Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] [ID] Topic: Spritework Request & Showcase Thread  (Read 627366 times)

0 Members and 1 Guest are viewing this topic.

Offline Lucas

  • Hunter in Training
  • **
  • Posts: 24
  • Only at the Castle Gate...
    • Awards
  • Favorite Game: Castlevania: Curse of Darkness (PS2/XBOX)
  • Likes:
« Last Edit: March 12, 2019, 04:59:36 AM by Lucas »

Offline Lucas

  • Hunter in Training
  • **
  • Posts: 24
  • Only at the Castle Gate...
    • Awards
  • Favorite Game: Castlevania: Curse of Darkness (PS2/XBOX)
  • Likes:
Re: Spritework Request & Showcase Thread
« Reply #2071 on: March 08, 2019, 07:50:58 AM »
0
Tiles of the Cursed Prison (Sega Saturn exclusive area)
on the nes palettes (perhaps for a future Nes hehe hack).
     

Offline Mikepjr

  • Newbie
  • Hunter in Training
  • **
  • Posts: 80
    • Awards
  • Favorite Game: Castlevania Bloodlines (Genesis)
  • Likes:
Re: Spritework Request & Showcase Thread
« Reply #2072 on: May 03, 2019, 03:06:58 PM »
0
I hope it's okay to request this here.
But i'm looking for the sprites from the canceled 32X game.
Specifically, i'm looking for sprites of the fella in black pants.
I'm working on a game, and I plan to rework his sprites into an original character.

-EDIT-
Actually, after some research, it seems that sprite was later re-worked into the fake Trevor Belmont sprite for symphony of the night.. so guess i can start with that sprite sheet instead and do modifications.
« Last Edit: May 03, 2019, 04:12:36 PM by Mikepjr »

Offline Zydalc

  • Vampire Hunter
  • ***
  • Posts: 105
  • Only at the Castle Gate...
    • Awards
Re: Spritework Request & Showcase Thread
« Reply #2073 on: June 01, 2019, 03:23:07 PM »
0
Request:

I was wondering if anyone could do sprites of Bram Stoker's Dracula as exactly he's described in the novel?

Offline TheMeadTree

  • Hunter in Training
  • **
  • Posts: 31
  • Glie
    • Awards
  • Favorite Game: Castlevania: Symphony of the Night (PS1/SS)
  • Likes:
Re: Spritework Request & Showcase Thread
« Reply #2074 on: June 01, 2019, 09:30:03 PM »
0
Had to take a break from crazy paintings, went back to the comfort zone for a bit. Tried mixing CotM and SotN.


Offline VladCT

  • Dark Lord of Wallachia
  • Master Hunter
  • *****
  • Posts: 2003
  • Gender: Male
  • The night is still young...
  • Awards 2015-01-Sprite Contest Gold Permanent Resident: Seems to always be around to post/reply. The Retro Gamer: Has a heated passion for the oldschool VG Titles.
    • Awards
  • Favorite Game: Castlevania Bloodlines (Genesis)
  • Likes:
Re: Spritework Request & Showcase Thread
« Reply #2075 on: June 02, 2019, 09:49:30 PM »
0
Why do the arms and face look like they have different skin tones?
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

Offline TheMeadTree

  • Hunter in Training
  • **
  • Posts: 31
  • Glie
    • Awards
  • Favorite Game: Castlevania: Symphony of the Night (PS1/SS)
  • Likes:
Re: Spritework Request & Showcase Thread
« Reply #2076 on: June 03, 2019, 06:05:09 PM »
0
OOF

Offline GabrielCarati

  • Newbie
  • *
  • Posts: 3
  • Gender: Male
  • Only at the Castle Gate...
    • Portfolio
    • Awards
  • Favorite Game: Castlevania: Lament of Innocence (PS2)
  • Likes:
Re: Spritework Request & Showcase Thread
« Reply #2077 on: June 04, 2019, 11:51:23 PM »
0
Amazing Nathan Gravez sprite, congratz!

Offline Mikepjr

  • Newbie
  • Hunter in Training
  • **
  • Posts: 80
    • Awards
  • Favorite Game: Castlevania Bloodlines (Genesis)
  • Likes:
Re: Spritework Request & Showcase Thread
« Reply #2078 on: October 08, 2019, 03:17:25 PM »
0
Does anyone have this sprite sheet somewhere?
https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi1176.photobucket.com%2Falbums%2Fx337%2FLaslunder%2FMiscellaneous%2FRichtererRicardoBelmont-Bloodlettingxtraupdatefromoriginals.png&hash=7463553aba2e11a2341e9848b25d72e7
I'd love to use it for a project, but sadly it was posted on photobucket and they're a pain in the bippy now.
I tried going straight to view the image on photobucket, but i can't seem to get to it.
And that water mark is ridiculous.

Offline Inccubus

  • Wannabe Great Old One
  • Master Hunter
  • *****
  • Posts: 3217
  • Gender: Male
  • Warrior
  • Awards The Retro Gamer: Has a heated passion for the oldschool VG Titles. SuperOld Dungeonite: Members who have been around since the oldOLD days. Permanent Resident: Seems to always be around to post/reply.
    • Awards
  • Favorite Game: Vampire Killer (MSX)
  • Likes:
Re: Spritework Request & Showcase Thread
« Reply #2079 on: December 04, 2019, 03:53:54 PM »
0

Found this strange "Creature" in the Saturn version of SOTN today.
Unused enemy?(The slime is there to show it shares the same palette with this)

I just realized that thing looks like the top of the head has been chopped off.
Sick.
Would love to see it fully fleshed out in a game.
"Stuff and things."

Offline Zydalc

  • Vampire Hunter
  • ***
  • Posts: 105
  • Only at the Castle Gate...
    • Awards
Re: Spritework Request & Showcase Thread
« Reply #2080 on: December 30, 2019, 11:59:34 AM »
0
Hello I wonder if anyone's interested of doing SOTN style sprites of 19th century literary (and public domain) vampires like Dracula, Carmilla, Lord Ruthven, Varney, Clarimonde, etc on exactly they're described in their respective books?

Like for example, Dracula wearing all black suit attire without a single speck of color, hairy palms and clawed beast like hands, ruddy-cheeks, mustache, his eyes glow inferno red in his boss pose (while his eyes are normal in dialogue mode), plus both his old and young form as well.

Also Carmilla having a rosy healthy complexion and of course her ability to shapeshift into a giant black cat or a black panther that is.

At least you got the idea but I wonder if anyone is interested doing these sprites?

Offline Bloo

  • bloo
  • Master Hunter
  • *****
  • Posts: 1169
  • bloo_ase on twitter
  • Awards May 2017 Sprite Contest Second Place 2015-02-Sprite Contest 1st Place
    • Awards
  • Favorite Game: Castlevania: Symphony of the Night (PS1/SS)
  • Likes:
Re: Spritework Request & Showcase Thread
« Reply #2081 on: March 20, 2020, 11:19:05 AM »
0
is this worth finishing?
bloo

Offline KaZudra

  • Master Hunter
  • *****
  • Posts: 2552
  • Gender: Male
  • Awards 2016-04-Story Contest - 2nd Place Master Debater: Gracefully argues 'til the cows come home about topics.
    • Awards
  • Favorite Game: Castlevania Bloodlines (Genesis)
  • Likes:
Re: Spritework Request & Showcase Thread
« Reply #2082 on: April 07, 2020, 10:27:10 PM »
+1



I'm nearly done with my Doom project, I decided to see what my upscaling technique does to Castlevania.... I think I like it.

"I ain't gonna let it get to me I'm just gonna let it get to me" -Knuckles

Offline Aridale

  • Master Hunter
  • *****
  • Posts: 4182
  • Gender: Male
  • =D
  • Awards Permanent Resident: Seems to always be around to post/reply. Hack Master makes creations out of CV parts. (S)he makes Dr. Frankenstein proud.
    • Awards
  • Favorite Game: Castlevania II: Simon's Quest (NES)
  • Likes:
Re: Spritework Request & Showcase Thread
« Reply #2083 on: April 08, 2020, 03:10:05 PM »
0
that is pretty damn awesome. How are you doing the upscaling?

Aridale Noblebrook Belmont

Offline KaZudra

  • Master Hunter
  • *****
  • Posts: 2552
  • Gender: Male
  • Awards 2016-04-Story Contest - 2nd Place Master Debater: Gracefully argues 'til the cows come home about topics.
    • Awards
  • Favorite Game: Castlevania Bloodlines (Genesis)
  • Likes:
Re: Spritework Request & Showcase Thread
« Reply #2084 on: April 17, 2020, 10:03:56 PM »
0
that is pretty damn awesome. How are you doing the upscaling?
XBRZ Scaler test, AI Gigapixel, Photoshop.
First I make a 4x upscale in Gigapixel and XBRZ, then I use photoshop.
Paste the Gigapixel version ontop of the XBRZ version, Luminosity at 50% opacity, merge.
Then downscale it back to 2x at nearest neighbor.

"I ain't gonna let it get to me I'm just gonna let it get to me" -Knuckles

 

anything