Hi. I´m new in the forums, but not in Castlevania Dungeon. I visit it since 2001, and is the first time I participate in the forums. Thanks...
From day 1, Cox stated he wanted to radically depart from every preconception about Cv we had. He wanted to make his own Castlevania vision, much like IGA made his.
I think the best way that Cox must made his own Castlevania vision, is not to include names that are representatives from recent IGA names (from Lament of Innocence, like Rinaldo or Bernhard family, for example). If just he name the hero with the last name be Belmont (and not with the "brilliant" idea of being a mountains lover), that had been better, but with Dracula instead of Satan, as main antagonist.
About Lords of Shadow, its a really good game. It´s have impressive graphics, lasting playtime, nice design, good music... but it´s NOT Castlevania. Only in name. In fact, if the game was just Lords of Shadow, i will love it as a video game. But the way Mercury Steam try to put Castlevania lore just in names, but not in other important things, personally I dislike. I love games like God of War, Shadow of the Colossus, Prince of Persia. But seeing characteristic elements from that games in a Castlevania game, doesn´t fit at all, in my opinion. Finally, if Cox takes SCVIV like inspiration for LoS, I only see the whip use for grapling. ´Cause QTE, boss battles, platforming, puzzles, music, I can´t remember that elements from SCVIV.
But, this is just my humble opinion about Lords of Shadow.