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Offline Long John Silver

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1140 on: July 20, 2008, 10:00:53 PM »
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well the eclair base is known, so is monastery. from the screenshots there's also a clocktower, some kind of shore with the pirate ship, caves, village, some desert area and skull/skeleton caves. probably forgetting some.

castle keep is speculated, but seeing as it's iga and that dracula is already announced, it'll obviously be in.

Offline Gimph

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1141 on: July 20, 2008, 10:05:49 PM »
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castle keep is speculated, but seeing as it's iga and that dracula is already announced, it'll obviously be in.

I need to stop calling it the Master's Keep. I just play way too much N64 Castlevania... :P

Anyway, if we have 20...

-Ecclesia Base
-Monastery
-Forest
-Desert Ruins
-Outer Castle Place
-Ice Cave
-Beach with Pirate Ship
-Underwater Caves, which may be part of the beach level
-Normal Caves, which may be part of the desert level
-Castle Keep
-Skeleton Cave
-The Place with the Guillotine
-The place where you fight the giant skeleton with the searchlight things

Some of those may be the same levels as others, as this is all guess work.
« Last Edit: July 20, 2008, 10:15:17 PM by Gimph »

Offline Algernon

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1142 on: July 21, 2008, 02:26:18 AM »
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I guess there's a lot of unknown areas. I wonder what IGA will pull.

Soma Cruz

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1143 on: July 21, 2008, 03:09:45 AM »
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In Reply To #1142

How many areas did PoR have again? Could OoE be the largest CV yet?

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1144 on: July 21, 2008, 03:29:57 AM »
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PoR had 14 areas overall. 9 paintings and 5 castle areas (or 6 castle areas if you count the Throne Room).
« Last Edit: July 21, 2008, 03:35:51 AM by Bafeel »

Offline Dark Nemesis

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1145 on: July 21, 2008, 06:05:12 AM »
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I believe that they will be 20 different stages, including Dracula's castle, that it will count as 1 stage and not 5 stages, because it has an arena, a castle keep or other places, it will still count as one. That's what i believe they meant by telling 20 explorable stages.
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Offline Long John Silver

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1146 on: July 21, 2008, 07:07:49 AM »
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If we count all the dark/evil/reversed/B versions of the areas, Sotn had around 27.

Offline DragonSlayr81

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1147 on: July 21, 2008, 07:14:06 AM »
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From what I recall, the Village is confirmed to be a location. Also, the other area with the search light glyph looks like a Lighthouse.

Offline Azmodan

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1148 on: July 21, 2008, 09:51:51 AM »
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I just want to know why people still think IGA directs the games when he hasn't for eleven years. He has no bearing on what levels they put in.
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Offline Gimph

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1149 on: July 21, 2008, 10:23:04 AM »
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In Reply To #1149

I don't know. I bet they just want someone to blame if something goes wrong, like they did when Judgment was first announced. ;D

Offline Dark Nemesis

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1150 on: July 21, 2008, 10:39:02 AM »
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If we count all the dark/evil/reversed/B versions of the areas, Sotn had around 27.

That's true, but areas at OoE are supposed to be bigger, making the game play hours more than Symphony.
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Offline Gimph

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1151 on: July 21, 2008, 10:49:19 AM »
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That's great. I just wish we knew more about it. I'm hoping for a demo to download onto my DS from the Nintendo Channel, but I know it won't happen.

Offline shelverton.

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1152 on: July 21, 2008, 02:09:11 PM »
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They could have SO many cool areas in this game. I really think they should include one of the mansions from Simon's Quest (albeit bigger and more detailed), complete with a Dwelling of Doom remix  :D :D


Offline Gimph

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1153 on: July 21, 2008, 02:37:44 PM »
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Everything looks so amazing! I definitely hope they make it as long as possible. All the levels, the enemies, the boss fights, the glyphs, everything looks perfect!

Offline darkwzrd4

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1154 on: July 21, 2008, 05:27:43 PM »
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This game looks like it will be incredible!!!  I only hope that it is released this year.  Most likely early December for the US.  Then again, go through what we did with HoD.  Remember?  The release date for it kept changing.  Hopefully, it won't be like that.
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