So holy crap Silent Hill (the original one). Having never played it before tonight, I was not used to the "HOLD UP TO MOVE FORWARD (regardless of camera angle or which way Harry is facing)" control scheme. I get attacked by the monsters at the start, and not being used to the controls, I panic while trying to fight them off and keep Harry alive while attempting to use the awkward (not bad, just clunky and awkward) controls to guide him to the exit. And then I scream bloody murder when Harry gets "killed", and breathe a sigh of relief when he wakes up in the diner.
THAT IS QUALITY GAME DESIGN.
No one has to TELL you how helpless your character feels. You feel it yourself. If every game were that well planned and thought out, no one would ever gripe.
Unfortunately, I've "gone native" on modern games, which are substantially easier. That Pterodactyl monster in the Diner has now kicked my pansy ass twice in a row, which leads me to THE survival horror dilemma: must I use bullets to kill this foe before me? I have a knife, 2 health drinks, and a gun with 15 bullets.
I really wanna save the bullets for a better time, but the knife just does NOTHING. So, do I force Harry Mason to die many horrible deaths trying to fend the monster off with the knife and try to save my bullets for when I might need them more? Ammo doesn't exactly grow on trees (or endlessly spawning comrades) in this sort of game.
But even if I do use the gun, there's no guarantee that it will be effective. Firing the gun may result in many wasted bullets, as Harry's never fired a gun in his life. He's no member of STARS, he's not some kind of psychic supersoldier, and he's not even a semi-violent criminal; he's just a scared father fumbling through Hell on Earth trying desperately to find his little girl and keep her safe.
And that's what I love about this series. You're basically you: not a fighter, and yet you've been called to fight for your right to live. Your tools are limited, and your weapons are even more so (unless you're Travis in Silent Hill Origins, in which case you should feel free to simply punch the whole damn continent to death). Many times you are better off running, or taking the long way around.
Even if you're not scared as a player, you identify with the fear of your avatar in the game world. Harry's panicked search for his daughter is something we can all identify with; even if we've never been there ourselves. There's very few things a good father wouldn't do to protect his little girl, and nothing, not police officers, not monsters, and certainly not the creepiest town in videogame history, is going to stop him until he's certain she's safe.
Shattered Memories took it a step further, with Harry being literally defenseless against the Raw Shocks that haunted 'Silent Hill'. And yet his search for his daughter was undeterred, and his flight from the monsters in the end only brought him closer to the truth (and what a truth it was).
I have played the first Silent Hill for less than an hour, and yet Harry Mason is believable enough, relateable enough, and determined enough to easily rank on my top 10 videogame characters, and Silent Hill remains one of my absolute favorite franchises on any system.
Discuss.