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Offline Trevorcard

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Re: Castlevania Lords of Shadow Mirror Of Fate HD
« Reply #225 on: December 02, 2013, 01:58:48 AM »
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Yeah I think Simon definitely knew at the end but couldn't say it because of how terrible it was. Its dark secret he will carry with him for rest of life, the tragedy. I wonder if Belmonts even know it after Simon.

Offline DoctaMario

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Re: Castlevania Lords of Shadow Mirror Of Fate HD
« Reply #226 on: December 02, 2013, 05:23:34 AM »
+1
If I remember correctly, you open the gate from the other side. Just go around.

There's no way TO get to the other side unless there's either something I'm missing or you have to get to it from another part of the castle. It's probably something really simple too that I'm not seeing.  :/

I actually liked the plot and the dialogue in this game. I really don't get why people are shitting on it; it's really no worse than any rpg I've ever played or any of the older MV games (it's better than a lot of those story wise IMO.) I don't see where thry tried to do too much but maybe I'm just an optimist.

Offline KaZudra

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Re: Castlevania Lords of Shadow Mirror Of Fate HD
« Reply #227 on: December 02, 2013, 01:22:45 PM »
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though unrelated, has anyone pestered Cox about the PC release lately?
I'm currently console-less and itching to play it no matter how bad it is...

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Offline crisis

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Re: Castlevania Lords of Shadow Mirror Of Fate HD
« Reply #228 on: December 02, 2013, 08:31:02 PM »
+1
Quote
I actually liked the plot and the dialogue in this game. I really don't get why people are shitting on it
well, for one.. why is the "Lost Soul" even in the game? Take out all the plot points containing the Lost Soul/mirror aspects and things would've been the same regardless. Trevor would've still failed and become Alucard, Simon would've still went to the castle and discovered his father's Combat Cross, etc. The plot could've proceeded exactly the same without the "mirror."

that';s why i say despite St. Germain being a "useless" character in CoD, too, at least he made up for it by having personality and was somewhat amusing to watch, even gave us a boss fight. The Lost Soul, however, is just... there. has no purpose, really

Offline EstebanT

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Re: Castlevania Lords of Shadow Mirror Of Fate HD
« Reply #229 on: December 02, 2013, 09:31:01 PM »
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I agree with your main point. However, if you removed the lost soul Trevor would never have found the key to where the witches brought back the demon lord. Sure, they could've found another way without the lost soul... But you're still not quite right on this one.... ;D

Offline darkmanx_429

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Re: Castlevania Lords of Shadow Mirror Of Fate HD
« Reply #230 on: December 02, 2013, 10:36:33 PM »
+1
Since you were talking about timeline's earlier in the thread, on a side note I found these cool ass images of the CV World:

« Last Edit: December 02, 2013, 10:38:42 PM by darkmanx_429 »

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Offline e105beta

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Re: Castlevania Lords of Shadow Mirror Of Fate HD
« Reply #231 on: December 02, 2013, 10:53:50 PM »
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well, for one.. why is the "Lost Soul" even in the game? Take out all the plot points containing the Lost Soul/mirror aspects and things would've been the same regardless. Trevor would've still failed and become Alucard, Simon would've still went to the castle and discovered his father's Combat Cross, etc. The plot could've proceeded exactly the same without the "mirror."

that';s why i say despite St. Germain being a "useless" character in CoD, too, at least he made up for it by having personality and was somewhat amusing to watch, even gave us a boss fight. The Lost Soul, however, is just... there. has no purpose, really

The Lost Soul is basically a character manifestation of the theme of "fate" which means that if he isn't expanded upon in LoS2, then, yeah, you're exactly right.

I mean, I think its purpose was to make the concept that this all had to happen a little more concrete, to show that there is a force actually working to make "fate" happen as it is "supposed" to. I wouldn't be surprised if it turns out to be tool/agent of the Brotherhood/God, but if they just drop it after MoF, then what's the point of introducing it in the first place?

Offline Claimh Solais

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Re: Castlevania Lords of Shadow Mirror Of Fate HD
« Reply #232 on: December 02, 2013, 10:57:30 PM »
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well, for one.. why is the "Lost Soul" even in the game? Take out all the plot points containing the Lost Soul/mirror aspects and things would've been the same regardless. Trevor would've still failed and become Alucard, Simon would've still went to the castle and discovered his father's Combat Cross, etc. The plot could've proceeded exactly the same without the "mirror."

that';s why i say despite St. Germain being a "useless" character in CoD, too, at least he made up for it by having personality and was somewhat amusing to watch, even gave us a boss fight. The Lost Soul, however, is just... there. has no purpose, really

What I wonder is why they even made him talk in the first place in Trevor's Act. He had very few lines and never even talked at all in the rest of the game. I think The Lost Soul was much better has a "mystical" type when he didn't speak, rather than your typical "you cannot change fate" types when he did speak.

The Lost Soul is basically a character manifestation of the theme of "fate" which means that if he isn't expanded upon in LoS2, then, yeah, you're exactly right.

I mean, I think its purpose was to make the concept that this all had to happen a little more concrete, to show that there is a force actually working to make "fate" happen as it is "supposed" to. I wouldn't be surprised if it turns out to be tool/agent of the Brotherhood/God, but if they just drop it after MoF, then what's the point of introducing it in the first place?

I hope they do elaborate on The Lost Soul. After all, they're supposedly elaborating on the Toy Maker, as he's appearing in Lords of Shadow 2. At least, I assume so based on this render, where he looks like a midget Christopher Walken.
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Offline EstebanT

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Re: Castlevania Lords of Shadow Mirror Of Fate HD
« Reply #233 on: December 02, 2013, 11:45:33 PM »
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What I wonder is why they even made him talk in the first place in Trevor's Act. He had very few lines and never even talked at all in the rest of the game. I think The Lost Soul was much better has a "mystical" type when he didn't speak, rather than your typical "you cannot change fate" types when he did speak.

Trevor broke his mouth, So he couldnt speak after that.

Offline Claimh Solais

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Re: Castlevania Lords of Shadow Mirror Of Fate HD
« Reply #234 on: December 03, 2013, 12:29:52 AM »
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Trevor broke his mouth, So he couldnt speak after that.

I know about that. My complaint was why even bother having him speak in the first place. I thought the Lost Soul was cooler when it didn't talk at all. Having it only talk in one cutscene and have one line outside of that cutscene was, in my opinion, pointless, and actually only made The Lost Soul seem stereotypical.
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Offline jestercolony

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Re: Castlevania Lords of Shadow Mirror Of Fate HD
« Reply #235 on: December 03, 2013, 12:46:43 AM »
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The mirror itself is a serious plot device, especially in LOS. The reason why The Lost Soul and Mirror are so important is because not only did it show Gabriel's fate before he stepped in to the mirror (according to Cox) but it also showed who Trevor actually was to him. It also supplied the events (as it was suppose to) for Simon to start the feud of Belmont vs. Dracula. Zobek even hints/talks about "fate" quite a bit in the book portions of LoS, you just gotta listen very carefully.

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Offline Trevorcard

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Re: Castlevania Lords of Shadow Mirror Of Fate HD
« Reply #236 on: December 03, 2013, 12:57:30 AM »
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You guys I think the Lost soul is Zobek. I think they just couldn't afford Patrick Stewart paycheck for the game. His face really looks like Devil Mask and him taking whip. We will see what happens in LOS2.

Offline crisis

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Re: Castlevania Lords of Shadow Mirror Of Fate HD
« Reply #237 on: December 03, 2013, 01:07:37 AM »
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I think that's my whole gripe with the "Lost Soul/Mirror" thing; The Lost Soul's in-game profile says that those who encounter it will have no chance to change their fate and will instead be inadvertantly led towards it, or something along those lines. But isn't that the whole point of the word "fate?" Isn't that exactly what fate is, an inevitable outcome? You can't change your fate regardless of your actions, your destiny is your destiny, with or without a magical device (or in this case, "The Lost Soul")telling you so.

That's what my whole point was. Despite the "character" of the Lost Soul, the Belmonts are still destined to battle Dracula no matter what, and everything that happened in MoF still would've happened without "the manifestation of the mirror" being there. But now I'm starting to confuse myself. I'll just chalk it up to awkward storytelling on MS' part.


Concerning Zobek/Lost Soul connection:

I personally don't think they are one in the same. Although they do have similar voices, do remember that the Necromancer says that Zobek sent him to retrieve the Combat Cross to deliver to him. Why then, if Zobek is indeed the Lost Soul, would he willingly lead Simon to it? That doesn't make any sense.

Offline Trevorcard

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Re: Castlevania Lords of Shadow Mirror Of Fate HD
« Reply #238 on: December 03, 2013, 01:43:34 AM »
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He probably wanted Dracula done with for some purpose. Look at the way he is leading Alucard or Simon on to kill Dracula. I just don't buy the whole thing of being representative of fate. What does the representative of Fate need with Combo Cross? On the issue of the necromancer and this going to be shitty explanation  :P was trying to see if Simon was capable of defeating Dracula by pitting him against Necromancer. If the Simon failed well he will still get the cross. Yeah crappey explanation but I think Zobek being lost soul makes more chance then some random insert of representation of fate in the plot. I do buy that Zobek is lost soul because he may been weak after Satan's burning.

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Re: Castlevania Lords of Shadow Mirror Of Fate HD
« Reply #239 on: December 03, 2013, 02:07:55 PM »
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well, for one.. why is the "Lost Soul" even in the game? Take out all the plot points containing the Lost Soul/mirror aspects and things would've been the same regardless. Trevor would've still failed and become Alucard, Simon would've still went to the castle and discovered his father's Combat Cross, etc. The plot could've proceeded exactly the same without the "mirror."

that';s why i say despite St. Germain being a "useless" character in CoD, too, at least he made up for it by having personality and was somewhat amusing to watch, even gave us a boss fight. The Lost Soul, however, is just... there. has no purpose, really
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