a professional, but by ppl on the web. Playin other capcom games, I would have preferred if the music were all high energy like super was to the first sf2 title.  However, you get a combinition of slow and cultural music spiced into the game

Offline Rugal

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I made this thread to see if anyone wanted to play against me. If you want to rant on the game, make another thread.
Castlevania: Lords of Shadow sucks
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Offline le052383

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The title of this topic does not say sumthan' like "Anyone wanna play SSf2THDR?''  Inbstead, it says Super Street Fighter II Turbo Washing Machine Lawn Mower Frying Pan HD Remix

You weren't specific in what we can and cannot say here.   :P

Offline Rugal

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The title of this topic does not say sumthan' like "Anyone wanna play SSf2THDR?''
Castlevania: Lords of Shadow sucks
DmC: Devil may Cry is the equivalent of trailer trash
"badly designed fat left on Lords of Shadow 2's bones."

Offline A n t r a x x

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I think it's a decent remake, but a bit pricey for what it is.

$10 woulda been more appropriate, especially since we've all played this before.

The graphics look a little out of sync in parts, but it still looks mostly better than the original. What gets me is that the classic mode retains the new backgrounds, and as a result it just looks like ass with the old sprites on top of it all.

The new soundtrack remixes were catchy, but I think Ryu's theme still hasn't received the justice it deserves. But overall not bad stuff.

I too am disappointed they didn't use more frames. These sets are 15 years old -- 15! I mean -- what -- did IGA lend his hand here?

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Offline sonicabid

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In Reply To #9

A few years ago people paid 50$ for anniversary edition, that was just SSF2T repackaged ('cept you can pick any version of a character.) with 3rd Strike. I think the 15$ or whatever it is is a great price.

The tracks are from a video game music site, VGmusic.com or something random like this. It's all fan made.

They didn't use more frames because they didn't want the game play to change drastically, they kept it mostly true to the original 'cept for the slight tweaks and changes to the characters.

I use a original Xbox pad to play on GGPO, it does suck but I do alright. Is the 360 D-pad worse than the original Xbox D-pad? They did make it easier to do some moves, though. Pre-order the SF4 Arcade Stick or nab one of the gamepad's being released for it! That D-pad is in Saturn style. I need money >.>.
« Last Edit: December 13, 2008, 02:05:43 AM by sonicabid »

Offline Mooning Freddy

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I must say I enjoyed the bonus game where you have to destroy an M1 Abrams within 30 seconds, that's hard as heck but is a cool addition to the game.
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Offline Munchy

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I want to love this game, but I suck so hard at it. I guess the holidays will give me some time to beef up.

For any of you playing this on the 360, my gamertag is Munchmessiah.

Offline Jago

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Offline DoctaMario

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In Reply To #9

Adding frames in a game like this changes the timing of moves drastically. Simply adding a couple frames can change how a character plays entirely. It sounds ridiculous, but you should check out some of the fighting game forums. THey have guys crunching frame data; it gets pretty crazy!

I guess the point of the game was simply to give it a facelift, which they've done pretty well.


I want to love this game, but I suck so hard at it. I guess the holidays will give me some time to beef up.

For any of you playing this on the 360, my gamertag is Munchmessiah.

IMO this is one of the least fun SF games if you have to play it alone. The computer is set to "Rape" pretty much all the time.  :P

Offline XxRichter

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I play 360 version. lxV1L3 0n3xl add me

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