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Offline Valtiel

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Re: Gametrailers' Castlevania Retrospective
« Reply #60 on: October 24, 2010, 07:37:28 AM »
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The only real problem with LoI and CoD are the long flat level designs. I can bear it in LoI but it renders the game super not fun in CoD because the levels are bigger :( it's a shame too because I enjoyed playing as Trevor.

The art design was also a massive problem for me. I'm not referring to Kojima's artwork (another "It does for me but I can live without" thing) but to the actual game graphics and environments. Those games looked like a disco show. Way too bright, way too colorful, way too "pop". I sometimes wonder if that is what IGA sees when he designs the 2D games, and we get somewhat gothic atmospheres just because of the technical limitations of the hardware.

Offline Alutwon

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Re: Gametrailers' Castlevania Retrospective
« Reply #61 on: October 24, 2010, 01:35:18 PM »
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SotN is DEFINITELY the most overrated CV game yet.

It also marked the beginning of the recycling, of the artificial length increases and all the flaws that plagued Castlevania ever since. The soundtrack was a definite setback also (IGA games picked up ever since, thankfully) and it was graphically inferior to a lot of same-gen 2D games.

I'm in the process of replaying Circle of the Moon after having played CVIV and all I can think about is how many "downgrades" the saga saw after SotN. The leveling up mechanic alone is a massive problem in the way it's implemented. Meh.

I understand why a lot of people like SotN, and I loved it to bits when it first was released too, but to me today it's definitely a B grade CV game.

SotN was a great start but IGA never improved the formula at all which is where my beef with his games lie. CotM did it better I think because it still had the difficulty of a classicvania and a LOT more platfoming. I would have liked to see where the series would have went if KCET had control of CV instead of IGA. But all that aside the series definitely needs to go back to it's roots ala megaman 9 & 10. LoS is great but it really doesn't quench that desire for a new CV game like it should have.

Offline thernz

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Re: Gametrailers' Castlevania Retrospective
« Reply #62 on: October 24, 2010, 01:39:09 PM »
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The soundtrack was a definite setback also (IGA games picked up ever since, thankfully) and it was graphically inferior to a lot of same-gen 2D games.
; - ;
« Last Edit: October 24, 2010, 02:51:17 PM by thernz »

Offline SomaCruz90

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Re: Gametrailers' Castlevania Retrospective
« Reply #63 on: October 24, 2010, 01:40:52 PM »
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SotN is DEFINITELY the most overrated CV game yet.


That's DEFINITELY SCIV, but I respect your opinion on this matter  ;D

Offline thernz

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Re: Gametrailers' Castlevania Retrospective
« Reply #64 on: October 24, 2010, 01:44:35 PM »
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no, no, no, you got it wrong. it's cviii. cvi always lagging behind it. so unfair.

Offline Alutwon

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Re: Gametrailers' Castlevania Retrospective
« Reply #65 on: October 24, 2010, 01:53:47 PM »
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no, no, no, you got it wrong. it's cviii. cvi always lagging behind it. so unfair.

inorite :P we need another game like cvI, you hear that konami make cvV like cvI

Offline uzo

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Re: Gametrailers' Castlevania Retrospective
« Reply #66 on: October 24, 2010, 02:47:28 PM »
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SotN is DEFINITELY the most overrated CV game yet.

And lots more blatant lies in this post.

Get lost.

That's DEFINITELY SCIV, but I respect your opinion on this matter  ;D

On second thought, get this clown out of here. Vatiel can stay if SomaCruz90 goes as his crime is much worse.
« Last Edit: October 24, 2010, 02:49:04 PM by uzo »

Offline corneliab

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Re: Gametrailers' Castlevania Retrospective
« Reply #67 on: October 24, 2010, 07:15:26 PM »
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But all that aside the series definitely needs to go back to it's roots ala megaman 9 & 10.


Is it bad how I just now noticed that this game uses the classic logo?
« Last Edit: October 24, 2010, 07:18:57 PM by corneliab »

Offline thernz

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Re: Gametrailers' Castlevania Retrospective
« Reply #68 on: October 24, 2010, 07:40:32 PM »
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it should pump out classic style games, metroidvanias, and gowsotcunchartedvanias concurrently.

Offline DragonsAndCarpetBags

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Re: Gametrailers' Castlevania Retrospective
« Reply #69 on: October 24, 2010, 07:47:47 PM »
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That's a rather odd looking logo. Maybe it's the classic logo alongside the "Adventure Rebirth".

Offline Alutwon

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Re: Gametrailers' Castlevania Retrospective
« Reply #70 on: October 24, 2010, 08:14:23 PM »
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Is it bad how I just now noticed that this game uses the classic logo?

no no I mean EXACTLY like the original nes graphics and music and everything else. Besides as much as I would like to try that game I have no wii.

Offline X

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Re: Gametrailers' Castlevania Retrospective
« Reply #71 on: October 24, 2010, 08:23:07 PM »
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I've played it but never bothered to play it again. It was good to play a traditional side-scroller action plateform title again, but adventure Rebirth does not live up to the title of the game that it was meant to represent. It did not turn out as it should have.

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Offline corneliab

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Re: Gametrailers' Castlevania Retrospective
« Reply #72 on: October 24, 2010, 08:56:18 PM »
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As it should have? Have you played the other Rebirth titles?

Offline Jorge D. Fuentes

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Re: Gametrailers' Castlevania Retrospective
« Reply #73 on: October 24, 2010, 09:00:57 PM »
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the "Adventure" logo is a version of the Gameboy Castlevania Adventure logo.
« Last Edit: October 24, 2010, 09:04:59 PM by Jorge D. Fuentes »
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Offline RichterB

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Re: Gametrailers' Castlevania Retrospective
« Reply #74 on: October 24, 2010, 09:10:47 PM »
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the "Adventure" logo is a version of the Gameboy Castlevania Adventure logo.


Yeah, I like that they kept both classic logos for the Rebirth. In fact, that logo is just cool the way it slaps you in the face. And Rebirth itself was a great game as long as you play it on Hard Mode, where the level design and enemy variety is much improved (and the challenge is high). Rebirth is the most pure "fun" I've had with a Castlevania game is long time. Level 3 just made me grin ear to ear with its amount of traps and secret routes. The music is all kinds of awesome, too. Granted, Rebirth could have had more to do with the original GB's "The Adventure" (which I also liked). But I'm hoping for a Rebirth 2 that incorporates the leftover elements plus those of Belmont's Revenge.
« Last Edit: October 24, 2010, 09:14:45 PM by RichterB »

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