Hey fellas, let me first say thank you all for your involvement and input, as always its more than appreciated, a majority, if not, all the input and requests have or will be implemented

with that, I also want to say that I agree 100% with everything you guys mentioned. Im old school too and I too get that feeling of accomplishment from doing the impossible lol, but I also realize that most dont agree with uber hard difficulty and ive definitely kept that in mind from the get go. When I mentioned beefing things up, it mainly pertains to additonal boss and enemy attacks and patterns. Im not dogging anyones work, any time a fan takes the reigns and makes a game purely for the love of the game is an amazing and dedicated work, but I do know that most projects I have seen have very simple and predictable patterns. My AI evolves around the players actions, so in a nutshell you'll never fight a boss the same way twice. Granted, there are some bosses are made to be simple and predictable so dont expect medusa or something to devour you haha. As for the beta testing requests, all ya gotta do is hit me up on here or via PM and youre in

As always, thank you all for your continued support and advice! It is on the home stretch now!!!