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Bafeel

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1500 on: August 20, 2008, 07:42:25 AM »
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New pictures. Bask in their glory. Or roll in their filth. Whichever you think fits.

http://gamekyo.com/news28701_castlevania-ooe-en-images.html

Offline CVfan13

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1501 on: August 20, 2008, 08:12:07 AM »
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In Reply To #1501

I'm basking. Looks we're might have a Haunted House stage. So far, this looks to be the most original Metroidvania ever...
"I am the morning sun come to vanquish this horrible night!"

Offline Dark Nemesis

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1502 on: August 20, 2008, 08:37:02 AM »
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In Reply To #1501

I'm basking. Looks we're might have a Haunted House stage. So far, this looks to be the most original Metroidvania ever...

Also there are plenty new enemies!!
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Offline Algernon

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Offline crisis

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1504 on: August 20, 2008, 11:23:17 AM »
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It's probably just you. I can't see anything special other than just a standard cv screenshot.

Offline Algernon

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1505 on: August 20, 2008, 11:27:39 AM »
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That shows excellent background art. Obviously there's a parallax effect with the clouds, and it appears to be a part of an abandoned mine stage if this screenshot is anything to go by: http://ds.ign.com/dor/objects/958543/castlevania-order-of-ecclesia/images/castlevania-order-of-ecclesia-20080820105755873.html

Which means that you spend some time both inside and outside of the mine... which is pretty damn nice. The rope bridge, mountains, and clouds all work together really well. The enemies don't really fit, obviously, but at least they're new.

Offline Munchy

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1506 on: August 20, 2008, 11:29:23 AM »
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Hey, the Bush Dudes from CV4 are back!

Offline erimocard

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1507 on: August 20, 2008, 12:24:03 PM »
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Looks cool 'cept for that Cyclops boss. It's kinda blurry, because of the rotation effect, I s'pose.
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Offline Abster

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1508 on: August 20, 2008, 01:48:25 PM »
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Looks to me like it's a palette swapped version of the earlier mountain area shots.


I support the better animation required cause.

Offline Algernon

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1509 on: August 20, 2008, 03:00:05 PM »
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Hm... it's the first time I've seen a mountain area.

Offline A n t r a x x

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1510 on: August 20, 2008, 03:47:12 PM »
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That shot totally reminds me of Ys 3's Tigray Quarry. It's a little on the bright side for CV.

Also the banshees look gay.

I am still upset I'm not seeing many platforms in those rooms. Too many rooms are looking wide and bare. :(

But... what's that -- doe Shanoa have spider legs in one of them? And also in another one, she takes the form of a demon nearby.

The shapeshifting is intriguing.
« Last Edit: August 20, 2008, 03:49:47 PM by A N T R A X X »

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Offline Saner

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1511 on: August 20, 2008, 04:47:49 PM »
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the crab legs look disturbing. 
there's most likely a succubus form as one of the recent
videos hinted at (bluish).


Offline paletteswapmonster

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1512 on: August 20, 2008, 06:11:45 PM »
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Those are some weird crab legs. It looks like Shanoa can transform into a Tick.

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1513 on: August 20, 2008, 07:11:51 PM »
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These new screenshots look AWSUM :D

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Offline DragonSlayr81

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« Last Edit: August 20, 2008, 09:21:32 PM by DragonSlayr81 »

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