In Reply To #54
I agree that there were many holes in the plot early in the series that prevented a coherent storyline. However, I think that is because those were 8bit and 16bit games that were really not story driven. Back then, the story of each game was sort of standalone, with just the simple premise of Dracula resurrecting every hundred years and a Belmont has to stop him. Over the past 10-12 years or so, IGA has attempted to connect everything together while plugging new stories in where there was room and adding more backstory. Not knocking him for making the attempt, I think it was an earnest effort, I just think he missed the mark somewhat, and the story is not as coherent as it could be in this day and age of cinematic storytelling in video games.
As far as his timeline and handling of the storyline, I will only criticize him for two things. First, his retconning of games he didn