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Offline Dark Nemesis

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Re: Dark Souls II The Frustration!!!
« Reply #15 on: August 01, 2014, 10:08:48 AM »
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Once you start playing it, you'll see the differences your self and they are big!
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Offline Super Waffle

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Offline Dark Nemesis

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Offline Super Waffle

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Re: Dark Souls II The Frustration!!!
« Reply #18 on: August 02, 2014, 01:15:16 PM »
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...yeah?

Why do you ask?

Offline Dark Nemesis

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Re: Dark Souls II The Frustration!!!
« Reply #19 on: August 02, 2014, 01:37:30 PM »
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Nothing, really nothing, it's just..........i don't know........how to say it.........when i read it, i was  :o
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Offline Rugal

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Re: Dark Souls II The Frustration!!!
« Reply #20 on: August 02, 2014, 07:20:05 PM »
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If you believe that cheap attacks from bosses who can slice you in half with one move, is inability to adapt to one game, then i tend to believe, that you haven't played the game at all.

I've beaten every souls game with more than one play through multiple times. There are no "cheap" boss attacks. Learn how to avoid them.
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Re: Dark Souls II The Frustration!!!
« Reply #21 on: August 02, 2014, 08:12:41 PM »
+1
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Offline Claimh Solais

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Re: Dark Souls II The Frustration!!!
« Reply #22 on: August 02, 2014, 09:13:27 PM »
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I've beaten every souls game with more than one play through multiple times. There are no "cheap" boss attacks. Learn how to avoid them.

"I've done it! So that must mean the game's not broken!"

Dude, seriously. Your logic is well... bad. The Souls games are NOT gaming perfection, no matter how much you'd like for them to be. Don't get me wrong. I love them. They're fantastic games. But there are boss with cheap attacks, there are several instances of cheap deaths (which is unfortunate, because the game is usually fair about this), and sometimes, the mechanics of the game really work against you.

Now, the fake quote I put up there is a bit misleading. I, by no means, find any of the Souls games broken. But I won't lie, there are times where the game can be pretty fucking cheap.
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Offline Dark Nemesis

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Re: Dark Souls II The Frustration!!!
« Reply #23 on: August 03, 2014, 06:08:18 AM »
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I've beaten every souls game with more than one play through multiple times. There are no "cheap" boss attacks. Learn how to avoid them.

Since you are such a master, how about making a boss video walkthrough for the rest of us, who we are noobs?
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Offline Rugal

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Re: Dark Souls II The Frustration!!!
« Reply #24 on: August 03, 2014, 10:41:50 AM »
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Firstly, when the fuck did I ever say that Souls games are gaming perfection? That's right.. I didn't. Secondly, there are plenty of boss walkthroughs all over youtube for all three games. If you're REALLY in need of help, then go watch them.

And that's right. I am a From Soft fanboy and don't forget it. They're one of the only gaming companies that still exists who still know how to make good games. Instead of coming on here and crying about how the game is too hard or "cheap", and taking shots at me, why don't you try changing up your tactics and watching how the boss moves in order to beat him? I bet you're one of those guys that doesn't watch his stamina bar, runs up and mashes on the attack button.

Maybe this will help you
https://www.youtube.com/watch?v=4SNrS1yWWFA
« Last Edit: August 03, 2014, 12:12:36 PM by Rugal »
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Re: Dark Souls II The Frustration!!!
« Reply #25 on: August 03, 2014, 03:22:43 PM »
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quote author=Rugal link=topic=7382.msg165780#msg165780 date=1407069710]
Firstly, when the fuck did I ever say that Souls games are gaming perfection? That's right.. I didn't.
[/quote]

Okay yeah, I'll admit, that was me putting words in your mouth. I apologize for that.

But I will say the biggest reason people are taking shots at you is that you're coming in with a really negative attitude. Dark Nemesis even stated that he's played through Demon's Souls before, so he has experience in the series. There's no reason to come in, and assume firsthand that he's "blaming the game for [his] shortcomings".

Lastly, though, I will also apologize for taking those shots at you. I shouldn't have done that either, doesn't really help at all.
« Last Edit: August 03, 2014, 03:26:55 PM by Claimh Solais »
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Offline Dark Nemesis

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Re: Dark Souls II The Frustration!!!
« Reply #26 on: August 03, 2014, 06:45:09 PM »
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I know about the videos on youtube, i don't need any, i only said what i said, because of your bad attitude. I'm a tactics guy and not some brute, so stamina is one of the stats i raise first, so i can stand more incoming attacks. For a change, the last boss i fought, sinner, was one of the easiest, didn't even need to heal.
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Offline Dark Nemesis

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Re: Dark Souls II The Frustration!!!
« Reply #27 on: August 05, 2014, 06:44:56 PM »
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The dark side of Dark Souls........ :o
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Re: Dark Souls II The Frustration!!!
« Reply #28 on: August 05, 2014, 11:39:11 PM »
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To me it looks as thought Little Red Riding Hood found something even more terrifying then the Big Bad Wolf  :o
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Re: Dark Souls II The Frustration!!!
« Reply #29 on: August 21, 2014, 02:59:39 AM »
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I can answer all of your points with "git gud" but ill go one by one
Quote
1) When your character get's hit, he's imobilized, until the attack of the enemy ends, resulting in your death. You can't move, roll or recover, something that the enemies don't have to worry.
invest points into poise. unlike DS1, poise no longer makes you an unflinchable tank, but it works towards your chance of being interrupted mid animation.

being hit with a dagger while in full havels will still make you flinch, but with high enough poise, that attack with the really long animations will go uninterrupted even if you are being hit.

Quote
2) The estus recover animation, takes over 3 seconds, something that makes it useless in boss fights, since a boss in 3 seconds, can do like 4 attacks at least.
ADP affects estus drinking speed, IIRC.

Quote
3) You have a great sword and attack an enemy and you can't reach him, but the enemy with a small sword, is capable to reach you and pummel your character to death.
thats just wonky hitboxes. also, level adp. it will make it much easier to dodge those "broken hitbox" enemy attacks, since your hitbox while rolling is not tied to your character model, but from point A-B.

Quote
4) The enemy lock future is broken. You have an enemy infront of you and push the lock button, but instead of locking on him, it locks on enemy that he is 5 rooms away from you and you can't see it, making your character turn he's back on the enemy, letting him to pummel you to death.
then be more careful. the lock on is fine. its not the game's fault if you are waggling the stick like crazy making it shift targets. Also, since the game was designed with "dark" in mind, even after they gutted the lighting, the "dark" remains as far as mechanics go. in a 'dark" area, lock on range is halved.

Quote
5) You push the square button to use estus and your character stands there, like a statue, after you have almost rip out the button, 5 seconds later, when it's too late, he goes to use estus, letting the enemy beat you to death.
then don't keep the button pressed.

Quote
6) Boss fights, no matter what level you have managed to be before the battle and what gear you've managed to aquire, in human form needs 3-2 hits to kill you and hollow 2-1 hits. Also 5 out of 7 of his attacks, they can reach you from one side of the room, to the other.
Just don't get hit, and use estus/health gems.

better strategy, level up, invest in good armor, level it a bit, get a good shield, level it, put at least 20 points into ADP so you can dodge, and make sure to be human for boss fights, or have the humanity ring that lowers the amount of max health lost per death.

Quote
7) And last, the roll/back step, is useless. Enemies back step/roll, takes them 3 meters away, when your character get's only half meter away.
again, level ADP so your hitbox is smaller when you roll, and IIRC, moves faster to your location.
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