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Offline TheMeadTree

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Re: Spritework Request & Showcase Thread
« Reply #1980 on: July 19, 2018, 02:10:52 PM »
+2


It looks like no big deal, but it was 15 hours of work...  :'(
« Last Edit: July 19, 2018, 08:20:13 PM by TheMeadTree »

Offline Partial Blooverine

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Re: Spritework Request & Showcase Thread
« Reply #1981 on: July 21, 2018, 09:35:26 PM »
0


i have artism
dracula a big dood

too big to exist

Offline KaZudra

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Re: Spritework Request & Showcase Thread
« Reply #1982 on: July 22, 2018, 02:35:44 AM »
0


It looks like no big deal, but it was 15 hours of work...  :'(
'
This is completely amazing.

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Offline Partial Blooverine

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Re: Spritework Request & Showcase Thread
« Reply #1983 on: July 22, 2018, 11:57:47 AM »
0
dracula a big dood

too big to exist

Offline TheMeadTree

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Re: Spritework Request & Showcase Thread
« Reply #1984 on: August 01, 2018, 01:56:34 PM »
0


Never finished, o well.

Offline Undead Waiter

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Re: Spritework Request & Showcase Thread
« Reply #1985 on: August 10, 2018, 07:59:49 AM »
+1

At least I tried.

Offline Partial Blooverine

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Re: Spritework Request & Showcase Thread
« Reply #1986 on: August 10, 2018, 01:27:12 PM »
0

At least I tried.

And you made a very good attempt! The shading looks a little pillowed and his legs look a tad awkard, but it's not bad by any means.
dracula a big dood

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Offline Undead Waiter

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Re: Spritework Request & Showcase Thread
« Reply #1987 on: August 12, 2018, 08:34:27 AM »
0
And you made a very good attempt! The shading looks a little pillowed and his legs look a tad awkard, but it's not bad by any means.
Thx, appreciate both the compliment and criticism.

So, improvement?
And do you have any advice on how to make the sword a curvy boi?
Every time I try it I end up with something looking like a scimitar.
« Last Edit: August 12, 2018, 08:37:28 AM by Undead Waiter »

Offline Partial Blooverine

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Re: Spritework Request & Showcase Thread
« Reply #1988 on: August 12, 2018, 11:16:47 AM »
0
Thx, appreciate both the compliment and criticism.

So, improvement?
And do you have any advice on how to make the sword a curvy boi?
Every time I try it I end up with something looking like a scimitar.

Angle it back on him, so that it looks like it's not just going straight back, but more facing the direction of his back
dracula a big dood

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Offline Partial Blooverine

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Re: Spritework Request & Showcase Thread
« Reply #1989 on: August 17, 2018, 04:06:21 PM »
0

left is two palettes, right is one
« Last Edit: August 17, 2018, 07:46:30 PM by Partial Blooverine »
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Offline VladCT

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Re: Spritework Request & Showcase Thread
« Reply #1990 on: August 17, 2018, 06:16:16 PM »
0

left is two palettes, right is one
Can't see the image here for some reason, had to open it in another tab.
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
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Offline Partial Blooverine

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Re: Spritework Request & Showcase Thread
« Reply #1991 on: August 17, 2018, 07:46:42 PM »
0
Fixed.
dracula a big dood

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Offline Undead Waiter

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Re: Spritework Request & Showcase Thread
« Reply #1992 on: August 23, 2018, 08:48:34 AM »
0

Offline Partial Blooverine

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Re: Spritework Request & Showcase Thread
« Reply #1993 on: August 23, 2018, 10:38:28 AM »
0
dracula a big dood

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Offline Undead Waiter

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Re: Spritework Request & Showcase Thread
« Reply #1994 on: August 23, 2018, 02:58:22 PM »
0


Nice apostles
Thanks :)
Hopefully one day they'll make their way in a mock NES Berserk fangame, but for now it's just a distant dream.

 

anything