Yeah it's definitely Game Maker... the process runs at 53% CPU usage on a duo core, and over 350,000k on memory... This game is not worth frying my CPU over...
if you are referring to my game, the 350k memory doesn't really make sense, since it runs at 130-160k. But the game sometimes taking 50% CPU power is not odd at all. This happens with many games, and with some it will stay at 50%. In the case of my game it can go from 16% to 50%, but usually stays around the 18-28% range.
If you are referring to metroidquest's game, it stays at around 276k for me, and the cpu usage averages around 20%, but can spike to 50%. This honestly is not a lot either. But I am using the 2nd version of the game, that does NOT include Jorge's sprite so it may be more for you.
Now if you are referring to the Game Maker PROGRAM itself (not a gm made game), then it taking that many resources or MORE, is no surprise, lol. It is a game development platform. But honestly other than the CPU usage, the ram usage is not that serious at all.
