Quick update, Here is a list of plans to pour into this project as I'm actually making it (with help, thx mostly to Esco at the moment)
6- directional Aim on some Sub weapons only Chronicles Simon
Retro Simon as unlockable, Kinda like HD Simon and Getsu
II and III Upgrades on subweapons for Classic Simon
Bloodlines Mini crash for Super Simon
Retro Simon will have all abilities and Items available to him
Visible Fall blocks will have a signification of being there
experimenting with Depth in backgrounds and such
Castlevania Ruins Will have an added bonus, as well as a Legitimate Dracula battle at the end of that bonus.
You will fight Death twice in this game.
The Last Village and the Castlevania Ruins will have snow (since the last village is white and gray)
The Valmanwhip from CoTM makes a return in this game
Sun and Moon Cards will be useless until you get the clock sub weapon
a Planned bossfight includes slamming shutter doors on a Behemoth with legs
Each mansion will have a theme, mostly for creative obstacles and Completely different looking mansions
Towns and villages will also have completely different layouts, but look kinda the same in areas
Hard mode will feature monsters at thier peak strength at all times, the moon constellation will be a permanent Blood red full moon.
Endings will have a different way of unlocking, Probably by side quests and Challenges instead of Time trail
That's it for now, just gimme Feedback