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Offline Long John Silver

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Re: I liked Portrait of Ruin
« Reply #45 on: December 08, 2008, 01:20:35 PM »
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doesn't matter much when his "development" just portrays him as an underage buffoon who can't stop himself from underestimating everything/everyone during the story as if he knew he was the main hero and will win in the end.

all he needs now is a "i'm invincible. i wear main hero plot armor :)" catchphrase to join his "noooo problemu!1 :D" one.

if you want a character with real development in cv, see leon.

Offline Battler Ushiromiya

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Re: I liked Portrait of Ruin
« Reply #46 on: December 08, 2008, 08:57:42 PM »
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Well, yeah, Leon and Soma (Soma actually did have the most out of all the handhelds, BTW) pretty much blow the rest of the cast away when it comes to character development. Also, Jonathan actually grows up in his story.

Your comment reminded me of Kira Yamato of Gundam SEED, BTW. Not only does that comment ring true for him, it's the polite version. He's got Plothax armor AND Instahit weapons, nevermind the fact that Simon got more development than him in the original Castlevania. Really, compared to that, Jonathan here is a literary masterpiece.

Note that this is a comparison. Jonathan's script still blew. It just wasn't as bad as SEED.

*/Obligatory outside source comparison. ibn4flames*
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Offline thernz

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Re: I liked Portrait of Ruin
« Reply #47 on: December 08, 2008, 09:04:13 PM »
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Yeah, I think we all know how the script is his greatest downfall. That's the main reason we hate him.

Offline Super Waffle

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Re: I liked Portrait of Ruin
« Reply #48 on: December 08, 2008, 10:48:47 PM »
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>liked

What's the matter, Charlotte finally changed her outfit?

Offline Successor The Cruel

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Re: I liked Portrait of Ruin
« Reply #49 on: December 08, 2008, 11:54:47 PM »
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Last time I played Portrait of Ruin, I didn't care for it much.  The last 4 paintings were a real deal breaker for me.  I plan to give it another shot soon, though.

Still, I'm not quite sure why people feel the need to repeatedly and abrasively mention that they hate the game.  Well, I guess I am sure, it's just that the reasons are pretty silly, I guess.  But, hey, that's people on the internet for you.

Offline Battler Ushiromiya

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Re: I liked Portrait of Ruin
« Reply #50 on: December 09, 2008, 12:57:38 AM »
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Shanoa was hotter. And worked better.

Older Maria was hot, too, but since she's only playable in the Saturn version of the game, she kinda got the Shaft. Pun semi-intended.
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Offline Long John Silver

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Re: I liked Portrait of Ruin
« Reply #51 on: December 09, 2008, 11:34:44 AM »
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what, dxc sotn's so bad you don't count the superior playable maria there?

Offline Battler Ushiromiya

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Re: I liked Portrait of Ruin
« Reply #52 on: December 09, 2008, 01:39:46 PM »
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Wouldn't know. I'm not wasting my money on an overpriced paperweight *CoughPSPCough*
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Offline DoctaMario

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Re: I liked Portrait of Ruin
« Reply #53 on: December 09, 2008, 02:55:47 PM »
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Above all else, to me, PoR is fun. it's more fun than pretty much every other Castleroid except SoTN. There are aspects of it that are better done and more compelling IMO than OoE and give it more replay value to me.

I agree that the anime sucks and that the level design isn't great, but it's not that great in ANY of the Castleroid games except maybe SoTN.

Offline shelverton.

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Re: I liked Portrait of Ruin
« Reply #54 on: December 09, 2008, 03:10:06 PM »
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I agree that the anime sucks and that the level design isn't great, but it's not that great in ANY of the Castleroid games except maybe SoTN.


I actually quite liked the level design in DoS. Looking back at it I can see some places that aren't too interesting, but overall I felt the castle was kinda cool in that one. There are some good spots in PoR too, but for a game of such length I feel there needed to be more variety in the background graphixx! The final portraits were just dull. Boss fights were fun though (albeit too easy), but they somehow always are in Castlevania. Shame about the rest.

Offline Long John Silver

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Re: I liked Portrait of Ruin
« Reply #55 on: December 09, 2008, 03:23:00 PM »
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and yet you waste money for an even bigger paper weight with almost no good games in english (most of good games it has are in moonspeak) *coughsaturncough* ;)

i don't have a psp either, i base everything i know of it from other people's descriptions and videos (and a remake of her i did for my game, which i tried to keep mostly faithful to the psp one). and sorry to say, but saturn maria is horrible compared to the psp one which not only has better sprites, but is also true to her character and what she was originally.

the mutilation saturn did to her could be comparable to taking the whip away from richter and giving him a gun. just because the original weapons are silly doesn't mean you have to replace it with some "cool" stuff that makes no sense to be there. :o
« Last Edit: December 09, 2008, 03:26:07 PM by Serio »

Offline DoctaMario

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Re: I liked Portrait of Ruin
« Reply #56 on: December 09, 2008, 03:25:17 PM »
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People always slag the remixed portraits but praise the Inverted Castle in the same breath (not saying you did, but it's something that happened pretty commonly). At least they made some attempt to change the remixed portraits around a bit rather than turning them 180 degrees.

I agree with you about the need for variety in the level design and backgrounds, but that's a problem CV has had as a whole since CoTM.

Offline Long John Silver

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Re: I liked Portrait of Ruin
« Reply #57 on: December 09, 2008, 03:32:09 PM »
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yeah, they didn't even bother to turn the portraits upside down this time. they moved some rooms around, but their platform layouts are almost identical.

sotn's inverted castle changed the entire gameplay by placing you on the roofs, what with the very big emphasis on superjumps/flying to get through and many enemies made specifically to make your journey through that miserable, knocking you down and stuff.

portraits use those abilities like 3 or 4 times during the entire game, other than those it's just the same level design as before with some minor variations. you still go through the individual rooms in the same way (in the pyramid it's the worst since over 80% of the level is a complete copypasta with pretty much identical room layout).

Offline Battler Ushiromiya

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Re: I liked Portrait of Ruin
« Reply #58 on: December 09, 2008, 03:44:52 PM »
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I played the Satun version at my cousin's house back when they still had it, along with one of the NiGHTS games. That's the only real experience I've had with the Saturn.

I could probably find a good Rom online somewhere, too...
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Offline Bizarro Belmont

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Re: I liked Portrait of Ruin
« Reply #59 on: December 09, 2008, 05:47:09 PM »
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I thought PoR was okay. Not great but not a train-wreck either. It's a middle game for me.

I really liked all the unlockables and the gameplay, but the characters would fit right in on an Adult Swim edition of Captain N.

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