Poll

What is your opinion of Konami?

I strongly approve!  :-D
I approve.  :-)
I disapprove.  :-(
I strongly disapprove.  >:-(
I don't know.  My mind was recently violated by a Dark Priest.  :-S

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Offline DarkPrinceAlucard

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Re: Konami's Approval Rating
« Reply #90 on: June 16, 2011, 06:12:48 PM »
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Nope, it won't. Just read SonicRetro forums and prepare for a world of bullshit and nitpicking.

It's just like this forum... but the fanbase there is much, much crazy than here. D:

I regularly visit Sonic Retro And the only complaints I have heard is regarding the DS version which uses similar mechanics to Sonic the Hedgehog 4.

Other then that most people are excited about Sonic Generations so I do not know what you are talking about.


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Offline DragonSlayr81

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Re: Konami's Approval Rating
« Reply #91 on: June 16, 2011, 07:48:24 PM »
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I agree. If anything, most Sonic fans are stoked over Generations. And, most, if anything, ALL the gripes about Sonic 4 were over REAL problems with the game. Interestingly enough, Sega DOES seem to be listening to the fans gripes, and are taking them into consideration. If only Konami did the same regarding CV. And I don't mean that every fan advice should be considered, but it goes some way into the whole "You are fans, we respect you for the love you've shown, so let's hear what you have to say" type of thing. 

Offline DarkPrinceAlucard

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Re: Konami's Approval Rating
« Reply #92 on: June 16, 2011, 08:12:34 PM »
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I agree. If anything, most Sonic fans are stoked over Generations. And, most, if anything, ALL the gripes about Sonic 4 were over REAL problems with the game. Interestingly enough, Sega DOES seem to be listening to the fans gripes, and are taking them into consideration. If only Konami did the same regarding CV. And I don't mean that every fan advice should be considered, but it goes some way into the whole "You are fans, we respect you for the love you've shown, so let's hear what you have to say" type of thing.

This I agree with ^^^

I don't think Companies should completely be slaves to their fanbase but they should ALTEAST listen to what the majority of the fanbase has to say and take it into serious consideration.

Like take for instance Sega and the (Sonic Cycle).

Sega kept adding lame "gimicks" to their sonic games such as making Sonic turn into a werehog or giving sonic a sword to use. each time those game types of games did not do to well and Sega had to step back and ask the fans what they are doing wrong. They took into conisderation that the only real problem with games such as Sonic Unleashed was the werehog section of the game (which everyone hated). Everyone however loved the daytime stages which involved Sonic being Sonic which is a Hedgehog being very fast and utilising platforming. After Sega listened to us we got Sonic Colors which IMO is the best sonic game we have gotten in a LONG time not to mention that It is doing good financially wise and ratings wise.


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Offline Ahasverus

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Re: Konami's Approval Rating
« Reply #93 on: June 16, 2011, 08:34:55 PM »
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Like someone said, most of feedback recieved via twitter has been very positive, when you talk about the majority of fanbase you are forgetting that it's easier for Konami read opinions via twitter than entering in a forum when they are constantly bashed by 20 people. Just sayin'

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Offline DragonSlayr81

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Re: Konami's Approval Rating
« Reply #94 on: June 16, 2011, 08:39:36 PM »
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Regarding "change", change should be handled in the most logical of ways. The fact of the matter is, in most cases, it isn't. When a game isn't doing well, you have to assess what went wrong. Why aren't the CV games selling? What's wrong with 3D CVs? You isolate the problems and work on them. That which ISN'T a problem, you don't touch(for, what's not broken, don't fix). By doing this, you keep what works, toss out what doesn't and fix what's broken. But many companies have the knack of seeing this like this, "If THIS doesn't work, then the EXACT OPPOSITE must be the key to success!". Pure black and white reasoning hardly ever works to achieve success in real life, why would a stark opposite prove successful? I see this a lot with some JRPGs, sadly. The first game would be very character/story driven, focused on extreme linear paths, little to no exploration and heavy character development, and when they find out it didn't work, the sequel would be extremely light on story, more player driven, LOTS of free exploration, and little to no character development. Doesn't it ever occur that there might just be a place in-between, a balance between two heavy contrasting sides?

For me, LoS was a great game, but didn't feel like a CV game. As far as change is concerned, both the atmosphere and music of the original CV series, be it side-scroller 2Ds or bad 3D-vanias, music and gothic/horror atmosphere NEVER seemed to be an issue, even in the worst CV titles. Changing it for the sake of sakes never felt valid enough of a reason to do so. It was, IMO(and a lot of people's opinions), two of the things about the CV series that were never broken to begin with.

Offline cecil-kain

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Re: Konami's Approval Rating
« Reply #95 on: June 16, 2011, 09:59:49 PM »
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Like someone said, most of feedback recieved via twitter has been very positive, when you talk about the majority of fanbase you are forgetting that it's easier for Konami read opinions via twitter than entering in a forum when they are constantly bashed by 20 people. Just sayin'

Just a couple very important things to consider about the Twitter angle.  First you need to consider WHY the account exists and Secondly you need to consider who CONTROLS the content there.  Konami and Cox are out to SELL their game.  The account is designed to attract interested parties to sell them the game.  Naturally this also attracts more favorable opinion, but let's play devil's advocate here.  Let's suppose all the hardcore critics decided to be rude and descended there to sound off and make trouble --do you really think Cox would let us poison public opinion on his forum?

And it's also important to remember that Konami pays attention to their critics --at least the professionals.  I seem to remember Cox getting rattled when IGN's LOS review came out...  I'm sure Konami could easily dismiss disgruntled fans as a "vocal minority" but I think they would be mistaken to underestimate the general sentiment just because we're not organized.  This is a large site populated primarily by longtime fans that have supported Castlevania and Konami for many, many years...  And yet, Konami's approval rating is emerging in solid negative territory.  I challenge anyone who disagrees to rally supporters and turn these numbers around.
« Last Edit: June 16, 2011, 10:30:52 PM by cecil-kain »

Offline Maedhros

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Re: Konami's Approval Rating
« Reply #96 on: June 16, 2011, 10:58:49 PM »
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I agree. If anything, most Sonic fans are stoked over Generations. And, most, if anything, ALL the gripes about Sonic 4 were over REAL problems with the game. Interestingly enough, Sega DOES seem to be listening to the fans gripes, and are taking them into consideration. If only Konami did the same regarding CV. And I don't mean that every fan advice should be considered, but it goes some way into the whole "You are fans, we respect you for the love you've shown, so let's hear what you have to say" type of thing.

There are people saying that Classic Sonic physics while rolling/normal spin aren't good, because he don't roll like a ball on a ramp. That Classic Sonic feels heavy. That the height of his jump while defeating the enemies is fixed. That Sonic eyes glitter is on the bottom of his eye, not the upper part. That modern sonic is green and he looks lame... all these things are what I meant with nitpicking.

Offline DragonSlayr81

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Re: Konami's Approval Rating
« Reply #97 on: June 16, 2011, 11:27:41 PM »
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Wow, really? I'm glad I'm not that much of a Sonic fan! LOL! I love the classic games, dislike the 3D games, sure, but little nitpicks like shimmering eyes never bothered me. The most that bothered me was the lack of consistency when they started to make Sonic interact with more realistic(yet NOT that realistic) human characters. Seeing semi-realistic humans(like the Princess), and cartoony looking anthropomorphic animals just doesn't fit, IMO. Same for realistic cities. Either keep the world looking stylized cartoony(checkered rocks, clustered sides, striped grass, which always added to the Sonic series' charm, IMO), or do a realistic depiction of Sonic(okay, even thinking about a realistic take on Sonic makes me crack up), but bringing both together pulls me out of the experience. Like Super Mario, some of the things that draw me to them are the unique, bright and rather stylized worlds. If I wanted to play an adventure through a realistic world, there are far many games out there I could choose to play.  :)

Offline DarkPrinceAlucard

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Re: Konami's Approval Rating
« Reply #98 on: June 16, 2011, 11:42:27 PM »
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There are people saying that Classic Sonic physics while rolling/normal spin aren't good, because he don't roll like a ball on a ramp. That Classic Sonic feels heavy. That the height of his jump while defeating the enemies is fixed. That Sonic eyes glitter is on the bottom of his eye, not the upper part. That modern sonic is green and he looks lame... all these things are what I meant with nitpicking.

Yea I have heard a "few" people nitpick about some of the stuff you said.

But I have only seen around 5% of the Sonic Retro forums AT MOST bitch about little stuff like that.

A Majority of the Sonic fanbase (including myself) are looking forward to Sonic Generations so I really do not agree with you when you make it seem as if the ones "nitpicking" make up a large number of the fanbase when they really do not.


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Offline Flame

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Re: Konami's Approval Rating
« Reply #99 on: June 17, 2011, 12:35:02 AM »
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The Sonic fanbase hates it's source almost as much as the Star Wars Fanbase hates its own.
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.

Offline DarkPrinceAlucard

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Re: Konami's Approval Rating
« Reply #100 on: June 17, 2011, 12:42:59 AM »
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The Sonic fanbase hates it's source almost as much as the Star Wars Fanbase hates its own.

proof?


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Offline Flame

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Re: Konami's Approval Rating
« Reply #101 on: June 17, 2011, 01:23:33 AM »
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The constant bitching about Sega and how they suck at Sonic, etc etc.
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Offline DarkPrinceAlucard

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Re: Konami's Approval Rating
« Reply #102 on: June 17, 2011, 01:31:20 AM »
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The constant bitching about Sega and how they suck at Sonic, etc etc.

And where has this been lately?

The fanbase has been pretty pleased lately after the release of Sonic Colors which is a result of Sega listening to their fanbase.

Afterwards we got a awesome game and a much happier fanbase.

Sonic Generations is currently the most anticipated game Sega has coming out right now and looks to be just what we Sonic fans have been asking for.


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Offline crisis

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Re: Konami's Approval Rating
« Reply #103 on: June 17, 2011, 01:39:09 AM »
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I'd like to see fanart of Sonic Belmont wielding whip

Thence turn into Robotnik at the end

Hey u guys think Earthworm Jim gonna make a comeback soon?

Offline 赤月

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Re: Konami's Approval Rating
« Reply #104 on: June 17, 2011, 02:06:05 AM »
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Yes it was.
Sorry, I double checked the information, it seems like I got my sources wrong for the longest time.

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