The more time I've given myself to turn over all of this, the better I feel about it.
Yes, the combat in Lords of Shadow, from what little we've seen, is very similar to God of War. We'll have to see once it comes out if it 'feels' like God of War, but it definitely looks just like it. It has quick time events (QTEs), 'box' room configurations, and the weapon mechanics are button-mashing hack n' slash. There, that's said.
Moving on, what's so bad about that? God of War is insanely popular because it has honed the 3D action scheme to relative perfection. If it isn't broke, as the axiom goes, don't bother attempting to fix it. I find it likely the developers tested and tried--as is the process, I gather, with the development of any given game--differing styles, controls, and aesthetics, and came to the conclusion the God of War style is the most preferable configuration. True originality in game design, just like true originality in movies, books or any other form of creative entertainment, is extremely rare. I can't help but think half of the stink over all of this is ironically due to a certain number of fanatical cheerleaders on these boards and elsewhere prematurely proclaiming the game a revolution in not just the franchise but in gaming on the whole. The inevitable drawback to hyping something up so damn much is that, if it doesn't meet expectations, people will be twice as critical as they would have been if it hadn't been hyped so excessively in the first place if it doesn't live up.
I'll be buying the game when it comes out. So, quite likely will nearly everyone on this board. That doesn't make criticism of the game moot, nor does it justify the gushing praise some are willing to devote no matter the worth of it.
Final note, the meme that God of War actually ripped off Lords of Shadow is sophistry at its worst. God of War, which came after years of Castlevania games in the video game canon, utilizes similar aesthetic and thematic elements as the Castlevania franchise. Castlevania: Lords of Shadow, which comes out nearly five years after God of War was released for the Playstation 2, utilizes similar gameplay mechanics as God of War. This in no way equates to God of War ripping off Lords of Shadow. We're discussing two different things, God of War utilizing similar imagery, themes, and weapons, and Lords of Shadow utilizing similar control mechanics and layouts.