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Offline X

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Re: Chronicles Simon
« Reply #90 on: May 15, 2012, 10:34:42 PM »
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Quote
I wonder wha happen to Leon's sword  ??? and his gauntlet

Leon's sword belonged to the order which he left so he had to leave it behind. His Gauntlet on the other hand is just god awful. Having a gauntlet that spread-out near the elbow would be more cumbersome then functional/practical. I have no idea what Ayami Kojima was thinking when she designed it.
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Offline Kamirine

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Re: Chronicles Simon
« Reply #91 on: May 15, 2012, 11:45:10 PM »
+2
I never disliked Chronicles' Simon design and still don't, hair color and all. I mean okay, he looks BDSM glam-tastic but I still thought he looked decent. He was wearing the hell out of those boots, for instance. And at least he looked better than he did in CV Judgement (And Simon's design was one of the very few I actually liked in that game.)



This, dare I say, is a perfect design for him though.  It's the perfect blend of both design choices for Simon: the rigid/Conan look but still manages to look handsome. I'd love to see this design in an actual game.


Offline Inccubus

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Re: Chronicles Simon
« Reply #92 on: May 16, 2012, 12:31:28 AM »
+1
It's common sense/knowledge that Simon was directly inspired from Conan the Barbarian, but why Conan? What made Konami even go for Conan as the basis of Simon's design? He looks more like a barbarian than a vampire hunter. I like the barbarian look but it never struck "vampire hunter" to me, more so just "video game icon."

Same for the whip, why a whip?

Judging from all the earliest Japanese art, this isn't exactly the case. While they were going for a little bit of barbarian with his boots, his actual design is mostly typical for an average person in the 1600's. The whole Conan thing seems like it's more of a result of art created for the other regions after the fact. Then by the time of HC, it seeped back to Japan as the accepted design. In CV2, for example, he's decidedly not reminiscent of Conan.
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Offline C Belmont

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Re: Chronicles Simon
« Reply #93 on: May 16, 2012, 01:01:54 AM »
+1
But the very first castlevania cover was the same for all regions wasn't it? and it has Simon sporting the Conan inspired look along with a pose stolen straight from a Frank frazetta painting.

Offline Ahasverus

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Re: Chronicles Simon
« Reply #94 on: May 16, 2012, 01:20:45 AM »
+1
I don't know about Conan, but I remember reading somewhere that they chose the whip because it was hard to properly animate a sword on NES hardware.
This is true! I think it was Kinuyo Yamashita who said this.. or Cox :P

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Offline Koutei

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Re: Chronicles Simon
« Reply #95 on: May 16, 2012, 10:54:11 AM »
+1
This art was drawn by "Banpai Akira".

http://yatsukame.blog.fc2.com/

Koumajou Densetsu artist.
« Last Edit: May 16, 2012, 10:56:10 AM by Koutei »
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Offline VladCT

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Re: Chronicles Simon
« Reply #96 on: May 16, 2012, 11:02:49 AM »
0
Wow, didn't think he'd pull off a realistic style that well. At first I thought it was someone else since it was so different compared to his usual style.
...Uh, Banpai Akira is a he, right?
« Last Edit: May 16, 2012, 11:06:34 AM by VladCT »
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
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Offline Koutei

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Re: Chronicles Simon
« Reply #97 on: May 16, 2012, 11:38:07 AM »
+1
Yes, Banpai Akira is male.
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Offline Nagumo

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Re: Chronicles Simon
« Reply #98 on: May 16, 2012, 12:43:50 PM »
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Never mind.

 :(
« Last Edit: May 16, 2012, 12:46:35 PM by Nagumo »

Offline Inccubus

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Re: Chronicles Simon
« Reply #99 on: May 16, 2012, 03:43:10 PM »
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But the very first castlevania cover was the same for all regions wasn't it? and it has Simon sporting the Conan inspired look along with a pose stolen straight from a Frank frazetta painting.

You're right. But take into consideration that often in the Nintendo era the cover artist has little or nothing to do with the character designer. Hell, some cover artists never even have the benefit of looking at the production art for the game and have to rely on screen shots and/or short descriptions.
"Stuff and things."

Offline Sumac

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Re: Chronicles Simon
« Reply #100 on: May 16, 2012, 03:54:32 PM »
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This art was drawn by "Banpai Akira".
http://yatsukame.blog.fc2.com/
Koumajou Densetsu artist.
WOW.
Unexpected development. I know that he is an awesome artist, but this looks amazing.
Seems Konami appreciated his art form Komajou Densetsu series. Maybe they will hire him for the next japanese 2D game, if it will ever be released? I think it will be definitely awesome.

Offline Dremn

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Re: Chronicles Simon
« Reply #101 on: May 16, 2012, 04:01:09 PM »
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This art was drawn by "Banpai Akira".

http://yatsukame.blog.fc2.com/

Koumajou Densetsu artist.
Wow, he did an amazing job. He should do more art for Konami.


Offline Flame

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Re: Chronicles Simon
« Reply #102 on: May 16, 2012, 04:33:59 PM »
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You're right. But take into consideration that often in the Nintendo era the cover artist has little or nothing to do with the character designer. Hell, some cover artists never even have the benefit of looking at the production art for the game and have to rely on screen shots and/or short descriptions.

Case in point:

Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.

Offline X

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Re: Chronicles Simon
« Reply #103 on: May 17, 2012, 03:35:06 PM »
+1
For some reason, now that I look at it, that original US mega man art reminds me of TRON.
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Offline knightmere

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Re: Chronicles Simon
« Reply #104 on: May 18, 2012, 01:09:12 AM »
+1
While it is overall better than the original X6800 sprite, the Red/Purple hair is quite a baffling choice and doesn't seem fitting at all.

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