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Offline Long John Silver

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Re: New Castlevania!!!???!!! (DS)
« Reply #345 on: January 30, 2008, 04:35:36 PM »
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I hope it will. Cv's original creator already left, and Iga's like the new directors who rehash everything and bring in crappy plots and heroes while downplaying the original heroes. :o

Offline James Belmont

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Re: New Castlevania!!!???!!! (DS)
« Reply #346 on: January 30, 2008, 07:24:52 PM »
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Anne Rice/Flamboyant (SotN) > Cartoony/Anime (DoS and PoR).

Hammer/Gothic (1-SCV4) > Both of the above.

For God's sake, give me more of THIS style!
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Offline Alexc2808

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Re: New Castlevania!!!???!!! (DS)
« Reply #347 on: January 30, 2008, 08:06:24 PM »
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In Reply To #349
The original games were not hammer/gothic.  They were Conan the barbarian vs. the Universal Studios monsters.  Which I LOVED, and vastly prefer over the new types.
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Offline James Belmont

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Re: New Castlevania!!!???!!! (DS)
« Reply #348 on: January 30, 2008, 08:20:07 PM »
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The only ting "Conan The Barbarian" about it was Simon Belmont. And the Universal Monsters and Hammer are not far apart. Many people lump them together infact. They had a true gothic atmosphere going on that was present in the original games. But still, no matter what you call it, the style of the old games is a style I also loved, and prefer.

As for it not being similar to the Hammer films, just compare a number of aspects, and it's not hard to see. Dracula looked a lot like Christopher Lee did when he played the role, for example. One thing I was happy to see in PoR was that Dracula had returned to that look. DxC presents a sort of hybrid, which I'm satisfied with.
« Last Edit: January 30, 2008, 08:22:35 PM by James Belmont »

Offline Azmodan

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Re: New Castlevania!!!???!!! (DS)
« Reply #349 on: January 30, 2008, 09:13:13 PM »
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...bring in crappy plots and heroes while downplaying the original heroes. :o

Like 'Simon Belmont Forever' in HoD, turning Richter into the next bastardized Belmont, and Alucard's repeated appearances.

Still, why he let Trevor take such a fall like that in CoD I'll never understand, or letting John Morris die in PoR. 
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Offline Long John Silver

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Re: New Castlevania!!!???!!! (DS)
« Reply #350 on: January 30, 2008, 11:07:43 PM »
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Quote
turning Richter into the next bastardized Belmont
Turning Richter from the badass he was in rondo into a weak minded guy who got possessed by the remains of a guy he murdered twice just few years earlier. :P

Quote
or letting John Morris die in PoR.
Don't forget Eric. He was cheap killed by a guy who just became a vampire recently. Eric, who along with John destroyed Dracula, Bathory, Death and several others earlier on.

It was more less the exact same situation as with Trevor, except in this case there wasn't a second castlevania rising out of the sea close by.
« Last Edit: January 30, 2008, 11:12:31 PM by Serio »

Offline Thomas Belmont

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Re: New Castlevania!!!???!!! (DS)
« Reply #351 on: January 30, 2008, 11:13:18 PM »
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I hope it will. Cv's original creator already left, and Iga's like the new directors who rehash everything and bring in crappy plots and heroes while downplaying the original heroes. :o



This is why I can not stand IGA. It's apparent that he's not up to the job. He's downplayed the Belmonts and destroyed the story line. How many chances does he get?
« Last Edit: January 30, 2008, 11:17:46 PM by Thomas Belmont »

Offline Azmodan

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Re: New Castlevania!!!???!!! (DS)
« Reply #352 on: January 30, 2008, 11:31:56 PM »
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Don't forget Eric. He was cheap killed by a guy who just became a vampire recently. Eric, who along with John destroyed Dracula, Bathory, Death and several others earlier on.

Eh, fair enough. Though, at least Eric sort of stayed on in some form.

Though, I wouldn't say that the concept of a Belmont being susceptible isn't a failing, really, or we'd also need to blame the director of CVII for letting Simon get cursed (we never even saw it in CV1!) or having Soleiyu become possessed by a severly weakened form of Dracula. It's not like Richter being possessed or a Belmont having a shortcoming is new and unheard of.
 :o
« Last Edit: January 30, 2008, 11:58:16 PM by Azmodan »
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Offline Thomas Belmont

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Re: New Castlevania!!!???!!! (DS)
« Reply #353 on: January 31, 2008, 02:03:03 AM »
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Eh, fair enough. Though, at least Eric sort of stayed on in some form.

Though, I wouldn't say that the concept of a Belmont being susceptible isn't a failing, really, or we'd also need to blame the director of CVII for letting Simon get cursed (we never even saw it in CV1!) or having Soleiyu become possessed by a severly weakened form of Dracula. It's not like Richter being possessed or a Belmont having a shortcoming is new and unheard of.
 :o




Yeah, but the curse placed on Simon was by Dracula himself, Soleiyu was a child, and Iga has pissed on Richter on more than one occasion. There was definitely no reason for Trevor to get stabbed. And he wasn't even mentioned in the ending. Iga sucks.

Offline crisis

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Re: New Castlevania!!!???!!! (DS)
« Reply #354 on: January 31, 2008, 03:37:39 AM »
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*sigh* must every thread that gets created on this forum be turned into an IGA-bashing thread? Cut this shit out already.

Offline The Last Belmont

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Re: New Castlevania!!!???!!! (DS)
« Reply #355 on: January 31, 2008, 03:49:12 AM »
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wow, how could 5 pictures generate 230 replies? :o
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Offline The Spoony Hou

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Re: New Castlevania!!!???!!! (DS)
« Reply #356 on: January 31, 2008, 06:19:51 AM »
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In Reply To #344

To be honest, KONAMI is an idiot and not IGA!

IGA is just making his job that he has been charge by KONAMI and that job is to make a Castlevania every year!

What i want to say is that IGA doesn't have the time to think and make something new and better because of KONAMI.

If he don't listen to KONAMI, he will get fired up and because he don't want this to happen he's rushing things up and we get what we get and not what we want!

If you are working on a job, then you should understand what i'm talking about! ;)

I doubt Konami actually makes Iga do a Castlevania every year. If they wanted to, we would be seeing Castlevanias by other teams, all of them probably doing a better job then Iga and his monkeys. Iga has every right to say "I will need a coupe of years to make a decent game". Hideo Kojima does that, doesn't he?

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Re: New Castlevania!!!???!!! (DS)
« Reply #357 on: January 31, 2008, 10:51:21 AM »
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Reasons why all these new cv games are failing:

1. The enemies.  How is it every hero now has a gazillion attacks, yet the enemies are still the same old crap?  OMG a skeleton throwing bones, oooooooooooooooh!  DOS and POR were the worst offenders, where you'd come across badass looking enemies whose sole purpose is to die in a few hits.  Andras and the Death masks are great examples.  Awesome looking enemies, and they don't do jack.  For god sakes, Andras is a freaking new sprite pasted onto the sotn wargs, and he doesn't even move, he just sits there and occasionally tries to hit you.  WOW.  Hey Iga, here's an idea, how about updating all the enemies so they actually do stuff?  You know, like have the bats and skeletons and such actually TRY to dodge my attacks?  Maybe you know, give enemies more attacks and better ai?  It gets rather old seeing enemies do the old march/hop back and forth while I beat the hell out of them(by beat the hell out of I usually mean hit two times and watch them die).  How about giving them more hp and defense too while you're at it, so that way I'll actually feel like these creatures are powerful demonic beings from hell, and not weakass failed lab experiments created in Jimmy Neutron's funtime lab?  There's something seriously wrong when I see crap 5 times the size of a normal human getting one and two shotted.

Oh can you also fix the enemy placement?  You know, so it actually makes sense?  I mean, I'm not a demon expert or anything, but the enemy placement in some of these games is getting outright stupid.  Why the hell am I in a sewer looking area in POR and seeing a goddamned golem cut and pasted from rondo?  Are you kidding me here?  This giant thing with bright reddish brown colors is waiting inside some cramped room?  The poor thing looked so out of place it made no sense.  Could it have killed you to at least put it in a bigger copy pasted sewer room and recolored it so it didn't look so out of place?  Oh and yeah zombie dragons in sewers, wtf?  I know castlevania is some crazy magic demon castle from hell, but come on man.  What next, we'll fight karasuman underwater?  And I wanna know wtf you were smoking to have friggin jellyfish floating in midair at the town area.  It prolly wouldn't have seemed as dumb if not for the description claiming the damn thing was a demonic sea creature that lives in oceans.  Good god...  hey maybe in this new game you can place Drac at the castle entrance, so we can skip the rest of the stupid crap.

2. The Sprites/BGs.  Stop adding outlines to everything.  For god sakes.  It's not cute, and it doesn't enhance the games.  It looks stupid.  It's actually MORE work to add these stupid outlines to every damn thing.  Also if you're going to make areas large, how about making the diff rooms and such interesting, not square boxes with no enemies and the same bgs copy pasted over and over.  Seriously, you have gotta be real stupid to think people want to run thru the exact same rooms over and over.  I actually got lost in these games, and not for a good reason. 

Also, how about adding more interesting levels?  I want to go to HELL dammit.  Like some scary demonic world with all sorts of freaky stuff.  I want that reflected in the castle.  WTF was that bs garden in DOS?  The only "scary" thing in that place was omg, one of the plants in the bg has an eye!  How about a whole room of plants with eyes that move and watch you?  How about real freaky looking enemies, not harpies with a bird body renamed "Rycuda" floating around the garden like a turd in a toilet?  I want SCARY areas to travel through, not this crap.  The nice polished clean look is fine in some parts of the castle, but damn near most of the castle feels way too nice and clean.  I want to see pools of blood, and dead bodies, and demons eating bodies in the bgs, and enemies doing stuff.  Like demons torturing people as you enter the room and walk up on them.  WTF kind of demon soldier is gonna be hopping around like a goofball in a perfectly clean room waiting for someone to kill them?

3. Get rid of the leveling.  Or at least change it.  Instead of your base stats rising and such, how about you simply get new abilities as you level instead, with a set level cap that isn't 99?  How about making the gear and such balanced?  Not crap like "lol there's a sword that does absurd damage to all enemies and bosses and makes every other weapon useless!"  Having powerful characters is cool, but not when you can kill everything in a few hits.  That's stupid and lame. 

4. Make the game more interesting.  If there's gonna be items like fire swords and crap just laying out in the open for you to grab, how about traps and monster guarding them fiercely, so you have to think and work to get that item?  Makes a lot more sense than Dracula hiding uber weapons on little stone pedestals in unguarded rooms hoping some hero will grab it and kill him later.

5. Stop with these kiddie characters.  No I don't want to be a generic anime girl that's a ripoff of hermione from harry Potter and magically knows everything about the castle.  No I don't want to be an annoying emo whose approach to dealing with stuff is "OMG it must be a monster let me kill it waaaaaaaaaaaaah don't talk about my daaaaaaaaaaaaaaad!!!"  here's an idea, how about a character that isn't entirely good?  And by that I don't mean some copout character like Soma.  "OMG I am Dracula and have dark powers, I don't want them though despite the fact they save my ass all the time, oh god Alucard I don't wanna be baaaaaaaaaaaaaaaad!"  How about a main character that is somewhat bad, or even "evil"?  In fact here's one now, the main character of the game can be a demon that wants to claim Dracula's powers for himself or get revenge on some hero or something.  There's a lot that can be done with that, and would be far more interesting than yet another bad anime cliche hero who has awesome powers but hates having powers and cries about how horrible it is to have such powers.

tl;dr Thanks Iga for being too stupid to figure out how to make cv a good, challenging, and interesting action game.  Here's hoping you get fired after this next copy paste fest we know you're gonna churn out.  OMG, maybe Death can be a normal enemy, and you fight them in a sewer!
« Last Edit: January 31, 2008, 10:53:28 AM by KXP »

Offline ChibiMaddiChan

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Re: New Castlevania!!!???!!! (DS)
« Reply #358 on: January 31, 2008, 11:40:12 AM »
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*sigh* must every thread that gets created on this forum be turned into an IGA-bashing thread? Cut this shit out already.

Agreed.  Besides, killing off a few Belmonts (and/or families related to or that help said family) or showing that they're not friggin 'Gods' and that while they are yes, badass, are still quite human and have human failings, isn't a BAD thing.  Geez.
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Offline Long John Silver

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Re: New Castlevania!!!???!!! (DS)
« Reply #359 on: January 31, 2008, 01:27:08 PM »
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In Reply To #360

I agree with most of your points. Iga might have reinvented the franchise with sotn, but now he's just beating it to the ground, afraid to change things for the better (and hell, actually doing the opposite and changing stuff for the wose) and stealing plot twists from games he retconned before.
« Last Edit: January 31, 2008, 01:30:12 PM by Serio »

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