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General Castlevania Discussion / Re: Anyone else getting the itch for a new game?
« Last post by zangetsu468 on February 27, 2026, 08:45:19 PM »
Netflix Presents Castlevania: Goat F***ing Simulator

Baphomet: ..... Are you threatening me with a good time?
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Fan Stuff / Re: Castlevania Music and Sound Request & Showcase Thread
« Last post by darkmanx_429 on February 26, 2026, 08:17:25 PM »
Does anyone have the "Thousand Dagger" Sound Effect from Rondo or Dracula X after Richter does his Dagger Crush?
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General Castlevania Discussion / Re: Castlevania: Belmont's Curse!!!
« Last post by Aceearly1993 on February 26, 2026, 01:13:26 AM »
If this really marks the Castlevania IP is able to open the gate of Hell again, I wouldn't be too disturbed to expect a Castlevania IP take from Team Ladybug (Touhou Luna Nights, Deedlit in Wonder Labyrinth, Blade Chimera, Pharaoh Rebirth, ...) or Bombservice (Momodora Series, ...) It's mostly just my nothing burger but I wanna see how they could deal with if one of the two particular teams somehow received fund in the same tier of Konami IP's treatment.
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General Castlevania Discussion / Re: Castlevania: Belmont's Curse!!!
« Last post by JR on February 25, 2026, 08:22:33 PM »
I'd give my left nut to have the Blasphemous devs do a Castlevania game, those guys are pixel art GODS.

I wouldn't be mad at that. Blasphemous was a good game with one nitpick from me: thebacktracking kind of got tedious after a while. Just the way they did maps made traversing feel like a slog sometimes.

But they did a great job on Ninja Gaiden Ragebound. That game was super fun.
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General Castlevania Discussion / Re: Castlevania: Belmont's Curse!!!
« Last post by Scarlet starlet on February 25, 2026, 01:56:12 PM »
Thats a legitimate concern, but according to these guys:

https://www.reddit.com/r/GamingLeaksAndRumours/comments/1rc4y2y/linkedin_of_castlevania_belmonts_curse_writer_has/

Ms. Rouzie has worked on stuff like A Plague Tale: Requiem and Assassin's Creed, so she's not a tyro. I suppose I may be too optimistic--blame that on purifyweirdsoul's influence, if anyone here knows him--but I'm more worried about the artstyle than the story. Still, if it's castlevania even I can stomach Dead Cells artstyle...~_~

After a quick look it looks like A Plague Tale has
(click to show/hide)
Basically we're in for some major Netflix vibes xD how wonderful and original.
So I guess the Chanoine of Notre Dame wrote that letter to lure Trevor and his daughter into a trap. Gone are the days where we had normal cultists trying to revive Dracula...
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General Castlevania Discussion / Re: Castlevania: Belmont's Curse!!!
« Last post by Gunlord on February 25, 2026, 01:26:01 PM »
Does anyone know what her previous works look like?

Open structure + 25 characters + subquests + branching dialogues seems like they are being a little too ambitious for the studio's first metroidvania...

Thats a legitimate concern, but according to these guys:

https://www.reddit.com/r/GamingLeaksAndRumours/comments/1rc4y2y/linkedin_of_castlevania_belmonts_curse_writer_has/

Ms. Rouzie has worked on stuff like A Plague Tale: Requiem and Assassin's Creed, so she's not a tyro. I suppose I may be too optimistic--blame that on purifyweirdsoul's influence, if anyone here knows him--but I'm more worried about the artstyle than the story. Still, if it's castlevania even I can stomach Dead Cells artstyle...~_~
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Fan Stuff / Re: Castlevania: Seal of the Eclipse
« Last post by Gunlord on February 25, 2026, 01:22:11 PM »
If this happens this year it will be one hell of a year for Castlevania fans. Belmont's Curse, Bloodstained 2, Seal of the Eclipse?

Trvth Nvke, but man, I don't think we'll be THAT lucky lol.
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General Castlevania Discussion / Re: Leon killing Sara
« Last post by zangetsu468 on February 25, 2026, 03:47:33 AM »
Whipsmemory has ironically and poetically spilled all of the proverbial relevant tea, in terms of why the LoI plot re: Sara’s sacrifice was executed, the way that it was.

It’s also worth pointing out that although Walter taints Sara, Mathias indirectly orchestrated everything that happened in an overarching sense. Given his own betrothed dies while he’s away, he then causes events that lead to Leon killing Sara; this illustrates the hard juxtaposing line between Mathias & Leon: The former, losing Elisabetha and turning against God; the latter, losing Sara and vowing to “hunt [creatures of] the night” for God.. Two men - like brothers - of God, parallel situations with extremely different outcomes.
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General Castlevania Discussion / Re: Castlevania: Belmont's Curse!!!
« Last post by Scarlet starlet on February 24, 2026, 04:35:40 PM »
Some new info from the senior narrative designer and writer Marie Rouzié.

https://twistedvoxel.com/castlevania-belmonts-curse-narrative-direction-design-details/
Does anyone know what her previous works look like?

Open structure + 25 characters + subquests + branching dialogues seems like they are being a little too ambitious for the studio's first metroidvania...

That said, Konami should give another task to M2. Haunted Castle Revisited was cool.
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General Castlevania Discussion / Re: Castlevania: Belmont's Curse!!!
« Last post by Dark Nemesis on February 24, 2026, 02:30:52 PM »
Some new info from the senior narrative designer and writer Marie Rouzié.

https://twistedvoxel.com/castlevania-belmonts-curse-narrative-direction-design-details/
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