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Offline le052383

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Not trying to start a bash fest here, but does anybody thinks that Gabriel's story is more interesting than Leon's?  I replayed the intro of LOI this morning and realized how corny the story is.  It is not as bad as it sounds, but it is written like your typical cartoon plot.

Just that I like the direction that Cox took by adding elements of CV4 (going to the castle later in the game) rather than having the game set completely inside the place like most of Iga's CV games.

Gabriel looks more like a Belmont than Leon.  However, we know that Kojima likes to make her men pretty, so it isn't really the fault of the such a certain game producer.  I think it is just an artistic taste made by the lead artist.

Both games have a good way to introduce the first Belmont, but I think Lords(I haven't past it yet) executed it better.  However, Lords came out years later and it is obvious that they borrowed story elements from Lament like the Order, though they improved upon it by making them fight monsters rather than humans from waring lands.  I still applaud IGA for making Lament since the direction of having the knights of order is an excellent idea.

Anyone feels the same way or like Lament better?
« Last Edit: January 08, 2011, 09:54:20 PM by le052383 »

Offline Munchy

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Far better in terms of foreshadowing. But beneath it all it's still the same tired "HAHA IM UR FREND N I BETARYD U LOLOL" plot with a pinch of "NOOO MY WYF Z DED KILL U :(" that games totally don't have enough of already. I ask again, why are so many Castlevania plot points around dead wives? It's practically exactly what happens in LoI except it's a Belmont doing it this time for more shock value.

Honestly, I hate both origin stories. I was fine with Dracula simply being the historical Vlad Dracula III. Fuck Anakin, give me the already-coolified version, Darth Vader. Why not explain other stuff like the Castle's history (which I'll admit, I did like those bits in LoS)?

Offline Flame

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They were both good, but Lament did better at explaining how Dracula came to be and why, and why the Belmonts are sworn to hunt the night.

It also not only made an origins for the Belmonts, but for Vampire Killer as well. We see how it became Vampire killer, and why it is bound specifically to Belmont blood, leading to life energy drainage and premature death in anyone not of Belmont blood who tries to wield it at it's full power.

Lords of Shadow on the other hand, was more structured like a movie. And yet, this is not like MGS, where the game is big on cutscenes, but rather the gameplay itself feels like part of the movie as well. The camera helps with this by actually acting like a real camera. it gets wet with drops of rain or snow, and is NEVER still, when you stand there, jittering around slightly as if someone was holding it.

Gabriel as a Belmont works pretty well, he is reminiscent of Simon from CVll, (armor) and fits in with John Morris of being built like a truck.

However, they didnt explain properly in the game, WHY or HOW he becomes Dracula, only now going to add on to that with DLC which supposedly gives us insight, or the origins of the Combat cross, other than Rinaldo making it and it's enhancements, making the weapon more of a side element to the story, as opposed to the actual characters themselves. They leave it open to guess just how the future will play out, considering that a Belmont is Dracula.

Interesting note though, both Belmont clan founders- Leon in the IGA verse and Gabriel in the Cox verse, both loose their beloveds, spurring them to hunt down unholy creatures of the night.

I do live the combat cross though. pretty creative imagining of the classic Castlevania chain whip seen in the games.

speaking of which, I DO love that Gabriel sprite up there on the top banner.
« Last Edit: January 06, 2011, 11:53:23 AM by Flame »
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.

Offline Alutwon

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Lords of Shadow's story isn't over yet so I can't comment.


Offline PFG9000

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Lords of Shadow has the better story, but it's important for an origin story to feel faithful to the source material, and LoS fails at that.  Even though it's 3D, Lament feels very much like a Castlevania.

Offline Ahasverus

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I agree.. even if most of the story is still unkown is more believable than the cliched anime fest of LoI

Everything comes full circle

Offline Flame

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Lords of Shadow has the better story, but it's important for an origin story to feel faithful to the source material, and LoS fails at that. 
Because the idea was to depart from the source material in a new direction.

Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.

Offline X

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In terms of the gameplay I'd chose LoI cause it feels like a CV game. But for Dracula origin stories they both lose out. Dracula should only be introduced when he's supposed to: 1462. Mathias shouldv'e been like Walter. A mere stepping stone on the way to introducing the true king of vampires.

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Offline VeteranVk

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LoS and LoI are very similar but so far Im going to say LoS' presentation 1ups Lament, at least until we see the DLC which could make things either better or worse. While LoI wasn't a bad game I feel that it strayed too much from Dracula's origin, until that point, it really did seem that aside from CV1, the series did take its origins from the real VladIII and even more so with Bloodlines Grandfathering in Bram Stoker's novel. I hate to persecute LoI because I really did enjoy it, but unfortunately, its a game that followed the Hollywood trend of giving Dracula an origin making him far older then he really is (see Dracula 2000). LoS while also a great game, had also taken a cue from Lament in this area. Both are good games, both have similar stories, LoS does it better than LoI and in the end for me neither one really works for the series as a beginning.
« Last Edit: January 06, 2011, 05:23:44 PM by VeteranVk »
I now Prossess a what?

Offline whitedragon_nall

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I agree.. even if most of the story is still unkown is more believable than the cliched anime fest of LoI

Anime? What was so anime about it? How was LoS "believable"? The story in LoI was also basing itself of the whole "Death of Elisabeta" origin story....which is the popular origin of Dracula.

I'd go with LoI. I found it more enjoyable and it had better character development. We saw how the Belmont's began their hunt, how the whip came to be, and why Dracula formed into the bad guy we know today.

Offline SIRHardle

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Re: Anyone thinks that Lords of Shadow has a better origin story than Lament?
« Reply #10 on: January 06, 2011, 08:04:44 PM »
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LOI had a better plot and was way better executed and concise than LOS' and its holes.
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Offline DragonSlayr81

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Re: Anyone thinks that Lords of Shadow has a better origin story than Lament?
« Reply #11 on: January 06, 2011, 08:17:09 PM »
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Anime? What was so anime about it? How was LoS "believable"? The story in LoI was also basing itself of the whole "Death of Elisabeta" origin story....which is the popular origin of Dracula.
It's just Ahasverus showing his LoS pride again. He always does things like that, even if the way he props LoS seems condescending. ;D

Regarding which had a better story, both were similar, but I liked LoI more because it focused on the matter at hand. The point was to show the origins of why the Belmonts were vampire hunters, how they got the Vampire Killer whip and how Dracula's origin. It answered all of those and by the end we knew why the Belmonts were tied to Dracula, why they must "hunt the night" and basically know what comes, historically, after.

LoS, the story had more narrative, but it was nearly similar(hero being lead around to do something by a friend, then is betrayed by that friend, who uses the outcome for an evil intention). LoS might have fleshed out the story better, but LoI did it first when comparing the two, so I give LoI a tally for that. Also, as far as origins are concerned, LoS isn't over, which I never quite cared for the idea of a game NOT being "complete"(and DLC, or side stories were the only way to complete it). IMO, DLC should be strictly limited to "non-main story content". Leaving hooks and holes big enough so you could come back later and fill them up seems pretty lazy. Either you make a complete game, or announce that you are cutting it up into multiple installments(like the Xenosaga trilogy). Don't leave questions unless you are gong to sit on the ending as bieng ambiguous. Y'know, JUST for the sake of having fans write their own fanfics and such. I mean, Final Fantasy VIII was fine left the way it was. It didn't nead a compliation to explain the little things that happened the years before and after.
« Last Edit: January 07, 2011, 01:28:35 PM by DragonSlayr81 »

Offline Oralox

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Re: Anyone thinks that Lords of Shadow has a better origin story than Lament?
« Reply #12 on: January 06, 2011, 08:24:33 PM »
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Lords of Shadow's story isn't over yet so I can't comment.

Same here

Offline Sindra

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Re: Anyone thinks that Lords of Shadow has a better origin story than Lament?
« Reply #13 on: January 06, 2011, 08:34:33 PM »
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Because the idea was to depart from the source material in a new direction.



You can't fully depart from the source material, though. If you do, it becomes a whole new game and nothing reminiscent of the title series it's supposed to be a party of. You can take things in a different direction or reinterpret things, surely....but departing from source material too much was LoS's flaw, IMO. (so far, though this could turn around due to the DLC....god willing)

And Ahasverus, LoI didn't have anime anything in it. It was romanticized gothic. Kindly get your facts straight before going on your Lords of Shadow wankfest, please.

Offline Hanniballistic

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Re: Anyone thinks that Lords of Shadow has a better origin story than Lament?
« Reply #14 on: January 06, 2011, 08:37:32 PM »
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I'm actually kind of pissed that the story isn't finished yet.  So, how much am I paying for this game in its entirety?  That said, I can comment regardless if it's "done" or not.  If we are basing this solely on the story elements and not how it's told (LoS is pretty as hell, LoI, while beautiful, is showing age) then LoI wins hands down.  I loved LoS, but the EPICNESS of the whole thing just turns me off.  In a way, LoI feels like an indie film compared to big ol' blockbuster LoS.  I don't know, I'm rootin' for the little guy. :/

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