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Offline le052383

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Re: Hector is a pinhead
« Reply #30 on: December 31, 2010, 10:39:41 PM »
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I realized that not every art she draws has this this problem since some are actually quite good like the majority of the Dracula X chronicles art, as well as SOTN.  Maybe she was on a tight schedule when doing Aria and Curse of Darkness or can't do protraits as well as full figure bodies.

Offline le052383

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Re: Hector is a pinhead
« Reply #31 on: December 31, 2010, 10:42:13 PM »
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I see this sort of thing alot in japanese art. Always thought it was done on purpose.

It depends.  It can be a style where you can see the consistency.  However,  Kojima draws her characters semi-realistically with proportions not consistent. all the time.

Offline Pentagram-cracker

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Re: Hector is a pinhead
« Reply #32 on: December 31, 2010, 10:47:48 PM »
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At the risk of possibly starting a flame war, I really don't understand all the sudden bashing of Kojima's art. Sure she doesn't always draw heads or legs 100% accurate, but for the most part those little things are hardly noticable. She still does amazing work for the series and not many game artists draw with the amount of detail and colors she does.

If you all are going to be nitpicky about her art you might as well be nitpicky about the even crappier art of the older games. My 12 year old sister could probably draw a better Dracula in the original Rondo of Blood.

Offline le052383

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Re: Hector is a pinhead
« Reply #33 on: December 31, 2010, 10:51:46 PM »
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At the risk of possibly starting a flame war, I really don't understand all the sudden bashing of Kojima's art. Sure she doesn't always draw heads or legs 100% accurate, but for the most part those little things are hardly noticable. She still does amazing work for the series and not many game artists draw with the amount of detail and colors she does.

If you all are going to be nitpicky about her art you might as well be nitpicky about the even crappier art of the older games. My 12 year old sister could probably draw a better Dracula in the original Rondo of Blood.

We are not really bashing her, but just stating the obvious. The small heads and elongated torsos are noticeable since a few of us are bothered by it. The Dracula art in the original Rondo game isn't bad either, just done in an anime style.  If you have no problems with her art style, then it is all good.  I like her art too, but I am bothered how a few of her art looks weird.  Each their own.
« Last Edit: December 31, 2010, 10:53:58 PM by le052383 »

Offline Pentagram-cracker

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Re: Hector is a pinhead
« Reply #34 on: December 31, 2010, 10:58:19 PM »
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But the anime style in the original Rondo of Blood wasn't all that great. There's plenty of anime with better artstyle, but I guess you could argue that since it was just an old 2D video game the anime style didn't have to be good quality.

Anyways I respect that people are simply pointing out problems in her art, but to me it just felt like people weren't giving her enough credit for the other really awesome works she has done. Maybe my inner-fanboy just snapped for a minute. I didn't mean to get all hot and aggressive. :P

Offline shelverton.

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Re: Hector is a pinhead
« Reply #35 on: December 31, 2010, 11:33:25 PM »
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Anyways I respect that people are simply pointing out problems in her art, but to me it just felt like people weren't giving her enough credit for the other really awesome works she has done. Maybe my inner-fanboy just snapped for a minute. I didn't mean to get all hot and aggressive. :P

Don't worry, I love Ayami Kojima. But looking at some of her art I'm just wondering "WHY?". She's so talented and yet she gives Hector a tiny head and hips that could very well be wider than his shoulders (if you take away the armour thingie).

And oh, that picture of Yoko.... not only are her breasts very large- they're literally where her stomach should be. I'm not saying there's anything wrong with low hanging breasts though. I doubt that's what Kojima was aiming for though.

But yes, when Ayami Kojima is at her best (Symphony of the Night, Harmony of Dissonance) she's brilliant. Even at her "worst" she's still in my top 3 of favourite artist for any video game series. But I like to nitpick :)

Offline Pentagram-cracker

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Re: Hector is a pinhead
« Reply #36 on: December 31, 2010, 11:50:51 PM »
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Maybe Yoko doesn't wear a bra? I'm not an expert on boobs since I'm not a woman, but I think when women don't wear bras their boobs tend to kind of hang low. Some guys find the idea of a braless woman a turn-on, so maybe that's what Kojima was going for?

Ah who am I kidding, it was probably just another mistake.  :-\

Offline Koutei

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Re: Hector is a pinhead
« Reply #37 on: January 01, 2011, 04:12:35 AM »
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I'm on hiatus now.

Offline Jorge D. Fuentes

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Re: Hector is a pinhead
« Reply #38 on: January 01, 2011, 05:11:16 AM »
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LOL @ Koutei.
That neck could be quite frightening. :o
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Re: Hector is a pinhead
« Reply #39 on: January 01, 2011, 05:48:13 AM »
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i like how her neck gets fixed when she turns into a vampire

Offline le052383

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Re: Hector is a pinhead
« Reply #40 on: January 01, 2011, 06:16:05 AM »
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LOL @ Koutei.
That neck could be quite frightening. :o

I think the Yoko and Maria art needs the Jorge Fuentes' touch if you know what I mean.

Offline Jorge D. Fuentes

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Re: Hector is a pinhead
« Reply #41 on: January 01, 2011, 06:20:27 AM »
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I did this in like five minutes.  Sloppily. :P
Seriously, no one in Japan has an editing department?  They're professionals, c'mon.

Then again, maybe that's just 'her CV style' or something... I don't buy it though.
I couldn't do the background head as well as the foreground head, so I guess you can see the difference.
« Last Edit: January 01, 2011, 06:22:21 AM by Jorge D. Fuentes »
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Offline X

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Re: Hector is a pinhead
« Reply #42 on: January 01, 2011, 07:38:49 AM »
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Actually Jorge, having her forground pic fixed and leaving the background pic as is, shows us just what you're taking about in terms of fitting the proper ratio for neck length.

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Offline DoctaMario

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Re: Hector is a pinhead
« Reply #43 on: January 01, 2011, 02:17:00 PM »
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At the risk of possibly starting a flame war, I really don't understand all the sudden bashing of Kojima's art. Sure she doesn't always draw heads or legs 100% accurate, but for the most part those little things are hardly noticable. She still does amazing work for the series and not many game artists draw with the amount of detail and colors she does.

If you all are going to be nitpicky about her art you might as well be nitpicky about the even crappier art of the older games. My 12 year old sister could probably draw a better Dracula in the original Rondo of Blood.

GtFO my Cv Dungeon. O_o

Nah I kid. I dig Kojima's style but I think if she were drawing non-human characters, the proportions wouldn't be such a big deal. Humans tend to notice oddities in portrayals of human characters.

On the topic of Rondo's anime, that game came out before anime had really developed as far as I know. I don't know that they had as many styles to choose from.

Offline le052383

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Re: Hector is a pinhead
« Reply #44 on: January 01, 2011, 03:09:06 PM »
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I did this in like five minutes.  Sloppily. :P
Seriously, no one in Japan has an editing department?  They're professionals, c'mon.

Then again, maybe that's just 'her CV style' or something... I don't buy it though.
I couldn't do the background head as well as the foreground head, so I guess you can see the difference.

That looks so much better

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