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Offline Chernabogue

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Re: Castlevania: Umbra of Sorrow (Fan Project)
« Reply #600 on: July 07, 2016, 07:22:33 AM »
0
Just noticed Lenora looks a lot like Wanda Maximoff/Scarlet Witch from Marvel :D

Offline theplottwist

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Re: Castlevania: Umbra of Sorrow (Fan Project)
« Reply #601 on: July 07, 2016, 08:06:38 AM »
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Just noticed Lenora looks a lot like Wanda Maximoff/Scarlet Witch from Marvel :D

That's a new.

Super Waffle expressed once that Lenora looked like what an older Charlotte would, and they're somewhat correct on the assumption (sorry, forgot to address this Waffle).

Lenora is supposed to be a bridge between Charlotte and Yoko. Even her uniform was designed with "what would an outdated Church uniform look like?" But I never saw someone compare her to the Scarlet Witch  ;D

A little history behind Lenora:

A long time ago, Lenora was called "Myrna", had short black hair, and had the power to create copy items made of energy/magic. She could "scan" the real thing and duplicate it. This is how she would fight her foes, for instance -- by copying their weapons. Her surname was also not "Belnades" but "Blinov." But this, of course, doesn't exist anymore. It's an idea from the times I knew squat about Castlevania  :P
The mastermind behind the "Umbra of Sorrow" project. But not the only one.

Offline SecretWeapon

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Re: Castlevania: Umbra of Sorrow (Fan Project)
« Reply #602 on: July 07, 2016, 06:20:16 PM »
0
So she was kinda like Judgement Shanoa

Btw Im pretty sure he is talking about MCU Scarlet Witch



Anyway, honestly i believe that if you do end up making a fangame you should keep everything under wraps until you are like, late beta level. You'll keep off pressure, annoying begging and reduce C&D chances

Offline Chernabogue

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Re: Castlevania: Umbra of Sorrow (Fan Project)
« Reply #603 on: July 08, 2016, 12:16:47 AM »
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Btw Im pretty sure he is talking about MCU Scarlet Witch
Yes, exactly. Ms. Olsen has me under her charm... ;)

Offline theplottwist

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Re: Castlevania: Umbra of Sorrow (Fan Project)
« Reply #604 on: July 08, 2016, 12:57:29 AM »
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Btw Im pretty sure he is talking about MCU Scarlet Witch

Ah yes I can see the similarity.

Quote
Anyway, honestly i believe that if you do end up making a fangame you should keep everything under wraps until you are like, late beta level. You'll keep off pressure, annoying begging and reduce C&D chances

This will be outlined on the next update, but you're pretty much on the money. Not only I'll not be able to show much of it (IF it's made), but the very dubious nature of the project won't allow me to start showing off too much things that I can't guarantee will be solidified.
The mastermind behind the "Umbra of Sorrow" project. But not the only one.

Offline Chernabogue

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Re: Castlevania: Umbra of Sorrow (Fan Project)
« Reply #605 on: July 14, 2016, 02:38:10 AM »
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Cooking a special surprise... ;)

Offline theplottwist

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Re: Castlevania: Umbra of Sorrow (Fan Project)
« Reply #606 on: July 19, 2016, 11:09:09 AM »
+1
Cooking a special surprise... ;)

So, the special surprise arrived. For now I'll post a just a bit of it to keep the flame alive, and post slightly more on the upcoming update (which is past the intended deadline, but accidents happen):

Heavenly Tradition (Theme of Eisuke Hakuba)
« Last Edit: July 20, 2016, 06:12:22 AM by theplottwist »
The mastermind behind the "Umbra of Sorrow" project. But not the only one.

Offline VladCT

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Re: Castlevania: Umbra of Sorrow (Fan Project)
« Reply #607 on: July 19, 2016, 06:10:39 PM »
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Huh, feels like a slower & more Japanese version of Mina's theme. Neat.
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

Offline theplottwist

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Re: Castlevania: Umbra of Sorrow (Fan Project)
« Reply #608 on: July 20, 2016, 06:11:43 AM »
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Huh, feels like a slower & more Japanese version of Mina's theme. Neat.

Also, it's named "Heavenly Tradition." But now what's it meant for is spoiled lol
The mastermind behind the "Umbra of Sorrow" project. But not the only one.

Offline theplottwist

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Re: Castlevania: Umbra of Sorrow (Fan Project)
« Reply #609 on: July 21, 2016, 01:56:48 PM »
+1
Hello. Here's today's update for project Umbra! First of all, the latest artwork -- General Dietfried Berthold:



You can check the full-sized artwork at Junki's Deviant Art.

As some of you may be already aware, General Berthold is the leader of the battalion assembled to assist the Church in 1999. Berthold has fought alongside Alucard, Lenora and another character in a past battle two years prior to the Demon Castle War, and thus is a witness to what the supernatural forces are capable of. With this knowledge, he managed to convince the governments of Europe on letting him assemble a special military force to contain Dracula's castle during the sealing ceremony scheduled for 1999. He has personally handpicked every single soldier amongst the best in Europe, and is highly respected by his peers, including the Church team. If the army is armed with Silver Guns, Berthold is the guy who they should thank.

Now, for the new character: Father Ermingild.

Father Ermingild is an accomplished exorcist working for the Church. Some weeks ago I wrote about the Outbreak of 1997 and the involvement of Lenora, Alucard, Berthold and a fourth character who originally issued the distress call. This character is Father Ermingild who, being an exorcist, imediately recognized the "disease" to be of supernatural origin.

During the events of 1997, Ermingild helped the people resist the curse unleashed by Angolmois. Unlike Berthold, Ermingild was familiar with the powers of darkness, yet this was the first time he saw something so powerful taking control of the people -- Dracula's influence. When Lenora and Alucard arrived, Ermingild teamed up with them, and together with Berthold, they stopped the evil cult's corruption from spreading further. This event became known as the Outbreak of 1997 -- an attempt by Angolmois to achieve a centennial resurrection for Count Dracula.

From this point onwards, Ermingild became an agent of the Church, and helped them track Angolmois' actions through the land for two years, while using his exorcism to help rid the land from the forces of darkness.

Now, for the game situation of this project:

(click to show/hide)

And now, for a final heads up: Chernabogue has joined the voice acting cast! I'm not telling yet what character he's voicing, but I must say I'm very satisfied with him. Soon I'll have him record some decisive lines to show you what he can do! And to end this post, here is something from Chernabogue:

Through The Looking-Glass
The Stellar Swordswoman
« Last Edit: July 21, 2016, 03:26:35 PM by theplottwist »
The mastermind behind the "Umbra of Sorrow" project. But not the only one.

Offline VladCT

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Re: Castlevania: Umbra of Sorrow (Fan Project)
« Reply #610 on: July 21, 2016, 04:53:00 PM »
0
Now, for the game situation of this project:

(click to show/hide)
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

Offline X

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Re: Castlevania: Umbra of Sorrow (Fan Project)
« Reply #611 on: July 21, 2016, 05:32:20 PM »
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Another good piece of artwork! I think he has Simon Belmont's chin and jaw...
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Offline Dracula9

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Re: Castlevania: Umbra of Sorrow (Fan Project)
« Reply #612 on: July 21, 2016, 09:08:38 PM »
+2
I was thinking more along the lines of this:



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Offline Shiroi Koumori

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Re: Castlevania: Umbra of Sorrow (Fan Project)
« Reply #613 on: July 22, 2016, 01:37:40 AM »
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Oh~ These are exciting news. :)
Spill more beans plot!

Offline Chernabogue

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Re: Castlevania: Umbra of Sorrow (Fan Project)
« Reply #614 on: July 22, 2016, 05:52:09 AM »
+1
Also DAT MUSIC


Tags: 1999 Awes