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Offline X

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Re: Cv: accursed Seal Suggestion Thread
« Reply #45 on: August 24, 2011, 07:03:03 AM »
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a new character, Simply called The Herald, would act as a cult ringleader to resurrect Dracula, also Members of the Crystal knights will play big roles.

Interesting, but that kinda goes against what the base-story is. The cult wouldn't need to resurrect Dracula since Simon is already poised to do that. If anything the cultists keep there eye on Simon and maybe help him a little along the way in order to achieve Dracula's revival since the two seem to be in collusion, though their purposes are different. However once Dracula's resurrection has begun they turn around and try to kill Simon. I'm not sure what you have in mind for the trek through a restructuring Castlevania but having the cult leaders as bosses who're attempting to stop Simon's progress through Castlevania before he reaches a weakened yet reviving Dracula, would be interesting concept. Just throwing this out there  ;D
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Offline KaZudra

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Re: Cv: accursed Seal Suggestion Thread
« Reply #46 on: August 24, 2011, 08:34:28 AM »
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Interesting, but that kinda goes against what the base-story is. The cult wouldn't need to resurrect Dracula since Simon is already poised to do that. If anything the cultists keep there eye on Simon and maybe help him a little along the way in order to achieve Dracula's revival since the two seem to be in collusion, though their purposes are different. However once Dracula's resurrection has begun they turn around and try to kill Simon. I'm not sure what you have in mind for the trek through a restructuring Castlevania but having the cult leaders as bosses who're attempting to stop Simon's progress through Castlevania before he reaches a weakened yet reviving Dracula, would be interesting concept. Just throwing this out there  ;D

that's essentially what the Herald is, He's a Frequent boss and also a means to draw Simon into traps and such, on the plus side its another character for interaction.
he's a sort of a "Isaac", but as it goes, he'll be a factor in the story.

If you Fight Dracula's Spectre While still cursed, You'll get the Bad (or even worst) ending.

If you Fight Dracula Spectre while uncursed, The Herald will intervene at the end, Sacrificing himself to finish the revival of dracula, thus granting a brand new area.

"I ain't gonna let it get to me I'm just gonna let it get to me" -Knuckles

Offline VladCT

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Re: Cv: accursed Seal Suggestion Thread
« Reply #47 on: August 24, 2011, 11:05:24 AM »
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The Herald will intervene at the end, Sacrificing himself to finish the revival of dracula, thus granting a brand new area.
Sounds rather familiar, don't you think?
*cough*Barlowe*cough*
« Last Edit: August 24, 2011, 11:33:02 AM by VladCT »
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

Offline Pemburu Vampir

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Re: Cv: accursed Seal Suggestion Thread
« Reply #48 on: August 24, 2011, 11:19:17 AM »
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Well, Akumajo Dracula: The Stolen Seal had elements from Dracula II: The Accursed Seal.

Offline KaZudra

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Re: Cv: accursed Seal Suggestion Thread
« Reply #49 on: August 24, 2011, 07:37:44 PM »
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Sounds rather familiar, don't you think?
*cough*Barlowe*cough*

that's an idea, its subject to change many times since I'm using the non-deving time to work on story.

"I ain't gonna let it get to me I'm just gonna let it get to me" -Knuckles

Offline KaZudra

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Re: Cv: accursed Seal Suggestion Thread
« Reply #50 on: August 29, 2011, 07:47:24 AM »
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Okay,
REVEAL: This game will use a Castle B concept but intentionally uses horror elements as opposed to Action.

General Idea, how can I invoke fear in a 2D side scroller (Limbo does it pretty well)?
Any Suggestions?

"I ain't gonna let it get to me I'm just gonna let it get to me" -Knuckles

Offline VladCT

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Re: Cv: accursed Seal Suggestion Thread
« Reply #51 on: August 29, 2011, 12:31:33 PM »
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One thing's for sure: the music has to have a dark, foreboding, and oppressing feel. Like some of SCV4's tracks for example.
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

Offline X

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Re: Cv: accursed Seal Suggestion Thread
« Reply #52 on: August 29, 2011, 04:53:13 PM »
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One thing's for sure: the music has to have a dark, foreboding, and oppressing feel. Like some of SCV4's tracks for example.

I agree on this too. But what about CVII's Dracula castle theme 'within these castle walls'? I found it fit the atmosphere quite nicely. You still gonna keep it?
"Spirituality is God's gift to humanity...
Religion is Man's flawed interpretation of Spirituality given back to humanity..."

Offline Inccubus

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Re: Cv: accursed Seal Suggestion Thread
« Reply #53 on: August 29, 2011, 08:15:52 PM »
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You guys know my design philosophy: "Never take away from a remake, only add to what's already there."
This goes for the soundtrack too.
"Stuff and things."

Offline Pemburu Vampir

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Re: Cv: accursed Seal Suggestion Thread
« Reply #54 on: August 29, 2011, 08:30:18 PM »
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So, that tornado event should be in there?

Offline KaZudra

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Re: Cv: accursed Seal Suggestion Thread
« Reply #55 on: August 29, 2011, 09:34:21 PM »
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You guys know my design philosophy: "Never take away from a remake, only add to what's already there."
This goes for the soundtrack too.

this is true, but I have changed a bit in the game, promptly, I'm making the First mansion.... a mansion.
as for the other levels, I'm gonna make them other buildings (example: Death's Mansion is now a Clock Tower)

"I ain't gonna let it get to me I'm just gonna let it get to me" -Knuckles

Offline KaZudra

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Re: Cv: accursed Seal Suggestion Thread
« Reply #56 on: August 30, 2011, 06:28:19 PM »
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Alrighty, I'm announcing that the Berkeley Mansion is getting a major overhaul, While still keeping Inspired Parts of it, I'm adding roughly 10x to the stage...
Reason, How many Mansions are THAT small? I'm looking at a few Certain Horror-esque Games that take place during a mansion, I want to know what YOU want in the mansion.

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Offline Inccubus

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Re: Cv: accursed Seal Suggestion Thread
« Reply #57 on: August 30, 2011, 07:39:18 PM »
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Generally when I design a stage that is supposed to represent a building I like for it to have elements that make sense to a real world building of the same type and not just have the 'game' stuff only.

For example, in a large mansion one would expect to find guest rooms, servants quarters, a large den, a small library, that sort of thing.
"Stuff and things."

Offline thernz

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Re: Cv: accursed Seal Suggestion Thread
« Reply #58 on: August 30, 2011, 08:02:51 PM »
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I hope you're completely redoing the layouts too instead of just adding on because Simon's Quest's level design was simply abysmal.

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Re: Cv: accursed Seal Suggestion Thread
« Reply #59 on: August 30, 2011, 10:34:30 PM »
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Keep some of it, though. Or else you're loosing the nostalgia factor and might as well be making a brand new game insead of a remake.
"Stuff and things."

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