Game looks cool so far. As much as I've complained about QTEs they aren't really a deal breaker for me. My main concerns thus far are:
1. Why are on screen sentences still telling me that I need to come back all the time? Hopefully these are a one time tutorial thing, but I'd like for the game to have more visual cues on what to do to stuff rather than hitting me over the head with it. I know R grabs dammit, I don't have Alzheimer's! (At the very least, they should let us turn these off.)
2. As this is a little more exploration focused, I hope falling from heights doesn't cause you to have to redo the jump over and over like in LoS. Just do fall damage if you must, or add spikes or something. (Actually I can see fall damage making platforming pretty tense.)
3. Hope framerate and performance don't chug too much.
4. Also hope enemies have more to them than swipe, unblockable swipe, and shockwave. Expanding on that, I hope Titans do more than projectile, jiggle, and scratch an itch.
5. Though I'm excited about multiple characters, having three Belmonts seems a little redundant, and I hope one part doesn't overshadow or gimp another, like in Devil May Cry 4.
Looks damn cool though.