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Offline Dracula9

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Re: Spritework Request & Showcase Thread
« Reply #1110 on: May 15, 2014, 12:15:21 PM »
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Good to know. I still need to fix the shading on his rear hand, but I got so into the groove of shading the weapon that I focused on nothing else.


I think that that scythe might be my new favorite thing I've ever sprited. I'm a little iffy on Lindzei's face there, but that's more to do with the angle than anything, so I'm not terribly concerned about it.


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Offline Bloo

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Re: Spritework Request & Showcase Thread
« Reply #1111 on: May 17, 2014, 07:44:34 PM »
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Does anybody have Serio's version of Hanz Belmont? Ref.
Two of those sprites are custom. Guess which ones?

Bump.

Also, I'm expandin CV2 Simon's moveset. Here's what I got so far. +Animations

That's some good stuff, Dracula. His body parts look a little out of proportion though.
« Last Edit: May 18, 2014, 07:40:03 AM by ZeroSaberGreen »
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Offline darkmanx_429

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Re: Spritework Request & Showcase Thread
« Reply #1112 on: May 18, 2014, 03:00:41 PM »
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Bump.



Now why would you want those...looks familiar
« Last Edit: May 18, 2014, 03:02:21 PM by darkmanx_429 »

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Offline Bloo

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Re: Spritework Request & Showcase Thread
« Reply #1113 on: May 18, 2014, 03:21:39 PM »
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I want them because I need to take a look at the sprites and see if the could be used for my project.
What looks familiar about the sprites?
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Offline Jop

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Re: Spritework Request & Showcase Thread
« Reply #1114 on: May 18, 2014, 04:58:10 PM »
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I want them because I need to take a look at the sprites and see if the could be used for my project.
What looks familiar about the sprites?

You can go to the forum of castlevania fighter and ask to him, the other day i ask to him the sprites of His Richter version and now i have it. this is the only sprites i have for hanz.
(click to show/hide)

Offline Bloo

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Re: Spritework Request & Showcase Thread
« Reply #1115 on: May 18, 2014, 05:18:14 PM »
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Already got it. You can ask Serio for her sprites, and she just gives them to you?
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Offline Jop

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Re: Spritework Request & Showcase Thread
« Reply #1116 on: May 18, 2014, 05:41:07 PM »
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why dont you try? the only thing i see that they want its that you credit them so if you make that it will be no problem i see a lot of people ask for material of castlevania that he have in the forum

Offline Bloo

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Re: Spritework Request & Showcase Thread
« Reply #1117 on: May 24, 2014, 03:33:36 PM »
+1
It's been a while since anybody's been on here. The thread was almost a dead-thread.

New stylish Richter. YAY. Take look at my Richter V2 edit. Now take a look at Konami's Richter V2 edit. Mine's better (anything is better than those konami sprites) than a professional spriter who get's paid for his work, and I'm only 12. That just shows how lazy people are. I spent 10 MINUTES EDITING THOSE SPRITES.
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Offline reiko26

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Re: Spritework Request & Showcase Thread
« Reply #1118 on: May 24, 2014, 11:21:06 PM »
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It's been a while since anybody's been on here. The thread was almost a dead-thread.

New stylish Richter. YAY. Take look at my Richter V2 edit. Now take a look at Konami's Richter V2 edit. Mine's better (anything is better than those konami sprites) than a professional spriter who get's paid for his work, and I'm only 12. That just shows how lazy people are. I spent 10 MINUTES EDITING THOSE SPRITES.

Zerosabergreen, your richter sprites are are looking good. not bad at all.keep up the good work

Offline Bloo

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Re: Spritework Request & Showcase Thread
« Reply #1119 on: May 25, 2014, 08:19:42 AM »
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Should I finish it with all his PoR moves? Or just his moves from SOTN?
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Offline Jorge D. Fuentes

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Re: Spritework Request & Showcase Thread
« Reply #1120 on: May 25, 2014, 08:47:55 AM »
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The head-bobbing forward looks awkward, and there isn't enough movement on his backside.  It looks like he's listening to a favorite tune on his headphones and is headbanging and foot-tapping.
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Offline Bloo

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Re: Spritework Request & Showcase Thread
« Reply #1121 on: May 25, 2014, 09:26:10 AM »
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I've never been able to do good idle animations. :(
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Offline Aridale

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Re: Spritework Request & Showcase Thread
« Reply #1122 on: May 25, 2014, 10:51:18 AM »
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I was thinkin the classic 50s greaser finger snappin pose

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Offline Bloo

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Re: Spritework Request & Showcase Thread
« Reply #1123 on: May 25, 2014, 11:31:18 AM »
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Is this any better?
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Offline Dracula9

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Re: Spritework Request & Showcase Thread
« Reply #1124 on: May 27, 2014, 07:41:17 PM »
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Considerably better. There still could do with some minute detailing, though. If you look at Richter's idle animations in RoB/DXX/any game where he's sleeveless, you can see that in the third frame of his "exhale" that his arm "moves" forward by extending the forearm and shortening the hand by one pixel. His back muscles also roll in tandem with this movement. Of course that would be more hidden in a thicker undershirt and frock coat, but it would still be there. You've already got a bit of it, but it might need that little extra push. It's hard to tell without that arm extension, though.

But that one definitely looks better than the first. Keep it up. And I think I have Hanz's sheet on my hard drive, so I'll look. If I don't, I'll pop in the CVBla boards and see if I can get them from Serio. He's usually cool with older, finished sheets, so long as they were his to begin with (hence why nobody can get their hands on Cyber's Nathan sheet; Serio doesn't share what isn't his, and Cyber doesn't want them floating around either), so I should be able to get you what you're looking for.

Also, Bhunivelze's done. Finally.
 

As for his disproportinate looks, Zero...that's actually the way he looks. In-game, his body is very elongated. It's almost at the level as Alucard in Hellsing (Alucard...level...heh). The fact that he has two heads (the other on the back of his front one), and that massive horn headpiece crown thing, only serves to make him look even wonkier. But since he's got that Vedic Rakshasa vibe going on(now that I think about it, Bhunivelze shares a lot of traits - though downplayed - with the Rakshasa king, Ravana; only two heads instead of ten, but his eight wings and two arms are reminiscent of Ravana's twenty arms), that's somewhat justified.


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