I personally think the stage has something to do with it having that 'underwhelming' feeling. With both Dawn, the first place was a Winter Wonderland Abandoned Town and with Portrait, it was yet another city but unlike any other we've really been to in Castlevania.
With this particular stage, since the background arguably is a rehash of PoR's chapel (and/or first portrait), it just felt 'underwhelming'. We weren't really experiencing anything new and it gave an overall 'been there, done that' sort of feel.
Which sucks, cause it kinda makes you ignore the new enemies and overall fun looking gameplay the video does offer. I'm almost willing to bet money that had the video been of a different stage, like say the ocean stage, there would be a lot less 'disappointment'.
As for the boss, let's face it, some of disappointment there has to do with the person playing the game as well. With PoR's firt boss, it seemed more awesome because the person playing well, sucked. His fight in the video was just as simplistic (I don't think he had as many fighting patterns as he did in the actual game.) and it's not like we haven't faced that boss before, but people acted like it was practically an 'epic' battle when we first saw it.
Whomever is playing this video seemed to know what they were doing quite well, so I'm not surprised that a good player could defeat the boss so well.
And I doubt the stage is that sort, since this a demo of the game and PoR's was the same way: you got to go to some of the first stage then met the boss nowhere near where you actually fought him, so the stage is probably longer.
The videos might feel underwhelming, but personally, I liked a lot of the gameplay I saw in them. And combined with the pictures and IGN's preview, I feel better with my assumption that the entire "OMG, this game has more rehashed sprites than POR," was in fact, a complete over-exaggeration.
The pictures were nice and I personally can't wait to play this game. Though I'm afraid the intro video might have given a bit away, since the Narrator is more than likely Albus, which makes me wonder a few things:
A.) Is he telling the story and we're just playing through it? Does this mean he's narrating the beginning after the fact or right before everything that transpires in the game? (Or before he steals the ultimate weapon?)
B.) Why is he the one narrating in the first place, depending on what part of the story (as in right before or after) he's narrating from? Why not the main character or Barlowe?
If it wasn't Albus, then who was it, since the person says they're from the Order?
As for the music, I'm in the middle. I'm not "I just have to get this soundtrack now!!" in love with it like I was with certain other games or tracks but I don't hate it either. I'm not getting distress though: there are usually a few songs I just don't care about or like but not as much in most Castlevania games so I'll just assume I'm hearing them early.
