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I always thought it was the watered down version on RoB
Not according to the japanese snes port.
I heard something about a legal issue too, you guys think they could have a game almost the same as RoB without the cutscenes and cd quality music?
I think RoB could have remained as is on the SNES, just without the CD quality music, some sounds and voiceovers. Rondo I've noticed has a simpler color palette structure then what the SNES is capable of. The cut scenes while animated are simplistic enough that the SNES can easily pull it off. But since we didn't get Rondo and instead got CV Dracula X I believe it was some sort of legal issue. But that begs the question; Konami is the one who owns the rights to CV. So how come they weren't aloud to ship Rondo as is over to the states when it's their product. But on the plus side I think some of the Rondo tracks actually sound better on the SNES. Take Vampirekiller as a real good example. In Rondo we hear the tune and then there's this pause in the music for roughly a second or two. Why? Why was that even necessary? To me it ruined the flow of the piece. At least in the SNES version the tune is not interrupted by some useless pause.
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.
Hell while we are at it lets port cv4 to genisis and bloodlines to snes!
I wonder if anyone around here is talented enough to create a better port of rondo through snes coding.