Thanks for the translated interview! It eases my mind somewhat, knowing that they're pulling from the roots (giving props the CvIV is always nice). I did find it amusing that they weren't "sure" it was "Castlevania," until Kojima said so...but OK. Even if I'm not crazy about the overall aesthetic so far, it is different, which might be good in the long run for variety. Plus, I think they have a handle on the idea of Castlevania as a "journey to a castle," which has been missing for a long time (CoD tried, but came up way short). Despite the character designs, VAs, and music not being my cup of CV tea, the game design seems very sound, so I'll be patient and wait for the game, I guess. Cautious as I am, as more is unveiled, given their influences, I'd bet more CV references will emerge in the aesthetic.