Clockwork from Castlevania III perhaps? 
That would be awesome.
I'm very excited about this game. While I still really enjoy the overall experience of the DS games, I've had growing concerns about the direction of the Castlevania franchise. Quick tangent -- I think like many others, my ideal Castlevania title is a new, epic 2D platformer for console, sort of like Castlvania SotN meets Odin Sphere and Muramasa: The Demon Blade.
However, in the 3D realm, I feel like that's where we've been issued the most disservice as fans. I thought Curse of Darkness was a total mess, aesthetically. Horrible characters, story, writing, everything. A time traveling magician wearing a top-hat trying to add some sort of mystery plot to the game and overall series? I think when you have have half naked weirdos and a really silly plot about Death running around in disguise, you've "
jumped the shark", as they say. There are lots of problems in that game, beyond the level design, which had me fearing that the people behind it no longer understood the series well enough.
When I saw the trailer for Lords of Shadow, it was a huge sigh of relief. While it's MercurySteam's first step into the world of Castlevania, there is already MUCH more hope and promise here than I think the series would've given us otherwise. The whole approach from the ground up seems much more in line with my tastes, at least.
When I think of Castlevania, this sort of imagry comes to mind:

Not this, so much:

Lords of Shadow looks like a great leap into the right direction. Mr. Alvarez, if you're reading this, thank you so much for making what looks like the 3D Castlevania I've wanted this whole time.

I wish you and your team great success on this release, as well as a continued involvement from MercurySteam in the CV series.